Oddworld Inhabitants Inc. are today proud to announce Oddworld: Soulstorm, now being co-developed by Oddworld’s own internal teams in California and the UK; and in conjunction with Frima Studio in Québec, Canada.
A follow-up to the critically acclaimed* release of Oddworld: New ‘n’ Tasty, Oddworld: Soulstorm picks up from Abe’s genesis and directly follows on from the overthrow of RuptureFarms and the liberation of his blighted workmates.
Having defeated Molluck The Glukkon, his former boss and RuptureFarms’ meanest inhabitant, Abe soon finds himself - along with 300 newly emancipated Mudokons - without food, water or a place to call home. Stranded alone in the desert, they find solace in a strange new brew - a delicious drink that has insidious ramifications for their newfound freedom.
"There was a deeper, darker, and more sinister story that we never got to tell," explains series creator, Lorne Lanning. "Soulstorm gives us the opportunity to flesh out more meat on the bones of an original spine, but re-tell the fable from a very different angle."
"Abe has a long way to go and plenty more adversity ahead. Soulstorm is going to be a much heavier trip for him."
Oddworld: Soulstorm will continue to chew up the themes of environmentalism, capitalism, consumerism and addiction that critics and fans found so engaging in the "AAA Indie" release of Oddworld’s last pensive platformer, New ’n’ Tasty.
"We can’t wait to show you what we’ve got planned for Soulstorm" says executive producer Bennie Terry.
"We think Oddworld fans are really going to dig what we’re brewing, and we’ve got some great surprises in store this time around we don’t think anybody’s going to predict," he added. "I've been tasting it, and it's definitely got twice the twisted flavor."
Soulstorm, the highly volatile new game from Oddworld, is slated to explode in the latter half of 2017.
INTRODUCING SOULSTORM
Witness Abe's horrifying conflict with a terrifying new machination.
A fresh narrative - a complete story retake inspired by our original tale.
A big visual and cinematic leap aiming to break new ground for Oddworld.
Intelligent new mechanics, twisted new devices enabling highly explosive deviousness.
A dark parable that tells an epic tale of a volatile society pushed to its limits.
Last edited by prudislav on Thu, 13th Jun 2019 16:26; edited 4 times in total
First image revealed for the sequel to Oddworld: New ‘n’ Tasty, Oddworld: Soulstorm
Quote:
Oddworld Inhabitants has revealed the first image for the sequel to Oddworld: New ‘n’ Tasty, Oddworld: Soulstorm. The team has not revealed any additional details or the platforms for which this new Oddworld game will be released, though we are pretty sure that it will be coming to the PC (as its predecessor did hit the PC).
Oddworld: New ‘n’ Tasty was powered by the Unity Engine, and our guess is that Oddworld: Soulstorm will also be powered by the same engine.
Oddworld: Soulstorm aims to continue to chew up the themes of environmentalism, capitalism, consumerism and addiction that critics and fans found so engaging in the “AAA Indie” release of Oddworld’s last pensive platformer, New ’n’ Tasty.
The game is planned for release in the second half of 2017.
when abe exodus etc was cool they quickly spat out mucnh's oddysey console exclusive for xbox only and the decided to leave the gaming industy because they didnt make "enough" money. Went for hollywood animating some bullshit which seems not to have worked outin the long run.
After neglecting their only real franchise and putting out a shit remaster in the unity engine the franchise is as good as ded. Could have been much bigger at this point
when abe exodus etc was cool they quickly spat out mucnh's oddysey console exclusive for xbox only and the decided to leave the gaming industy because they didnt make "enough" money. Went for hollywood animating some bullshit which seems not to have worked outin the long run.
After neglecting their only real franchise and putting out a shit remaster in the unity engine the franchise is as good as ded. Could have been much bigger at this point
Still zero gameplay or a mention of a release date, hmm?
Guess it's going to be 2020 at the earliest then..
Video below your post stated early 2020 so you were quite correct. As for game play, they messed with all the game play video with various disrupting screen effects (I wonder why they chose to obfuscate that part).
"Howwwwwwly SHIET!"...Damn you, EGS...DAMN-YOU...YArrrr time for sure
ASUS X570 TUF GAMING PLUS, 32GB DDR4@2666 ,RYZEN 5800X3D (NO OC),GIGABYTE RTX 4070 Super GAMING OC, Western Digital Blue 4TB 5400RPM + SAMSUNG 860 EVO 500+1TB GB SSDs , OEM SATA DVD 22xNoctua NH-D15 Chromax Black, BenQ XL2420T Case: Be Quiet! DARK BASE PRO 901. PSU CORSAIR RM1200 SHIFT
So I guess this is the reason why so many modern games are bug ridden messes. It's like every dev team goes into production without sufficient financing to see it through. What was their plan before Epic came along? Abandon development or release the game in an unfinished state?
I would respect them more if they just admitted that they wanted the money for hookers and blow.
when abe exodus etc was cool they quickly spat out mucnh's oddysey console exclusive for xbox only and the decided to leave the gaming industy because they didnt make "enough" money. Went for hollywood animating some bullshit which seems not to have worked outin the long run.
After neglecting their only real franchise and putting out a shit remaster in the unity engine the franchise is as good as ded. Could have been much bigger at this point
Again a bad business decision in the long run(Exclusivity)
Wondering how long it will tkae before they quit the gaming industry again
Atleast they kept the "Howwwwly SHIET!" part uncensored
ASUS X570 TUF GAMING PLUS, 32GB DDR4@2666 ,RYZEN 5800X3D (NO OC),GIGABYTE RTX 4070 Super GAMING OC, Western Digital Blue 4TB 5400RPM + SAMSUNG 860 EVO 500+1TB GB SSDs , OEM SATA DVD 22xNoctua NH-D15 Chromax Black, BenQ XL2420T Case: Be Quiet! DARK BASE PRO 901. PSU CORSAIR RM1200 SHIFT
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