Warsaw (Pixelated Milk)
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Tue, 26th Feb 2019 22:46    Post subject: Warsaw (Pixelated Milk)

http://store.steampowered.com/app/1026420
Genre(s): Indie, RPG, Strategy
Developer: Pixelated Milk
Publisher: gaming company
Release Date: Q3 2019

Quote:
OWN THE CITY

Use everything at your disposal to help a team of accidental heroes survive the onslaught in their home city and overcome tremendous odds stacked against them.

Embarking on missions of varying difficulty take on the Nazi oppressors from the confines of your unit’s hideout. Draft heroes from every field of life – young and old, men and women, soldiers and civilians and stand your ground against the enemy that took away their homes and families.

MAIN FEATURES

  • Turn-based tactical rpg with characters of varying classes, and with skill and resource management in immersive WW2 setting

  • A deep tactical combat system with multitude of complementing skills, weapons and character abilities

  • Character stories and backgrounds delivered through gameplay as well as numerous historical and fictional events happening under specific game’s circumstances

  • Incredible replay value due to non-linear gameplay


THIS IS YOUR FIGHT

Command squads with recruits of Underground Army, scouts, survived civilians, criminals and accidental allies, in their heroic dash to regain control of the city. As a member of Secret Army stand up to your duty and attempt to fullfill orders by setting out on patrols, combat missions and special assignments. Negotiate with encountered individuals and teams to join your forces. Wipe out enemy patrols, realise orders and attempt to salvage any supplies you can find.



Fight against overwhelming Nazi forces using skills, smarts, and urban warfare tactics as your only means of opposing the ruthless and well-armed units of the enemy. Engage in relentless battles in turn-based combat, using cover, flanking and complementing skills to get the upper hand. Leverage your heroes’ unique attributes in fighting the enemy.



Retrieve weapons, ammunition and collect resources as you explore the ruined streets. Familiarise with a wide range of historically-accurate weapons, uniforms and items, to adequately equip insurgents for their scouts. Manage your unit with required supplies to provide for all of their needs.



Fall back to shelter after the fight, regroup, heal and restock your team members. Keep developing the heroes’ skills and attributes while you plan for the next move.




http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/


Last edited by prudislav on Wed, 27th Feb 2019 00:26; edited 1 time in total
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Rifleman




Posts: 1388

PostPosted: Wed, 27th Feb 2019 00:01    Post subject:
Another project from Pixelated Milk? I'm in!


harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Tue, 2nd Jul 2019 15:29    Post subject:

Quote:
The PC version of Warsaw will launch via Steam on September 4, publisher Gaming Company and developer Pixelated Milk announced. The PlayStation 4 and Switch versions will follow at a later date.


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Wed, 24th Jul 2019 15:15    Post subject:


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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Immunity




Posts: 5624

PostPosted: Wed, 2nd Oct 2019 19:57    Post subject:
WARSAW-HOODLUM

Been waiting for this - hope it doesn't disappoint. I'm about to jump in and give it a go!

Edit - It's fucking hard. The positioning is a pain in the ass, as there's like 2 rows 5 columns, instead of Darkest's single file line. It's a real fucker trying to keep track of what attack hits where given all the extra spaces, and the fact that attacking people on the row opposite yours counts as a "flank". Also, the ammo mechanic is kind of dumb as shit. Three types of ammo, and each attack consumes anywhere from 1 to 10 ammo - good luck keeping track. If you're a super number cruncher this may be right up your alley, but a few missions in and its kind of become a chore for me. Darkest was fun - this is not.


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB


Last edited by Immunity on Wed, 2nd Oct 2019 21:52; edited 2 times in total
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PickupArtist




Posts: 9899

PostPosted: Wed, 2nd Oct 2019 20:10    Post subject:
did they make darkest dungeon ? problem with darkest was it kinda was a shitty storyline or no real sence of progression after a while

watched a twitch stream, the battles seem even more drawn out then darkest, and the healing mechanic is such a waste of gametime, every 2 turns he was healing a dude. thats not gaming, thats just repeptitve shit Sad thattime should be replaced with fun strategic decision,s not , lets heal every 2 turns bullet sponging, in a freaking 'realistic' war setting

and then bullets setting people on fire ... wtf man , im skipping. I hate games that just deliberatly draw out time with shit mechanics

if u spend 25-50 turns out of 100 just healing, u could have had fun doing other things 25%-50% of the time , its just reptitive and retarded , how the fuck that makes it through playtesting and feedback rounds ...
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