You are saying Mass Effect's combat or exploration are great? Mass Effect was (even for the time) a mediocre shooter with an RPG progression. In Mass Effect 2 this formula evolved into a mediocre cover shooter with a dumbed down RPG progression (I haven't played the 3rd one). Mass Effect exploration was serviceable, had its good moments for sure. But while the Mako was a cool concept it had a lot of issues. Mass Effect 2 was an amalgam of 10 by 10 maps and corridor areas that held very few secrets. I don't think we can talk about solid combat or exploration here.
KotoR is a better experience exploration wise. But the combat isn't capturing the lightning fast battles of SW universe and its mechanics only work because they are copied from D&D.
I say that they already have more than enough experience in this kind of games to know what they are doing. Personally I don't like Mass Effect either even tho there are hundreds of thousands who highly rate the series.
About KotOR - I loved them both. It was great for exploring but perhaps too linear. The combat was like this because back then almost every RPG used D&D and it was a proven recipe for big sales. Not to mention they already used it for Baldur's Gate and Neverwinter Nights.
About Anthem - as I said, the team should be more than experienced to make a good exploration and combat game but they won't do it. They know they can sell enough with as little as possible effort. They are a big company and as such are focusing more on efficiency than content to please all those sponsors, shareholders and whoever else is giving/taking the money there.
It's a combat-exploration game created by a company that never made combat or exploration stellar in any of their previous games, what did you expect.
Huh?! What is Mass Effect then? Or KotOR? Not that Anthem is gonna be above average but saying Bioware has no experience in the genre is stupid.
Oh right, Kotor 1, stellar combat, corridor based exploration with typical Bioware "do 4 things, go back" .
Same for Mass Effect.
Bioware can't do exploration or combat on an AAA level. What they could do is a game with an entertaining plot and characters, although I'm not sure they still can.
Anthem is an unoriginal MMOrpg shooter, aimed not at traditional Bioware fans, but the...honestly no idea who it's aimed at. The Mass Effect crowd? That didn't work even for Andromeda. Battlefield V is a MMO shooter form a series of shooters and it's doing poorly. And the "kiddie" crowd is Playing PUBG/Fortnite, games with little plot, who probably have no idea what a "Bioware" is.
But hey, maybe I'm wrong and it's actually a start of a "10 year journey" for Bioware, like Patrick Söderlund said...oh wait, Patrick "Don't like it, don't buy it, fuck Battlefield V fans" Söderlund is no longer with EA
KOTOR 1 was released 2003. In 2005 the corporate structure that would lead to EA owning Bioware started and in 2007 Bioware was just another casualty of publishing mega-lo-mania.
The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
I'm looking forward to play this to fill the void until something better comes along (hopefully td2 will do it) and thus far the videos look ok. What I don't like is, that there is no collecting of armor pieces. For a pixel-collector I need more than just weapon drops but that's just me...
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