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Posted: Tue, 12th Nov 2019 01:18 Post subject: |
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I'm nearing the ending i think. Played for 4 days about 10h sessions and the game did not got boring our tedious. In fact I can't put it down. It is absolutely phenomenal...the graphics, the story, the world, varied gameplay mechanics. It's All very polished and surprising. Even the mp stuff is great. There are some issues like reused distribution centers buildings or bad acting in chiral artist mission (which would be ok for a side mission but it was main for whatever reason) but in general it was well worth the wait. Would be great if there were more creative unique games like this instead of mtx lootbox samey crap
3080 | ps5 pro
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Posted: Tue, 12th Nov 2019 01:37 Post subject: |
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
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Posted: Tue, 12th Nov 2019 01:41 Post subject: |
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Posted: Tue, 12th Nov 2019 14:09 Post subject: |
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Posted: Tue, 12th Nov 2019 15:05 Post subject: |
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Well when you get the PC version, it will be "new" again, so the community will be fresh and active.
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Posted: Tue, 12th Nov 2019 15:25 Post subject: |
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The_Zeel wrote: | Well when you get the PC version, it will be "new" again, so the community will be fresh and active. |
well, i mean to say that if you aren't playing early you won't be building with other players, everything useful will already be built for you.. but if you join late, there will probably just be nothing built at all because of decay and no one being around any more.
it's not like a game you can start fresh with a couple of friends and get the whole experience, you need the community around and at similar stages of the game that you're at. i feel like it's a really flawed multiplayer design the moment you aren't playing when everyone else is.
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Posted: Tue, 12th Nov 2019 15:39 Post subject: |
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But that's what I'm saying, the PC version of the game will have it's own servers and will start from the beginning again, so it's like playing the console version on day 1 in that regard.
Either way, the first time you go through a new area, it's not connected to the network yet, so you don't have access to any player-built stuff and have to traverse on your own. It's only after you do one or two deliveries in the hub of that area, that it gets connected to the network and all the online stuff shows up.
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Posted: Tue, 12th Nov 2019 16:19 Post subject: |
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headshot
VIP Member
Posts: 35871
Location: UK
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xDBS
Posts: 1937
Location: USA / Japan
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Morphineus
VIP Member
Posts: 24883
Location: Sweden
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Posted: Wed, 13th Nov 2019 13:09 Post subject: |
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WoW, 26k likes. You are one popular kid on the interwebz.

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Posted: Wed, 13th Nov 2019 13:54 Post subject: |
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@KillerCrocker Does the story have a satisfying ending?
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Posted: Wed, 13th Nov 2019 16:43 Post subject: |
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Mister_s wrote: | @KillerCrocker Does the story have a satisfying ending? |
Weirdly enough - most of things are explained and closed. Ending is very kojima esque with a lot of twists and exposition but it was also really emotional
3080 | ps5 pro
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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headshot
VIP Member
Posts: 35871
Location: UK
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Posted: Wed, 13th Nov 2019 22:33 Post subject: |
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Posted: Wed, 13th Nov 2019 23:54 Post subject: |
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Amazing game, took ca. 55 hrs with sidequests.
Great gameplay, unexpectedly satisfying ending with most things explained, imo it's Kojima's best and most complete game of the last 15 years. Of course the story is crazy and the dialogue can at times be horribly unnatural, but still not nearly as fucked as in MGS4 and 5, everything still makes far more sense than in those games. I am really glad the insane fucker got funded in order to make this unique game and am looking forward to his next project. Between this and Disco Elysium, these have been very memorable gaming weeks.
Last edited by The_Zeel on Thu, 14th Nov 2019 00:00; edited 1 time in total
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garus
VIP Member
Posts: 34200
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Posted: Wed, 13th Nov 2019 23:56 Post subject: |
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snip
Last edited by garus on Tue, 27th Aug 2024 21:25; edited 1 time in total
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tonizito
VIP Member
Posts: 51399
Location: Portugal, the shithole of Europe.
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Posted: Thu, 14th Nov 2019 00:21 Post subject: |
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garus wrote: | Jeez guys, you will make me buy a Kojima game  | Wait for pc isodemo, kurwa! 
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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Posted: Thu, 14th Nov 2019 03:55 Post subject: |
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agreed amazing game, 33 hours to beat for me.
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Posted: Thu, 14th Nov 2019 04:38 Post subject: |
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I can see myself getting very tired of this game. Only chapter 2 but they make sure that walking is a pain in the ass whenever they can by overloading you with goods so you need to keep balancing sam every second step he takes. It can be fun, but please, not all the time.
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Posted: Thu, 14th Nov 2019 05:10 Post subject: |
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Stormwolf wrote: | I can see myself getting very tired of this game. Only chapter 2 but they make sure that walking is a pain in the ass whenever they can by overloading you with goods so you need to keep balancing sam every second step he takes. It can be fun, but please, not all the time. |
deathstranding, separating the men from the BB's. i'm fairly sure the balance mechanics are there to stay, although diminished with the vehicles in chap3. from what i've seen you only really fight with balance when you take rough paths and don't watch your footing.. or overload on packages (is this even avoidable?)
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Posted: Thu, 14th Nov 2019 09:26 Post subject: |
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Stormwolf wrote: | I can see myself getting very tired of this game. Only chapter 2 but they make sure that walking is a pain in the ass whenever they can by overloading you with goods so you need to keep balancing sam every second step he takes. It can be fun, but please, not all the time. |
Just hold L2+R2 together if you want to be on the safe side, movement is slower this way but more stable. Chapter 2 is basically a tutorial, you should atleast stick with it until chapter 3 when it really opens up and gives you more options. If it still doesn't click then, there is no point in playing further.
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Il_Padrino
Posts: 7551
Location: Greece by the North Sea
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Posted: Thu, 14th Nov 2019 19:52 Post subject: |
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Some of the advanced gameplay videos make it look quite nice. The zipline looks seriously overpowered. It seems the first 10 hours are very tedious before the game finally opens up. Not sure I have the patience for that, tbh. Isodemo it will be.
There must have been a door there in the wall, when I came in.
Truly gone fishing.
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Posted: Thu, 14th Nov 2019 21:29 Post subject: |
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Posted: Thu, 14th Nov 2019 23:35 Post subject: |
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How can a game be 'full of itself' a stuck-up game, it's not a person.
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