Red Dead Redemption 2
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Areius




Posts: 14858

PostPosted: Thu, 7th Nov 2019 12:03    Post subject: *****
*****


Last edited by Areius on Fri, 19th Sep 2025 16:25; edited 1 time in total
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Amadeus




Posts: 2359
Location: Yes
PostPosted: Thu, 7th Nov 2019 12:26    Post subject:
What's with those comparison to PS4 (non pro)

Have you seen the game on a PS4 non pro? The framerate and the drops, the resolution? Not to mention the load times..

And the console ports are pretty well optimized, just like it was with GTA 5 on the 360 and PS3. With equal hardware a console will always edge out a little due to a much smaller overhead. Unless the games are coded like doodoo.

Meanwhile you got people trying to run RDR2 at 1440p with high/ultra settings on a 1060 complaining about sub 30 fps.

I'd almost put it on Rockstar for including so many options, including the advanced options, which provide little meaningful visual impact but have a generous impact on performance and of course people don't get that just because you can doesn't mean you should.

The current high should be ultra, and the current medium should be high and you'd see a lot less complains. Generally people are too stupid to realize what the settings mean and what they should set them at, let alone see any difference.

And PC masterherperderpers, as they are, think they are somehow entitled to high to ultra settings in every game for multiple years in a row with the same hardware.

The game looks better than on consoles even on medium and you'll have a hard time not hitting 60fps if your resolution matches your specs.

Which generally I wouldn't say 1440p is what a 1060 should be aiming for.

Though to add to that, it's one of those games (surely also not helped by it's DRM) that is a little on the CPU intensive side, people with 8 year old i5's (2500k) complaining about stutters. I mean c'mon, that CPU is 2 years older even than the PS4.

At least the latest patches seem to make it run better on such CPUs. Maybe they toned down their DRM?

As much as a mess this release is from a technical standpoint. A lot of people with shit PCs are very entitled to get the best performance out of their ancient/shitty rigs just because Overwatch or Battlefield runs well. (ermergherd only 25fps, but battlefield 4 runs at solid 60fps!!11)

And all the launcher crashes? I'm not gonna put that entirely on Rockstar either, AMD's AGESA is a fucking mess.

Anyone with a Ryzen first and second gen shouldn't have updated their bios in over a year to avoid that mess and most likely wouldn't have had any issues with launching this game. You know, like me with my trusty Ryzen 1800x. It was the same thing with Destiny 2.

I feel like I'm defending Rockstar a bit much but PC Gamers and hardware vendors couldn't possibly make it harder for developers.

Makes me empathetic for developers and worried how this might make deter developers from porting future games.

Honestly, the general rule should be - If any of the main components in your PC is older than 5 years, just shut the fuck up when a new release doesn't run well for you.

And definitely don't feel entitled to any sort of graphical preset. Those are arbitrary anyway, set the game to something that looks good and runs well. Which I admit is tedious in game with a million settings, but that's the life you signed up for.
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garus
VIP Member



Posts: 34197

PostPosted: Thu, 7th Nov 2019 12:32    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:25; edited 2 times in total
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couleur
[Moderator] Janitor



Posts: 14410

PostPosted: Thu, 7th Nov 2019 12:34    Post subject:
I agree with most of the rant but updating your bios is not something that should need to be done usually on a regular basis.


"Enlightenment is man's emergence from his self-imposed nonage. Nonage is the inability to use one's own understanding without another's guidance. This nonage is self-imposed if its cause lies not in lack of understanding but in indecision and lack of courage to use one's own mind without another's guidance. Dare to know! (Sapere aude.) "Have the courage to use your own understanding," is therefore the motto of the enlightenment."
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StEFaN7




Posts: 5953
Location: them swamps
PostPosted: Thu, 7th Nov 2019 12:37    Post subject:
the 4 core i5 is still ok for 1080p 60fps in many games, it only struggles in some big map games like battlefield or the new 64 player mode in modern warfare but not by much, normal maps have no problems, some sp open world games are ok too.

i would wait to upgrade after the new console generation launch couse then games will require more specs + shit ports, and then the more sweet spot will be something like 8/16 that the new i7 will have, the current sweet spot will be already absolete.

the c2d e8400 lasted me through whole last gen, and the i5 4570 this gen with mostly no problems. its shit that everytime all 3 components cpu/mb/ram must be changed. i see that even switching to a i7 4770 4/8 would be pointless as even that is bearly on edge.


I can see your soul at the edges of your eyes..
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beyondthesun




Posts: 275

PostPosted: Thu, 7th Nov 2019 12:41    Post subject:
Whatever the case is, there is literally no excuse that a 1080 TI (which is still a powerful card) performs the same as a slightly notched up 2060, hell, or even the basic 2060 is faster than a GTX 1080? And we're talking 1080p here... That is a huge "out of season april fools joke" even in itself.
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couleur
[Moderator] Janitor



Posts: 14410

PostPosted: Thu, 7th Nov 2019 12:51    Post subject:
beyondthesun wrote:
Whatever the case is, there is literally no excuse that a 1080 TI (which is still a powerful card) performs the same as a slightly notched up 2060, hell, or even the basic 2060 is faster than a GTX 1080? And we're talking 1080p here... That is a huge "out of season april fools joke" even in itself.


DX12/Vulkan optimization is the key here.


"Enlightenment is man's emergence from his self-imposed nonage. Nonage is the inability to use one's own understanding without another's guidance. This nonage is self-imposed if its cause lies not in lack of understanding but in indecision and lack of courage to use one's own mind without another's guidance. Dare to know! (Sapere aude.) "Have the courage to use your own understanding," is therefore the motto of the enlightenment."
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StrEagle




Posts: 14059
Location: Balkans
PostPosted: Thu, 7th Nov 2019 13:07    Post subject:
still on Win7 Laughing


Lutzifer wrote:
and yes, mine is only average
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WhyCantIResetMyPw




Posts: 142

PostPosted: Thu, 7th Nov 2019 13:12    Post subject:
I love teh gameplay and so on BUT the game keeps crashing every 30-90 minutes Laughing
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inz




Posts: 11914

PostPosted: Thu, 7th Nov 2019 13:21    Post subject:
WhyCantIResetMyPw wrote:
I love teh gameplay and so on BUT the game keeps crashing every 30-90 minutes Laughing


Try switching to Vulkan if you aren't using it already.

Had an annoying bug last night with the gunslinger missions, Granger didn't spawn with his revolver so I missed my one chance to get the unique revolver. Shit outta luck now unless someone comes up with a save editor. Sad
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tet666




Posts: 5092

PostPosted: Thu, 7th Nov 2019 14:01    Post subject:
I never thought i say this but the upcoming Stadia version might become the best version after all Laughing


Last edited by tet666 on Thu, 7th Nov 2019 15:14; edited 1 time in total
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tonizito
VIP Member



Posts: 51477
Location: Portugal, the shithole of Europe.
PostPosted: Thu, 7th Nov 2019 14:27    Post subject:
Amadeus wrote:

And all the launcher crashes? I'm not gonna put that entirely on Rockstar either, AMD's AGESA is a fucking mess.
Wait, it only crashes on AMD systems? Confused


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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StrEagle




Posts: 14059
Location: Balkans
PostPosted: Thu, 7th Nov 2019 14:36    Post subject:
I have launcher crash, and am on Intel

game crashes if your anti-virus is enabled
or if you use 3-rd party sound apps (creative labs/razer/...)
also try changing the CPU affinity to 2-3 threads


Lutzifer wrote:
and yes, mine is only average
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red_avatar




Posts: 4567

PostPosted: Thu, 7th Nov 2019 14:48    Post subject:
Sounds like typical Rockstar bullshit to me.

GTA 3 ... gigantic buggy mess
GTA Vice City ... also tons of bugs and performance issues
GTA SA ... again, lots of bugs

GTA 4 ... *laughs* despite look pretty crap, ran like a dog and shadows looked shit

GTA 5 ... surprisingly decent

Guess they went back to their bug-riddled crap with RDR2. And then they'll say PC gamers pirate their games if sales are not that great ... .
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TheZor
VIP Member



Posts: 5991

PostPosted: Thu, 7th Nov 2019 14:55    Post subject:
tonizito wrote:
Amadeus wrote:

And all the launcher crashes? I'm not gonna put that entirely on Rockstar either, AMD's AGESA is a fucking mess.
Wait, it only crashes on AMD systems? Confused


All systems are affected, but people have been having greater success when upgrading/downgrading their recent AMD mobos, which might or might not be related to an AMD-specific fuck-up Smile
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bronson




Posts: 1384
Location: Asteroid B-612
PostPosted: Thu, 7th Nov 2019 15:01    Post subject:
Amadeus wrote:
What's with those comparison to PS4 (non pro)
Anyone with a Ryzen first and second gen shouldn't have updated their bios in over a year to avoid that mess and most likely wouldn't have had any issues with launching this game.


The average user shouldn't have to update their bios over a video game. Most mobo manufacturers warn against bios updates on stable systems, and if the system is stable 99% of the time, and has problems strictly with R*'s products, it's on R*, not the customer.
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LeoNatan
☢ NFOHump Despot ☢



Posts: 73329
Location: Ramat HaSharon, Israel 🇮🇱
PostPosted: Thu, 7th Nov 2019 15:12    Post subject:
Amadeus wrote:
And the console ports are pretty well optimized, just like it was with GTA 5 on the 360 and PS3. With equal hardware a console will always edge out a little due to a much smaller overhead. Unless the games are coded like doodoo.

Xbox runs a version of Windows with a very similar API to DX12. What the fuck "small overhead" you on about again? A few less processes running than in Windows?
Xbox One X runs this game at 4k30 very smoothly. I have this version, and I have played it extensively. There are almost no drops. The Xbox One X GPU is laughable compared to 1060 or 1080. Tell me again, even at the lowest settings imaginable, which GPU can run this at 4K? Rolling Eyes
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tonizito
VIP Member



Posts: 51477
Location: Portugal, the shithole of Europe.
PostPosted: Thu, 7th Nov 2019 15:14    Post subject:
TheZor wrote:
tonizito wrote:
Amadeus wrote:

And all the launcher crashes? I'm not gonna put that entirely on Rockstar either, AMD's AGESA is a fucking mess.
Wait, it only crashes on AMD systems? Confused


All systems are affected, but people have been having greater success when upgrading/downgrading their recent AMD mobos, which might or might not be related to an AMD-specific fuck-up Smile
Yeah, blaming that on AMD seemed like the bullshit that it is after all...


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Thu, 7th Nov 2019 15:29    Post subject:
LeoNatan wrote:
Xbox One X runs this game at 4k30 very smoothly.

Don't they use some sort of checkerboard stuff? I just recently got a 4k TV, but I haven't played the game on it so I can only respond regarding the performance of the game on a PS4 Pro with 1080p TV and on that it ran great. But the PS4 Pro has an even worse GFX chip than the Xbox One X, so I suppose the target resolution will be something like 1440p again with some checekboard rendering and upscaling.


=> NFOrce GIF plugin <= - Ryzen 3800X, 16GB DDR4-3200, Sapphire 5700XT Pulse
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Mas3ter




Posts: 1943

PostPosted: Thu, 7th Nov 2019 15:32    Post subject:
tonizito wrote:
Amadeus wrote:

And all the launcher crashes? I'm not gonna put that entirely on Rockstar either, AMD's AGESA is a fucking mess.
Wait, it only crashes on AMD systems? Confused



Not for me.I have Asus TUF Gaming with Ryzen 5, 16GB Ram, Radeon RX560X 4GB.
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LeoNatan
☢ NFOHump Despot ☢



Posts: 73329
Location: Ramat HaSharon, Israel 🇮🇱
PostPosted: Thu, 7th Nov 2019 15:39    Post subject:
PumpAction wrote:
LeoNatan wrote:
Xbox One X runs this game at 4k30 very smoothly.

Don't they use some sort of checkerboard stuff? I just recently got a 4k TV, but I haven't played the game on it so I can only respond regarding the performance of the game on a PS4 Pro with 1080p TV and on that it ran great. But the PS4 Pro has an even worse GFX chip than the Xbox One X, so I suppose the target resolution will be something like 1440p again with some checekboard rendering and upscaling.

Not on Xbox One X.

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Ampee




Posts: 1986

PostPosted: Thu, 7th Nov 2019 15:39    Post subject:
Amadeus wrote:
What's with those comparison to PS4 (non pro)

Have you seen the game on a PS4 non pro? The framerate and the drops, the resolution? Not to mention the load times..

And the console ports are pretty well optimized, just like it was with GTA 5 on the 360 and PS3. With equal hardware a console will always edge out a little due to a much smaller overhead. Unless the games are coded like doodoo.

Meanwhile you got people trying to run RDR2 at 1440p with high/ultra settings on a 1060 complaining about sub 30 fps.

I'd almost put it on Rockstar for including so many options, including the advanced options, which provide little meaningful visual impact but have a generous impact on performance and of course people don't get that just because you can doesn't mean you should.

The current high should be ultra, and the current medium should be high and you'd see a lot less complains. Generally people are too stupid to realize what the settings mean and what they should set them at, let alone see any difference.

And PC masterherperderpers, as they are, think they are somehow entitled to high to ultra settings in every game for multiple years in a row with the same hardware.

The game looks better than on consoles even on medium and you'll have a hard time not hitting 60fps if your resolution matches your specs.

Which generally I wouldn't say 1440p is what a 1060 should be aiming for.

Though to add to that, it's one of those games (surely also not helped by it's DRM) that is a little on the CPU intensive side, people with 8 year old i5's (2500k) complaining about stutters. I mean c'mon, that CPU is 2 years older even than the PS4.

At least the latest patches seem to make it run better on such CPUs. Maybe they toned down their DRM?

As much as a mess this release is from a technical standpoint. A lot of people with shit PCs are very entitled to get the best performance out of their ancient/shitty rigs just because Overwatch or Battlefield runs well. (ermergherd only 25fps, but battlefield 4 runs at solid 60fps!!11)

And all the launcher crashes? I'm not gonna put that entirely on Rockstar either, AMD's AGESA is a fucking mess.

Anyone with a Ryzen first and second gen shouldn't have updated their bios in over a year to avoid that mess and most likely wouldn't have had any issues with launching this game. You know, like me with my trusty Ryzen 1800x. It was the same thing with Destiny 2.

I feel like I'm defending Rockstar a bit much but PC Gamers and hardware vendors couldn't possibly make it harder for developers.

Makes me empathetic for developers and worried how this might make deter developers from porting future games.

Honestly, the general rule should be - If any of the main components in your PC is older than 5 years, just shut the fuck up when a new release doesn't run well for you.

And definitely don't feel entitled to any sort of graphical preset. Those are arbitrary anyway, set the game to something that looks good and runs well. Which I admit is tedious in game with a million settings, but that's the life you signed up for.


I have both ps4 pro and non pro as well, played rdr2 on both:

Load times were identical. Framerate were a bit worse on ps4 basic, but not that bad.
Graphical differences are really just if you look hard.
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SubV




Posts: 151

PostPosted: Thu, 7th Nov 2019 15:49    Post subject:
I think the most crashes and performance problems are DRM related.

Congratulations, rockstar. Laughing
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madmax17




Posts: 19770
Location: Croatia
PostPosted: Thu, 7th Nov 2019 15:52    Post subject:
Ampee wrote:
Amadeus wrote:
What's with those comparison to PS4 (non pro)

Have you seen the game on a PS4 non pro? The framerate and the drops, the resolution? Not to mention the load times..

And the console ports are pretty well optimized, just like it was with GTA 5 on the 360 and PS3. With equal hardware a console will always edge out a little due to a much smaller overhead. Unless the games are coded like doodoo.

Meanwhile you got people trying to run RDR2 at 1440p with high/ultra settings on a 1060 complaining about sub 30 fps.

I'd almost put it on Rockstar for including so many options, including the advanced options, which provide little meaningful visual impact but have a generous impact on performance and of course people don't get that just because you can doesn't mean you should.

The current high should be ultra, and the current medium should be high and you'd see a lot less complains. Generally people are too stupid to realize what the settings mean and what they should set them at, let alone see any difference.

And PC masterherperderpers, as they are, think they are somehow entitled to high to ultra settings in every game for multiple years in a row with the same hardware.

The game looks better than on consoles even on medium and you'll have a hard time not hitting 60fps if your resolution matches your specs.

Which generally I wouldn't say 1440p is what a 1060 should be aiming for.

Though to add to that, it's one of those games (surely also not helped by it's DRM) that is a little on the CPU intensive side, people with 8 year old i5's (2500k) complaining about stutters. I mean c'mon, that CPU is 2 years older even than the PS4.

At least the latest patches seem to make it run better on such CPUs. Maybe they toned down their DRM?

As much as a mess this release is from a technical standpoint. A lot of people with shit PCs are very entitled to get the best performance out of their ancient/shitty rigs just because Overwatch or Battlefield runs well. (ermergherd only 25fps, but battlefield 4 runs at solid 60fps!!11)

And all the launcher crashes? I'm not gonna put that entirely on Rockstar either, AMD's AGESA is a fucking mess.

Anyone with a Ryzen first and second gen shouldn't have updated their bios in over a year to avoid that mess and most likely wouldn't have had any issues with launching this game. You know, like me with my trusty Ryzen 1800x. It was the same thing with Destiny 2.

I feel like I'm defending Rockstar a bit much but PC Gamers and hardware vendors couldn't possibly make it harder for developers.

Makes me empathetic for developers and worried how this might make deter developers from porting future games.

Honestly, the general rule should be - If any of the main components in your PC is older than 5 years, just shut the fuck up when a new release doesn't run well for you.

And definitely don't feel entitled to any sort of graphical preset. Those are arbitrary anyway, set the game to something that looks good and runs well. Which I admit is tedious in game with a million settings, but that's the life you signed up for.


I have both ps4 pro and non pro as well, played rdr2 on both:

Load times were identical. Framerate were a bit worse on ps4 basic, but not that bad.
Graphical differences are really just if you look hard.
They're both the same, game designers won't go threw teh trouble to optimize the game twice, once for regular ps4 once for pro, so the difference in any game is small.
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pxxxxg




Posts: 176

PostPosted: Thu, 7th Nov 2019 16:01    Post subject:
Rockstar treats us PC gamers like dog shit, and you guys still run to buy their product on first day.
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ixigia
[Moderator] Consigliere



Posts: 65115
Location: Italy
PostPosted: Thu, 7th Nov 2019 16:15    Post subject:
Added the Early Access tag for the sake of completeness Cool Face
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spajdr




Posts: 1842
Location: Czechia
PostPosted: Thu, 7th Nov 2019 16:16    Post subject:
Laughing
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lolozaur




Posts: 26310

PostPosted: Thu, 7th Nov 2019 16:18    Post subject:
pxxxxg wrote:
Rockstar treats us PC gamers like dog shit, and you guys still run to buy their product on first day.
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jackasshole




Posts: 1433

PostPosted: Thu, 7th Nov 2019 16:33    Post subject:
The biggest performance gain with the least costs in graphics was turning the water physics down.....
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dethy




Posts: 3134
Location: Conclave of Shadows
PostPosted: Thu, 7th Nov 2019 16:40    Post subject:
wow,



This is some uber bullshittery hehe.


My specs:
Ryzen 5950x @ boosting 5ghz, Gigabyte x570 Aorus Master, 128gb G.Skill Trident Neo pc3600 ram, nVidia RTX 5080, SoundBlasterX G6, Samsung 980 Pro m.2 1TB and Hynix m.2 1TB storage SSD. Custom watercooling loop.

Derpsole: Nintendo Switch, Derpstation 5 Pro
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