Red Dead Redemption 2
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Mister_s




Posts: 19863

PostPosted: Sun, 28th Oct 2018 13:10    Post subject:
Wouldn't dynamic resolution be very noticeable and irritating when playing? I never played Witcher on consoles.
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cyclonefr




Posts: 7015

PostPosted: Sun, 28th Oct 2018 13:23    Post subject:
Dynamic resolution sucks if it drops to 144p like Xenoblade 2 on NSW, but if it drops to 900p or so, it's fine.

Zelda BOTW make good use of it in handheld on NSW for instance. Halo 5 too on XBONE.

I agree it's a fucking shame they don't allow us to play it 60fps on PS4 Pro/XBONE X, I'm sure they could have at least uncapped the framerate even if it was not a perfect stable 60 fps.

They were probably too lazy to maintain a "branch" of the game that has a different framerate than "poor" consoles.


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LeoNatan
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PostPosted: Sun, 28th Oct 2018 14:01    Post subject:
Usually dynamic resolutions are coupled with strong post processing anti-aliasing (TAA and the likes), so it's not very apparent during big action sequences). It's actually an elegant solution as target resolution goes up and up, because a few percent lower resolution is not as perceptible. On a Xbox 360 or PS3, you'd notice between 720p, 680p and 576p, but in 2160p and 1880p there really isn't a lot of perceptible difference with temporal antialiasing solutions.
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cyclonefr




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PostPosted: Sun, 28th Oct 2018 14:13    Post subject:
LeoNatan wrote:
Usually dynamic resolutions are coupled with strong post processing anti-aliasing (TAA and the likes), so it's not very apparent during big action sequences). It's actually an elegant solution as target resolution goes up and up, because a few percent lower resolution is not as perceptible. On a Xbox 360 or PS3 or NSW, you'd notice between 720p, 680p and 576p, but in 2160p and 1880p there really isn't a lot of perceptible difference with temporal antialiasing solutions.


There you go, corrected that for you Cool Face
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LeoNatan
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PostPosted: Sun, 28th Oct 2018 14:17    Post subject:
I have no idea what a NSW is.

If you mean a Nintendo Switch (“NSW” Are You Serious), on the small screen it’s not noticeable. Mario uses such a mechanism and it’s fine.
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cyclonefr




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PostPosted: Sun, 28th Oct 2018 14:18    Post subject:
Yeah a Nintendo Switch. Sure it's not noticeable in Mario because the game doesn't drop too much and it can go up to 1080p.

I was obviously overreacting, obviously Super Mario Odyssey is a technical marvel (it's outstanding to pull this on a Tegra), but try to play Xenoblade 2 in handheld. You will notice it.



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LeoNatan
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PostPosted: Sun, 28th Oct 2018 19:06    Post subject:
Yes, I am familiar with Xenoblade 2. It's the shader work. They built a PBR engine with many bells and whistles from current generation consoles, but the result it something that just looks very blurry due to low resolution and temporal antialiasing, and to my taste doesn't look good at all. Taking Skyrim or Zelda as a comparison, Skyrim is an old engine but it fits well with the Switch hardware and the result is a very good looking game. Zelda has a more advanced engine, but has lower scope and scene complexity, so it works OK too. XC2 just isn't worth all the concessions.
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LeoNatan
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PostPosted: Sun, 28th Oct 2018 19:06    Post subject:
Anyway,



Laughing Laughing
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NoSoul81




Posts: 304

PostPosted: Mon, 29th Oct 2018 00:05    Post subject:
To get a lot of money (like 3,000 dollars) I recommend the Poisonous Trail Treasure and Jack Hall treasure hunts. I was able to upgrade my horse, weapons and camp and still have extra money. It'll take a few hours but worth it. I also unlocked fast travel as an upgrade to my camp. Heck just doing the poisonous trail treasure gives you 2K.

https://variety.com/2018/gaming/features/red-dead-redemptions-poisonous-trail-treasure-maps-1202998539/

https://www.eurogamer.net/articles/2018-10-28-red-dead-redemption-2-jack-hall-gang-treasure-map-locations-4975
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Kater Mikesch




Posts: 195

PostPosted: Mon, 29th Oct 2018 08:19    Post subject:
LeoNatan wrote:
Anyway,



Laughing Laughing


Man, I hate user reviews. I switched to opencritic because there are none and it's a bliss not having to read those braindead muppets. Just skimmed through metacritic and it's like I thought: people who give this game a zero are trolls, sour PC mustardrace or absolute dumbfucks.

Like my boy samuel over here. RDR2 (so bad I have to rate both the PS4 and XBO version) is clearly a zero because of it's slow gameplay (but yeah, it's really constructive criticism), No Man's Sky also zero points (a bit extreme, but ok, yeah, I can at least see where it is coming from)... Sims 4? "Pure awesome, 10 out of 10! Why are people so mean to muh Sims?"

I hate binary review systems but the fact is that most people simply are too stupid for anything else. Every game is either a ten or a zero for those knobheads. "10 page rant about PUBGs many technical flaws, still, we had a good laugh when my buddy got our motorcycle stuck in a tree, 10 points." vs. "The game has many good aspects but I got bored after 35 hours, zero!"

Is RDR2 a ten for everyone? Clearly not, no game is. But in absolutely no fucking way it can be a zero. You would have to hate gaming as a whole with a glowing rage to feel like that.
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LeoNatan
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PostPosted: Mon, 29th Oct 2018 08:29    Post subject:
@Kater Mikesch There is no one to trust these days. Users are too stupid and professionals are too paid. I don’t read reviews anymore. I look at gameplay videos on YouTube and see if I like what I see, I look for negative comments about performance or microtransactions and decide this way if I want to buy something.
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Interinactive
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PostPosted: Mon, 29th Oct 2018 08:34    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 09:38; edited 1 time in total
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LeoNatan
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PostPosted: Mon, 29th Oct 2018 08:39    Post subject:
Interinactive wrote:
All I look for are negative comments. Read a few dozen, see what most are complaining about in order to get a general consensus and then assume everything else in the game is okay.

I don't see the point in reading praise tbh

What you mean, reading praise about the console I just bought, probably for 3-4 games in its lifetime, made me feel good with myself. Laughing
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AndreaSpooky




Posts: 1260

PostPosted: Mon, 29th Oct 2018 14:33    Post subject:
Kater Mikesch wrote:
LeoNatan wrote:
Anyway,



Laughing Laughing


Man, I hate user reviews. I switched to opencritic because there are none and it's a bliss not having to read those braindead muppets. Just skimmed through metacritic and it's like I thought: people who give this game a zero are trolls, sour PC mustardrace or absolute dumbfucks.

Like my boy samuel over here. RDR2 (so bad I have to rate both the PS4 and XBO version) is clearly a zero because of it's slow gameplay (but yeah, it's really constructive criticism), No Man's Sky also zero points (a bit extreme, but ok, yeah, I can at least see where it is coming from)... Sims 4? "Pure awesome, 10 out of 10! Why are people so mean to muh Sims?"

I hate binary review systems but the fact is that most people simply are too stupid for anything else. Every game is either a ten or a zero for those knobheads. "10 page rant about PUBGs many technical flaws, still, we had a good laugh when my buddy got our motorcycle stuck in a tree, 10 points." vs. "The game has many good aspects but I got bored after 35 hours, zero!"

Is RDR2 a ten for everyone? Clearly not, no game is. But in absolutely no fucking way it can be a zero. You would have to hate gaming as a whole with a glowing rage to feel like that.


The game is a masterpiece, simply as that.
You can either dislike freeroam games, western saga/environment, plot, AI, graphics, but you can't possibly get to the fact that the "game sucks".
Who says that simply lacks the level of knowledge to understand why a game like this is a big deal.
Even if you lack the competence you have to arrive to the fact that the game is a gigantic effort, in all the things that matters, and therefore you have to see why it's called a "masterpiece".

All the rants I read are things that were somehow expected:
- "game is slow" : no shit, sherlock. Beside the actual fact that is well balanced, and can get from slow to fast in few moments.
- "game is too sluggish when it comes to visit places/rooms and collect things. Too slow to loot dozens of people": the game has different pace than GTA's. You can't apply chaos at every place you visit with the same effect. Game is meant to be enjoyed in a different way. I had to learn to enter cities with a slower pace, and I'm not regretting it: there are no red ligths to rush. Enjoy it.

Personally, I find the AI not in line with the rest of the game: still too attached at the "dumb" pattern of others R* games, and maybe some bits here and there (people lacks a bit of facial variety, for ex.).
Having said that, the rest really looks magnificent.
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gibman70




Posts: 797
Location: UK
PostPosted: Mon, 29th Oct 2018 15:43    Post subject:
They need to sort out the wanted/bounty system - no fun doing random killing when you get bounties for it even in the middle of nowhere with nobody else around (except the ones that apparently spawn in to 'witness' it). And the bandana seems to do fuck all to stop you being recognised - even if it says 'unknown suspect' the law still seem to know when you return.That's my main gripe with the game, although the controls are as usual with rockstar - slow and clunky.

I don't mind the slow pace as such as I enjoy just riding around checking out the amazing environment. I won't be 100%ing this - too much faffing around with all the hunting etc for that. Can see me completing the story eventually with a handful of side missions.

It's a very good game, but for me personally, it's been a little overrated in the reviews. More like 8/8.5 imo. It's not game of the generation as I feel Witcher dumps on it from a great height. Game of year? Possibly. And on critics votes, probably. But God Of War was more enjoyable and gratifying to play. Suspect user nominated goty will go to that.

And to end, I'm pleased I got physical copy as despite it never entering my head to trade this in before release, I can see myself doing so in a few months time. It's just too annoying fighting the controls and 3 button combos to get something off the fucking horse!
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LeoNatan
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PostPosted: Mon, 29th Oct 2018 17:06    Post subject:
Wasn’t there a bug/feature in RDR where chickens (among other animalia) would snitch on you to the law? maybe it carried to RDR2.

It’s probably your horse snitching. Give it a punch after every random killing to show it who’s boss. Laughing
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Mister_s




Posts: 19863

PostPosted: Mon, 29th Oct 2018 19:27    Post subject:
You get a witness or the law if you stick around too long at the crime scene. I didn't get a bounty for doing something in the middle of nowhere yet. Sometimes a witness comes out of nowhere, I don't know if it's some guy walking around or being spawned, but you can just run away or shoot him in the face. I'm not too far into the game, so maybe it changes later on.
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headshot
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PostPosted: Mon, 29th Oct 2018 19:33    Post subject:
LeoNatan wrote:
Wasn’t there a bug/feature in RDR where chickens (among other animalia) would snitch on you to the law? maybe it carried to RDR2.

It’s probably your horse snitching. Give it a punch after every random killing to show it who’s boss. Laughing


Last I checked punching horses gets you kicked Laughing


May the NFOrce be with you always.
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LeoNatan
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PostPosted: Mon, 29th Oct 2018 19:42    Post subject:
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vurt




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Location: Sweden
PostPosted: Mon, 29th Oct 2018 21:54    Post subject:
Only played 4h or so, it's really impressive, faces / eyes are especially great. One of few games where it looks like the eyes actually are alive and gives you small hints of what they are feeling, not an easy thing to achieve.

The 2h intro is more like a movie and a bit of a drag when all you want to do is to begin exploring.

A few things i've noticed, the transition to night??? From almost full bright day to night in around 4-5 seconds, a moon suddenly pops up, stars (too huge btw) shows up.. uhh why? Not very immersive to say the least, i mean evening to night is probably the nicest looking time of the day.. if there's one thing which should be dragged out a bit it should be that time, and they do it that half-assed? never seen it done so bad in a open world game.

Not sure i've seen any NPC schedules, people seem to stand around even in the middle of the night, not very immersive for an open world game. Guess it still doesn't top games like Ultima 7 (almost 30 years since it was made..) or Gothic's there.. hopefully im wrong though, again, haven't played a lot since the intro took forever.
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LeoNatan
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PostPosted: Mon, 29th Oct 2018 22:29    Post subject:
The cities change character during day/night shifts. Some business close during the evening. Farms are definitely less busy during the night. More random bandits during the nights in the wilderness.

Regarding stars and moons—because is little light pollution at the time period, star clusters are much more visible than what we are use to. If you travel to a similarly barren location in real life, the sky suddenly appears full of stars and clusters. To me the night sky in the game doesn't look out of the ordinary. Can't speak about the day/night transition as I haven't paid attention to the sky transition. I guess it would have bothered me if something was out of the ordinary, but maybe luck had it and I just wasn't looking at the exact angle the moon was transitioning in.
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vurt




Posts: 13850
Location: Sweden
PostPosted: Mon, 29th Oct 2018 22:33    Post subject:
It was almost like someone hit a light switch (one of those where you can fade light in/out). I'm out in nature a lot so i know when something looks off. The sky never suddenly appear with stars and a moon that pops up from nowhere. I noticed it the first time day turned to night.. hopefully it was a one time thing, maybe a bug.
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LeoNatan
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PostPosted: Mon, 29th Oct 2018 22:47    Post subject:
Remember that 1 minute of clock time is 40 minutes of game world time, so moon and stars starting to appear in 10-20 minutes is possible.
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vurt




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PostPosted: Mon, 29th Oct 2018 22:48    Post subject:
yeah that i can accept, but this was seconds, not even minutes.
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LeoNatan
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PostPosted: Mon, 29th Oct 2018 23:03    Post subject:
10 minutes in game world Smile That is seconds of wall clock.

Again, not claiming anything. I’ll look for the transition if I remember.
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AKofC




Posts: 4359

PostPosted: Mon, 29th Oct 2018 23:10    Post subject:
I really like Saint Denis at night. Looks really cool. I wonder if there's a serial killer quest in this city, it looks like it would fit perfectly.

Also I literally lol'd at that quest where you have to catch a zebra, a tiger, and 2 lions.


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Mister_s




Posts: 19863

PostPosted: Mon, 29th Oct 2018 23:33    Post subject:
What am I supposed to do with the hanged corpse under the train tracks near Valentine? I still can't figure it out. Or is it decoration?
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AKofC




Posts: 4359

PostPosted: Mon, 29th Oct 2018 23:44    Post subject:
There's another body part of his in the same vicinity which starts a treasure hunt of sorts.

I haven't gotten the other maps yet though, just that one. And I only found that place because cinematic travel horse decided to jump off the tracks.


Gustave the Steel
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KillerCrocker




Posts: 20503

PostPosted: Tue, 30th Oct 2018 02:09    Post subject:
Atound 40% here. Just reached the big city and wow... This game is truly impressive. I've been playing it for whole 3 days and only 40% ?!
Night at the camp, thunderstorm incoming, city morning, shows at a theatre... They outdid themselves. Just have to take it slow and breathe in the atmosphere, pick jaw from the floor every few minutes and dry cloth eyeballs dripping because of these graphics.
The amount of detail is unbelievable. Especially with those graphics and world size.

I walk around the big town, thunderstorm at night incoming, I go to a show and shoot a bullet into guys teeth... That was great. I did not expected it to be interactive and let alone so natural. And all the positive and negative dialogue arthur can say about everything. Lol the comments during shows can be pretty hilarious.

Btw - discovered all the camp upgrades and fast travel is there indeed.
I've also upgraded holsters and gun belts in stores.
Can anything be upgraded to horse besides buying one with best stats?


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NoSoul81




Posts: 304

PostPosted: Tue, 30th Oct 2018 05:31    Post subject:
KillerCrocker wrote:
Atound 40% here. Just reached the big city and wow... This game is truly impressive. I've been playing it for whole 3 days and only 40% ?!
Night at the camp, thunderstorm incoming, city morning, shows at a theatre... They outdid themselves. Just have to take it slow and breathe in the atmosphere, pick jaw from the floor every few minutes and dry cloth eyeballs dripping because of these graphics.
The amount of detail is unbelievable. Especially with those graphics and world size.

I walk around the big town, thunderstorm at night incoming, I go to a show and shoot a bullet into guys teeth... That was great. I did not expected it to be interactive and let alone so natural. And all the positive and negative dialogue arthur can say about everything. Lol the comments during shows can be pretty hilarious.

Btw - discovered all the camp upgrades and fast travel is there indeed.
I've also upgraded holsters and gun belts in stores.
Can anything be upgraded to horse besides buying one with best stats?


There's some slight upgrades that help your horses stats a little bit that you can buy at stables, but it's not anything mind blowing.

Also while you're there I recommend buying some horse revivers, otherwise if your horse gets shot or ran over the only option is to kill it and can't revive it. They're only $9.
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