Monster Hunter World
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Nodrim




Posts: 9486
Location: Romania
PostPosted: Wed, 5th Sep 2018 12:58    Post subject:
I'm sure journalist's scores for the PC version were genuine. I mean, why wouldn't you give an 8-9 to a coop game that was delayed for 7 months just to wait a few more weeks to be able to play online. In the meantime: mouse & keyboard controls are a joke, the UI is horrendous, the performance issues make some of the fights unplayable, many textures look like vomit, etc.
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consolitis
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Posts: 27318

PostPosted: Wed, 5th Sep 2018 19:54    Post subject:
It's not untypical for bugs that the publisher tells journos in advance that "this is pre-release code and the day 1 patch will fix all these so please ignore them".

For example, it happened with the Shenmue games and Digital Foundry. https://www.neogaf.com/threads/shenmue-1-2-what-were-the-devs-doing.1465078/page-2#post-253416134

Quote:
It's solid overall but, yeah, there are some really annoying bugs - many of which we were told would be addressed with a patch that either never materialized or simply didn't cover everything it should.


Now, a good journalist would mention them AND note that they've been told they will be fixed by the time gamers get the game on their hands. But others pretend they never experienced them.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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Nodrim




Posts: 9486
Location: Romania
PostPosted: Wed, 5th Sep 2018 20:58    Post subject:
None aside of connection problems have been fixed. The UI was set in stone and the journalists just choose to ignore it. But it's not like I'm surprised, editor from PC Gamer didn't know what mouse acceleration is.
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prudislav
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Posts: 29148
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PostPosted: Tue, 18th Sep 2018 11:05    Post subject:
Quote:
Status Update - Mouse Control Improvements
18 SEPTEMBER - MHW_CAPCOM
We will soon be releasing an update with new mouse control options for the in-game camera.
We will let you know once the update goes live.

The new control type is in line with the control standards for most PC games.
To change the controls, open up the in-game Start Menu, go to Options, and select the Controls tab.
Here you'll be able to switch between the different mouse control schemes.
If you wish to adjust the sensitivity, go to the same Options menu, and select the Camera tab.

https://steamcommunity.com/games/582010/announcements/detail/1697184294133629435


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xGAME007




Posts: 2134
Location: Croatia
PostPosted: Tue, 18th Sep 2018 11:22    Post subject:
Its finally happening. They sure did take their time.


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Immunity




Posts: 5610

PostPosted: Tue, 18th Sep 2018 17:34    Post subject:
Quote:
The new control type is in line with the control standards for most PC games.


Which begs the question - WHY THE FUCK wasn't that implemented to begin with?!


I can never be free, because the shackles I wear can't be touched or be seen.
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Rage




Posts: 2756

PostPosted: Tue, 18th Sep 2018 17:37    Post subject:
It won't do much anyway, it's just not the way the game is made. Part of what makes it so infuriating is struggling with the controls, as the character attacks independently to what the mouse is pointing at, so to speak. To better put this, if you point at a limb with your mouse and hit the attack button, the character will still hit whichever way he's looking at, not where you're pointing at with the mouse. It's a pretty shitty system, which is why i played the whole game using a Bow instead of the cool looking melee.


Clown Fiesta
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Nodrim




Posts: 9486
Location: Romania
PostPosted: Thu, 20th Sep 2018 13:54    Post subject:
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gordonash




Posts: 289

PostPosted: Thu, 20th Sep 2018 20:13    Post subject:
Is Denuvo uncrackable again currently?
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Rage




Posts: 2756

PostPosted: Thu, 20th Sep 2018 21:11    Post subject:
Someone make a video of the new mouse controls please?


Clown Fiesta
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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Thu, 20th Sep 2018 21:22    Post subject:
lol apparently some people cant launch it after patch Very Happy
https://steamcommunity.com/games/582010/announcements/detail/1689303628533977586
thx Denuvo


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VonMisk




Posts: 9452
Location: Hatredland
PostPosted: Thu, 20th Sep 2018 21:58    Post subject:
Rage wrote:
Someone make a video of the new mouse controls please?

There's no mouse acceleration now and camera works much smoother but the game is still meeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeh.

And it still runs like shit, maybe even worse.


sar·​casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
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Nodrim




Posts: 9486
Location: Romania
PostPosted: Thu, 20th Sep 2018 22:38    Post subject:
Rage wrote:
Someone make a video of the new mouse controls please?


From what a buddy of mine told me (I couldn't be bothered to check), the characters with melee weapon turn to hit towards the direction the camera is pointing at.
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qqq




Posts: 1518

PostPosted: Thu, 20th Sep 2018 22:56    Post subject:
VonMisk wrote:
Rage wrote:
Someone make a video of the new mouse controls please?

There's no mouse acceleration now and camera works much smoother but the game is still meeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeh.

And it still runs like shit, maybe even worse.




They discovered what raw mouse input is ? Laughing
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aevis




Posts: 522
Location: Absurdia
PostPosted: Fri, 21st Sep 2018 00:07    Post subject:
Rage wrote:
It won't do much anyway, it's just not the way the game is made. Part of what makes it so infuriating is struggling with the controls, as the character attacks independently to what the mouse is pointing at, so to speak. To better put this, if you point at a limb with your mouse and hit the attack button, the character will still hit whichever way he's looking at, not where you're pointing at with the mouse. It's a pretty shitty system, which is why i played the whole game using a Bow instead of the cool looking melee.


It took me a while to also get this, but i think it's an inherited combo mechanic from past iterations.
Most combos don't allow you to change the direction of attack as you are performing them, however there's usually one move (different for each weapon) that'll allow you to either change the direction completely or alter it.

i.e. by pressing right click attack (circle - mid combo) with the dual blades and holding a direction, your character will actually change direction to match the way you're pressing on the stick.
Triangle on the other hand will do no such thing and will keep your character attacking in the same direction.

I agree that this feels off in the beginning, but over time it ends up feeling like a nice addition over the alternative (w + camera adjust + mash click).
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Nodrim




Posts: 9486
Location: Romania
PostPosted: Thu, 4th Oct 2018 10:00    Post subject:
Free voucher for gender change and character customization, motion blur setting, Autumn Harvest Fest and more:
www.dsogaming.com/news/new-major-monster-hunter-world-update-released-full-release-notes-revealed
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Reg67




Posts: 5432

PostPosted: Tue, 13th Nov 2018 14:29    Post subject:
I was going to buy this for my son as a surprise gift. I see on here there is not much interest, and I see the reviews are mixed, can anyone who owns the game give an update after the latest patches (if there are any?)

I don't want to buy him a turd.

Thanks.
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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Tue, 13th Nov 2018 15:14    Post subject:
Seems like next week PC version will be finally uptodate to consoles
https://steamcommunity.com/games/582010/announcements/detail/1706196565368485311


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Reg67




Posts: 5432

PostPosted: Tue, 13th Nov 2018 15:51    Post subject:
Can anyone else give me some feedback?
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VonMisk




Posts: 9452
Location: Hatredland
PostPosted: Tue, 13th Nov 2018 17:05    Post subject:
I played 5 hours mind you because I found the game tidious. Mostly the overlongated battles with monsters.

There's no health bar due to design choices and the mob condition is telegraphed by small icon representing the current chased dino. In reality it tells you nothing maybe that the dino is distressed and will run away. So for ranged based character hunting one bigger mob usually takes around half and hour when I was getting more and more pissed by the poor K&M controls and the fact that I don't know how long I will have to fuck around it.
And the combat itself in my opinion feels like to bricks fighting each other. You can't break the attack animation and everything seems laggy.

The design can be described as asian mmo. I hate the monster design (didn't know the series that well and thought there will be some cool mobs) because it's mostly dinos and dragons Vomit
The cat familiar is cute, tho.

Overall - for me - it's a mediocre game not worth the full price.


Last edited by VonMisk on Tue, 13th Nov 2018 17:08; edited 1 time in total
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Reg67




Posts: 5432

PostPosted: Tue, 13th Nov 2018 17:07    Post subject:
VonMisk wrote:
I played 5 hours mind you because I found the game tidious. Mostly the overlongated battles with monsters.

There's no health bar due to design choices and the mob condition is telegraphed by small icon representing the current chased dino. In reality it tells you nothing maybe that the dino is distressed and will run away. So for ranged based character hunting one bigger mob usually takes around half and hour when I was getting more and more pissed by the poor K&M controls and the fact that I don't know how long I will have to fuck around it.

The design can be described as asian mmo. I hate the monster design (didn't know the series that well and thought there will be some cool mobs) because it's mostly dinos and dragons Vomit
The cat familiar is cute, tho.

Overall - for me - it's a mediocre game not worth the full price.


Thanks , that has made up my mind.
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IamAWESOME




Posts: 8028
Location: TARDIS
PostPosted: Sun, 2nd Dec 2018 14:06    Post subject:
Monster.Hunter.World-CODEX Surprised


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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Janz




Posts: 13998

PostPosted: Sun, 2nd Dec 2018 14:13    Post subject:
noice

but is it worth playing it offline?
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prudislav
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PostPosted: Sun, 2nd Dec 2018 14:19    Post subject:
Its the same as in coop just more grindy


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The_Leaf




Posts: 1542
Location: Italy
PostPosted: Sun, 2nd Dec 2018 14:46    Post subject:
Janz wrote:
noice

but is it worth playing it offline?


Same doubt I'm having... from all the comments I've read it seems it's worthless without co-op... is this true?

Quote:
Its the same as in coop just more grindy


I guess the question is... is the game worth it even with the added grind... or is the game grind-y and ONLY worth it for the coop?
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JackQ
Non-expret in Derps lagunge



Posts: 14166
Location: Kibbutznik, Israel
PostPosted: Sun, 2nd Dec 2018 15:16    Post subject:
Quote:
Monster Hunter World [$60]


More like Monster Hunter World [$0] Wink


"Fuck Denuvo"

Your personal opinions != the rest of the forum
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tet666




Posts: 5090

PostPosted: Sun, 2nd Dec 2018 15:26    Post subject:
The_Leaf wrote:
Janz wrote:
noice

but is it worth playing it offline?


Same doubt I'm having... from all the comments I've read it seems it's worthless without co-op... is this true?

Quote:
Its the same as in coop just more grindy


I guess the question is... is the game worth it even with the added grind... or is the game grind-y and ONLY worth it for the coop?


It's perfectly fine i played a lot of Monster Hunter games solo cause i play on emulators, i doubt this game is any different and it wouldn't surprise me if we see a steam online fix for it soon.
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inz




Posts: 11914

PostPosted: Sun, 2nd Dec 2018 16:16    Post subject:
IamAWESOME wrote:
Monster.Hunter.World-CODEX Surprised


Finally, I personally don't give two shits about co-op with games such as these.
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JBeckman
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Posts: 34869
Location: Sweden
PostPosted: Sun, 2nd Dec 2018 16:50    Post subject:
There's a lot of online events tied into exclusive rewards though but perhaps Cheat-Engine could work if the anti-cheat system is either disabled or lessened to where it won't crash the game immediately if certain actions are detected.
(Including modifying events I believe.)

There's plenty of gear for offline use though and it's not like the online stuff is strictly better or a direct upgrade even for things like Kulve Taroth which is a raid type battle though smaller scale and it can be soloed with practice too with some knowledge on how the battle works.
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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Sun, 2nd Dec 2018 16:56    Post subject:
JBeckman wrote:
There's a lot of online events tied into exclusive rewards

there is merchant mod for those


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