Can't judge the game yet, haven't played enough and I learned a long time ago, not to judge an ARPG by its early game content and gameplay. It's usually just pressing 1 button to kill all and that's it. I'll see how it is later.
HOWEVER, there is something I absolutely love:
2 things actually, kind of...
Full Controller Support
On same screen Multiplayer, for up to 4 players (I think).
That's already one huge improvement over D3 if you ask me.
PCG pretty much nailed it with their summary - this is exactly how I feel about it after spending all day in it -
Apparently each class only has three endgame armorsets - so no variety or change of playstyle to be had at endgame either.
I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
Can't judge the game yet, haven't played enough and I learned a long time ago, not to judge an ARPG by its early game content and gameplay. It's usually just pressing 1 button to kill all and that's it. I'll see how it is later.
HOWEVER, there is something I absolutely love:
2 things actually, kind of...
Full Controller Support
On same screen Multiplayer, for up to 4 players (I think).
That's already one huge improvement over D3 if you ask me.
you can play up to 4 players in d3 as well on ps4 and x1
The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
yeah, weve been playing it on the console and its awesome.
This game is really boring so far.
Go to sewers
Go to sewers
You need to visit the sewers
bandits are holed up in the sewers
meet the ally in the sewers.
To give everyone an idea of just how clueless these fucking devs are (skip to 3:20).
Basically, from the moment the boss suffers the killing blow, you are locked into place and cannot move, cast, or drink a potion until the dialogue ends - but you can still take damage! Not surprisingly, as a melee class, you die while all the bullshit filler is taking place.
I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
if (dialogbs23 == true){
player.immortal = true;
}
No doubt - but it just goes to show how little thought they put into the mechanics and how little play-testing was done before they shoveled this crap out the door knowing it would sell on license alone.
I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
I like it so far, about 8 hours in coop with brother, guess im derp. There is coming pretty good patch next week, this game has potential to be very good if content is added like this.
Wanted to get back to you with some information about what's been going on, and our planned updates + patch notes for next week. Keep in mind, these aren't final, some things may change, but they should serve to give a general idea of what you can expect.
NEW GAME MODE - INVASION[cdn.discordapp.com]
An Invasion map is played out on randomly generated levels from specific acts, Boss Fights or Arena battles with waves of enemies. Each Invasion tree node may be modified by some alterations, depending on the dark god they’re related to (poison for Nurgle, Magic Shields for Tzeentch as examples).
During this time, you’ll also be fighting against Corruption. This manifests as a life draining effect that players will have to endure. Each map has a corruption value, which becomes increasingly harsher the further a player moves away from the origin of the Invasion node trees. At the end of each invasion tree branch, you unlock powerful rewards that are exclusive to this mode, including: new skills, new heroic jewels and new potion effects.
The difficulty of Invasion is also defined by its Rank. Finishing an Invasion at a specific Rank will unlock higher Ranks and tougher Invasions. Try to find new rarity objects to become stronger and aim to complete the highest Rank possible. Invasion will release with the next patch.
Patch Notes
PLEASE NOTE: These are not final, but should give a general idea of what you can expect!
Features:
Adding stages 11 through 20 for the collector’s guild.
Adding an option to display loot permanently.
Adding two new difficulty levels, Chaos 6 and Chaos 7.
Balancing:
Rebalancing a number of boss encounters throughout the game.
Damage over time effects (poison, bleeding, etc) will no longer kill players. If a player is very low on health, DOT effects will not bring them to below 1HP.
Technical Updates:
Option added to activate or deactivate Depth of Field
Option added to activate or deactivate temporal anti-aliasing.
Option added to activate or deactivate MLAA.
Option added to activate or deactivate volumetric lighting
Bug Fixes
Fixing a bug occurring in endgame modes (Relic hunt, etc) where changing online visibility could crash the dungeon
Fixing a bug that could display a boss’ life meter multiple times
Fixing a bug that prevented NPCs from changing position when completing the campaign
Fixing the way controls are displayed in the « revive » window
Fixing the way modifiers are displayed in Relic Hunt mode
Fixing a bug on filters in the skill menu
Fixing a bug when trying to assign the Shift or Alt key in the key binding menu
Pets will now correctly increase the loot radius
Fixing a bug when the HUD is displayed in ratios other than 16/9
Localization
Font will be changed for Japanese text
For whatever torture reason I am playgint this in local coop with a friend.
It's super stupid, mindless, easy game but it's a fun coop game and a reason to meet with someone. Playing this alone would be torture. It's so repetitive and boring
3080 | ps5 pro
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Yes alone this would be torture, it reuses same maps all the time, but in coop its fun. Combat is pretty smooth, i like it, very similar to Diablo III, first boss fight was awesome
When I first started playing this a few months ago I found a lot of rough edges. But after all the updates and content added I am starting to like it a lot. So I grabbed the whole $92.99 CAD package for $32.99 CAD. Deal in my eyes but I am really into these top down games....one man's drink is another man's poison.
I now leveled 3 characters to 11/12/13 (for the yt videos) and I think I'll buy the Magnus edition. For 500od pesos, you can't go (that) wrong Refunded Port Royale 4, so it's all good
game is fun, not really a fan of h'n's anymore but its enjoyable; played with mage only so far, level 26 now but i think its op as fuck, those aetheric orbs and storms are killing everything
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