RAGE 2
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StEFaN7




Posts: 5909
Location: them swamps
PostPosted: Wed, 15th May 2019 11:48    Post subject:
so with the no drm release now you can finaly benchmark between the two versions on release day


I can see your soul at the edges of your eyes..
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JBeckman
VIP Member



Posts: 34998
Location: Sweden
PostPosted: Wed, 15th May 2019 12:03    Post subject:
Yeah though if they've done it properly it should primarily be a matter of ~1 minute startup time versus a couple of seconds skipping the validation and license and all that fluff.

Course worries and money and all so probably a ton of trigger and using the system all wrong (Ala Monster Hunter World for one example.) so there's actually a very real chance of at least a small performance difference or not so small for more regular systems outside of the extreme enthusiast range of hardware. Very Happy

Codex exe forces offline mode and not linking to the Beta Shed (A anagram of Bethesda from way back with Skyrim. https://i.imgur.com/lsXl5S9.jpg ) means none of the pre-order DLC or bonus content is available but eh minor stuff and one side mission isn't too big a issue really.
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DaLexy




Posts: 3042
Location: Germany
PostPosted: Wed, 15th May 2019 12:05    Post subject:
demde wrote:
DaLexy wrote:
Anyone knows the filesize of the denuvo.exe ?

415 MB Laughing

Steam version launches slower for sure because of the denuvo crap.
Hopefully they remove it now. Fuckers can't even get a "refund" for the denuvo i guess since its not the denuvo that has been cracked for this one. Laughing


Wait a second, i saw the p2p crack thingy was just 12 MB (IIRC). And you tell me the Denuvo version is 415 MB ? For real ?
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JBeckman
VIP Member



Posts: 34998
Location: Sweden
PostPosted: Wed, 15th May 2019 12:08    Post subject:
Code padding, dead fluff that doesn't impact things directly but makes debugging via common tools a fucking nightmare or something to that effect, also yes it really bloats out file size by a factor of 10x or more.
(Unpacked the game exe is around 48 MB.)

EDIT: It's intent is to make reversing and debugging take a very long time and require a ton of resources such as memory by having all this extra code.
(And it just gets worse and worse for how much padding they do use.)
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DaLexy




Posts: 3042
Location: Germany
PostPosted: Wed, 15th May 2019 12:22    Post subject:
I know, but in the past the increase with the junk code on D protected title was at 50-100%, this one now has over what, 900% increase in junk code. This is absolutly insane and no wonder we dont see any D games lately if this is the new norm.

Ridicilous -.-

Just checked an Anno has 400 Megs, pretty sure the actual code is just 25-50 (maybe 100) Megs. (Ofc just assumption)


I see great times coming for all the legit owners.

Seriously if this is all they can do they are just fucking morons.


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IamAWESOME




Posts: 8028
Location: TARDIS
PostPosted: Wed, 15th May 2019 13:18    Post subject:
Quote:
? Why better? (I love the FC series don't get me wrong)
FC is the same. Clear outpost, race, Poker(3rd episode only), story and that's it.


Far Cry games actually have side missions and the world is filled unlike RAGE 2. The campaign in FC games were also fairly long to give some value.

In RAGE 2, the entire game has 8+1 missions in total. No sides. No character related quests. Nothing. In those 8 missions, 2-3 felt the same with copy-pasted level design and throwing crusher mini-boss.

Coming to activities - which you are forced to do as you need to be level 5 in each of the 3 projects, they are just uninteresting. Maybe 2-3 or even 5 times and after that it becomes boring. Same micro storage containers/ark chests. Same camps and sentries. The bounties are unrewarding and don't add anything new to standard kill X guy. Some of the bounty targets were just standard enemy.

Just finished and it took only 6 hours. Now there is nothing to do other than clearing camps/roadblocks/destroying sentries and upgrade more stuff...to do nothing. The game feels empty.


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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JackQ
Non-expret in Derps lagunge



Posts: 14186
Location: Kibbutznik, Israel
PostPosted: Wed, 15th May 2019 13:18    Post subject:
I am pretty sure eventually scene groups will find way to automate things up, and then increasing the junk stuffs in the code will be ineffective.


"Fuck Denuvo"

Your personal opinions != the rest of the forum
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Ampee




Posts: 1986

PostPosted: Wed, 15th May 2019 14:05    Post subject:
IamAWESOME wrote:
Quote:
? Why better? (I love the FC series don't get me wrong)
FC is the same. Clear outpost, race, Poker(3rd episode only), story and that's it.


Far Cry games actually have side missions and the world is filled unlike RAGE 2. The campaign in FC games were also fairly long to give some value.

In RAGE 2, the entire game has 8+1 missions in total. No sides. No character related quests. Nothing. In those 8 missions, 2-3 felt the same with copy-pasted level design and throwing crusher mini-boss.

Coming to activities - which you are forced to do as you need to be level 5 in each of the 3 projects, they are just uninteresting. Maybe 2-3 or even 5 times and after that it becomes boring. Same micro storage containers/ark chests. Same camps and sentries. The bounties are unrewarding and don't add anything new to standard kill X guy. Some of the bounty targets were just standard enemy.

Just finished and it took only 6 hours. Now there is nothing to do other than clearing camps/roadblocks/destroying sentries and upgrade more stuff...to do nothing. The game feels empty.


The playthrough time really varies, someone says its 10 hours to finish the main story, someone says 3-6 hours.

FC has side missions, I don't mind what they call it. In the end you do the same stuff, go kill, and yeah in FC press button to steal important stuff.
For me personally that adds zero value.

Nothing wrong with you saying rage 2 is not your cup of tea, but I fail to see what is the added value in FC missions that really set it aside from "killing things".
(Again: I love FC as well)
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stemot




Posts: 1886

PostPosted: Wed, 15th May 2019 14:07    Post subject:
Ampee wrote:
IamAWESOME wrote:
Quote:
? Why better? (I love the FC series don't get me wrong)
FC is the same. Clear outpost, race, Poker(3rd episode only), story and that's it.


Far Cry games actually have side missions and the world is filled unlike RAGE 2. The campaign in FC games were also fairly long to give some value.

In RAGE 2, the entire game has 8+1 missions in total. No sides. No character related quests. Nothing. In those 8 missions, 2-3 felt the same with copy-pasted level design and throwing crusher mini-boss.

Coming to activities - which you are forced to do as you need to be level 5 in each of the 3 projects, they are just uninteresting. Maybe 2-3 or even 5 times and after that it becomes boring. Same micro storage containers/ark chests. Same camps and sentries. The bounties are unrewarding and don't add anything new to standard kill X guy. Some of the bounty targets were just standard enemy.

Just finished and it took only 6 hours. Now there is nothing to do other than clearing camps/roadblocks/destroying sentries and upgrade more stuff...to do nothing. The game feels empty.


The playthrough time really varies, someone says its 10 hours to finish the main story, someone says 3-6 hours.

FC has side missions, I don't mind what they call it. In the end you do the same stuff, go kill, and yeah in FC press button to steal important stuff.
For me personally that adds zero value.

Nothing wrong with you saying rage 2 is not your cup of tea, but I fail to see what is the added value in FC missions that really set it aside from "killing things".
(Again: I love FC as well)


I'm 12 hours in and still haven't even met the old guy for his missions yet.
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Ampee




Posts: 1986

PostPosted: Wed, 15th May 2019 14:27    Post subject:
stemot wrote:
Ampee wrote:
IamAWESOME wrote:


Far Cry games actually have side missions and the world is filled unlike RAGE 2. The campaign in FC games were also fairly long to give some value.

In RAGE 2, the entire game has 8+1 missions in total. No sides. No character related quests. Nothing. In those 8 missions, 2-3 felt the same with copy-pasted level design and throwing crusher mini-boss.

Coming to activities - which you are forced to do as you need to be level 5 in each of the 3 projects, they are just uninteresting. Maybe 2-3 or even 5 times and after that it becomes boring. Same micro storage containers/ark chests. Same camps and sentries. The bounties are unrewarding and don't add anything new to standard kill X guy. Some of the bounty targets were just standard enemy.

Just finished and it took only 6 hours. Now there is nothing to do other than clearing camps/roadblocks/destroying sentries and upgrade more stuff...to do nothing. The game feels empty.


The playthrough time really varies, someone says its 10 hours to finish the main story, someone says 3-6 hours.

FC has side missions, I don't mind what they call it. In the end you do the same stuff, go kill, and yeah in FC press button to steal important stuff.
For me personally that adds zero value.

Nothing wrong with you saying rage 2 is not your cup of tea, but I fail to see what is the added value in FC missions that really set it aside from "killing things".
(Again: I love FC as well)


I'm 12 hours in and still haven't even met the old guy for his missions yet.


I assume you like it then.
I was only able to play like 3 hours or so.
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StrEagle




Posts: 14059
Location: Balkans
PostPosted: Wed, 15th May 2019 14:36    Post subject:
in Rage 2 I recommend you immediately reach all 3 major cities and start their questlines, so you can open their projects

there are very important projects like:
localizing chests/datapads
increasing loot


Lutzifer wrote:
and yes, mine is only average
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jackbomb




Posts: 2535
Location: Tortilla de patatas
PostPosted: Wed, 15th May 2019 14:45    Post subject:
StrEagle wrote:

there are very important projects like:
localizing chests/datapads
increasing loot


Laughing Laughing Laughing
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stemot




Posts: 1886

PostPosted: Wed, 15th May 2019 15:25    Post subject:
Ampee wrote:
stemot wrote:
Ampee wrote:


The playthrough time really varies, someone says its 10 hours to finish the main story, someone says 3-6 hours.

FC has side missions, I don't mind what they call it. In the end you do the same stuff, go kill, and yeah in FC press button to steal important stuff.
For me personally that adds zero value.

Nothing wrong with you saying rage 2 is not your cup of tea, but I fail to see what is the added value in FC missions that really set it aside from "killing things".
(Again: I love FC as well)


I'm 12 hours in and still haven't even met the old guy for his missions yet.


I assume you like it then.
I was only able to play like 3 hours or so.


At first I was disappointed but the more I played and the combat opened up the more i'm enjoying myself now. It won't win any awards but it's a solid game.
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StrEagle




Posts: 14059
Location: Balkans
PostPosted: Wed, 15th May 2019 15:35    Post subject:
As they said in the reviews - the first zone is lacking
but after you exit it the action increases


Lutzifer wrote:
and yes, mine is only average
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Ampee




Posts: 1986

PostPosted: Wed, 15th May 2019 15:47    Post subject:
So far my impression is "+". But thats me who really digs the environemnts and in Rage 2 they are really varied. Swamps, desert etc.
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Wed, 15th May 2019 15:55    Post subject:
Played a bit and for me, right now, I'd say it's:

Worth playing, not worth buying. Well, maybe for 20 bucks top. Maybe.
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Ampee




Posts: 1986

PostPosted: Wed, 15th May 2019 16:18    Post subject:
I think its on par with the 1st one. That was at that time "more of the same", nothing more.
(Ok technically it introduced the megatextures)
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GreatPlayer




Posts: 222

PostPosted: Wed, 15th May 2019 16:19    Post subject:
I'm enjoying the game so far. This mix of open world with Doom, was really cool.
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couleur
[Moderator] Janitor



Posts: 14362

PostPosted: Wed, 15th May 2019 16:44    Post subject:
It runs quite well on my OCed Vega 64. Locked at 60 FPS on 1200p, the GPU never even reaches its highest state.

edit: Even VSR on 2560x1600 its still buttersmooth and not needing the full GPU power to keep 60 FPS. Nice.


"Enlightenment is man's emergence from his self-imposed nonage. Nonage is the inability to use one's own understanding without another's guidance. This nonage is self-imposed if its cause lies not in lack of understanding but in indecision and lack of courage to use one's own mind without another's guidance. Dare to know! (Sapere aude.) "Have the courage to use your own understanding," is therefore the motto of the enlightenment."
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Immunity




Posts: 5628

PostPosted: Wed, 15th May 2019 22:47    Post subject:
Gaming in 2019 - ladies and gentlemen - "Mama Jo-Jo"....

 Spoiler:
 


Half a dozen hours in, and have yet to run across a single attractive female (there was one, but she had a giant's dude head on as a mask). But trannies? Oh, we've got trannies EVERYWHERE.


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shadak




Posts: 1097
Location: Prague
PostPosted: Wed, 15th May 2019 23:52    Post subject:
I knew something was going to be wrong when I saw 4 weird females out of 5 NPCs in some gameplay video.
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paxsali
Banned



Posts: 18352

PostPosted: Thu, 16th May 2019 00:02    Post subject:
⁢⁢


Last edited by paxsali on Thu, 4th Jul 2024 23:22; edited 2 times in total
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M4trix




Posts: 9294
Location: Croatia, Adriatic coast (I can see ixi from here)
PostPosted: Thu, 16th May 2019 01:00    Post subject:
paxsali wrote:
This game is really dumb and boring 30mins in. It's not exciting at all.

And it's nothing like in the trailers. Mad


Like the first one (Rage 1) is any better. Folks would say...the apple doesn't fall far from the tree.


Made in China is like a box of chocolates. You never know what you're gonna get.
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inz




Posts: 11914

PostPosted: Thu, 16th May 2019 01:08    Post subject:
paxsali wrote:
This game is really dumb and boring 30mins in. It's not exciting at all.

And it's nothing like in the trailers. Mad


The whole intro sequence and the story (and the characters Laughing) are pretty crappy, but the gameplay really picks up once you pick up a few of those Ark abilities. It's still a pretty regular checklist open world game, but at least you can wreck enemies fast with shotgun on overdrive.
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bronson




Posts: 1384
Location: Asteroid B-612
PostPosted: Thu, 16th May 2019 01:10    Post subject:
Immunity wrote:
Gaming in 2019 - ladies and gentlemen - "Mama Jo-Jo"....

 Spoiler:
 


Half a dozen hours in, and have yet to run across a single attractive female (there was one, but she had a giant's dude head on as a mask). But trannies? Oh, we've got trannies EVERYWHERE.


Laughing

I'm happy my backlog is so long I don't have to endure this.
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demde




Posts: 6538
Location: Lake Karachay
PostPosted: Thu, 16th May 2019 05:05    Post subject:
JBeckman wrote:
Codex exe forces offline mode and not linking to the Beta Shed (A anagram of Bethesda from way back with Skyrim. https://i.imgur.com/lsXl5S9.jpg ) means none of the pre-order DLC or bonus content is available but eh minor stuff and one side mission isn't too big a issue really.

There is a save in rin just after the prologue mission with all pre-order, deluxe edition and store skin stuff unlocked Laughing


AMD Ryzen 7 7800X3D / MSI Gaming X Slim GeForce RTX 4080 SUPER / ASRock B650 PRO RS / Arctic Liquid Freezer III 360 / G.Skill Trident Z5 Neo 2x16GB DDR5-6000 CL30 / Samsung 980 Pro 2 TB / SeaSonic VERTEX GX-850 850W Gold / Lian Li LANCOOL 216
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polosistealth




Posts: 3447

PostPosted: Thu, 16th May 2019 06:12    Post subject:
game wont start Sad i have latest nvidia driver, latest win10 x64 build, latest vcredist... Sad


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AnarchoS




Posts: 2142
Location: An Archos
PostPosted: Thu, 16th May 2019 07:28    Post subject:
Immunity wrote:
Gaming in 2019 - ladies and gentlemen - "Mama Jo-Jo"....

 Spoiler:
 


Half a dozen hours in, and have yet to run across a single attractive female (there was one, but she had a giant's dude head on as a mask). But trannies? Oh, we've got trannies EVERYWHERE.


You found one and they are everywhere, well for obsessed and full of fear people maybe, they are everywhere. Smile
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GreatPlayer




Posts: 222

PostPosted: Thu, 16th May 2019 12:39    Post subject:
Immunity wrote:
Gaming in 2019 - ladies and gentlemen - "Mama Jo-Jo"....

 Spoiler:
 


Half a dozen hours in, and have yet to run across a single attractive female (there was one, but she had a giant's dude head on as a mask). But trannies? Oh, we've got trannies EVERYWHERE.


 Spoiler:
 
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tonizito
VIP Member



Posts: 51432
Location: Portugal, the shithole of Europe.
PostPosted: Thu, 16th May 2019 13:05    Post subject:
Well, taking into account the setting of the game troons are not that out of place
If they start popping up on TES6 then it's another matter Laughing


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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