Weapon resting wouldn´t hurt and somehow,the models are too big or the window size in relation to house proportion are kinda off. Hard to find a window were you can say "this is totally not wonky to look and shoot out of"
Still, V10 is way better than expected
paxsali wrote:
Now, I don't know what hardware costs in Poland, I guess it's cheaper because everything is stolen from Germany and resold...
Id love to see weapon resting or at least being able to alter the vertical position of the gun hold (similar to free look for example) or more crouch positions like Arma 3 has.
Because right now sometimes there is a similar problem to PUBG, when you stand you are too visible, when you crouch, you are just below the windowsil and would shoot into the wall when firing.
Also I just saw the video on reddit where the explosives hurt people on the other side of the wall but grenades dont do anything on the other side of a wooden fence. Thats very odd
Id love to see weapon resting or at least being able to alter the vertical position of the gun hold (similar to free look for example) or more crouch positions like Arma 3 has.
Because right now sometimes there is a similar problem to PUBG, when you stand you are too visible, when you crouch, you are just below the windowsil and would shoot into the wall when firing.
yeah man,thats exactly what i meant. there are like 90 windows on every map and like 5 of them are "alignet perfectly" for shooting out of them either standing or crouching but the rest is borked without either a rework of proportions or a adjustable stance system like in ArmA 3
m3th0d2008 wrote:
Nice. Even though I'm way more hyped about Post Scriptum, the progress is still appreciated.
hands are itching for it here aswell,can´t wait to waste a few barrels on an MG42, covering a field were some jerries try to cross
paxsali wrote:
Now, I don't know what hardware costs in Poland, I guess it's cheaper because everything is stolen from Germany and resold...
Space Crew is a full conversion mod for SQUAD inspired by classic sci-fi thrillers such as Alien, The Thing, and Event Horizon. Players will be able to play as a Survivor, completing objectives and moving stealthily inside an abandoned Space Station, or as the Creature, moving through the vents and dark spaces looking for its next victim. The game uses immersive sound cues and visual language to build a creepy atmosphere in the Space Station.
i watched first few minutes, nobody dieing or screaming and then all of a sudden they lost, that seem rather lame to lose with still plenty of people alive
thats the biggest setback with their engine, no destruction, so no alien making holes in roofs or walls
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