Star Citizen (Chris Roberts is back!) [Beta in ∞ years]
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bart5986




Posts: 662

PostPosted: Wed, 13th Dec 2017 00:19    Post subject:
AmpegV4 wrote:
bart5986 wrote:
swebarb wrote:
will this game ever come fucking out?


Its at least 2-3 years away, ask then.


The amount of times this has been quoted wrong in the last 5 years.


Well I didn't say it at that point, I'm saying it now.

They didn't even have any of their engine features completed at those points, you can't give an estimate.

Star Citizen are getting to the point where they can work on content which is very different.
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bangalter




Posts: 223
Location: Sweden
PostPosted: Wed, 13th Dec 2017 19:35    Post subject:
This game willl never be completed, and selling virtual virtual items is a scam!, beware.


Latest and greatest...
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Vryder




Posts: 846

PostPosted: Wed, 13th Dec 2017 20:49    Post subject:
http://massivelyop.com/2017/12/13/crytek-sues-star-citizen-developer-cloud-imperium-alleging-copyright-infringement/

https://www.scribd.com/document/367101474/Crytek-v-CIG

Quote:
Crytek is suing Cloud Imperium Games and Roberts Space Industries, the companies behind the sprawling and controversial crowdfunded MMO Star Citizen.

In documents filed with the California Central District Court yesterday, Crytek alleges that CIG infringed its copyrights by using CryEngine to develop non-Star Citizen game assets – specifically, Squadron 42.

“Crytek has not been compensated for Defendants’ unlicensed use of Crytek technology in the Squadron 42 game, and has been substantially harmed by being deprived of that compensation, which would ordinarily include a substantial up-front payment as well as a substantial royalty on game sales,” plaintiffs argue.

Furthermore, Crytek accuses CIG of deleting Crytek logos in marketing materials and splash screens around the same time studio head Chris Roberts began calling the game’s engine Star Engine rather than CryEngine, which itself was allegedly a breach of the original licensing agreement.

Crytek has demanded “all direct damages (estimated to be in excess of $75,000), indirect damages, consequential damages (including lost profits), special damages, costs, fees, and expenses incurred by reason of Defendants’ breach of contract and copyright infringement” as well as a cut of the profit, punitive damages, and a permanent injunction against CIG’s use of CryEngine.
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Bob Barnsen




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PostPosted: Wed, 13th Dec 2017 20:57    Post subject:
Very nice.


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tonizito
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PostPosted: Wed, 13th Dec 2017 21:06    Post subject:


Gonna be awesome Surprised


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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WaldoJ
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PostPosted: Wed, 13th Dec 2017 21:16    Post subject:
Lol


Sin317 wrote:
I win, you lose. Or Go fuck yourself.
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JBeckman
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PostPosted: Wed, 13th Dec 2017 21:45    Post subject:
For how much these settlements sometimes go for and for how much they've earned from Star Citizen it seems that they might as well go "Here.." and just pay those 75K and be done with this instantly, of course it'll probably be settled in some other fashion and with CIG/RSI countering in some way.
(You can't just ever pay and settle things like this nicely after all or amicably or how it's called oh no that's weakness.)

I would have assumed Squadron42 would have been well covered already since it was part of the game since the beginning unless Crytek misunderstood it as something besides a stand-alone title and SP instead of MMO.
(Course if CIG bought one license and made two games that does cause some concern.)

Deleting the logos though well unless they completely ditch the Cry-Engine for Lumberyard that would be a issue.
(Didn't Epic go through this with Unreal Engine and some developer? Hatred? Mostly due to backlash the game generated a bit after it was announced I guess and Epic demanding they distance themselves from their engine or make it less obvious.)

Though I don't see how something that small can harm Crytek for 75K and everyone talking about Star Citizen seem to also talk about Cry-Engine it's running under for those fantastic visuals so but eh, legal settlements and fancy words and so it's up to each respective sides legal division to battle it out deathmatch style. Razz
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VGAdeadcafe




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PostPosted: Wed, 13th Dec 2017 21:48    Post subject:
The direct damages are 75k and then there is a laundry list of indirect damages etc Very Happy
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JBeckman
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PostPosted: Wed, 13th Dec 2017 21:49    Post subject:
Yeah most likely the actual legal document is page after page of issues and infringements.

EDIT: Yep after reading that Scribd article a bit having said document that would seem to be the case.


EDIT:
https://www.resetera.com/threads/crytek-sues-star-citizen-developer-cloud-imperium-alleging-copyright-infringement.10988/

Quote:

So I read through the lawsuit, and the gist of it is twofold.

The GLA between said only one game, CIG published a second game (Squadron 42) which is standalone and did they did not have a licensing agreement for.

The GLA also said you can only use our engine and Crytek licensed at a discounted rate to have their logos everywhere, which the move to lumberyard violated.


There's a bunch of other things in there too that this doesn't cover (including a confidentiality agreement breach), but it looks pretty open and shut in favor of Crytek if the agreement is as they say it is.



EDIT:
https://www.reddit.com/r/starcitizen/comments/7jkocy/crytek_gmbh_v_cloud_imperium_games_corp_et_al/

Quote:

To the top with you!

Gonna edit this some for my take on tl;dr:

[facts A] Seems like they're angry about the splitting off of squadron 42 as a standalone game without purchasing a separate game license, as the original license was procured for star citizen only.

[facts B] Crytek seems super salty that the logos for crytek/cryengine were removed from the product. They claim the inclusion of the actual logo was part of a negotiation for a lower fee on the licensing for the engine, which (according to facts A) was intended for SC only.

[facts C] CIG isn't using cryengine exclusively anymore, so they broke the promise they made to us to use the engine exclusively. They claim that entering into agreement with Amazon Lumberyard is a breach of exclusivity. That's going to be a fun one to watch play out.

[facts D] CIG apparently agreed to give bugfixes etc to CryTek yearly. Several notices were sent by CryTek, CIG responded that they'd be OK and are ready to send fixes, but allegedly did not.

[facts E] CIG disclosed the engine to third parties, faceware etc. Also mentions us, by way of Bugsmashers (kind of funny, CIG could just ship the entire bugsmashers series on a dvd to CryTek to satisfy 'facts D', and they've clearly watched it...)

and now for the counts:

[counts 1] Basically all of the above, itemized and restated as "Breach of Contract"

[counts 2] "Copyright infringement" - much salt about code being shown on screen and to third parties, basically expanding on "facts E" above a bit.

relief prayers... what they want out of this. some nasty stuff.

(a, c, d, e) direct damages (cash, money, drugs and hos) "well in excess of $75,000" [this suit is citing and targeting a California law edit: misread, actually 28 USC 1332 and specifically 17 USC 504], punitive damages, etc. money money money.

(b) oof. quoting this one directly. "entering a permanent injunction enjoining and restraining Defendants from continuing to possess or use the Copyrighted Work and a preliminary and permanent injunction requiring Defendants, and all those acting in concert or participation with Defendants, from infringing or encouraging, aiding or abetting others to infringe the Copyrighted Work" -- seems to me they either want to repossess cryengine or otherwise 'steal' starengine.

Bonus favorite line of the entire suit (I lol'd):

On November 20, 2012, Crytek and Defendants entered into a Game License Agreement ("GLA") with Crytek. The GLA was extensively negotiated, and negotiations on behalf of the Defendants were led by one of the Defendants' co-founders, Freyermuth. In prior years, Freyermuth also represented Crytek in negotiations of similar license agreements with third parties. Notwithstanding that he had confidential information about Crytek's licensing practices that would unfairly advantage Defendants, Freyermuth never recused himself from those negotiations and never resolved that conflict of interest with Crytek. The negotiations on behalf of Crytek were led by Carl Jones, then an employee of Crytek. Jones later left Crytek and became an employee of Defendants.

As far as impact goes - we'll have to see. I think as others have said this is just a cash grab, although it may have some legs. I'd bet that Crytek is vastly overstating its leverage in the actual contract with CIG, based on how little emphasis is placed upon that part of the supposed 'breach'. They were probably desperate to have the name attached to the project and agreed to everything. The Squadron 42 split was always going to happen, it was definitely part of the kickstarter announcements and should be considered public knowledge. I'd think that was covered when Ortwin and company licensed the engine.



Last edited by JBeckman on Wed, 13th Dec 2017 22:11; edited 2 times in total
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t3nmannyc




Posts: 291

PostPosted: Wed, 13th Dec 2017 21:52    Post subject:
Though through a very lengthy process, at least somebody is getting their money back:

https://www.polygon.com/2017/12/13/16767590/star-citizen-refund
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Frant
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PostPosted: Wed, 13th Dec 2017 22:07    Post subject:
Quote:
“all direct damages (estimated to be in excess of $75,000), indirect damages, consequential damages (including lost profits), special damages, costs, fees, and expenses incurred by reason of Defendants’ breach of contract and copyright infringement” as well as a cut of the profit, punitive damages, and a permanent injunction against CIG’s use of CryEngine.


Are You Serious

I wonder if Crytek's previous economical problems, the closing of 5 (!!) studios, focusing on "free"-to-play stuff and their own Crypto-currency to be used in games, is behind this.


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

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ixigia
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PostPosted: Thu, 14th Dec 2017 00:22    Post subject:
Damn, as if there wasn't enough drama already Surprised
...but fear not:

"Citizens assemble! Your help is needed once again, CIG and RSI are in extreme danger and only you can save our universe. An emergency parallel crowdfunding campaign will commence this Thursday (11:00 PM EST), a vital step that will allow us to pay for the lawyers and ensure that both our dreams and your investments won't go in vain."
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Morphineus
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PostPosted: Thu, 14th Dec 2017 00:48    Post subject:
A battle of unlikeables.
Sure it's not crytek squeezing cash wherever it can! And sure the holy chris wouldn't stoop to that! Poker Face


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PickupArtist




Posts: 9904

PostPosted: Thu, 14th Dec 2017 02:05    Post subject:
they probably gave robert ideas to make his own citizen currency now zzz
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bart5986




Posts: 662

PostPosted: Thu, 14th Dec 2017 02:06    Post subject:
Seems like a stupid agreement.

I can license the Half Life 1 engine for Fallout 5, with a clause that you can't change engines?

I can't see how that is anything but a scam, if the engine can't do something you need it to do, you might need to change engines
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Immunity




Posts: 5625

PostPosted: Thu, 14th Dec 2017 02:34    Post subject:
ixigia wrote:
Damn, as if there wasn't enough drama already Surprised
...but fear not:

"Citizens assemble! Your help is needed once again, CIG and RSI are in extreme danger and only you can save our universe. An emergency parallel crowdfunding campaign will commence this Thursday (11:00 PM EST), a vital step that will allow us to pay for the lawyers and ensure that both our dreams and your investments won't go in vain."


Sad times we live in when I've read that statement a half a dozen times, and I still don't know whether it was laced with sarcasm or an authentic plea, heh.


I can never be free, because the shackles I wear can't be touched or be seen.
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sip74




Posts: 686

PostPosted: Thu, 14th Dec 2017 03:31    Post subject:
The gift that keeps on giving... Laughing
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VonMisk




Posts: 9467
Location: Hatredland
PostPosted: Thu, 14th Dec 2017 06:05    Post subject:
Come on CIG/RSI will sell 3 conceptart ships and they will have for the Crytek's damages...


sar·​casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
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PredOborG




Posts: 1934
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PostPosted: Thu, 14th Dec 2017 11:38    Post subject:
The thing is even if they pay CIG will not be allowed to use the CryEngine and any assets made with it anymore. So they will have to begin anew with the Lumberyard.

I wonder why Crytek is doing this tho. Star Citizen is supposed to be the game that, if successful, will make the engine viable again. Surely the company can make some compromises to secure its future. Maybe they see how the game is going nowhere and will only damage further the Crytek (already bad) reputation. Or maybe they are just stupid assholes and want to cash in from the game as much as possible to finally pay some wages.
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ijozic




Posts: 202

PostPosted: Thu, 14th Dec 2017 11:45    Post subject:
PredOborG wrote:
The thing is even if they pay CIG will not be allowed to use the CryEngine and any assets made with it anymore. So they will have to begin anew with the Lumberyard.


Lumberyard is a branched out development of the CryEngine by Amazon so CIG already migrated the assets to it presumably (or kept those which are backwards compatible).

PredOborG wrote:
I wonder why Crytek is doing this tho. Star Citizen is supposed to be the game that, if successful, will make the engine viable again. Surely the company can make some compromises to secure its future. Maybe they see how the game is going nowhere and will only damage further the Crytek (already bad) reputation. Or maybe they are just stupid assholes and want to cash in from the game as much as possible to finally pay some wages.


Well, their logos were removed from the CIG presentations so they won't get any direct recognition even if CIG delivers some kind of a product in the end, let alone a successful one. So, I guess it's just a cash grab attempt Smile
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GreatPlayer




Posts: 222

PostPosted: Thu, 14th Dec 2017 12:32    Post subject:
No reference to Crytek logos?!

Look at the bottom of this page for example

https://robertsspaceindustries.com/contest/the-next-great-starship

Or look at this video(from RSI itself) at 51 seconds

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garus
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PostPosted: Thu, 14th Dec 2017 12:37    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:32; edited 1 time in total
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Il_Padrino




Posts: 7547
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PostPosted: Thu, 14th Dec 2017 13:22    Post subject:
This comes just in time for Christmas and my holidays Laughing
It's going to be an exciting couple of weeks Very Happy

At least it gives Roberts the perfect excuse to switch engines again Razz
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Breezer_




Posts: 10795
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PostPosted: Thu, 14th Dec 2017 13:32    Post subject:
Il_Padrino wrote:
This comes just in time for Christmas and my holidays Laughing
It's going to be an exciting couple of weeks Very Happy

At least it gives Roberts the perfect excuse to switch engines again Razz


What christmas you are talking about, the one in 2050?
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Kaltern




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PostPosted: Thu, 14th Dec 2017 13:41    Post subject:
'Dear Citizens.

Due to the unforseen actions taken against us, we have decided that it is best to move to a new engine entirely. This isn't as bad a thing as you might expect. Cryengine had some serious flaws that have been debilitating to the project and, like Honda and McLaren, it was clearly not a good mix.

Therefore, with immediate effect, we will be moving to Unity, where, with your support, we can continue to rebuild this magnificent journey together.

Please dig deep folks... we'll need to restock the cupboards of cash to bring things back to the glory they deserve.

Oh, and does anyone have a spare Unity license?'


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Il_Padrino




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PostPosted: Thu, 14th Dec 2017 13:59    Post subject:
Breezer_ wrote:
Il_Padrino wrote:
This comes just in time for Christmas and my holidays Laughing
It's going to be an exciting couple of weeks Very Happy

At least it gives Roberts the perfect excuse to switch engines again Razz


What christmas you are talking about, the one in 2050?

I'm not playing SC the game, I'm playing the SC the meta-game Very Happy
Lurker class only, but that's enjoyable enough Razz
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TheZor
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PostPosted: Thu, 14th Dec 2017 14:35    Post subject:
The gift that keeps on giving ( not an actual game, but much better entertainment )


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t3nmannyc




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PostPosted: Thu, 14th Dec 2017 15:13    Post subject:
We all have to recognize that at least they have been able to simulate something very well, better than any other sci-fi game before: a blackhole...for money Very Happy
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PistolWhip




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PostPosted: Thu, 14th Dec 2017 15:54    Post subject:
They didn't do their due diligence on their engine choice. Sloppy work. Bad Company!
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LeoNatan
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PostPosted: Thu, 14th Dec 2017 15:54    Post subject:
This is a curious lawsuit that either lacks forward thinking or discloses Crytek's fate.
A legal challenge such as this will serve to scare away potential licensees in the long run, something Crytek does not have in spades. The general license agreement ("GLA") exposed here seems very draconian to me—noting like this exists for Unreal their licensing agreements. Likewise for Amazon's Lumberyard.

And the potential outcome of this lawsuit does not look promising—likely not more than two fully-licensed CryEngine sells.

So either Crytek has no forward thinking here at all, or they know they hold a potato in their hand and try to make the best they can with it.
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