Ori and the Will of the Wisps
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headshot
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Location: UK
PostPosted: Wed, 11th Mar 2020 01:09    Post subject:






May the NFOrce be with you always.
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TiHKAL




Posts: 2350
Location: The Pub
PostPosted: Wed, 11th Mar 2020 05:54    Post subject:
Ori and the Will of the Wisps-HOODLUM


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JackQ
Non-expret in Derps lagunge



Posts: 14178
Location: Kibbutznik, Israel
PostPosted: Wed, 11th Mar 2020 09:44    Post subject:


"Fuck Denuvo"

Your personal opinions != the rest of the forum
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madness




Posts: 13319

PostPosted: Wed, 11th Mar 2020 10:25    Post subject:
Game looks blurry and sometimes audio bugs out, making annoying buzzing sound
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konkol84




Posts: 3675
Location: Po(o)land
PostPosted: Wed, 11th Mar 2020 10:32    Post subject:
Does it have HDR support ?


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madness




Posts: 13319

PostPosted: Wed, 11th Mar 2020 14:49    Post subject:
The map guy NPC and flying bugs that sting you immediately made me think of Hollow Knight. They even have the Charms system like in HK, except they are called Shards in this Smile
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Yuri




Posts: 11000

PostPosted: Wed, 11th Mar 2020 15:34    Post subject:
madnessa wrote:
Game looks blurry and sometimes audio bugs out, making annoying buzzing sound

Thanks for bug testing it for us, madnessa dear.



1 and 2 are still amazing.
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CaptnNemo




Posts: 909

PostPosted: Wed, 11th Mar 2020 15:50    Post subject:
madness wrote:
Game looks blurry and sometimes audio bugs out, making annoying buzzing sound


No issues with sound here and using reshade for the blurriness Smile


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Tschoob




Posts: 503

PostPosted: Wed, 11th Mar 2020 16:39    Post subject:
Been playing for about an hour so far and the game is simply mesmerizing. I will be buying this for sure.

One problem though, I would like to be able to hide the UI and unfortunately I don't see any option for that...
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jaapie18




Posts: 2446
Location: Holland
PostPosted: Wed, 11th Mar 2020 22:43    Post subject:
Why doesn't another group do the patches of games? I mean hoodlum never does patches.
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ixigia
[Moderator] Consigliere



Posts: 65078
Location: Italy
PostPosted: Wed, 11th Mar 2020 23:52    Post subject:
jaapie18 wrote:
Why doesn't another group do the patches of games? I mean hoodlum never does patches.

It's not too infrequent that the patched-up games get re-released by other groups (Commandos 2 HD comes to mind), but it would indeed be easier if Hoodlum could do it. Thankfully, it's still possible to update their releases by heading over to the CSRin blyatlands and grab the patches from there.
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headshot
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Location: UK
PostPosted: Thu, 12th Mar 2020 01:14    Post subject:


May the NFOrce be with you always.
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Karmeck




Posts: 3348
Location: Sweden
PostPosted: Thu, 12th Mar 2020 05:57    Post subject:
konkol84 wrote:
Does it have HDR support ?


Yes
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ixigia
[Moderator] Consigliere



Posts: 65078
Location: Italy
PostPosted: Mon, 16th Mar 2020 23:45    Post subject:
I just finished hopping and bashing through the Orilands 2.0, what a beautiful gem. It's still fundamentally a story-driven platformer with the signature hectic escape sequences and scripted scenes, but the game is considerably less linear than the first one and it fully embraces the metroidvania, including some influences here and there from the mighty Hollow Knight. The level design was revamped with more complex and interconnected levels, more abilities/shards and expanded combat system, boosting the exploration factor. As for the audio-visual department and its gorgeous art-style, smooth animations and aethereal soundtrack, once again there's not much to comment besides a genuine Me Gusta

While the writing itself comes across as rather simplistic and disconnected, the environmental storytelling with the various natural biomes and inhabitants keeps things interesting and fresh, helped by the little need for backtracking and the possibility to use portals from anywhere on the map. The game isn't as challenging or rewarding as HK is/was, but it has its own merits and qualities.

It took me ~18 hours to complete it (counting the side quests as well) - mostly free from nasty bugs except for a couple of instances where my character got randomly stuck (solvable by restarting the checkpoint), though nothing that can't be fixed with some minor patching. It's very much playable with our good ol' keyboard as well since there's directional mouse aiming, which is always a pleasure. 8 fat rhino beetles and half a skeeto/10, it doesn't reinvent any wheels but it definitely belongs to the crème de la crème of the 2D platforming world in my opinion, a must-play for anyone who likes the genre.
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Danyutz




Posts: 4418
Location: Redplanet
PostPosted: Sat, 21st Mar 2020 21:49    Post subject:
What a great game this was. Clocked close to 20h, did all the sidequests, absolutely loved it, exactly what i needed at this moment.
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keewee23




Posts: 1306

PostPosted: Sun, 22nd Mar 2020 02:55    Post subject:
Great game!


Why walk, when you can ride.
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DV2




Posts: 5234

PostPosted: Wed, 25th Mar 2020 12:04    Post subject:
84% done and finished it in 8h14min of the HLTB's 10h avg. The tears just won't stop coming out with the impacting ending!



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Nodrim




Posts: 9586
Location: Romania
PostPosted: Wed, 25th Mar 2020 17:55    Post subject:
The Game Slashers wrote:

As a sequel, Ori and the Will of the Wisps succeeds at improving on many aspects of its predecessor. But its most important achievement is staying true to the series by telling an emotionally charged story that invokes your sense through artistic means.

Pros:
+ Great storytelling
+ Stunning aesthetics
+ Superb music
+ Good level design
+ Improved gameplay mechanics

Cons:
– Plenty of bugs
– Some problems with mouse & keyboard controls
– Easier


Source:
www.thegameslashers.com/ori-and-the-will-of-the-wisps-review.html
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Danyutz




Posts: 4418
Location: Redplanet
PostPosted: Wed, 25th Mar 2020 18:17    Post subject:
wat plenty bugs?
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DV2




Posts: 5234

PostPosted: Wed, 25th Mar 2020 18:19    Post subject:
Can't argue with the bugs, like being inside a part of the scenario and unable to leave , but the most fun one i've seen was this one , at 3:32:00 (ENDING SPOILERS !!!!!)..TELEPORTATION OwO;;;

 Spoiler:
 


YT'er was like "FML, man, i'm gonna spin and come back for a...."

Also HOODLUM release had some "NO_TITLE" or similar texts when in some menus or when unlocking achievements in-game grinhurt


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Nodrim




Posts: 9586
Location: Romania
PostPosted: Wed, 25th Mar 2020 19:20    Post subject:
Danyutz wrote:
wat plenty bugs?


People getting stuck and having to use previous saves.

Ori teleporting all over the place while smashing into underwater enemies.

Invisible objects.

Getting stuck on main menu while teleporting.

Etc.
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StEFaN7




Posts: 5865
Location: them swamps
PostPosted: Thu, 26th Mar 2020 13:58    Post subject:
superb game, took me 20h and did everything as it was this good.

before starting i was expecting many bugs but had none

i agree that it was a bit easier than first one, much more room for error where the first one was very punishing


I can see your soul at the edges of your eyes..
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gazzu




Posts: 103
Location: Argentina
PostPosted: Wed, 8th Apr 2020 15:26    Post subject:
Update 1 already out, just to let you know. There's no scene release, but you can get it on rin.
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Stormwolf




Posts: 23687
Location: Norway
PostPosted: Wed, 8th Apr 2020 15:30    Post subject:
Nodrim wrote:
The Game Slashers wrote:

As a sequel, Ori and the Will of the Wisps succeeds at improving on many aspects of its predecessor. But its most important achievement is staying true to the series by telling an emotionally charged story that invokes your sense through artistic means.

Pros:
+ Great storytelling
+ Stunning aesthetics
+ Superb music
+ Good level design
+ Improved gameplay mechanics

Cons:
– Plenty of bugs
– Some problems with mouse & keyboard controls
– Easier


Source:
www.thegameslashers.com/ori-and-the-will-of-the-wisps-review.html


Only played it like 20 minutes but definitely was not easier. Where the hell did that even come from? You have to walk into enemies faces now instead of running around while hitting them.
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Nodrim




Posts: 9586
Location: Romania
PostPosted: Wed, 8th Apr 2020 16:20    Post subject:
Well, you played like 20 minutes. Laughing The combat is much easier now because it finally works in a controllable way and you have heal on command. But that's not even it. You don't have to worry about saving anymore because of the new checkpoints system and this takes a huge burden off the player. The puzzles are also much easier and less punishing than before.

I played both games on the hardest difficulty. Ori and the Blind Forest wouldn't allow for many mistakes for a good chunk of the game. Here I could just screw up and move on like almost nothing happened.
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StEFaN7




Posts: 5865
Location: them swamps
PostPosted: Wed, 8th Apr 2020 17:42    Post subject:
thats what i said too, with first one you needed like almost perfect platforming


I can see your soul at the edges of your eyes..
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DV2




Posts: 5234

PostPosted: Thu, 9th Apr 2020 10:24    Post subject:
Update 1 reduces a lot of time with the initial loading screen, making "Running Ori" last 4-6 secs on an SSD instead of...How long?...

Requires HOODLUM release though, but the "ElAmigos" release's savegames are compatible with HOODLUM + Update 1. So enjoy!


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Stormwolf




Posts: 23687
Location: Norway
PostPosted: Thu, 9th Apr 2020 12:08    Post subject:
Nodrim wrote:
Well, you played like 20 minutes. Laughing The combat is much easier now because it finally works in a controllable way and you have heal on command. But that's not even it. You don't have to worry about saving anymore because of the new checkpoints system and this takes a huge burden off the player. The puzzles are also much easier and less punishing than before.

I played both games on the hardest difficulty. Ori and the Blind Forest wouldn't allow for many mistakes for a good chunk of the game. Here I could just screw up and move on like almost nothing happened.


I had just finished the first. The more freedom tp go the wrong ways in the second made me find sometjing else to play
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LeoNatan
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Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Fri, 11th Dec 2020 09:38    Post subject:
With the pandemic, I forgot to play this. Have finally played a few hours, and it's really beautiful, as good as the first one. The navigation of the world is so smooth, after amassing some of the abilities and the power ups (triple jump). I haven't played the original in a many years, and this could be easier, but still enjoy it a lot. Very Happy
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