Bethesda thread
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Frant
King's Bounty



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PostPosted: Wed, 6th Jun 2018 08:22    Post subject:
mtj wrote:
Damn Oblivion looks retarded by today's standard... I remember how amazed I was by it when I played it on xbox360 :I (I was a poor student without a powerful computer)


Yeah, it hasn't aged that well. Thankfully there are bazillions of mods that make it look very very nice.


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Bob Barnsen




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Location: Germoney
PostPosted: Fri, 22nd Jun 2018 18:10    Post subject:
Report: Bethesda sues Warner Bros., claims Westworld game uses Fallout Shelter code
Quote:
Bethesda is reportedly suing Warner Bros. over the Westworld mobile game, which it claims uses Fallout Shelter code.

According to TMZ, Bethesda is suing Warner Bros. and Behaviour Interactive, the developer of the game. In court documents, Bethesda reveal it contracted Behaviour in 2014 to work on Fallout Shelter before Behaviour went on to make the Westworld game for Warner.

Fallout Shelter is a building and people management sim with a cute art design where you play the vault overseer. You have to keep your vault dwellers alive, playing Cupid to get them to have babies, while all sorts of things go wrong in the vault and, when you can, send your people out into the wasteland to gather resources. It looks like this:


Westwork is a park management sim with a cute art design where you play as a new Delos employee and have to control the overworld from an underground bunker, creating AI hosts and matching guests with them in order to satisfy their every desire. It looks like this:


So, how does Bethesda know Westworld includes Fallout Shelter code, apart from the, ahem, surface level similarities? Because the same bugs that were in an early version of Fallout Shelter are also in Westworld. Oops!

Bethesda wants Westworld shut down and a cut of the profits. We've contacted both publishers for comment.

https://www.eurogamer.net/articles/2018-06-22-bethesda-sues-warner-bros-claims-westworld-game-uses-fallout-shelter-code



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DCB




Posts: 5410

PostPosted: Fri, 22nd Jun 2018 19:00    Post subject:
Who would have thought hiring a dodgy third rate mobile developer to make a quick cash-in game would have ever had any blowback?
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tonizito
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PostPosted: Fri, 22nd Jun 2018 19:36    Post subject:
Two shit publishers duking it out, thats win-win for us


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Roach_666




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PostPosted: Fri, 22nd Jun 2018 21:58    Post subject:
In this case, I really feel bad for the developer.

The devs have every right to use their own code in whatever fucking project they want to.
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TiHKAL




Posts: 2350
Location: The Pub
PostPosted: Fri, 22nd Jun 2018 22:22    Post subject:
Roach_666 wrote:
In this case, I really feel bad for the developer.

The devs have every right to use their own code in whatever fucking project they want to.


?

I agree when said developer does so on their own time and dime. On the flip side, if you are contracted or an employee you don’t own shit.


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Roach_666




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PostPosted: Fri, 22nd Jun 2018 22:52    Post subject:
TiHKAL wrote:
Roach_666 wrote:
In this case, I really feel bad for the developer.

The devs have every right to use their own code in whatever fucking project they want to.


?

I agree when said developer does so on their own time and dime. On the flip side, if you are contracted or an employee you don’t own shit.


How do you change code for the basic stuffs? Clearly there's going to be some overlap. And leeches like Bethesda will keep finding excuses and keep making accusations to fulfill their agenda.
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tonizito
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PostPosted: Sun, 1st Jul 2018 20:17    Post subject:
https://segmentnext.com/2018/06/30/todd-howard-fallout-5/


Quote:
Bethesda plans to keep mainline games and multiplayer experience separate. With The Elder Scrolls, the developer rolled out The Elder Scrolls online to satisfy the demand for MP. Meanwhile, The Elder Scrolls 6 and the rumored Fallout 5 will remain singleplayer only experiences.
yey


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Morphineus
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PostPosted: Sun, 1st Jul 2018 21:27    Post subject:
Unless they get cash thrown in their face and they'll do whatever the others have done.


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tonizito
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Location: Portugal, the shithole of Europe.
PostPosted: Sun, 1st Jul 2018 21:47    Post subject:
Well, it is greedthesda we're talking about...


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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KillerCrocker




Posts: 20503

PostPosted: Sun, 1st Jul 2018 21:53    Post subject:
I am not feeling as much greed from them as from other developers. Their games are usually good sp games too which is rare nowadays, Prey, Doom, Evil Within 2 were all awesome games


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Interinactive
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PostPosted: Mon, 2nd Jul 2018 01:05    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 09:51; edited 1 time in total
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lametta




Posts: 2615

PostPosted: Mon, 2nd Jul 2018 01:37    Post subject:
KillerCrocker wrote:
I am not feeling as much greed from them as from other developers.

LOL really?
What about horse armor?
What about creation club? paid mods anyone?
What about rerealeses of skyrim on every and any platform?
What about skyrim vr
Whatabout Doom vr?
Other devs might give the vr option as a patch instead of getting another AAA title fee.
What about skyrim special edition that has nothing special on it just to sell skyrim a little more expensive than it was?


And those are just things that i just rememberd. With a little more digging you probably find a little more dirt on them but let's just leave it at that.
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ixigia
[Moderator] Consigliere



Posts: 65097
Location: Italy
PostPosted: Mon, 2nd Jul 2018 04:33    Post subject:
About the Toddpromises, I'm okay with the idea of keeping multiplayer and singleplayer separate (I'd rather have that than some whacky hybrid Frankenstein beasts), *but* it is indeed way too early to tell.

There are three main projects (including Starfield too) which are supposed to be SP-only, with the constantly e̶v̶o̶l̶v̶i̶n̶g̶ devolving market where new anti-consumer practices pop up every few months and companies' missions get rewritten on a weekly basis, every emotion sadly feels premature. I'll do my part by completely ignoring Vaultboi76 (just like I did with ESO), but as always the sensation is that it will be like placing a drop of water in the middle of the Sahara desert Razz
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AmpegV4




Posts: 6248

PostPosted: Mon, 2nd Jul 2018 04:42    Post subject:
lametta wrote:
KillerCrocker wrote:
I am not feeling as much greed from them as from other developers.

LOL really?
What about horse armor?
What about creation club? paid mods anyone?
What about rerealeses of skyrim on every and any platform?
What about skyrim vr
Whatabout Doom vr?
Other devs might give the vr option as a patch instead of getting another AAA title fee.
What about skyrim special edition that has nothing special on it just to sell skyrim a little more expensive than it was?


And those are just things that i just rememberd. With a little more digging you probably find a little more dirt on them but let's just leave it at that.


No point complaining mate, gamers will keep sucking Beth, EA and Acti dick because fanboy, regardless of how greedy and poor the products get.. look at interest in FO76 can turn fallout IP into anything and derpa fanboys of still buy because fallout.
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VGAdeadcafe




Posts: 22230
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PostPosted: Mon, 2nd Jul 2018 06:42    Post subject:
Roach_666 wrote:
TiHKAL wrote:
Roach_666 wrote:
In this case, I really feel bad for the developer.

The devs have every right to use their own code in whatever fucking project they want to.


?

I agree when said developer does so on their own time and dime. On the flip side, if you are contracted or an employee you don’t own shit.


How do you change code for the basic stuffs? Clearly there's going to be some overlap. And leeches like Bethesda will keep finding excuses and keep making accusations to fulfill their agenda.

What do you mean "change code"? You start over, based on no existing code from the other project. Reinventing the wheel? Yes, exactly, that's what you are supposed to do, your previous employer literally wants you to have to reinvent the wheel now that you are working for a competitor.

If you don't like it, then you shouldn't have signed that contract and taken the money for the original project. This is in the contract.
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AKofC




Posts: 4359

PostPosted: Mon, 2nd Jul 2018 07:36    Post subject:
VGAdeadcafe wrote:
Roach_666 wrote:
TiHKAL wrote:


?

I agree when said developer does so on their own time and dime. On the flip side, if you are contracted or an employee you don’t own shit.


How do you change code for the basic stuffs? Clearly there's going to be some overlap. And leeches like Bethesda will keep finding excuses and keep making accusations to fulfill their agenda.

What do you mean "change code"? You start over, based on no existing code from the other project. Reinventing the wheel? Yes, exactly, that's what you are supposed to do, your previous employer literally wants you to have to reinvent the wheel now that you are working for a competitor.

If you don't like it, then you shouldn't have signed that contract and taken the money for the original project. This is in the contract.


So now instead of 2+2 I have to go 5-1?


Gustave the Steel
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WHEATTHlNS




Posts: 1137

PostPosted: Mon, 2nd Jul 2018 14:36    Post subject:
Interinactive wrote:
FO5 and TES6 will remain SP experiences*

*Unless FO76 sells extremely well

Quote:
With The Elder Scrolls, the developer rolled out The Elder Scrolls online to satisfy the demand for MP


Before 2014, I doubt many TES fans thought "Shieet, I wish we had a generic cookie cutter MMO version of these games", rather than an actual MP/COOP implementation...


Fallout 76 is going to sell well and I'm willing to bet my life savings that the next iteration of Fallout and TES mainline will not have multiplayer. It's entirely conceivable that at some point in time, co-op elements are introduced into the series, but why condense these things into one game when you can spread them out of multiple.

. . .and how is TES:O "cookie cutter?"


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VGAdeadcafe




Posts: 22230
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PostPosted: Mon, 2nd Jul 2018 14:41    Post subject:
@AKofC
If you implement the code without consulting the original and reach the same result, then you haven't done anything illegal. That's why in this case they use the existence of specific bugs common in the two versions to probe that it is not a re-implementation but at least parts of the code are copy-pasted.
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IamAWESOME




Posts: 8028
Location: TARDIS
PostPosted: Mon, 2nd Jul 2018 15:07    Post subject:
lametta wrote:
KillerCrocker wrote:
I am not feeling as much greed from them as from other developers.

LOL really?
What about horse armor?
What about creation club? paid mods anyone?
What about rerealeses of skyrim on every and any platform?
What about skyrim vr
Whatabout Doom vr?
Other devs might give the vr option as a patch instead of getting another AAA title fee.
What about skyrim special edition that has nothing special on it just to sell skyrim a little more expensive than it was?


And those are just things that i just rememberd. With a little more digging you probably find a little more dirt on them but let's just leave it at that.


Horse armour DLC was stupid and decade old.
Creation Club? What about it? It works fine and paid mods are hardly a thing. Second, they are paying the creators. It goes both ways.
Re-releasing game on other platforms is greed? How? It's pretty cool that we got their games on all platforms. From PC to Switch.
SKYRIM special edition was FREE if you already owned the game. Not herp-derp lame discounts like you get these days for owning the game already.
SKYRIM VR, Fallout VR, and DOOM VR were more than just a patch.

Other devs will magically add VR option for 2011 game?

The special edition is an x64 bit, runs a lot smoother and opens room for more mods. Given how next TES game will not come out for good 3-5 years, people will still play and bring more mods.

Despite all that we also got the following:

PREY
Wolfenstein
DOOM
Evil Within
Dishonored

All were good. One of few studios gives a shite about SP games without adding MP stuff. Compared to other top publishers, they are hardly greedy.
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lametta




Posts: 2615

PostPosted: Mon, 2nd Jul 2018 15:37    Post subject:
IamAWESOME wrote:
lametta wrote:
KillerCrocker wrote:
I am not feeling as much greed from them as from other developers.

LOL really?
What about horse armor?
What about creation club? paid mods anyone?
What about rerealeses of skyrim on every and any platform?
What about skyrim vr
Whatabout Doom vr?
Other devs might give the vr option as a patch instead of getting another AAA title fee.
What about skyrim special edition that has nothing special on it just to sell skyrim a little more expensive than it was?


And those are just things that i just rememberd. With a little more digging you probably find a little more dirt on them but let's just leave it at that.


Horse armour DLC was stupid and decade old.
Creation Club? What about it? It works fine and paid mods are hardly a thing. Second, they are paying the creators. It goes both ways.
Re-releasing game on other platforms is greed? How? It's pretty cool that we got their games on all platforms. From PC to Switch.
SKYRIM special edition was FREE if you already owned the game. Not herp-derp lame discounts like you get these days for owning the game already.
SKYRIM VR, Fallout VR, and DOOM VR were more than just a patch.

Other devs will magically add VR option for 2011 game?

The special edition is an x64 bit, runs a lot smoother and opens room for more mods. Given how next TES game will not come out for good 3-5 years, people will still play and bring more mods.

Despite all that we also got the following:

PREY
Wolfenstein
DOOM
Evil Within
Dishonored

All were good. One of few studios gives a shite about SP games without adding MP stuff. Compared to other top publishers, they are hardly greedy.

If an indie dev can add a vr option for free to subnautica why cant a giant like bethesda do the same?

Bethesda even makes fun of their release strategy themselves (Alexa version on E3)

The paids mod thing wasnt a big controversy for nothing.
If mod makers wanna make money they should focus on getting in the games industy instead of wasting time with mods then. Why pay for things you did get for free till now just because a company decides it fits their moneytazation strategy.

You can like em i don't.

They make decent/good games i dont deny that but their main focus is making money like every company.
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AmpegV4




Posts: 6248

PostPosted: Mon, 2nd Jul 2018 16:46    Post subject:
Indy dev needs to go far above and beyond to get sales, being the good guy releasing tons of extra content, no dlc, free vr etc help this. This or take the risk to deliver something new, innovative in the hope your game hits it big time and all the AAA's copy your idea.

Beth does not need to work for sales, it is a given million upons millions will buy the products providing they reach passable quality. No point giving away VR for free, when you can afford to lose 20% of the die hard naysayers and lap up other %80 derp that buy regardless.

Don't write off paid modding either, I suspect Beth will have some strategy to finally earn some dollars off that extra content. Even if if 20% of people that would buy it, boycott the game (which wouldn't happen), the remaining 80% + whatever cut they make on mod content would make up for it tenfold.
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WHEATTHlNS




Posts: 1137

PostPosted: Mon, 2nd Jul 2018 17:42    Post subject:
Subnautica is a pretty poor example; it was always designed with VR in mind. I mean this is pretty clear from the design of the game.


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Ankh




Posts: 23352
Location: Trelleborg
PostPosted: Mon, 2nd Jul 2018 17:53    Post subject:
lametta wrote:

Bethesda even makes fun of their release strategy themselves (Alexa version on E3)


But to be fair - that version does actually work Smile
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lametta




Posts: 2615

PostPosted: Mon, 2nd Jul 2018 21:32    Post subject:
WHEATTHlNS wrote:
Subnautica is a pretty poor example; it was always designed with VR in mind. I mean this is pretty clear from the design of the game.

totally wrong.
In 2017 it didnt even have snap turn and other basic vr features and the devs themselves mentioned that the vr population is low so they ll focus on the VR concept more indepth after the full relase back then.
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tonizito
VIP Member



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Location: Portugal, the shithole of Europe.
PostPosted: Thu, 19th Jul 2018 22:56    Post subject:
https://www.theguardian.com/games/2018/jul/18/bethesda-games-interview-todd-howard-pete-hines-elder-scrolls-starfield

Quote:
Howard also demurred on something that fans are constantly asking for, especially since Skyrim was rereleased on PS4, Xbox One and Nintendo Switch: modern remasters of Bethesda’s older games. “I’m happy that you can play Morrowind now on an Xbox One, as it’s backwards compatible. I’m really happy that Microsoft, Sony, Nintendo and others are making it easier for people to play [older games] as they were played at the time. I actually prefer that over remasters,” he says. “I’d rather you play Morrowind the way it was ... I think the age is part of its identity.
Good! Mad


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Interinactive
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Posts: 29477

PostPosted: Sun, 12th Aug 2018 04:19    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 09:48; edited 1 time in total
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0wen




Posts: 3566

PostPosted: Sun, 12th Aug 2018 09:21    Post subject:
Bethesda blocks resale of unopened, second-hand The Evil Within 2 copy

Quote:
"Unless you remove all Bethesda products from your storefront...we intend to file a lawsuit against you."


https://www.pcgamer.com/bethesda-blocks-resale-of-second-hand-still-sealed-the-evil-within-2-copy/

And Hines trying to seem like they are the victims.

https://www.eurogamer.net/articles/2018-08-11-pete-hines-defends-bethesdas-legal-threat-on-amazon-marketplace-game-seller
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JBeckman
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Posts: 35025
Location: Sweden
PostPosted: Sun, 12th Aug 2018 09:56    Post subject:
Laws are a bit weird and such but from my understanding it's how he's wording it as "new" instead of "used" making it seem like it's a entirely new copy being sold instead of second hand and changes in responsibility and well it sounds messy and it *IS* new since it's still shrink wrapped but legal bla bla and how it would fall on Zenimax or Bethesda so they want him to take it down and change the description to reflect it's used.

That's what I got from the discussions around that at least, doubt anyone cares since again it IS a new copy of the game completely sealed / wrapped and it's a bit shitty to go after individual sellers like this.


EDIT: Digital and copyright and then licenses instead of ownership and publishers muscling in a bit on rights and legal and it all being a mess of paperwork for the average user and then there's the whole US and EU difference in how this is handled plus country specific laws and what not.
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DCB




Posts: 5410

PostPosted: Sun, 12th Aug 2018 10:15    Post subject:
That's what the "As New" tag is for when you sell something on eBay etc. Technically Bethesda isn't wrong, but as usual it's a massive overreaction, going for the nuclear deterrent straight out of the gate. All they've bought themselves is a massive pile of negative publicity, when they could have just had a quiet "off the record" chat with the guy and politely asked him to reword it. Or if lawyers must get involved, don't be a fucking pussy and go after the soft target, take it up with Amazon instead. They are the ones hosting the listing, it should be their responsibility.
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