Warhammer: Chaosbane (ARPG)
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spajdr




Posts: 1842
Location: Czechia
PostPosted: Fri, 31st May 2019 19:08    Post subject:
tet666 : I know, but one can still dream Cool
There is some other emulator for WHO but I want it official... not this.
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h0rnyfavn
Serial Humper



Posts: 13880

PostPosted: Sat, 1st Jun 2019 08:49    Post subject:
Boring... I just couldn't play it for more than 20 minutes.


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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Sat, 1st Jun 2019 10:32    Post subject:
Can't judge the game yet, haven't played enough and I learned a long time ago, not to judge an ARPG by its early game content and gameplay. It's usually just pressing 1 button to kill all and that's it. I'll see how it is later.

HOWEVER, there is something I absolutely love:

2 things actually, kind of...

Full Controller Support
On same screen Multiplayer, for up to 4 players (I think).

That's already one huge improvement over D3 if you ask me.
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Immunity




Posts: 5626

PostPosted: Sat, 1st Jun 2019 10:53    Post subject:
PCG pretty much nailed it with their summary - this is exactly how I feel about it after spending all day in it -



Apparently each class only has three endgame armorsets - so no variety or change of playstyle to be had at endgame either.


I can never be free, because the shackles I wear can't be touched or be seen.
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AmpegV4




Posts: 6248

PostPosted: Sat, 1st Jun 2019 11:13    Post subject:
no suprise.
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spajdr




Posts: 1842
Location: Czechia
PostPosted: Sat, 1st Jun 2019 11:18    Post subject:
Will be added soon or later to Humble monthly
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Ampee




Posts: 1986

PostPosted: Sat, 1st Jun 2019 16:16    Post subject:
Sin317 wrote:
Can't judge the game yet, haven't played enough and I learned a long time ago, not to judge an ARPG by its early game content and gameplay. It's usually just pressing 1 button to kill all and that's it. I'll see how it is later.

HOWEVER, there is something I absolutely love:

2 things actually, kind of...

Full Controller Support
On same screen Multiplayer, for up to 4 players (I think).

That's already one huge improvement over D3 if you ask me.


you can play up to 4 players in d3 as well on ps4 and x1
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tet666




Posts: 5090

PostPosted: Sat, 1st Jun 2019 17:01    Post subject:
Ampee wrote:

you can play up to 4 players in d3 as well on ps4 and x1



C'mon Laughing
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Ampee




Posts: 1986

PostPosted: Sat, 1st Jun 2019 18:07    Post subject:
tet666 wrote:
Ampee wrote:

you can play up to 4 players in d3 as well on ps4 and x1



C'mon Laughing

?
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IamAWESOME




Posts: 8028
Location: TARDIS
PostPosted: Sat, 1st Jun 2019 18:57    Post subject:
D3 on PS4 actually works great.

Warhammer: Chaosbane reviews bad as expected.

https://www.opencritic.com/game/7672/warhammer-chaosbane


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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Ampee




Posts: 1986

PostPosted: Sat, 1st Jun 2019 20:30    Post subject:
IamAWESOME wrote:
D3 on PS4 actually works great.

Warhammer: Chaosbane reviews bad as expected.

https://www.opencritic.com/game/7672/warhammer-chaosbane

yeah, weve been playing it on the console and its awesome.

This game is really boring so far.
Go to sewers
Go to sewers
You need to visit the sewers
bandits are holed up in the sewers
meet the ally in the sewers.
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Immunity




Posts: 5626

PostPosted: Sat, 1st Jun 2019 23:04    Post subject:
To give everyone an idea of just how clueless these fucking devs are (skip to 3:20).



Basically, from the moment the boss suffers the killing blow, you are locked into place and cannot move, cast, or drink a potion until the dialogue ends - but you can still take damage! Not surprisingly, as a melee class, you die while all the bullshit filler is taking place.


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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madmax17




Posts: 19344
Location: Croatia
PostPosted: Sun, 2nd Jun 2019 01:31    Post subject:
Will be solved via patch

if (dialogbs23 == true){
player.immortal = true;
}
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Immunity




Posts: 5626

PostPosted: Sun, 2nd Jun 2019 01:54    Post subject:
madmax17 wrote:
Will be solved via patch

if (dialogbs23 == true){
player.immortal = true;
}


No doubt - but it just goes to show how little thought they put into the mechanics and how little play-testing was done before they shoveled this crap out the door knowing it would sell on license alone.


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Sun, 2nd Jun 2019 09:36    Post subject:
so as usual my 1 year waiting rule fits here aswell Very Happy


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Sometimes i just want to see NFOHUMP burn \o/
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Airwolf




Posts: 242

PostPosted: Sun, 2nd Jun 2019 22:01    Post subject:
Repetitive and boring. It becomes even more boring later on. Some boss fights are ok tho (Great Unclean One).

 Spoiler:
 
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Breezer_




Posts: 10799
Location: Finland
PostPosted: Thu, 6th Jun 2019 22:31    Post subject:
I like it so far, about 8 hours in coop with brother, guess im derp. There is coming pretty good patch next week, this game has potential to be very good if content is added like this.

Quote:
INVASION Mode Details + Pre-Patch Notes
Howdy Everyone,

Wanted to get back to you with some information about what's been going on, and our planned updates + patch notes for next week. Keep in mind, these aren't final, some things may change, but they should serve to give a general idea of what you can expect.

NEW GAME MODE - INVASION[cdn.discordapp.com]

An Invasion map is played out on randomly generated levels from specific acts, Boss Fights or Arena battles with waves of enemies. Each Invasion tree node may be modified by some alterations, depending on the dark god they’re related to (poison for Nurgle, Magic Shields for Tzeentch as examples).

During this time, you’ll also be fighting against Corruption. This manifests as a life draining effect that players will have to endure. Each map has a corruption value, which becomes increasingly harsher the further a player moves away from the origin of the Invasion node trees. At the end of each invasion tree branch, you unlock powerful rewards that are exclusive to this mode, including: new skills, new heroic jewels and new potion effects.

The difficulty of Invasion is also defined by its Rank. Finishing an Invasion at a specific Rank will unlock higher Ranks and tougher Invasions. Try to find new rarity objects to become stronger and aim to complete the highest Rank possible. Invasion will release with the next patch.

Patch Notes
PLEASE NOTE: These are not final, but should give a general idea of what you can expect!

Features:
Adding stages 11 through 20 for the collector’s guild.
Adding an option to display loot permanently.
Adding two new difficulty levels, Chaos 6 and Chaos 7.
Balancing:
Rebalancing a number of boss encounters throughout the game.
Damage over time effects (poison, bleeding, etc) will no longer kill players. If a player is very low on health, DOT effects will not bring them to below 1HP.
Technical Updates:
Option added to activate or deactivate Depth of Field
Option added to activate or deactivate temporal anti-aliasing.
Option added to activate or deactivate MLAA.
Option added to activate or deactivate volumetric lighting
Bug Fixes
Fixing a bug occurring in endgame modes (Relic hunt, etc) where changing online visibility could crash the dungeon
Fixing a bug that could display a boss’ life meter multiple times
Fixing a bug that prevented NPCs from changing position when completing the campaign
Fixing the way controls are displayed in the « revive » window
Fixing the way modifiers are displayed in Relic Hunt mode
Fixing a bug on filters in the skill menu
Fixing a bug when trying to assign the Shift or Alt key in the key binding menu
Pets will now correctly increase the loot radius
Fixing a bug when the HUD is displayed in ratios other than 16/9
Localization
Font will be changed for Japanese text
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KillerCrocker




Posts: 20503

PostPosted: Thu, 6th Jun 2019 22:48    Post subject:
For whatever torture reason I am playgint this in local coop with a friend.
It's super stupid, mindless, easy game but it's a fun coop game and a reason to meet with someone. Playing this alone would be torture. It's so repetitive and boring


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Breezer_




Posts: 10799
Location: Finland
PostPosted: Thu, 6th Jun 2019 23:03    Post subject:
Yes alone this would be torture, it reuses same maps all the time, but in coop its fun. Combat is pretty smooth, i like it, very similar to Diablo III, first boss fight was awesome Surprised
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Thorwulf




Posts: 601

PostPosted: Mon, 16th Dec 2019 11:18    Post subject:
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Sat, 20th Jun 2020 10:40    Post subject:
Free Weekend currently and also 65% off (587ARS$ for Magnus Edition, which includes Season Pass).

Steam Score went from 48% to 75%, apparently, they fixed and added a lot of stuff.

And it's free to test, so... win/win Smile

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lolozaur




Posts: 26310

PostPosted: Sat, 20th Jun 2020 14:15    Post subject:
is the whole game in the fucking sewers? i played for 3 hours and its just random generated sewer maps
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Thorwulf




Posts: 601

PostPosted: Sat, 20th Jun 2020 15:07    Post subject:
lolozaur wrote:
is the whole game in the fucking sewers? i played for 3 hours and its just random generated sewer maps


Act 1 mostly is.
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Sat, 20th Jun 2020 15:31    Post subject:
She looks interesting (Was added in a free DLC):

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zellar




Posts: 1553

PostPosted: Sat, 20th Jun 2020 16:04    Post subject:
When I first started playing this a few months ago I found a lot of rough edges. But after all the updates and content added I am starting to like it a lot. So I grabbed the whole $92.99 CAD package for $32.99 CAD. Deal in my eyes but I am really into these top down games....one man's drink is another man's poison.


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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Sat, 20th Jun 2020 16:37    Post subject:
I now leveled 3 characters to 11/12/13 (for the yt videos) and I think I'll buy the Magnus edition. For 500od pesos, you can't go (that) wrong Smile Refunded Port Royale 4, so it's all good Smile

Mage Gameplay:
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lolozaur




Posts: 26310

PostPosted: Sat, 20th Jun 2020 19:19    Post subject:
game is fun, not really a fan of h'n's anymore but its enjoyable; played with mage only so far, level 26 now but i think its op as fuck, those aetheric orbs and storms are killing everything
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Sun, 21st Jun 2020 10:20    Post subject:
Last 2 Smile





Konrad was the only one I managed to die, lol. He seems very weak on his own.

Bragi is just freaking kick-axe Smile
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polyluxx




Posts: 356
Location: l.e.
PostPosted: Sun, 21st Jun 2020 13:09    Post subject:
The game still stinks in regards of endgame or itemisation.
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