Introducing Gravel, the ultimate off-road fest: built with Unreal® Engine 4, it will have you strapped in for a world tour taking part in the greatest off-road show ever created, Offroad Masters.
Defy the champions, enjoy photorealistic graphics, dynamic time of day and weather system, an accessible and fun driving model.
Drift and jump from deserts to snowy mountains in single player and online game modes, and become the ultimate Offroad Master.
The definitive off-road challenge: explore exotic locations, drive iconic vehicles in extreme conditions, defy the champions, and become the ultimate Offroad Master.
Gravel celebrates off-road racing by taking you to exotic locations around the world with some of the most exciting vehicles ever created. Become the Master in four exciting disciplines and be part of the greatest off-road competition ever seen, Offroad Masters: will you be able to #StealTheShow?
Unleashing the full power of Unreal Engine 4, Gravel bestows each location with an unprecedented level of detail and makes the competition fun for everyone: photorealistic graphics, dynamic time of day and weather system, accessible physics that can be enjoyed by everybody, breath-taking locations where the player can race at full speed rushing through forests, snowy mountains, dunes, deserts, impressive lighting and particle effects.
Fun awaits in Summer 2017 on PlayStation 4, Xbox One and PC Steam. Be ready to #StealTheShow!
Good old Milestone, still hanging tight despite their flabbiness
I'm curious to see what they'll manage to achieve with the new technology (the UE4 will be used in MXGP3 as well), since they'll have to re-write the physics from scratch. Assuming that there will be physics involved to begin with!
Interestingly enough, both Simbin and Sector3 will use UE4 too in the future.
Don't really mind it but it's pretty funny how much they want to be Codemasters. From making a really fun rally game to derpifying every sequel more and more to switching the naming convention to a type of surface that cars drive on and style of racing the game is about, hmm... haha!
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I don't udnerstand.. why are they making this game ?
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Yeah, if you're into pure carefree arcade stage racing (and don't mind the yeehaw-powered atmosphere with cheesy Yank presenters ), I'd say that giving the isodemo a shot wouldn't be a bad decision.
It feels like something that definitely shouldn't be sold at full price, it's not a technological marvel and its scope is limited (the campaign consists in simple races with no fluff), but it's not the one-button-to-win tripe à la nuNeed for Sleep and there are rudimentary physics involved where you actually have to brake and be careful..sometimes!
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