SpaceBourne / SpaceBourne 2 [Early Access]
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GreatPlayer




Posts: 222

PostPosted: Sat, 18th Aug 2018 22:44    Post subject: SpaceBourne / SpaceBourne 2 [Early Access]
https://store.steampowered.com/app/732240/SpaceBourne/



SpaceBourne is a Space Simulation / Arcade / Open World / RPG game.

SpaceBourne’s universe has over 100 Solar Systems, over 400 planets and 37 landable Space Stations.

SpaceBourne is designed so the player can have total freedom. In SpaceBourne the player can mine astroids, salvage wrecks, bounty hunt, discover black holes, come accross space anomalies, become a pirate, discover uncharted systems; as well as following the main storyline, choose to accept side missions, help the races that are at war with each other, create a pirate organization and form his own army, form his own space station and produce ships, or trade. In all of these activities the player gets to make choices, he can choose to trade slaves, of start a war against them and end slavery.

In order to accomplish all of this, one needs a good ship. Player character progresses through leveling, acquire new ships, modify the ships, create new and different weapons. ( As of Beta Ver. 5.0, the game has 144 different weapons and the number keeps going up with each update.)

Player Character has active and passive traits. Passive traits ( such as Piloting, Trade, Charisma etc. ) gets better or not according to the playstyle. Active traits on the other hand is left to the player to choose and pick up as the character levels up.

Except the main storyline SpaceBourne’s content is randomly generated. Every System is randomly generated at game initialization. This allows for the player to come across different events in every new map. This design choice was made in order to bring replayability to the game and allow the player to encounter different events on same maps.

SpaceBourne includes 4 distinct races with different ships, and different specialties. There are more than 3.000 entities for you to interact.

You can play SpaceBourne with Keyboard & Mouse, Gamepad or JoyStick, the game supports Force Feedback
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KillerCrocker




Posts: 20501

PostPosted: Sat, 18th Aug 2018 23:07    Post subject:
Looks ok. You are weirdly fast to post this too You Suspicious Be
Reminds me of Freelancer but I can already see opening of lootboxes somewhere in that trailer


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Sun, 19th Aug 2018 05:07    Post subject:
Way WAY too much going on there for this to not be a P2W infested pile of shite.

And ... health bars? Seriously?

I dunno. Too burned from other games to be excited about the genre any more. Perhaps it will be staggeringly good.

But I suspect not.


Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern

Follow me on Twitter if you feel like it... @kaltern

My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor

-= Word to the wise: Having a higher forum post does not mean you are right. =-
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Sun, 19th Aug 2018 05:10    Post subject:
Oh and...

RECOMMENDED:
OS: Windows 7/8/10 64-bit
Processor: Intel Core i7-3770K Quad Core CPU or better / AMD FX 4350 Quad Core CPU or better
Memory: 8 MB RAM
Graphics: Nvidia GTX 770 / AMD Radeon R9 280X
DirectX: Version 11
Storage: 6 GB available space

I'm not holding out much hope here... especially with 8mb RAM Laughing[/u]


Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern

Follow me on Twitter if you feel like it... @kaltern

My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor

-= Word to the wise: Having a higher forum post does not mean you are right. =-
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dannofdawn




Posts: 2227

PostPosted: Sun, 19th Aug 2018 06:38    Post subject:
Cool idea, impossible to actually develop it. No way this will actually be good.
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vurt




Posts: 13804
Location: Sweden
PostPosted: Sun, 19th Aug 2018 11:05    Post subject:
Gave it a thumbs up for effort Very Happy eventually we will get there, doubtful this is the one.
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bart5986




Posts: 661

PostPosted: Mon, 20th Aug 2018 15:19    Post subject:
Kaltern wrote:
Way WAY too much going on there for this to not be a P2W infested pile of shite.

And ... health bars? Seriously?

I dunno. Too burned from other games to be excited about the genre any more. Perhaps it will be staggeringly good.

But I suspect not.


How does pay to win work in a singleplayer game? Confused

It would be a first on Steam wouldn't it?
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Il_Padrino




Posts: 7538
Location: Greece by the North Sea
PostPosted: Mon, 20th Aug 2018 15:23    Post subject:
What's wrong with health bars? Rolling Eyes


There must have been a door there in the wall, when I came in.
Truly gone fishing.
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GreatPlayer




Posts: 222

PostPosted: Sat, 6th Oct 2018 00:16    Post subject:
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GreatPlayer




Posts: 222

PostPosted: Tue, 6th Nov 2018 00:53    Post subject:
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GreatPlayer




Posts: 222

PostPosted: Mon, 21st Jan 2019 16:53    Post subject:
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Fugen




Posts: 2212

PostPosted: Sat, 18th Jul 2020 16:37    Post subject:
Spacebourne-HOODLUM


chill out man, life is beautifull...
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Sat, 18th Jul 2020 21:24    Post subject:
Bought it for 160ish ARS$ , played 14 minutes (combat tutorial), quit, uninstalled and refunded it...

There are better options out there than this.
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GreatPlayer




Posts: 222

PostPosted: Sun, 2nd Jan 2022 01:12    Post subject:
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AnarchoS




Posts: 2142
Location: An Archos
PostPosted: Thu, 23rd Mar 2023 07:13    Post subject:
spacebourne 2 is in early access now:

I can't believe this was made by one person. It looks good, I watched some youtube videos of this.


A.F.A.
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blackeyedboy




Posts: 10061
Location: Transylvania
PostPosted: Thu, 23rd Mar 2023 08:34    Post subject:
This game is proof about how much BULLSHITTING we get from truly incompetent, creative-bankrupt AAA+ companies / corpos nowadays.

Hey, AAA partner, how many people we need to create this ship?
Well, about 11:

1 to draw it
1 to zbrush it
1 to texture it
1 to code it
1 to test & debug
1 to project manage
1 to team build
1 to supervise all others
1 to market it
1 to create marketing campaigns
1 to count the money

And meanwhile, on this whole game...

'One' guy. Laughing


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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0wen




Posts: 3566

PostPosted: Mon, 27th Mar 2023 13:55    Post subject:
The dev abandoned Spacebourne 1 a little after he hit 1.0 and got out of early access to start working on part 2 so there were a lot of bugs left in the game. He will probably do the same with Spacebourne 2 because being a 1 man show, he kind of is forced to start on the next game right away.
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