Death Stranding (Kojima)
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KillerCrocker




Posts: 20501

PostPosted: Tue, 12th Nov 2019 01:18    Post subject:
I'm nearing the ending i think. Played for 4 days about 10h sessions and the game did not got boring our tedious. In fact I can't put it down. It is absolutely phenomenal...the graphics, the story, the world, varied gameplay mechanics. It's All very polished and surprising. Even the mp stuff is great. There are some issues like reused distribution centers buildings or bad acting in chiral artist mission (which would be ok for a side mission but it was main for whatever reason) but in general it was well worth the wait. Would be great if there were more creative unique games like this instead of mtx lootbox samey crap


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madmax17




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PostPosted: Tue, 12th Nov 2019 01:37    Post subject:
Kojima magic



Laughing Laughing
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LeoNatan
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PostPosted: Tue, 12th Nov 2019 01:41    Post subject:
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Shawn_Hunter




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PostPosted: Tue, 12th Nov 2019 14:09    Post subject:
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jermore




Posts: 1088

PostPosted: Tue, 12th Nov 2019 14:24    Post subject:
Foobyte wrote:
I'm totally hooked on the game. Purchased it on the weekend and have nearly 30 hrs playtime thus far. This is the first game where I actually gave a shit about the story, well at least until I left the starting area. The asynchron multiplayer is very well made, the gameplay is awesome and there is so much more to do aside of just running the quests. Yesterday I built almost 4 sections of road all by myself, felt very satisfying to receive the likes afterwards and seeing people use my roads or other stuff I left behind.

Not in a rush to progress in the story. Doing a lot of side missions and just having fun all around. Smile

the game sounds really good with the asynch multiplayer, i'm sad i have to play sloppy seconds by getting the pc version god knows how many months later. more than anything else it sounds fun working with other players building roads and infrastructure in multiplayer that players will actually use (there's a lot of games you can build shit, but it's rare for it to be useful to other players directly), although i always feel this kind of multiplayer has very limited shelf-life because of player drop off, that and it's not possible to actually share the same gameworld with friends.
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The_Zeel




Posts: 14922

PostPosted: Tue, 12th Nov 2019 15:05    Post subject:
Well when you get the PC version, it will be "new" again, so the community will be fresh and active.
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jermore




Posts: 1088

PostPosted: Tue, 12th Nov 2019 15:25    Post subject:
The_Zeel wrote:
Well when you get the PC version, it will be "new" again, so the community will be fresh and active.

well, i mean to say that if you aren't playing early you won't be building with other players, everything useful will already be built for you.. but if you join late, there will probably just be nothing built at all because of decay and no one being around any more.
it's not like a game you can start fresh with a couple of friends and get the whole experience, you need the community around and at similar stages of the game that you're at. i feel like it's a really flawed multiplayer design the moment you aren't playing when everyone else is.
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The_Zeel




Posts: 14922

PostPosted: Tue, 12th Nov 2019 15:39    Post subject:
But that's what I'm saying, the PC version of the game will have it's own servers and will start from the beginning again, so it's like playing the console version on day 1 in that regard.
Either way, the first time you go through a new area, it's not connected to the network yet, so you don't have access to any player-built stuff and have to traverse on your own. It's only after you do one or two deliveries in the hub of that area, that it gets connected to the network and all the online stuff shows up.
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The_Zeel




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PostPosted: Tue, 12th Nov 2019 16:19    Post subject:
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headshot
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PostPosted: Tue, 12th Nov 2019 23:39    Post subject:
Laughing







May the NFOrce be with you always.


Last edited by headshot on Tue, 12th Nov 2019 23:54; edited 2 times in total
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xDBS




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Location: USA / Japan
PostPosted: Tue, 12th Nov 2019 23:46    Post subject:
I like to play with my fingers as well Smile


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KillerCrocker




Posts: 20501

PostPosted: Wed, 13th Nov 2019 01:24    Post subject:
Finished. 53 hours and even got 26k likes from online players (there is summary at the end) for my bridges!
Incredible game, incredible graphics, unique addicting gameplay. Goty for sure. A game to remember (with kojima bullshit gone wild which I love)
I swear... That die hardman character is the best looking ingame character Ive every seen. The skin shading, eyes, facial animation and brilliant acting in last cutscenes. Everyone looks amazing but that model... Its just impossible it is real time. This should not be possible outside of cg.
In general, this is a ps4 game without any ray tracing which has the best looking shading, characters and environements in existance. No other game even comes close. Cant wait for pc version in 4k with no aliasing. Rdr2 world is more dynamic and alive but ds world is more natural. The amount of small rocks on the same screen as huge mountains 3 kilometers away with a waterfall next to it? Insane. And when the game does crazy ghost stuff it does it just as well.

I know I herrpa derrping hyperboling hard now but I am just inpressed with the game. Forgive me


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Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
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Mister_s




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PostPosted: Wed, 13th Nov 2019 13:00    Post subject:
@KillerCrocker Thanks for the review
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Morphineus
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PostPosted: Wed, 13th Nov 2019 13:09    Post subject:
WoW, 26k likes. You are one popular kid on the interwebz. Cool Face

Razz


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Mister_s




Posts: 19863

PostPosted: Wed, 13th Nov 2019 13:54    Post subject:
@KillerCrocker Does the story have a satisfying ending?
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KillerCrocker




Posts: 20501

PostPosted: Wed, 13th Nov 2019 16:43    Post subject:
Mister_s wrote:
@KillerCrocker Does the story have a satisfying ending?

Weirdly enough - most of things are explained and closed. Ending is very kojima esque with a lot of twists and exposition but it was also really emotional


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
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headshot
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PostPosted: Wed, 13th Nov 2019 22:33    Post subject:
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The_Zeel




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PostPosted: Wed, 13th Nov 2019 23:54    Post subject:
Amazing game, took ca. 55 hrs with sidequests.
Great gameplay, unexpectedly satisfying ending with most things explained, imo it's Kojima's best and most complete game of the last 15 years. Of course the story is crazy and the dialogue can at times be horribly unnatural, but still not nearly as fucked as in MGS4 and 5, everything still makes far more sense than in those games. I am really glad the insane fucker got funded in order to make this unique game and am looking forward to his next project. Between this and Disco Elysium, these have been very memorable gaming weeks.


Last edited by The_Zeel on Thu, 14th Nov 2019 00:00; edited 1 time in total
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garus
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PostPosted: Wed, 13th Nov 2019 23:56    Post subject:
snip


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tonizito
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PostPosted: Thu, 14th Nov 2019 00:21    Post subject:
garus wrote:
Jeez guys, you will make me buy a Kojima game Laughing
Wait for pc isodemo, kurwa! Mad


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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8ball




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PostPosted: Thu, 14th Nov 2019 03:55    Post subject:
agreed amazing game, 33 hours to beat for me.
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Stormwolf




Posts: 23687
Location: Norway
PostPosted: Thu, 14th Nov 2019 04:38    Post subject:
I can see myself getting very tired of this game. Only chapter 2 but they make sure that walking is a pain in the ass whenever they can by overloading you with goods so you need to keep balancing sam every second step he takes. It can be fun, but please, not all the time.
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jermore




Posts: 1088

PostPosted: Thu, 14th Nov 2019 05:10    Post subject:
Stormwolf wrote:
I can see myself getting very tired of this game. Only chapter 2 but they make sure that walking is a pain in the ass whenever they can by overloading you with goods so you need to keep balancing sam every second step he takes. It can be fun, but please, not all the time.

deathstranding, separating the men from the BB's. i'm fairly sure the balance mechanics are there to stay, although diminished with the vehicles in chap3. from what i've seen you only really fight with balance when you take rough paths and don't watch your footing.. or overload on packages (is this even avoidable?)
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Silent_Lurker




Posts: 7510
Location: France
PostPosted: Thu, 14th Nov 2019 08:43    Post subject:
garus wrote:
Jeez guys, you will make me buy a Kojima game Laughing


Indeed.
The more a read/see about this game, the more it makes me think i has been made for me.
(I like slow paced / patience games)

I don't know if I will be able to wait for PC version Crying or Very sad


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The_Zeel




Posts: 14922

PostPosted: Thu, 14th Nov 2019 09:26    Post subject:
Stormwolf wrote:
I can see myself getting very tired of this game. Only chapter 2 but they make sure that walking is a pain in the ass whenever they can by overloading you with goods so you need to keep balancing sam every second step he takes. It can be fun, but please, not all the time.


Just hold L2+R2 together if you want to be on the safe side, movement is slower this way but more stable. Chapter 2 is basically a tutorial, you should atleast stick with it until chapter 3 when it really opens up and gives you more options. If it still doesn't click then, there is no point in playing further.
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Il_Padrino




Posts: 7551
Location: Greece by the North Sea
PostPosted: Thu, 14th Nov 2019 19:52    Post subject:
Some of the advanced gameplay videos make it look quite nice. The zipline looks seriously overpowered. It seems the first 10 hours are very tedious before the game finally opens up. Not sure I have the patience for that, tbh. Isodemo it will be.


There must have been a door there in the wall, when I came in.
Truly gone fishing.
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blackeyedboy




Posts: 10099
Location: Transylvania
PostPosted: Thu, 14th Nov 2019 21:29    Post subject:


You must preorder your party before venturing forth.™ • FOV Calculator • Are you mindful today? • Women: Know Your Limits!
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The_Zeel




Posts: 14922

PostPosted: Thu, 14th Nov 2019 22:56    Post subject:
Since WAB has a shit taste in general, that's actually pretty positive Laughing
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KillerCrocker




Posts: 20501

PostPosted: Thu, 14th Nov 2019 23:11    Post subject:
His review is weird. he is bashing the game for it's combat... while other games ONLY have combat. Here, combat is 2% of the game... other stuff You do is all unique and mostly new stuff. There are always people bashing games that are not shooters even though there is much more to the game than just shooting. It's like someone saying he don't like Fury Road because it's not a woody alen comedy Laughing
Sure, the game is not for everyone but at least a little bit of objectivity in the game would help:
He did not acknowledged state of the art graphics, sound, music, atmosphere, story (although it's not for everyone) and not a single of interesting management or simulation mechanics. He just focused on the least important part of the game.
And yes - You can run out of those side boss fights. You can just go.

I understand this is his opinion and he might just not like the game. but he has many viewers and some people might be turned off of the game and miss on something at least really innovative, interesting and beautiful


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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madmax17




Posts: 19333
Location: Croatia
PostPosted: Thu, 14th Nov 2019 23:35    Post subject:
How can a game be 'full of itself' Confused Laughing a stuck-up game, it's not a person.
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