Gothic III
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vurt




Posts: 13843
Location: Sweden
PostPosted: Sat, 14th Sep 2019 13:16    Post subject:
Interinactive wrote:
How long did you try it for? Is it worth doing?


To be honest, i'm not sure i'm gonna continue. It looks much worse than i remember, it still stutters a bit (not bad, but..), it's a bit glitchy.

I think i'd rather just play something better again, like Witcher 3. If i didn't have Witcher 3 or the 2 new AssCreed games then sure, it would be easy to immersive myself with this again.

I am a bit interested still though, those content mods are the biggest draw for sure...
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couleur
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PostPosted: Sat, 14th Sep 2019 16:29    Post subject:
@vurt Thanks for posting the video.

I'm reinstalling Gothic 3. Going to pause my KCD playthrough for a bit of Gothic tinkering.


"Enlightenment is man's emergence from his self-imposed nonage. Nonage is the inability to use one's own understanding without another's guidance. This nonage is self-imposed if its cause lies not in lack of understanding but in indecision and lack of courage to use one's own mind without another's guidance. Dare to know! (Sapere aude.) "Have the courage to use your own understanding," is therefore the motto of the enlightenment."
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vurt




Posts: 13843
Location: Sweden
PostPosted: Sat, 14th Sep 2019 16:49    Post subject:
wasn't me posting the video.. have fun
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couleur
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PostPosted: Sat, 14th Sep 2019 16:51    Post subject:
le stupid me I'm kind of tired. Thanks anyway. Smile


and thanks @Amadeus for posting the video. Very Happy


"Enlightenment is man's emergence from his self-imposed nonage. Nonage is the inability to use one's own understanding without another's guidance. This nonage is self-imposed if its cause lies not in lack of understanding but in indecision and lack of courage to use one's own mind without another's guidance. Dare to know! (Sapere aude.) "Have the courage to use your own understanding," is therefore the motto of the enlightenment."
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PredOborG




Posts: 1937
Location: BG
PostPosted: Sat, 14th Sep 2019 16:51    Post subject:
I should play it again too. When I dud it at release, it was both amazingly bugged game (still have fear of boars! Sad ) and my PC back then was super weak and I barely played at 20 fps... But I really wanted to finish this game so I used immortality cheat until the end. Damn, was it bad experience but I liked the exploration. Combat was so bland but I think it was one of the first RPG games with different endings where you can choose to help the bad guys.
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blackeyedboy




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Location: Transylvania
PostPosted: Sat, 14th Sep 2019 16:54    Post subject:
I remember great tunes in this game...



Laughing


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xDBS




Posts: 1937
Location: USA / Japan
PostPosted: Sat, 14th Sep 2019 17:50    Post subject:
God i know the music in this game is amazing. Something about this broken piece of shit they must of put so much love into it and had to make a hard decision of stopping.



Fuck it *installs gothic 3*


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DarkRohirrim




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Location: The Void
PostPosted: Sat, 14th Sep 2019 21:49    Post subject:
Kai Rosenkranz is a fantastic composer and it's a shame they stopped working together. Sad

Also, I won't lie, seeing that video made me think about installing the game again. Need more time tho!!!


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vurt




Posts: 13843
Location: Sweden
PostPosted: Sun, 15th Sep 2019 03:31    Post subject:
when you hear music you really like from a game you start thinking of how much it adds to the experience.. most of the time i don't think like that though, that i don't really care about music in games at all, but its because most music is so generic and boring and doesn't really add to it.

Good, immersive music is a very rare treat, unfortunately.

Gothic 2-3, System Shock 2, Divine Divinity, Morrowind, Ultima 7's, Ultima Underworld 2, Fallout 1-2... music is one of the first things i start thinking of if i think back on these games.
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uzudu




Posts: 320

PostPosted: Sun, 15th Sep 2019 07:22    Post subject:
vurt wrote:
when you hear music you really like from a game you start thinking of how much it adds to the experience.. most of the time i don't think like that though, that i don't really care about music in games at all, but its because most music is so generic and boring and doesn't really add to it.

Good, immersive music is a very rare treat, unfortunately.

Gothic 2-3, System Shock 2, Divine Divinity, Morrowind, Ultima 7's, Ultima Underworld 2, Fallout 1-2... music is one of the first things i start thinking of if i think back on these games.



The menu music of Divine Divinity almost 20 years after I still have it perfectly in my my mind ( memory ?)
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couleur
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PostPosted: Sun, 15th Sep 2019 10:35    Post subject:
*sigh*

I ended up installing gothic I & II with the extremely helpful mod-launcher/instaler/downloader called Spine https://rpgcodex.net/forums/index.php?threads/spine-mod-manager-for-gothic-1-2.121452/ .

Now playing Gothic I with a mod called "Die Welt der Verurteilten", I dont see an english version of this mod available.


"Enlightenment is man's emergence from his self-imposed nonage. Nonage is the inability to use one's own understanding without another's guidance. This nonage is self-imposed if its cause lies not in lack of understanding but in indecision and lack of courage to use one's own mind without another's guidance. Dare to know! (Sapere aude.) "Have the courage to use your own understanding," is therefore the motto of the enlightenment."
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DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Sun, 15th Sep 2019 12:35    Post subject:
uzudu wrote:
The menu music of Divine Divinity almost 20 years after I still have it perfectly in my my mind ( memory ?)

I miss Kirill and his soothing creations! Sad



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Bendi




Posts: 3397

PostPosted: Sun, 15th Sep 2019 14:00    Post subject:
Yeah, it's a bloody shame he died relatively young (53). The most memorable part about Divinity 1 was the music.


sin317 wrote:

typical jew comment
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vurt




Posts: 13843
Location: Sweden
PostPosted: Sun, 15th Sep 2019 14:05    Post subject:
I loved Divine Divinity because of how heavily inspired it was by Ultima 7, same reason i loved the Gothics.. Very disappointed they did not continue on that route. Its interesting how these types of games tend to have really good music..

Yes too bad about the composer Sad
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JBeckman
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PostPosted: Sun, 15th Sep 2019 16:59    Post subject:
vurt wrote:
yup, it's how i would put them too ^

edit: goddammit, gonna install those mods in the video above, looks nice.. been years since i played it..


I should replay the series proper at some point but backlog and then the German community is much more active and many of the bigger works might be auto translated or not translated at all though much is available in both German and English too and many mods aren't adding or adjusting text either. Smile

Gothic 1 has a somewhat alternate control scheme but eh if Die By the Sword and Ecstatica (Ellipsis for everything!) could be sorta played then this shouldn't be a issue for more than the beginning when you have nothing and can barely wield a weapon the right way.

Gothic 2 is quite something improving and building upon much of what worked in the first and then the expansion content as well and what patches and such did plus fan works for stuff like D3D11 support and other features beyond just undoing a ancient very bottlenecked and otherwise limited API with D3D8 I think it was.

Gothic 3 was fantastic but mostly to explore and see and well to actually play it and gimmick the systems and figure out what didn't really work (50 chests of progressively better loot.) and then a ton of quests but similar to Sacred 2 many of them aren't very good at all and the faction system and other bits just aren't working quite as it should even if the fan patch does a lot to improve the situation from when PB themselves stopped.


Risen trilogy feels like PB started working on sequels and dropping support much earlier than what would have been optimal though other than the third act being a bit rushed the first game is fairly OK and then they tried to change stuff around for a modern audience and it yeah didn't end up very well with the third game and it's re-released version trying to appease a bit of both groups but also threw out the existing protagonist and neither side really fully appreciates the game finding some halfway middleground between RPG and Arr-pirate though I find it to be above Risen 2 at least.
(Has it's moments, character progression though the one character that really progress is Patty which becomes a bit of a meme almost. Razz Way to spend the polygon budget!)

Arcania...well Spellbound did what they could from how I'm hearing and then Jowood pushing it out and they kinda didn't get the game or tried (Forced?) some psuedo-MMO system and locked progression and all kinds of faults with the stand-alone sequel overall just underwhelming though not as poor as Forgotten Gods was when outsourced to some smaller (Indian?) studio who kinda made...something.


Could have been something but it's not Gothic.


Elex I never really could complete, patches broke stability and I had to drop it though I liked what I played but then I learned the game was very unfinished (Skills barely do things and what does work is poorly translated though the English script overall is rough if not broken in a few places.) had potential though and could always try to roll back to a prior patch and give it a second go though they are also working on a sequel and then Piranha Bytes Red is working on something with very sparse detail and possible dev hell problems but we'll see how that ends up. Smile

Been a few years though I still remember the Old Colony, Khorinis, Nordmar and some other places of the old Gothic trio though yeah G3 was quite rushed.

Think the chicken walker dragon creature was rushed into just before Gold Master mashing together some existing models because of course the game needed dragons and then they became kinda slightly disturbed wyvern things or something.



Wandering off in either of the three games and running into a shadowbeast, troll or the somewhat less than friendly black troll was a experience too even if the first games also used a chapter system to gradually introduce more stuff and changes but exploration similar to say Morrowind or what to compare with could also be very rewarding.
(Holds up but gets a bit broken in Elex if you get certain energy weapons early though the game letting players do so is also nice in it's own way.)

Time, budget and less publisher pressure and it would have been fun to see what could have been but that goes for a ton of games old and new.
(Ultima, Gothic, New Vegas and well that's just a few and then studios like Troika or earlier like SSI and others. Origin for example.)



Well some point perhaps, for now backlog and what else is coming out and a bit of real life. Very Happy
(There's still plenty of time and the community will keep making and finding new ways to improve on these or reverse and fix additional things or remake or rework though these take a lot of time too.)


EDIT: Oh and while Elex has rough spots it was still enjoyable even if skills or attributes didn't do much or didn't do what the description said and some factions are downplayed entirely and certain balance goes all out.

Suppose I'm about to see a return of some of this with Greedfall up next for things to wrap up on the project of let's get this pile down by a 100 for this year.

Had to drop a ton of stuff of titles I might just label something like never going to be finished in a way I would find satisfactory early access games though so hitting that was actually not hard though the backlog has certainly shrunk a nice bit by also not focusing on the current 100+ hour endless service model AAA type games either which take like a year each to become "complete" and supported throughout.
(Good for patches but holding off content drops just for a month or two to drip feed isn't very fun but seems to be the new thing and then micro transactions and that entire thing too.)
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vurt




Posts: 13843
Location: Sweden
PostPosted: Sun, 15th Sep 2019 18:57    Post subject:
Yeah ELEX was... an interesting concept. Better executed than i thought it would be. Curious to see if ELEX 2 will be better..

Risen 1 surprised me, i thought it was ALMOST Gothic 2 level..
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xDBS




Posts: 1937
Location: USA / Japan
PostPosted: Sun, 15th Sep 2019 19:08    Post subject:
I still haven't played Risen 3. Thinking about replaying Gothic 1, 2, and 3. But I have alot of RPGS i still need to play. Sad


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Bendi




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PostPosted: Sun, 15th Sep 2019 21:57    Post subject:
Only real gripe I have about Risen is how empty the last third of the game is. No sidequests, just basicaly a linear progression. If they added quests like in Gohtix 2 it'd be a nearly perfect game.

Oh, and fixed those damn bugs that had to be fixed by fans, especially the XP counter one. You have 4990/5000 xp and kill a 200 xp beast? Here take 10xp and a new level. What, you wanted the full 200 xp? Well, fuck you.
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tonizito
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PostPosted: Sun, 15th Sep 2019 23:14    Post subject:
JBeckman wrote:
(Has it's moments, character progression though the one character that really progress is Patty which becomes a bit of a meme almost. Razz Way to spend the polygon budget!)
Ah yes, good ol' Patty Steeltits Laughing
Risen was amazing, think it was the game that made me go and try Gothic 1 seriously and then play 2 after that.

Risen 2 was... a thing, and 3 was... another thing. Elex seemed a bit better but it really didn't click for me Sad


Bendi wrote:
Only real gripe I have about Risen is how empty the last third of the game is. No sidequests, just basicaly a linear progression. If they added quests like in Gohtix 2 it'd be a nearly perfect game.

Oh, and fixed those damn bugs that had to be fixed by fans, especially the XP counter one. You have 4990/5000 xp and kill a 200 xp beast? Here take 10xp and a new level. What, you wanted the full 200 xp? Well, fuck you.
Are there fan patches/mods for Risen 1? Philosopheraptor


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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ixigia
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PostPosted: Sun, 15th Sep 2019 23:23    Post subject:
Yeah, there is an unofficial patch which I used the last time I played it a couple of years ago: https://www.moddb.com/games/risen/downloads/risen-unofficial-patch-v13

Risen's first half is marvelous in terms of structure and scope (limited, yet very well-crafted), it truly represents Piranha at their best. Unfortunately the design/quality of quests progressively declines in the second half until the flaccid final bits, although that didn't tarnish the (great) experience as a whole.

vurt wrote:
Yeah ELEX was... an interesting concept. Better executed than i thought it would be. Curious to see if ELEX 2 will be better..

Risen 1 surprised me, i thought it was ALMOST Gothic 2 level..

I'm really curious too, I had an almost irrational love for ELEX, its setting, lore and writing which I found surprisingly interesting.

For all the problems that the game had in terms of late balance and placement with the world being too vaste for PB's resources, it managed to feel both refreshing (I was getting tired of classic fantasy to be honest) and familiar thanks to the steep initial difficulty curve, slow rewarding progression and decent amount of C&C involved - all alien concepts to today's tripeyA pee gees.
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Interinactive
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PostPosted: Mon, 16th Sep 2019 00:24    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 09:05; edited 3 times in total
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lolozaur




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PostPosted: Mon, 1st Feb 2021 13:05    Post subject:
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Civ01




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PostPosted: Mon, 1st Feb 2021 19:45    Post subject:
Gothic 3 was alright. Not as authentic and right as predecessors but in retrospect, if you compare all the similar games released afterwards - it is damn great RPG.

I can kinda place G3 and Elex on the same level if you use G2 (+addon) as an ethalon.
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PredOborG




Posts: 1937
Location: BG
PostPosted: Mon, 1st Feb 2021 23:05    Post subject:
If it wasn't for the abysmal performance and too many game breaking bugs it would've been a great game. Oh and the boars with their perma stun at release. Laughing So many little things piled up at first and made people initially dislike it which is sad. It still has one of the best worlds out there. Sad
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Stormwolf




Posts: 23707
Location: Norway
PostPosted: Mon, 1st Feb 2021 23:08    Post subject:
So where is this over 1gb update pb was working on? They even got the ip back afaik..
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PredOborG




Posts: 1937
Location: BG
PostPosted: Tue, 2nd Feb 2021 00:19    Post subject:
Stormwolf wrote:
So where is this over 1gb update pb was working on? They even got the ip back afaik..


Who said they are making a new patch for G3? You sure you are not mistaken with the Community Patch 1.75 which came out in 2012 and is 1.5 GB?
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Stormwolf




Posts: 23707
Location: Norway
PostPosted: Tue, 2nd Feb 2021 00:30    Post subject:
PredOborG wrote:
Stormwolf wrote:
So where is this over 1gb update pb was working on? They even got the ip back afaik..


Who said they are making a new patch for G3? You sure you are not mistaken with the Community Patch 1.75 which came out in 2012 and is 1.5 GB?


Who? Ohh, Pred-san.. They said so themselves. Quite a lot of years ago.
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Vikerness




Posts: 3616
Location: Brasov
PostPosted: Tue, 2nd Feb 2021 01:22    Post subject:
This, along with the community patch, and especially Risen1 were such cool games. Back then I was so hungry after openworld games, I used to devour everything that would come out. And now.. ZZzzzZZzzz how is everything so boring. Reverse my brain please.


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blackeyedboy




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PostPosted: Tue, 2nd Feb 2021 13:21    Post subject:
Vikerness wrote:
Reverse my brain please.


Just hang on Twitter for a while.
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Now, back to our main 'point'. Vista Point, I mean:



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LeoNatan
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PostPosted: Fri, 2nd Aug 2024 22:09    Post subject:
Epsilon wrote:
BigBasher wrote:
i went to town and nearly bought but so many fucking bugs! of course you cannot return games of PC in shops so if it didnt work i was fucked! I see the boar video now im glad i didnt pay money for this looks like a shit game with bugs and idiocy so i will avoid that then

Obviously your far too intelligent for this type of game.

*you're
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