Star Citizen (Chris Roberts is back!) [Beta in ∞ years]
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monty23




Posts: 68

PostPosted: Thu, 28th Dec 2017 22:30    Post subject:
It looks dull as fuck. Flying around empty worlds, wandering around empty space stations.

Visit Finland and go to a supermarket to get the beta experience.
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thudo




Posts: 6309
Location: Mellonville North, Canada
PostPosted: Fri, 29th Dec 2017 00:30    Post subject:
PredOborG wrote:
Are you coming from the 22th Century ? Scratch Head
Philosopheraptor Maybe? I'm the silver-lining guy. Razz Its a stretch goal but one hope they get something out over time. Epic design of course with game play in there once and a while.


MSI GT72S 6QF Dominator Pro S 29th Anniversary Intel i7 6820HK @ 4.0Ghz, 32GB DDR4-2133 RAM, 2x256GB Raid0 Toshiba NVMe 2.5 inch PCIe SSD, Nvidia Geforce GTX 980 OC'ed 200+ Core / 200+ Mem, 17.3 inch LG IPS HD Display @ 75Hz, Intel 7265AC Wifi, Windows 10 Pro BIOS version: .112 EC Firmware version: .105

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xyzg




Posts: 1835

PostPosted: Fri, 29th Dec 2017 05:46    Post subject:
whats the current download size for the client nowadays?, the last time I downloaded this was about a couple of years ago now and that was something like 60gb... because of that it's always put me of from downloading it again..
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Breezer_




Posts: 10797
Location: Finland
PostPosted: Fri, 29th Dec 2017 08:14    Post subject:
monty23 wrote:
It looks dull as fuck. Flying around empty worlds, wandering around empty space stations.

Visit Finland and go to a supermarket to get the beta experience.


Laughing Laughing
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PredOborG




Posts: 1936
Location: BG
PostPosted: Fri, 29th Dec 2017 14:18    Post subject:
3E74 wrote:
Drooling Drooling jeeez, that looks, STUNNING, to say the least.
i really wish, in my lifetime i could play such game, but im also a realist...

Also, on what Hardware is this supposed to run, i bet u also need at least 200gb HDD for install, haha.. Mind Is Full Of Fuck

edit:
after watching the full hour, i have to say, the gameplay looks clunky as hell in most parts..


Quote from the Kickstarter Very Happy :
Quote:
If you’re running an i7 2500, 2600, 2700 or better with a GTX 670 or greater then the stars are the limit!


With my PC (in my signature below) it plays "stable" enough for an Alpha. Average 20 fps and never had a crash so far in the 3.0 during my 10+ hours total playtime. Probably will be much better with a SSD but can't get that right now. Surprisingly even with these 20 FPS it feel like it's higher except when it hiccups.

xyzg wrote:
whats the current download size for the client nowadays?, the last time I downloaded this was about a couple of years ago now and that was something like 60gb... because of that it's always put me of from downloading it again..


Total size with the launcher is 38.5 GB for 3.0.

EDIT: Maybe because if the long post, my specs don't show up. Here they are:
i5-6600k, MSI GTX 1070 Armor, MSI Z170A Sli, Corsair Vengeance 16GB RAM, 1TB Western Digital Blue
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Fri, 29th Dec 2017 18:20    Post subject:
Trust me, 4 1080i's in SLI with 128GB RAM, the fastest SSD drive possible, with 4 8600 CPU's running in parallel would make abolutely no difference to this game, because the project leads are inept fools who don't know how to tell Roberts to fuck off and let them build the game properly.


Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern

Follow me on Twitter if you feel like it... @kaltern

My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor

-= Word to the wise: Having a higher forum post does not mean you are right. =-
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dataschmuck




Posts: 385
Location: The States
PostPosted: Sat, 30th Dec 2017 00:43    Post subject:
xyzg wrote:
whats the current download size for the client nowadays?, the last time I downloaded this was about a couple of years ago now and that was something like 60gb... because of that it's always put me of from downloading it again..


My Star Citizen folder is exactly 41,945,481,216 bytes
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SubV




Posts: 151

PostPosted: Sat, 30th Dec 2017 04:59    Post subject:
Chris is the new fucking Musk. Lying every time about things that will never happen.
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DCB




Posts: 5410

PostPosted: Sat, 30th Dec 2017 05:11    Post subject:
That seems pretty god-damn insulting to Musk.



He'll probably be living on Mars by the time Roberts achieves anything.
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Sat, 30th Dec 2017 05:14    Post subject:
SubV wrote:
Chris is the new fucking Musk. Lying every time about things that will never happen.

Confused

Tesla cars operate just fine and so do his rockets. Well, after some failed experimental efforts of course. Things are definitely happening.
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SubV




Posts: 151

PostPosted: Sat, 30th Dec 2017 05:38    Post subject:
VGAdeadcafe wrote:
Tesla cars operate just fine and so do his rockets. Well, after some failed experimental efforts of course. Things are definitely happening.

Teslas are all Chinese batteries, rockets are NASA (moon hoax?).

Open your eyes.
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PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Sat, 30th Dec 2017 06:03    Post subject:
Can you troll in the void please?


=> NFOrce GIF plugin <= - Ryzen 3800X, 16GB DDR4-3200, Sapphire 5700XT Pulse
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mtj




Posts: 2315
Location: Austria / Finland
PostPosted: Sat, 30th Dec 2017 11:31    Post subject:
SubV wrote:
VGAdeadcafe wrote:
Tesla cars operate just fine and so do his rockets. Well, after some failed experimental efforts of course. Things are definitely happening.

Teslas are all Chinese batteries, rockets are NASA (moon hoax?).

Open your eyes.

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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sat, 30th Dec 2017 13:57    Post subject:
Wow, insulting Musk to the maximum by comparing him to Roberts.

No Feed Troll


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sun, 7th Jan 2018 00:37    Post subject:
Star Citizen raised more money than every other video game on Kickstarter combined in 2017
By a factor of two, and for the second year in a row
Quote:
For the second year in a row, the team working on Star Citizen say they’ve raised more money than every other video game on Kickstarter combined. The numbers, which are self-reported and do not include returns, aren’t even close.

Chris Roberts’ collection of spacefaring games raised $34.91 million in 2017, down slightly from $36.11 million in 2016. Meanwhile, successful Kickstarters for video games overall remained relatively flat in 2017, with $17.25 million raised, down from around $17.6 million the year before.

That means the Star Citizen project has raised more than double the amount of every other game project on Kickstarter — more than 700 in all — for two years in a row.



This data is based on information provided to Polygon by both Kickstarter and the teams at Roberts Space Industries (RSI) and Cloud Imperium Games (CIG).

However, the data set is complicated by several significant factors. First, CIG/RSI refused to report how much money they’ve returned to backers. Several significant returns are currently being contested, including one in excess of $25,000. It’s therefore impossible to know how large a proportion of its funding CIG/RSI have been forced to refund.

Additionally, Kickstarter said that of all the money pledged to video game projects in 2016, 85 to 88 percent of it went to successful campaigns. We've gone with the higher numbers for our calculations.

We’ve reached out to CIG/RSI for comment.

https://www.polygon.com/2018/1/3/16845616/star-citizen-versus-kickstarter-money-raised




It is fucking sick.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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sip74




Posts: 686

PostPosted: Sun, 7th Jan 2018 01:39    Post subject:
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PickupArtist




Posts: 9905

PostPosted: Sun, 7th Jan 2018 01:59    Post subject:
nice of them to show how much money they stole from the kickstarter eco system and how many games we will never see cause they ran away with that money and did jack shit with it ...
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Immunity




Posts: 5626

PostPosted: Sun, 7th Jan 2018 05:23    Post subject:
sip74 wrote:
Schedule for this year.

https://robertsspaceindustries.com/Schedule-report-05012018


So...202x it is then.

Seriously. What the flying fuck are these guys doing? Do they even come in to work a single day of the week? Or just when they "feel" like it? Very Happy


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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AmpegV4




Posts: 6248

PostPosted: Sun, 7th Jan 2018 05:36    Post subject:
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4treyu




Posts: 23124

PostPosted: Sun, 7th Jan 2018 06:29    Post subject:
Aww Yeah
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bart5986




Posts: 662

PostPosted: Sun, 7th Jan 2018 08:04    Post subject:
PickupArtist wrote:
nice of them to show how much money they stole from the kickstarter eco system and how many games we will never see cause they ran away with that money and did jack shit with it ...


Are you serious? What you, Ubisoft? Laughing


Claiming that people would have spent the Star Citizen money on another kickstarter is jus stupid.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sun, 7th Jan 2018 11:19    Post subject:
CIG has responded to Crytek lawsuit
Quote:
Response

"[This complaint] sacrifices legal sufficiency for loud publicity...
[Crytek] conceals the actual Game License Agreement (GLA) from the court and the press...
The GLA eliminates virtually every claim and remedy CryTek seeks; CryTek's admission that Defendants are not even using CryTek's software gets rid of the rest."



Quote:
Refutation of CryTek's Claims

- Claim: CIG was only given permission to make "the game" with CryEngine, selling SQ42 standalone is in violation of this.
- Defense: The GLA defines "the game" as both "'Space Citizen' and its related space fighter game 'Squadron 42'", with a passage allowing for name changes (Space Citizen > Star Citizen).
Additionally, this term does not apply to any games made without CryEngine, and CryEngine is no longer used.

- Claim: CIG violated the GLA by switching from CryEngine to Lumberyard, they are only allowed to "exclusively" use CryEngine.
- Defense: The GLA says they are given "exclusive rights to use CryEngine" and the right "to exclusively embed CryEngine in the game". The established legal meaning of this wording is that the right is given only to them (and those subcontracted within the terms), not that they are only allowed to use CryEngine.

- Claim: CIG is no longer displaying CryTek copyright notices in game, in violation of the GLA.
- Defense: This obligation only applies if CIG is using CryEngine, which they are not.

- Claim: Ortwin was employed by CryTek prior to becoming CIG's attorney and co-founder so he had a conflict of interest when negotiating the contract.
- Defense: Ortwin received a signed waiver from CryTek dismissing any conflict of interest.

- Claim: Confidential source code was shown on Bugsmashers and disclosed to FaceWare in violation of the GLA.
- Defense: No defense provided, though FaceWare was after the switch to Lumberyard.

- Claim: CIG was required to provide any bugfixes they developed for CryEngine up until launch.
- Defense: No defense provided.


Quote:
Additional Statements

- The GLA prohibits either party from seeking any damages from one another "except for intentional acts or omissions or gross negligent acts".
- CIG, not RSI, is the signatory of the GLA, so CryTek committed a legal blunder by pursuing RSI rather than CIG in a number of claims.
- CIG seeks to have the entire complaint dismissed with prejudice (barring any further related action) on the grounds that none of the complaints are sufficient.

https://www.reddit.com/r/starcitizen/comments/7oiy5i/cig_has_responded_to_crytek_lawsuit_docs_inside/dsa1898/


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Il_Padrino




Posts: 7549
Location: Greece by the North Sea
PostPosted: Sun, 7th Jan 2018 11:44    Post subject:
Seems CryTek fucked up badly. The important claims are rediculous and easily refuted. And CIG doesn't even bother defending the minor claims, like sharing of bugfixes.


There must have been a door there in the wall, when I came in.
Truly gone fishing.
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Sun, 7th Jan 2018 22:02    Post subject:
Oh there is a LOT more to this than the rather easy refutes CIG have made. For example, dates were conveniently changed AFTER the actual split between SQ42 and the PU - as I understand, the fact that CryEngine was initially used before any splitting took place is sufficient grounds to uphold that particular claim - regardless what the 'company' was called, or when they say they changed things - there's plenty of archived evidence to confirm real dates.


Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern

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tonizito
VIP Member



Posts: 51399
Location: Portugal, the shithole of Europe.
PostPosted: Wed, 10th Jan 2018 23:16    Post subject:
http://www.eurogamer.net/articles/2018-01-09-star-citizen-alpha-3-impressions

Scroll down to the comments for maximum

Quote:
Besides, i'm in 3.0 since PTU first wave and have 20-30FPS not 15 as the author states.
Woooow Surprised Laughing


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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AmpegV4




Posts: 6248

PostPosted: Wed, 10th Jan 2018 23:32    Post subject:
Publishers must be loving watching this production, no one to stop Roberts crazy idea's, this is what you have to show for it.
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Wed, 10th Jan 2018 23:34    Post subject:
AmpegV4 wrote:
Publishers must be loving watching this production, no one to stop Roberts crazy idea's, this is what you have to show for it.

I think they are salivating about the money, though.
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GreatPlayer




Posts: 222

PostPosted: Fri, 12th Jan 2018 14:08    Post subject:
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tonizito
VIP Member



Posts: 51399
Location: Portugal, the shithole of Europe.
PostPosted: Sat, 20th Jan 2018 10:47    Post subject:
https://www.pcinvasion.com/crytek-hits-back-star-citizen-legal-case

Quote:
Defendant’s Motion seeking dismissal and other relief is without merit. Rather, that Motion is a blatant effort to impose delay and burden Crytek as it seels to vindicate its rights under its contract with Defendants and its copyrights.

The facts here are straightforward: Plaintiff Crytek GmbH (“Crytek”) granted Cloud Imperium Games Corp (“CIG”) and Roberts Space Industries Corp (“RSI”) (collectively, “Defendants”) a license to use Crytek’s powerful video game development platform, CryEngine, in the development of Defendant’s video game called “Star Citizen”. Pursuant to that Game License Agreement (the “GLA”), Crytek agreed to provide technical support and know-how to Defendants and licensed CryEngine to Defendants at a discounted rate, in return for certain promises from Defendants.

But after accepting Crytek’s assistance — and after raising record-breaking amounts from video game consumers in a crowdfunding campaign — Defendants began to break their promises to Crytek.

Defendants promised that they would develop Star Citizen with CryEngine, not any other development platform. But Defendants now boast that they have breached that promise, and are promoting a competing development platform.
Defendants promised that they would prominantly display Crytek’s copyright notices and trademarks within Star Citizen and in any marketing materials for Star Citizen. But Defendants have admittedly breached that promise.
Even though Defendants had licensed Crytek’s technology to develop only one game (Star Citizen) they later separated Star Citizen’s feature “Squadron 42” into a standalone game without a license to use Crytek’s technology in two games
Defendants promised to provide Crytek with any improvements or bug fixes that they made to CryEngine while developing Star Citizen. Defendants never made a good faith effort to honor that promise.
Defendants promised that they would maintian the condidentiality of Crytek’s valuable technology, But they published excerpts if Crytek’s source code unilaterally and shared Crytek’s technology with a third-party developer without Crytek’s approval.

Defendants say this action should never have been filed. Indeed, if only they had kept their promises, the action would never have ben filed. But now Crytek seeks to enforce its contractual rights and copyrights. Defendants deny any enforceable obligation to Crytek and move the court to dismiss Crytek’s claim entirely. Defendants’ argument simpy do not withstand scrutiny, and certainly cannot meet the demanding standard required to obtain dismissal of Crytek’s claims as a matter of law. The court should deny Defendants’ Motion and permit Crytek to proceed so that it may vindicate its rights.


Laughing


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Sat, 20th Jan 2018 13:36    Post subject:
Attempt at fucking over those who backed them early on backfires in spectacular fashion.

The only downside I suppose is those who didn't refund will likely lose the money they put in,and of course, this isn't a criminal matter as Croberts et al will hide behind company names.

The sad legacy of an average man.


Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern

Follow me on Twitter if you feel like it... @kaltern

My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor

-= Word to the wise: Having a higher forum post does not mean you are right. =-
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