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Foobyte
Posts: 472
Location: Germany
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Posted: Wed, 13th Mar 2019 11:01 Post subject: |
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I don't know much about the Clans but I believe there are rewards that can be archived with bigger clans. I would like to join the hump, given that we find a good clan name and we get some active people in it.
My name on uplay is "Foobyte" if you want to add me for the invitation.
X670E | 7800x3D| 64 GB DDR5 | ROG Strix 3080 OC | Alienware AW3423DW
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Nodrim
Posts: 9586
Location: Romania
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Posted: Wed, 13th Mar 2019 11:06 Post subject: |
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The game is very sloppy. A lot of visual glitches, problems with cutscenes, synchronization between animations, etc. They didn't put as much effort and just rushed it through the release gates.
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spajdr
Posts: 1842
Location: Czechia
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Posted: Wed, 13th Mar 2019 13:05 Post subject: |
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Foobyte
Posts: 472
Location: Germany
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Posted: Wed, 13th Mar 2019 16:12 Post subject: |
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Foobyte
Posts: 472
Location: Germany
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spajdr
Posts: 1842
Location: Czechia
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Posted: Wed, 13th Mar 2019 17:07 Post subject: |
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
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Posted: Wed, 13th Mar 2019 17:24 Post subject: |
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Posted: Thu, 14th Mar 2019 03:20 Post subject: |
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Nodrim wrote: | The game is very sloppy. A lot of visual glitches, problems with cutscenes, synchronization between animations, etc. They didn't put as much effort and just rushed it through the release gates. |
Yeah I'm calling bullshit on this. This is the first game in awhile that hasn't felt rushed. I don't doubt people are getting glitches. . .because it's a computer game. . .but "rushed through the release gates" is a bunch of hooey.
"Get the hell out of me" - [ex]girlfriend[s]
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Morphineus
VIP Member
Posts: 24883
Location: Sweden
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Posted: Thu, 14th Mar 2019 03:34 Post subject: |
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WHEATTHlNS wrote: | Nodrim wrote: | The game is very sloppy. A lot of visual glitches, problems with cutscenes, synchronization between animations, etc. They didn't put as much effort and just rushed it through the release gates. |
Yeah I'm calling bullshit on this. This is the first game in awhile that hasn't felt rushed. I don't doubt people are getting glitches. . .because it's a computer game. . .but "rushed through the release gates" is a bunch of hooey. |
For what is worth, they did a lot less play test days compared to the first game.
How do I know?-> I'm signed up with their program.
That being said, maybe they did more internal testing this time around... but still, it was a HUGE difference with the first game how many invitations they send out. The dev time was also shorted, but that doesn't necessarily mean anything on a sequel.
Either way I don't really care for the game. Doesn't look as bad as some other games in the genre but still not very appealing to me.
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Nodrim
Posts: 9586
Location: Romania
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Posted: Thu, 14th Mar 2019 07:58 Post subject: |
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WHEATTHlNS wrote: | Nodrim wrote: | The game is very sloppy. A lot of visual glitches, problems with cutscenes, synchronization between animations, etc. They didn't put as much effort and just rushed it through the release gates. |
Yeah I'm calling bullshit on this. This is the first game in awhile that hasn't felt rushed. I don't doubt people are getting glitches. . .because it's a computer game. . .but "rushed through the release gates" is a bunch of hooey. |
What I've seen so far:
- Floating bodies and objects
- Getting teleported back and forth
- A female character is talking but the male model next to her is the one that with animated lips
- Doors open before the animation of pressing keypads is finished
- All kind of interface glitches, some that have been inherited from the first game
- Invisible walls
- Those rocket launcher NPCs are just hilarious. The rockets just go through all kind of objects.
- You can shoot to the sides when you are CCed with riot foam.
- etc
I could go on, I have a bunch of screenshots as well. I'm sorry I didn't get to clip the moment when I got teleported back and forth while trying to take a zip-line.
Last edited by Nodrim on Thu, 14th Mar 2019 08:47; edited 1 time in total
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locke89
Posts: 2812
Location: Poland
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Posted: Thu, 14th Mar 2019 08:37 Post subject: |
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Well, it's a march AAA game. It's highly likely the release date was pushed a month or two just so it can fit into the Q4 fiscal rankings.
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mtj
Posts: 2315
Location: Austria / Finland
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Posted: Thu, 14th Mar 2019 10:24 Post subject: |
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Does the game still crash with afterburner / hwinfo overlay?
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spajdr
Posts: 1842
Location: Czechia
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Posted: Thu, 14th Mar 2019 10:51 Post subject: |
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Breezer_ wrote: | Does the game still crash with afterburner / hwinfo overlay? |
Yes, also latest reshade does not work.
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Posted: Thu, 14th Mar 2019 11:07 Post subject: |
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spajdr wrote: | Breezer_ wrote: | Does the game still crash with afterburner / hwinfo overlay? |
Yes, also latest reshade does not work. |
Gasp, wonder what is the reason.
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Sin317
Banned
Posts: 24322
Location: Geneva
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Posted: Thu, 14th Mar 2019 11:31 Post subject: |
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Anti cheat obviously.
Anyway, when is the earliest we get to play today with a VPN?
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mtj
Posts: 2315
Location: Austria / Finland
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Sin317
Banned
Posts: 24322
Location: Geneva
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Posted: Thu, 14th Mar 2019 11:49 Post subject: |
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Posted: Thu, 14th Mar 2019 12:41 Post subject: |
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Come ooooon HNNNNNNNNNG
Clown Fiesta
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locke89
Posts: 2812
Location: Poland
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gemiko
Posts: 464
Location: Proland
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Sin317
Banned
Posts: 24322
Location: Geneva
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Posted: Thu, 14th Mar 2019 17:09 Post subject: |
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Sin317
Banned
Posts: 24322
Location: Geneva
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Posted: Thu, 14th Mar 2019 18:49 Post subject: |
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PS: You only need VPN to launch the game. Once you are at Character selection, you can d/c and it works.
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Posted: Thu, 14th Mar 2019 19:06 Post subject: |
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Just maxed out. World Tier 4 seems to the max and Tidal Basin is yet to be released for Tier 5.
Very nice endgame. Had a blast playing. The cover mechanics really didn't feel boring as the AI was pretty good and quite challenging on "challenge" difficulty. Even Hard is good and needs more than just herp-derp shoot around while sitting behind a wall.
I don't like the weapon attachments/mods. They really need to overhaul properly than adding random stats. Like magazine mod giving accuracy while reducing CC and 0 change on ammo makes no sense.
Didn't have many issues aside from a few crashes (DX12) during heavy action but the game connects you back without losing any progress or loot, which is nice.
Good package. Solid for Division 1 players. Nice improvements over the previous game and the content is there. The end game will keep you busy and the loot is excellent. Compared to Anthem...this is like 100x better despite having a non-existing story; not that like Anthem had any good campaign.
The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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spajdr
Posts: 1842
Location: Czechia
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Posted: Thu, 14th Mar 2019 23:38 Post subject: |
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Whats the clan name to search for?
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Posted: Fri, 15th Mar 2019 03:12 Post subject: |
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I dunno. I think the weapon mods are fine. They gave a pretty good reason for it not being like the first game and instead pairing up stats that are risk/reward. Plus you can honestly counterattack a lot of those negatives with Talents and the like.
Nodrim wrote: | WHEATTHlNS wrote: | Nodrim wrote: | The game is very sloppy. A lot of visual glitches, problems with cutscenes, synchronization between animations, etc. They didn't put as much effort and just rushed it through the release gates. |
Yeah I'm calling bullshit on this. This is the first game in awhile that hasn't felt rushed. I don't doubt people are getting glitches. . .because it's a computer game. . .but "rushed through the release gates" is a bunch of hooey. |
What I've seen so far:
- Floating bodies and objects
- Getting teleported back and forth
- A female character is talking but the male model next to her is the one that with animated lips
- Doors open before the animation of pressing keypads is finished
- All kind of interface glitches, some that have been inherited from the first game
- Invisible walls
- Those rocket launcher NPCs are just hilarious. The rockets just go through all kind of objects.
- You can shoot to the sides when you are CCed with riot foam.
- etc
I could go on, I have a bunch of screenshots as well. I'm sorry I didn't get to clip the moment when I got teleported back and forth while trying to take a zip-line. |
It's an openworld game. . .weird shit like that is to be expected. I mean the UI stuff I'm right there with you on, but for a game of this size I am amazed at how smooth my experience has been. Other than the "skill bug" I've not run into any real issues.
"Get the hell out of me" - [ex]girlfriend[s]
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