Bard's Tale IV: Barrows Deep (KS, inXile)
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red_avatar




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PostPosted: Wed, 6th Dec 2017 15:40    Post subject:
AmpegV4 wrote:
Recently did a playthrough of Stonekeep, a seriously underrated crawler from Fargo's interplay days in my opinion. Understand it was plagued with development issues, cost a lot of money and delayed a long time before release. Fully voiced, moderately difficult with some decent puzzles along the way, highly recommend giving it a playthrough if you've never played it.

https://www.gog.com/game/stonekeep


I own FOUR physical copies of the game Laughing That game indeed went through through an incredibly long (and most of all expensive) development period for a 1995 game. The very first PC magazine I picked up in 1993, had a very long feature about the motion capture and the game was not even close to being finished then. When it got released, the graphics weren't that impressive anymore and they started giving the game away with all sorts of graphics cards and computers which is why I have 4 copies of the game. If someone wants one, if they pay postage, it's yours.

It's quite a fun game but the early shiny 3D look never appealed to me as much as proper hand drawn graphics. Lands of Lore has aged far better as a result. God, I should make that my "Christmas game" this year - been 19 years since I completed LoL and I remember having a blast playing it.
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JBeckman
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PostPosted: Wed, 6th Dec 2017 16:53    Post subject:
Lands of Lore was pretty good back before Westwood went with EA though I remember the sequels then having the same crude early-era 3D graphics and mo-cap actors though some games also mixed the two styles such as Anvil of Dawn having 2D dungeons and character sprites and then the overworld was this blocky and nearly uniformly brown landscape ha ha.

Though this was all scanned 3d models, real-time 3D would take a while longer before that took off and the early games didn't age well at all. Very Happy

Well hopefully Bards Tale IV will live up to some of the hype at least, think I got a mail yesterday which I guess is what Ankh's post above links to with some status update.



EDIT: Clunky gameplay systems and controls aside I do wonder if a older style RPG could do well, there's been some games attempting it with varying degrees of success but something like early Might and Magic or Wizardry would probably frustrate a lot of players with the sheer initially difficulty level requiring careful planning and slow progression building your character or party of characters from next to nothing and then death traps, deadly encounters and maze like lengthy dungeons.

Without perhaps stuff like "Consult the manual for journal entry #33" or having to import a part from the previous game to play the sequel which I believe Wizardry pulled for almost the first three installments straight. Very Happy
(And the 4th one basically requiring the player to know how the game played from experience from the earlier installments because it would just kill you over and over if not, and it'd probably still do so because how unfair the game was at times ha ha.)

Even more accessible hack & slash games could suffer from this too, getting out of the dungeon in Elder Scrolls 1 Arena or Elder Scrolls 2 Daggerfall was a feat until you learned the map and how to deal with some of the encounters while being really weak and under equipped.
(Vague to non-existent puzzle hints, cryptic NPC's so you had no idea of what to go and what items might be important and several unwinnable situations.)


EDIT: Puzzle weapons, neat, though of course the elves had to be complicated.
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Bob Barnsen




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Location: Germoney
PostPosted: Fri, 16th Feb 2018 09:00    Post subject:
Quote:
We're happy to announce that the game should be out in Q3 of this year.

https://www.kickstarter.com/projects/inxile/the-bards-tale-iv/posts/2115177


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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JBeckman
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PostPosted: Fri, 16th Feb 2018 09:10    Post subject:
Guess we're going mandolin combat style in Autumn then. Razz
Or whatever Dandelion called it in his little Witcher 2 promo video ha ha.


Though it might just be poor puns and singing whether it's elder scrolls or south park style. Very Happy
Elder Scrolls would be stuff like this way back in Daggerfall before ESRB and ratings were much of a concern.

https://www.imperial-library.info/content/tale-kieran

Quote:

"Oh, the maidens of Wren are passing fair ...
...with breasts like melons, and flaxen hair ..."



(Daggerfall: https://www.imperial-library.info/content/rude-song
(Morrowind: https://www.imperial-library.info/content/less-rude-song )
(They just got better at hiding the fun stuff. Razz )


EDIT: Or perhaps take a cue from D&D and a all-in-all that sucks equally on/at everything. Heh.
(Well they have their uses I suppose, occasionally.)


Though yeah classical dungeon delve adventure and rhyming riddle doors.
(Considering it's a door though just threatening to rip it's door-knob off ought to be enough really...)
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lolozaur




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PostPosted: Tue, 20th Mar 2018 20:32    Post subject:
https://twitter.com/BrianFargo/status/975974757182062592 Bard’s Tale 4 Alpha test coming Wednesday!
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xyzg




Posts: 1835

PostPosted: Wed, 21st Mar 2018 18:34    Post subject:
I backed this a few weeks ago. Currently you get the original triology as a bonus. Runs via Dosbox but it's configured as a simple click on exe and play which is good. Always thought about going back and playing this, never got that far in the original Skara Brae BT1 and I bought The Thief of Fate even though I didn't even have a PC to play it on haha. It was one of those games which I really really wanted to play at the time, much like Command & Conquer that I bought too even though I had no means to play it .
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prudislav
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PostPosted: Wed, 21st Mar 2018 18:35    Post subject:
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xyzg




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PostPosted: Wed, 21st Mar 2018 18:36    Post subject:
prudislav wrote:

http://store.steampowered.com/app/566090/The_Bards_Tale_IV_Barrows_Deep/
RELEASE DATE: Coming 2018

nice thanks for the heads up
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lolozaur




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PostPosted: Thu, 22nd Mar 2018 07:12    Post subject:
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Immunity




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PostPosted: Thu, 22nd Mar 2018 09:59    Post subject:
He spent near 10 minutes trying to figure out why his rogue, in the back row, couldn't attack, despite each skill showing, in red squares marked on white snow, what area/enemies it hits. Some people are just...

Game looks surprisingly solid though! Looking forward to it.


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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lolozaur




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PostPosted: Thu, 22nd Mar 2018 13:04    Post subject:
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no9999




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PostPosted: Thu, 22nd Mar 2018 13:35    Post subject:
I hope that isnt you, lets just say puzzle's arent his thing lol Laughing

*edit one in higher resolution, after watching both vids its amazing they could even open the first door)



*edit 2 found a smarter guy

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oakwind




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PostPosted: Thu, 22nd Mar 2018 22:47    Post subject:
That fucking mmo look...
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ixigia
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Location: Italy
PostPosted: Fri, 23rd Mar 2018 04:19    Post subject:
I'm not too convinced by the colorful and flashy look of the combat/interface either to be honest (they look almost..Blizzard-esque - not a compliment Razz). The core mechanics themselves however seem to be coming together nicely, I like the dynamicity of the characters and actual explorative bits with puzzles/various encounters.
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AmpegV4




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PostPosted: Fri, 23rd Mar 2018 08:45    Post subject:
I'm still hopeful, rare we get games with complexity exceeding press "x" to win and following the derpy arrow.
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lolozaur




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PostPosted: Tue, 27th Mar 2018 10:49    Post subject:
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lolozaur




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PostPosted: Mon, 23rd Apr 2018 20:42    Post subject:
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W123




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PostPosted: Tue, 24th Apr 2018 01:27    Post subject:
Just saw this thread.. and wow does this look bad.
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tet666




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PostPosted: Tue, 24th Apr 2018 06:18    Post subject:
W123 wrote:
Just saw this thread.. and wow does this look bad.


Whut? i thought this looked pretty good for a modern crawler what exactly is your issue with it?
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Ankh




Posts: 23349
Location: Trelleborg
PostPosted: Tue, 24th Apr 2018 06:59    Post subject:
Its Bards Tale so its a HUGE upgrade graphicwise.
But Im not so sure if I like the modernization tbh. I just have to wait and see when I get my hands on the alpha,


shitloads of new stuff in my pc. Cant keep track of it all.
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7thunders




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PostPosted: Fri, 4th May 2018 20:46    Post subject:
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VGAdeadcafe




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PostPosted: Fri, 4th May 2018 22:35    Post subject:
I don't like the kiddie look. I would like more of a Disciples aesthetic.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 18th May 2018 22:07    Post subject:
The first three The Bard’s Tale games will be remastered
Quote:




https://www.kickstarter.com/projects/inxile/the-bards-tale-iv/posts/2188974


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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JBeckman
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PostPosted: Fri, 18th May 2018 23:31    Post subject:
Not bad, bard himself seems to have undergone a bit of a change but it's pretty good for a smoother look. Gramps looks a bit psyched too or perhaps it was psycho..

EDIT: Now, can he sing though.

(Which well the bard here isn't exactly singing I suppose...)
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0wen




Posts: 3566

PostPosted: Sat, 19th May 2018 11:24    Post subject:
Nice news with those remasters, hopefully they end up as steam keys as I forgot this was even supposed to be one of the backer perks as I just remembered it being those emulated version of the original games.
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prudislav
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PostPosted: Fri, 25th May 2018 21:30    Post subject:


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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Mikey5449
Superdad



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PostPosted: Wed, 11th Jul 2018 02:20    Post subject:


couleur wrote:
Everything I don't understand is a mental disorder. Laughing

couleur wrote:
If the illegals are drowning its their fault for attempting to cross the river in the first place. Especially the children. /s

russ80 wrote:
Who cares about gameplay. It's one of the few next-gen looking titles out there so BRING IT ON.
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Immunity




Posts: 5628

PostPosted: Wed, 11th Jul 2018 03:12    Post subject:
It's cool that the character portrait is used to determine appearance.

I realize a lot of people probably hate that, but it would always drive me fucking nuts when playing Baldur's Gate / Neverwinter Nights / PoE when I'd create a character and couldn't find a nice portrait to match him. Ended up having to dig through portrait packs to find something that was close, but still not quite right.


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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0wen




Posts: 3566

PostPosted: Wed, 11th Jul 2018 07:56    Post subject:
Hopefully you actually see your chosen character in cutscenes otherwise that is kind of a waste to have a fully modeled character that you never really see in game.
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Ankh




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Location: Trelleborg
PostPosted: Thu, 12th Jul 2018 23:15    Post subject:
Got my beta key today Smile


shitloads of new stuff in my pc. Cant keep track of it all.
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