Red Dead Redemption 2
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DimQa




Posts: 72

PostPosted: Fri, 26th Oct 2018 16:38    Post subject:
headshot wrote:
Best snow in any game ever and possibly ever. Can’t praise the snow enough lol.

NOPE
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cyclonefr




Posts: 7014

PostPosted: Fri, 26th Oct 2018 16:39    Post subject:
Just FYI for people hoping that a CFW will allow them to pirate the game, even 1.00 game (so not only day 1 patch) requires FW 6.00.

Doubt the "white knights" will release a kernel exploit for 6.00, skipping 5.55 altogether, because it would be "too new to pirate".


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Interinactive
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PostPosted: Fri, 26th Oct 2018 16:42    Post subject:
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cyclonefr




Posts: 7014

PostPosted: Fri, 26th Oct 2018 16:44    Post subject:
Not sure what you mean with slow controls, maybe you are comparing the fact you were playing it at 60 fps on your PC vs sub par 20 fps from PS360 ?

If so OBVIOUSLY the game controls faster on PC.. even compared to PS4/XBONE.

That being said, it means that you are confident that if RDR2 is released on PC, then your PC is fast enough to run it at 60 fps Laughing




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LeoNatan
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PostPosted: Fri, 26th Oct 2018 16:53    Post subject:
Controls are terrible. Aiming with sticks is just retarded. Console derpas have no idea what aiming is. Add on top of that the input lag of 30fps, and it's really terrible. It was terrible for RDR1 too. We play these games despite terrible controls.
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cyclonefr




Posts: 7014

PostPosted: Fri, 26th Oct 2018 16:56    Post subject:
I don't think aiming with sticks is problematic, probably because you are barely playing console games.

It only bothers me when playing multiplayer games like CoD etc, but for single player I don't care. And I know what you mean, I had been confused when trying Quake 3 on Dreamcast and on PS2 back then, after playing these on PC for years. Confused as in : aiming the sky, aiming the ground, aiming the walls....

Then after getting used to it, I was almost as good as with a mouse.

That being said, the biggest problem isn't the controller, but rather the 30 FPS... Trust me, if RDR2 was 60 fps on consoles, controls would be much better.


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LeoNatan
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PostPosted: Fri, 26th Oct 2018 16:59    Post subject:
"Almost" as good as mouse Laughing Laughing Laughing Laughing Laughing Laughing

60fps certainly helps, but it doesn't solve the inherent inefficiency and imprecision of analog stick aiming. I do use the controller on PC. Aiming is "almost" as terrible as consoles, and everything runs 60fps on my PC.
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Interinactive
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PostPosted: Fri, 26th Oct 2018 17:01    Post subject:
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cyclonefr




Posts: 7014

PostPosted: Fri, 26th Oct 2018 17:03    Post subject:
I usually don't touch default settings, sometimes I do speed up the aiming sensitivity at best, but if automaim is ON, then i leave it on.

Probably why it doesn't bother me as much.

Also yes obviously you aim faster with a mouse, but I'm not in a hurry when playing a slow game, specially running at subpar 30 fps...


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Interinactive
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PostPosted: Fri, 26th Oct 2018 17:13    Post subject:
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LeoNatan
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PostPosted: Fri, 26th Oct 2018 17:29    Post subject:
Laughing

I died by a bear on the horse. I had so much ammo, I figured it's a matter of a few shots to the head by the shotgun. Sure, it might be, but you have to aim to the head first, and that's hard on horse (and off horse too). Laughing
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spajdr




Posts: 1842
Location: Czechia
PostPosted: Fri, 26th Oct 2018 17:33    Post subject:
Interinactive wrote:
It's not such a slow paced game when you have wolves, bears or multiple people on horses chasing after you

The point I gave up on was trying to hit a snake on horseback with a bow. ~10 arrows later, I figured it wasn't worth fighting a control scheme anymore


But if you hit it at the end then you can say to yourself, well .. not everyone can do it or have patience like me Very Happy
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vurt




Posts: 13833
Location: Sweden
PostPosted: Fri, 26th Oct 2018 17:34    Post subject:
cyclonefr wrote:

It only bothers me when playing multiplayer games like CoD etc, but for single player I don't care.


Yeah, i'd never play something like CoD on a console, or ever really, but i prefer gamepad even on PC for games like this. GTA was fine and i'm sure this will be too.
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LeoNatan
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PostPosted: Fri, 26th Oct 2018 17:43    Post subject:
What's the difference between COD and this?
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harry_theone




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PostPosted: Fri, 26th Oct 2018 18:09    Post subject:
LeoNatan wrote:
What's the difference between COD and this?

Are You Serious
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TheZor
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PostPosted: Fri, 26th Oct 2018 18:22    Post subject:
The aim is a lot looser unless you turn all assists off, game is a lot slower overall, one is designed as a FPS and the other as a third-person game Razz


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AKofC




Posts: 4359

PostPosted: Fri, 26th Oct 2018 18:26    Post subject:
Aiming with sticks is factually less accurate than a mouse.

It's why console games have aim assist.

Which I will be turning on because struggling with the controls isn't fun.

I tried no assist in RDR and that ramped up difficulty quite a bit lol.


Gustave the Steel
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LeoNatan
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PostPosted: Fri, 26th Oct 2018 19:15    Post subject:
Died by a tiger. I shot it once, by then it started running so fast, I couldn’t hit it again before it jumped on me twice and killed me. Laughing
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konkol84




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PostPosted: Fri, 26th Oct 2018 20:15    Post subject:
DimQa wrote:
headshot wrote:
Best snow in any game ever and possibly ever. Can’t praise the snow enough lol.

NOPE


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NoSoul81




Posts: 304

PostPosted: Fri, 26th Oct 2018 21:29    Post subject:
Got it.


Now the agonizing wait of installing it.
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Mister_s




Posts: 19863

PostPosted: Fri, 26th Oct 2018 21:43    Post subject:
I've set dead zone to zero, aim sensitivity to two notches below max and auto-aim off (I actually had more trouble getting headshots with auto-aim). I seem to be doing very well with the gamepad, considering I stopped playing shooters on consoles because I suck at aiming.
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AKofC




Posts: 4359

PostPosted: Fri, 26th Oct 2018 21:51    Post subject:
Cool, I might try your settings first to see if it helps me because I'd rather not have aim assist if I can help it.


Gustave the Steel
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Mister_s




Posts: 19863

PostPosted: Fri, 26th Oct 2018 21:57    Post subject:
I like how I can flank people, the gunplay is great IMO. It feels awesome when you get to someone from the back and headshot him Very Happy
I'm not really blown away by the game atm, I've played 2 hours or so, but I see why it's special. Everything has some kind of weight to it and it just feel correct, not gamey. My main gripe would be the NPC faces, not very good.
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Stormwolf




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Location: Norway
PostPosted: Fri, 26th Oct 2018 22:36    Post subject:
As expected. Graphics sure are disappointing compared to those early shots Laughing
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cyclonefr




Posts: 7014

PostPosted: Fri, 26th Oct 2018 22:47    Post subject:
Well you gotta have these ps4 poor and original xbone running the game after all.


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dethy




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PostPosted: Fri, 26th Oct 2018 23:13    Post subject:
Graphics are fine on xbox one x Very Happy


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LeoNatan
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PostPosted: Sat, 27th Oct 2018 00:48    Post subject:
Looking at the graphics critically, they are somewhat a mixed bag for me. The coupling of strong art design and cool tricks, the engine is capable of delivering beautiful environments, for the most part. But the devil is in the details. Shadows are especially terrible in spots, and mediocre overall. Even coming from GTA5 and Assassins Creed Origins on PC, where much higher shadow techniques exist, this is really jarring to me. The so much praised dynamic penumbra here very easily breaks under close inspection: rather than truly blurred shadow map, they just render the same shadow map with lower alpha and some offset. In other places, due to the low resolution shadows overall, crazy artifacts appear where shadow should be. Vegetation, while overall well done, is often noticeably low-poly, making trees in particular look low quality. A tessellation pass on that geometry would have done wonders here. Something in the reflections is also very off to me. Not sure what it is. It seems to me the SSR implementation is at an odd angle, or at an odd offset, causing the reflection to appear very odd in my eyes. A tall mountain is reflected much shorter due to the angle. Coupled with the usual SSR visual nonsense at many camera angles, I am saddened that they chose to go with SSR. In GTA5, reflections were achieved by rendering the environment only into a very low resolution cubemap. They could have pushed this effect further by rendering also environment objects (such as animals and people) into the same cubemap.

In their quest to market this as a 4K title on both XOX and PS4P, so many concessions have been made, it's really sad. Had they targeted a much more easily attainable 1440p resolution, coupled with a good temporal anti-aliasing solution, many of the above mentioned concessions could have been resolved.

What especially saddens me is that this game and its artistic direction would shine on PC, where a much more powerful hardware exists, and the engine could be unshackled from these garbage machines.

What is likely unrelated to hardware is the regular Rockstar animation quirks which are very off-putting and in a world as well realized as this, create a very uncanny valley feeling. I am talking about the sudden animation chops, frame jumps, object pop into place, etc. Funnily, I don't remember these bugs in Max Payne 3—that was a very well animated game; clearly a lot of attention and love went into animating Max Payne 3, a game with much lower scope than RDR2. But regardless of scope, these issues are jarring to me. Setting a high bar for animation and world feel is a double-edged sword; by raising the overall quality of animation and transitions, their quirts are much more apparent. Out of all the bickering I can do on the graphics, these animation issues are the most annoying to me, and the most disappointing.

Anyway, great game! Laughing Really enjoying the world.
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The_Zeel




Posts: 14922

PostPosted: Sat, 27th Oct 2018 01:09    Post subject:
Mister_s wrote:
I've set dead zone to zero, aim sensitivity to two notches below max and auto-aim off (I actually had more trouble getting headshots with auto-aim). I seem to be doing very well with the gamepad, considering I stopped playing shooters on consoles because I suck at aiming.


Most important setting is aim acceleration, set it all the way to the right, since aiming is extremely sluggish on default setting, like in GTA5.
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Silent_Lurker




Posts: 7511
Location: France
PostPosted: Sat, 27th Oct 2018 09:03    Post subject:
This game is pure So Much Win

I played almost 6 hours straight yesterday and I can't wait this evening when my kids to go back to sleep to continue Very Happy

Or maybe I can just do "safe" stuff like fishing, hunting, foraging, ... while they are watching me playing...


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Interinactive
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PostPosted: Sat, 27th Oct 2018 09:18    Post subject:
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