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Posted: Mon, 26th Feb 2018 15:01 Post subject: |
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DaLexy wrote: | Looks like the Demo still takes time to appear till evening,meh. |
Japanese time i guess?
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JBeckman
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DaLexy
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Posted: Mon, 26th Feb 2018 18:15 Post subject: |
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Nice, 11 mins to go
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JBeckman
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DaLexy
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Posted: Mon, 26th Feb 2018 18:40 Post subject: |
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Hmm, i dont know why but for the sake of it the demo doesnt recognize my xbox elite controller Any Ideas ?
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JBeckman
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DaLexy
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Posted: Mon, 26th Feb 2018 18:46 Post subject: |
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the Controller is recognized in steam and set as primary one.
Ill try to play around and see if i can get it to work. Tho every other game works flawless.
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Posted: Mon, 26th Feb 2018 19:32 Post subject: |
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No protection in the Demo ffxv_s.exe again (the benchmark allrdy included a unprotected FFXV.exe as well) i think after the eula and now this it's pretty clear this will not use Denuvo or any other DRM, at least the demo exe could theoretically be modified to work on the full game or at least analyzed to get a good idea where to look for triggers.
Last edited by tet666 on Mon, 26th Feb 2018 19:47; edited 2 times in total
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DaLexy
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Posted: Mon, 26th Feb 2018 19:45 Post subject: |
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Pisses me right off that the Controller isnt working like it should. Other people have the same issue.
Guess ill skip this game, since im not willing to play it with KBM.
//EDIT
Now it works somehow. I just checked all the Controller boxes in steam and it works. Dunno why.
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Posted: Mon, 26th Feb 2018 20:03 Post subject: |
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Quote: | Device= TV or Home Theater |
and u can't use mouse in the menu... Are you fucking kidding me?
PS Is it possible to disable dat extremely annoying sound when a dialogue bubble appears?
1) Lenovo Legion 7 (AMD Ryzen 7 5800H, RTX 3080 16Gb, 32Gb DDR4, SSD 1TB +2TB
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DaLexy
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Posted: Mon, 26th Feb 2018 20:44 Post subject: |
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Nvidia effects seem to be pretty demanding as always, i can max everything else on a 970 but as soon as i enable them my fps tank to the 40s.
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JackQ
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Posted: Mon, 26th Feb 2018 20:48 Post subject: |
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tet666 wrote: | No protection in the Demo ffxv_s.exe again (the benchmark allrdy included a unprotected FFXV.exe as well) i think after the eula and now this it's pretty clear this will not use Denuvo or any other DRM, at least the demo exe could theoretically be modified to work on the full game or at least analyzed to get a good idea where to look for triggers. |
Which is interesting decision...
Square known to use Denuvo a lot, and for all it's game they suddenly deciding to stop using it, and for their primary series?
"Fuck Denuvo"
Your personal opinions != the rest of the forum
Last edited by JackQ on Mon, 26th Feb 2018 20:52; edited 1 time in total
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Posted: Mon, 26th Feb 2018 20:52 Post subject: |
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JackQ wrote: | tet666 wrote: | No protection in the Demo ffxv_s.exe again (the benchmark allrdy included a unprotected FFXV.exe as well) i think after the eula and now this it's pretty clear this will not use Denuvo or any other DRM, at least the demo exe could theoretically be modified to work on the full game or at least analyzed to get a good idea where to look for triggers. |
Which is interesting decision...
Saqura known to use Denuvo a lot, and for all it's game they suddenly deciding to stop using it, and for their primary series? |
there was an official statement from square that they wont use denuvo from now on.
1440p: around 40-50 fps, with 1080 gtx
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Posted: Mon, 26th Feb 2018 20:52 Post subject: |
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JackQ wrote: | tet666 wrote: | No protection in the Demo ffxv_s.exe again (the benchmark allrdy included a unprotected FFXV.exe as well) i think after the eula and now this it's pretty clear this will not use Denuvo or any other DRM, at least the demo exe could theoretically be modified to work on the full game or at least analyzed to get a good idea where to look for triggers. |
Which is interesting decision...
Saqura known to use Denuvo a lot, and for all it's game they suddenly deciding to stop using it, and for their primary series? |
It would be bad publicity again if it inferred with anything especially mods, they know fully well it's useless anyway and release plenty of games even recent ones without it.
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Posted: Mon, 26th Feb 2018 21:19 Post subject: |
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Btw the ingame TAA can be enhanced nicely with Lumasharpen to get rid of the excess blur here is a preset for RE7 https://sfx.thelazy.net/games/preset/6791/ which works pretty well here as well reduce sharp_strength a bit i you think it's too sharp i usually have it around 2 with TAA myself.
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Posted: Mon, 26th Feb 2018 21:27 Post subject: |
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I'd say the performance is good. And the game looks better than I expected.
I haven't enabled crapworks though. Everything else is maxed out.
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russ80
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Posted: Mon, 26th Feb 2018 22:44 Post subject: |
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Looks much better than the pro version. 4k HDR all high 30-50fps. Ideal would be 4k60 high or 4k30 highest with all nv features. Cant have either with this shitty 1070. Fml
Anyway waiting for rls, almost finished it back then on the pro, will finish now instead on the ‘definitive edition’
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Derpsole : Playstation 5 disc edition, Ninty Switcherino
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Kaltern
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Posted: Tue, 27th Feb 2018 01:07 Post subject: |
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I'm still getting the occasional blank frame, square artifacts and flickering - and always when goggles cooks food and the camera gets the close up. Anyone else?
Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern
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Posted: Tue, 27th Feb 2018 01:33 Post subject: |
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Kaltern wrote: | I'm still getting the occasional blank frame, square artifacts and flickering - and always when goggles cooks food and the camera gets the close up. Anyone else? |
Weird that its so specific, but try disabling gfx oc if you've oc'd it
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