Free Update 1.4 Coming September 13! 29 AUGUST - BRETTC_FRONTIER
Hello park managers!
We're happy to announce that the next free update for Jurassic World Evolution is coming on 13 September, 2018! Hold onto your butts while we tell you what you can expect from the update, or watch back the livestream with Execute Producer Rich Newbold here https://www.twitch.tv/videos/303373600.
ALL NEW CHALLENGE MODE
A new feature greatly requested within the community is Challenge Mode (separate from Story Mode). You'll find yourself with very little starting money as you progress through Isla Nublar, with difficulty levels that you can adjust before you start (easy, medium, hard and Jurassic). We're also adding some new mechanics like Hammond Foundation fees, contract cancellation penalties, and personal best completion times. You can unlock new skins (and achievements/trophies!) when you complete Challenge Mode for the first time and also when you beat the ultimate challenge, Jurassic difficulty! Good luck!
MORE SANDBOX OPTIONS
Isla Nublar is our dedicated sandbox island, and we're adding more options so you can play the way you want to; you can toggle these settings in the Options Menu at any time. A few exciting additions are the lifespan toggle (dinosaurs no longer die of old age), cash level toggle (decide how much cash is available to you), various difficulty settings (dinosaur variety, rating, guest count, and economics), feeder resupply toggle (no more pesky ranger jobs!), and power toggle (no power stations or power requirements needed, as well as no power outages).
LIGHTING OPTIONS FOR CAREER ISLANDS
Once you have achieved 5 stars on each island in Career Mode, you'll unlock different lighting options: default, dawn, dusk, and night. You can now revisit your islands and choose which setting you want to play in, which should give you some nice new challenges and more opportunities for gorgeous photographs.
NEW CONTRACT TYPES
We're adding some more variety of contracts for all Divisions, which will have you working to improve guest coverage, increase dinosaur visibility and rating, and achieve higher levels of profit for your island. Make sure you're up to the task before accepting them!
NEW VIEWING CAMERAS
We're adding new camera features to the viewing gallery and viewing platform so you can watch your enclosures from your guests' perspectives, as well as a first-person camera to the monorail train - positioned at a height above the train that will go over stations.
KOREAN AND ITALIAN LANGUAGE SUPPORT
We're happy to be bringing both Korean and Italian Voice Overs and subtitles to the game, so players from those regions can enjoy the game with their native language. Welcome to the community!
SIZE MATTERS
We've listened to your feedback regarding some of the carnivores' sizes in the game, and are making the following changes to bring them more in line with the Jurassic franchise:
Scale down the Ceratosaurus from 9.6m (current) to 9m
Scale down the Tyrannosaurus Rex from 14m (current) to 13.5m
Scale up the Spinosaurus from 13.7m (current) to 15m (making her taller but less bulky than the T-Rex)
Scale up the Giganotosaurus from 12m (current) to 13.5m
ADDITIONAL FEATURES
Other than what's above, we're also adding several new things based on your feedback such as a camera zoom toggle, the option to cancel a research project or incubation, the option to revert all the genes to default, new dinosaur bio information in the Genome Library (health and comfort requirements), shortcuts to research items from the Upgrade and Build menus, and more general fixes and tweaks to the game.
We will post the full list of fixes on September 13 with the 1.4 Release Notes for you to go through at your leisure.
Our free Jurassic World Evolution 1.4 update is now available! The update is full of exciting new features such as a Challenge Mode, which allows you to play through the story with limited money and additional difficulties, as well as new and highly requested Sandbox features such as lifespan and feeder resupply toggles. We've also added new lighting options (which unlock when you've achieved 5 stars in Career Mode), Korean and Italian language support, and new Contracts for more variety!
Amendum: It seems this game is especially sensitive to GPU overclocking... I reduced mine down considerably, and it does seem stable.. so I might be doing CODEX a disservice there... Give it a go and if you get a CTD, reduce your overclock.
Beautiful graphics btw...
Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern
Follow me on Twitter if you feel like it... @kaltern
I am loathed to admit this.... but this isn't that bad a game. I don't like the way guests don't give individual feedback, and I think the power grid handling could be a little better... but I have been playing this for 3 hours and I'm still on park one.. I could have moved on an hour ago, but I am pursuing 5 star excellence, and ... I didn't think it would be quite so.. playable... ugh...
Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern
Follow me on Twitter if you feel like it... @kaltern
Heh...3 hours...you'll be sick of it when you realise just how little there is to do and how sub-par the management aspect is. It is gorgeous, but that's all it has to offer.
you'll be sick of it when you realise just how little there is to do and how sub-par the management aspect is.
... well i guess thats what we can expect from Frontier, Planet Coaster is pretty much the same in the managemenetaspect (unless something changed with recent patches)
A complete bore fest. OK, so the dinosaur models are nice. That's great, but assuming one is past the age of six, what's to keep someone interested in this drivel?
I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
challenge mode maybe? if that actually ofers a challenge
zmed wrote:
At least PC was amazing when it comes to beautifying your parks. Here, we don't even have that.
yep but i guess i am not creative enough to appreciate it enough , i always played tycoon games for the managemenet part first and foremost... so its same to me
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