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BLaM!
VIP Member
Posts: 13818
Location: Germany
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Posted: Sat, 29th Mar 2014 10:54 Post subject: |
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Yep game is so mediocre later , its so flat..those metal platforms are so fuckin boring..and Ai , and spawning rooms for enemies I spammed grenades once..win. There are just few breathtaking moments just to show off gfx powah and thats it. Mp is not my thing..sadly..Quick cash in launch title I would say. Proper Kz game will come later.
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Werelds
Special Little Man
Posts: 15098
Location: 0100111001001100
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Posted: Sat, 29th Mar 2014 13:29 Post subject: |
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Well to me it was just KZ, I didn't like the previous ones either 
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headshot
VIP Member
Posts: 36130
Location: UK
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Posted: Sat, 17th May 2014 06:27 Post subject: |
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http://blog.us.playstation.com/2014/05/16/killzone-shadowfall-gets-online-co-op-with-intercept-expansion/
Quote: | Today we’re pleased to announce Killzone Shadow Fall Intercept, an expansion for Killzone Shadow Fall. Slated for a June release, this pack adds a brand new, four-player online co-op mode to the game.
Killzone Shadow Fall Intercept places you and up to three of your friends on the elite VSA team known as Intelligence Squad Alpha. Operating behind enemy lines, your team is on a mission to intercept and relay Helghast military transmissions back to VSA headquarters.
To succeed, you’ll need to keep Helghast interlopers at bay long enough to establish a Hacking Uplink and transmit the data. Thankfully, the members of your team have all been trained in unique Combat Roles — from close-quarters Assault and mid-to-long range Marksman roles to supportive Medic and Tactician roles.
To successfully fend off the enemy and transmit the intel back to HQ, teamwork is absolutely essential. Your Team Score indicates how close you are to establishing a Hacking Uplink; increase it by defending your Uplinks from Helghast capture attempts, or by “banking” the Personal Score you’ve accumulated from kills, ability uses, and recaptures. You can even earn bonuses such as artillery strikes and jetpacks!
Always be on your guard, though: if you lose an Uplink to the enemy or have to respawn after critical injury, your Team Score will incur a penalty. If all members of your team are dead and your Team Score is too low to allow respawning, the mission is a failure. |
May the NFOrce be with you always.
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Horrordee
Soderator
Posts: 8868
Location: England
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Posted: Sat, 17th May 2014 09:42 Post subject: |
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Paying for something that SHOULD have been included, no thanks.
Space for rent. Contact me for rates!
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Przepraszam
VIP Member
Posts: 14515
Location: Poland. New York.
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Posted: Wed, 6th Aug 2014 22:59 Post subject: |
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Posted: Wed, 6th Aug 2014 23:57 Post subject: |
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Someone tried the new coop standalone Killzone Shadow Fall Intercept?
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sausje
Banned
Posts: 17716
Location: Limboland, Netherlands
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Posted: Fri, 6th Feb 2015 22:45 Post subject: |
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now thats a easy way to make money ... someone SUE ubisoft for watchdogs gimped graphics 
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Posted: Thu, 25th Jan 2018 21:53 Post subject: |
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Finally finished it and... well.... it was below medicore at very best.
Graphics do not hold up except for some vistas,
Sound is lacking,
story is kinda crap,
shooting is so so,
And enemies just snipe You.
It was an ok "classic" sp fps game but not done too well. Killzone 2 and 3 at least had good meaty shooting.
It was worth 5$ for sure but I will not remember much of it.
3080 | ps5 pro
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Posted: Fri, 26th Jan 2018 13:36 Post subject: |
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360 was my favorite console but probably cuz it had early piracy and my pc sucked so I couldn’t play games.
Surely ps4 isn’t as good sadly. I think I’d be getting this vibe again if the switch would be hacked.
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