It's not exactly a controversial opinion that RE4 is amongst the very best of the franchise. It's a very mainstream opinion in fact, well accepted. You can disagree with it of course.
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
yeah for me 4 is all time fav, but it may be due to only playing 3 and maybe some of 2 on PSX. then i got a PS2 and man i remember my jaw dropping when plaing RE4 and God of War. TBH today i can't play 4 anymore.. i tried it a month ago on PC but the controls are just awful. but i have my memories as it's being my most loved one, i really liked the whole village atmosphere, and obviously it was more action which i like.
4 is good but I don't see the big wow there, and that is when I finally got the game I was so excited that I can finally play it, but hours later I realized it's nothing special.
It's not exactly a controversial opinion that RE4 is amongst the very best of the franchise. It's a very mainstream opinion in fact, well accepted. You can disagree with it of course.
Its not only that, in RE0-3 everything was built around Raccoon City with the sweet fixed perspective and this is what makes a RE Game a RE Game (for me).
Everything else is either to much changed or doesnt suite me game mechanic wise.
I am not saying RE 4 and above are bad games, they surely serve a purpose and audience, yet i woudnt call them RE games at all.
I've always seen RE4 as a solid atmospheric action game* based on the RE universe which brought brilliant new things to the gaming table but also represented the input that spawned the utter derp era that almost killed the franchise for me. Thankfully Capcom eventually came to their senses
*for the time, although it was quite the disaster on PC
Anyway, I too liked the trailer. Seems gritty/dark enough, as long as the gameplay and tone don't go full-cheese I can see myself enjoying the ride.
So we have a castle, some European place with its villagers turning into monsters, some currency, and the inventory looks like an attache case:
Yeah, I think this will be at least partly RE4 inspired. Seems like a mix of RE7 and RE4 so far. Good games both of them.
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
Yeah i wish so too, but they just killed the franchise startin with 7 or even 6... Yet they just don't know how to fill in their wallets with more dumb stories...
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Yeah, I've stopped trying to figure the story out a while ago (not that it's complicated, it just looks like.. a big bowl of whatever), just enjoying whichever games I get to play for what the sheer gameplay experiences they give me
Capcom insists Resident Evil Village isn't Resident Evil 8
Capcom have dropped the numerical numbering to try and shift focus to the sequel's setting.
Speaking with Famitsu (translated by Kotaku), Resident Evil Village producers Tsuyoshi Kanda and Peter Fabiano were asked why the game's title omits the roman numeral for eight that was featured in the trailer.
"You could call the actual Village another character in the game, and we did that because we would like players to understand that", the pair answered, before expressing their hope for players to abbreviate the game with "Village" and not "RE8".
Also according to DuskGolem last week, Village will be longer than 7 (and 2 & 3)
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ENEMIES
The enemies within these areas are very pale, almost rotten skin, with tattoos on their foreheads and hands. Some with armor, but not like knight armor, that can also be shot off. They only speak of “normal” enemy types in this test, not of the “werewolf” like creatures we’d spoke on, and that was shown in the trailer.
They do speak in a distorted foreign language. Some carried daggers, swords, axes, and even spears. There are some without armed weapons. They jump and grab and bite similar to Resident Evil 3, and you can button-mash to take less damage. Some enemies will throw you to the ground instead of biting. The one with the sword has a special attack that can instantly behead Ethan. And according to the source, you’ll recognize the move once you play the game.
PLAYTEST SEGMENT ENIVORONMENT
This part is rather interesting because it seems the segment they mention being tested seems to differ from the information from the other tests that seemed more like Ethan was in the village itself leading up to the castle, whereas this information takes place directly within.
Most rooms were bright but few bedrooms were dark. The segment was somewhere within the castle on a higher level and you needed to find a key to open a big door downstairs.
BOSS FIGHT
So here’s where that information gets really interesting as the claim goes into details of a boss fight you get in the playtests. Now, this does line pretty close to watch we know of the first “witch” we spoke of from the other tests that can dissolve into insects and chases Ethan and has a distinctive laugh. They also give a name to the “Witch” and refer to her as Olga.
Once opening the door the lady in black named Olga appeared and released a swarm of insects. The player won’t have to fight the insects unless she spots Ethan. She would laugh constantly whenever she spots him.
In this boss fight, players grabbed a torch to use fire to scare her insects off to get Olga exposed to shoot her. After a bit of shooting, she’ll transform into this insect/spider-like creature with long spider legs and releasing more insects coming out from her insect-like bottom. Her human remains are still there, but naked and covered with black goo. After the defeat, she melted and some parts of skeletons covered in the goo remained and she dropped an item. She also released all of her insects, to which the player will find and kill them to stop them from attacking you in certain rooms. After that, the demo ended.
WEAPONS
The playtest featured a handgun(probably the same one shown in the developer preview), a shotgun (possibly obtained from the old man in the trailer), and an unbreakable knife. It also appears the player can obtain temporary melee weapons like an axe that can be broken off with a few hits.
INVENTORY
According to our source, the inventory screen wasn’t the same as the Special Message video, but similar (Resident Evil 4 concept with Resident Evil 7 UI design). The game paused when viewing the inventory like Resident Evil 2 and 3 remakes. During the testing, there also wasn’t currency added and the enemies didn’t drop items. Instead, crates and vases were breakable to find items.
MYSTERIOUS OLD WOMAN
The old woman in robes that can be seen from the Resident Evil 8: Village reveal trailer was also mentioned by our source as being almost a merchant-like character in the game. As far as our source knows, she is not an enemy, but as our source described, “has many goods to sell and rumors to share”. They also spoke briefly on seeing some concept art but didn’t speak much on it.
MISC. RESIDENT EVIL VILLAGE PLAYTEST INFORMATION
It seems during the playtest many things were still getting shifted around which matches rumors from those like AestheticGamer aka Dusk Golem who say the game is still a work in progress with placeholders being used as the enemies had their dialogues added while Olga didn’t have her audio added during the boss fight but the screaming and laughing, and players were told that those weren’t her actual VA lines and are just placeholders.
After the test, participants filled out a survey and had a sensing session on their thoughts on Resident Evil Village followed by refreshments. The length of the playtest seemed to clock in around 30 minutes and testers were allowed at least two runs and it was played on Playstation 4 Pros.
Interestingly they also spoke about producer Peter Fabiano being in attendance at a specific test as he was reported as speaking about adding a new difficulty to triple the number of enemies in some areas saying, “let’s call this difficulty “Unfair” “. Though our source says he wasn’t sure how serious Peter was actually being and this part we’re unsure of how true it is.
Another small claim was that the music starting at 1:30 is the music that plays during the encounter with the large enemy seen jumping off the roof in the Resident Evil 8: Village reveal trailer.
They also said to expect a new trailer in August with the new information from Capcom. According to them, the story will become more clear, another returning character will be revealed, and there will be “another twist”.
Finally, they said a VR version of Resident Evil 8: Village will happen, but they won’t make that announcement until Sony is ready.
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