Call Of Duty: WW2
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difm




Posts: 6618

PostPosted: Wed, 8th Nov 2017 19:28    Post subject:
I got the Reloaded version. The installer crashed after displaying the option to run optional installers.
The free space is gone but no files are found. What gives? The folder is not hidden. Running the installer again just made me lose double the space required Laughing


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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 8th Nov 2017 19:30    Post subject:
Clear your trashcan and/or press F5.


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Ghworg




Posts: 924

PostPosted: Wed, 8th Nov 2017 19:42    Post subject:
I coudn't get the reloaded version running. Install went fine but when starting the game nothing happened.

Weird thing was that during those times trying to start the game my steam launcher opened 3 times.
Uninstalled and deleted the iso. i don't think i'll miss much.
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Janz




Posts: 14000

PostPosted: Wed, 8th Nov 2017 19:55    Post subject:
maybe you should have copied the crack

(and yes thats 100% the origin of your problem,otherwise steam wouldnt have popped up)

or you tried to use the cod_sp.exe to start the game, which is wrong
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Ghworg




Posts: 924

PostPosted: Wed, 8th Nov 2017 20:43    Post subject:
Laughing

You're right, i totally forgot to copy the crack.

Last few isodemos all had the option to copy the crack after install, that's why i didn't think of it.
*back to downloading*
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difm




Posts: 6618

PostPosted: Wed, 8th Nov 2017 21:01    Post subject:
I had to set the exe to run as admin to get the game running for some reason. That's a first after a while.

Oh and Bob, thanks for the funny comments. I'm still missing a lot of GB Mad


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ixigia
[Moderator] Consigliere



Posts: 65088
Location: Italy
PostPosted: Thu, 9th Nov 2017 00:37    Post subject:
The time has arrived to taste what the yearly Duty has to offer, an intense and memorable moment that always defines what gaming is all about. After nearly five hours of non-stop glorious action, it delivered beyond any possible imagination, it truly was dripping with old schoolness whilst bathing in the captivating next generation mechanics that make our hobby so memorable. A blending of modern and classic, the Definitive Call of Duty Experience engineered both for the old fans and the newcomers.

+ Advanced and more immersive quick time events replacing the obsolete pressing of the F button;
+ Enhanced design of the corridors, more accessible and devoid of physical interactions, allowing the player to stay focused without having to abandon the W button, thus breathing the WWII;
+ Faster chase-the-marker-based gunplay;
+ Traditional Hollywood-inspired auto-panning camera with exciting light-gun shooting sequences and innovative cutscenes;
+ Original sound effects sampled at authentic muffled 22khz quality;
+ Old-school slow-mo focus for sniping, minimal recoil and no cumbersome bullet drop, boosting the hectic flow;
+ Finely scripted AI mechanics and auto-regenerating enemies, tuned for the perfect emphatic pacing;
+ Dramatic and touching story inspired by Saving Private Ryan and written by CBS in collaboration with Bay's Platinum Dunes;


- Lack of dog companions and fauna powered by Quake engine's complex AI algorithms, a missed opportunity to form additional emotional bonds;
- No performance problems and relatively thorough options, an off-putting anomaly in the series;
- The re-introduction of medkits breaks the otherwise thrilling action, a compromise in order to grant the necessary realism, but perhaps too anachronistic in its implementation.

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zellar




Posts: 1553

PostPosted: Thu, 9th Nov 2017 00:58    Post subject:
Awesome review!! Hahahahahaha


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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 9th Nov 2017 07:52    Post subject:
Ixi, at first it looked like a genuine review. Took me a while to notice the sarcasm.


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Clevesa




Posts: 3694

PostPosted: Thu, 9th Nov 2017 10:57    Post subject:
Bob Barnsen wrote:
Ixi, at first it looked like a genuine review. Took me a while to notice the sarcasm.


Yeah, I was like that's a very unusual re....ohhh
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vaifan1986




Posts: 4640
Location: Birthplace of the necktie.
PostPosted: Thu, 9th Nov 2017 11:35    Post subject:
@ixigia
I'm amazed you managed to finish it. I couldn't.


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StrEagle




Posts: 14059
Location: Balkans
PostPosted: Thu, 9th Nov 2017 13:07    Post subject:
Call of Duty: WWII PC surpassed $500 million in sell-through 1st three days

If you are still wondering as to why each and every year a new Call of Duty is released, well the press release explains it all really. Call of Duty: WWII has surpassed more than $500 million in sell-through worldwide in its first three days of release.

On PlayStation4, Call of Duty: WWII sets a record as the best-selling digital full game by units sold on its first day of availability. Overall unit sales at launch doubled year-over-year globally.

...

sause: http://www.guru3d.com/news-story/call-of-duty-wwii-pc-surpassed-500-million-in-sell-through-1st-three-days.html


Lutzifer wrote:
and yes, mine is only average
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StrEagle




Posts: 14059
Location: Balkans
PostPosted: Thu, 9th Nov 2017 13:08    Post subject:
aand right after that

Maker Humvee vehicles Sues Activision for Call of Duty games

The maker of Humvee military vehicles filed a lawsuit accusing Activision Blizzard Inc of reaping billions of dollars of revenue by incorporating its trademarks without permission in its flagship “Call of Duty” video game franchise.

In a complaint filed on Tuesday night in U.S. District Court in Manhattan, AM General LLC accused Activision of taking advantage of its goodwill and reputation in the “Humvee” and “HMMWV” marks by featuring them prominently in “Call of Duty,” and licensing related content for use in toys and books, reports Reuters:

...

sause: http://www.guru3d.com/news-story/maker-humvee-vehicles-sues-activision-for-call-of-duty-games.html

someone wants a piece of the cake Laughing

activision deserves it Aww Yeah


Lutzifer wrote:
and yes, mine is only average
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madness




Posts: 13320

PostPosted: Thu, 9th Nov 2017 13:11    Post subject:
Aww Yeah
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 9th Nov 2017 13:12    Post subject:
StrEagle wrote:
activision deserves it Aww Yeah

YES!


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PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Thu, 9th Nov 2017 13:29    Post subject:
How do these numbers work? This is a Steam game right? So if they made $500.000.000 alone at roughly $50 per game, this should account for 10.000.000 sales, right? How come that the max amount of players is currently at the 45.000 mark? These must be the total console + PC, numbers including shipped and unsold units...


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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 9th Nov 2017 13:38    Post subject:
@PumpAction
Most of the sales are indeed from consoles. Also don't forget that the console versions cost $60 for most people, and there are some deluxe versions for up to $100.
Also i guess the game was bundled together with consoles and people bought it for their kids for (early) christmas.


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StrEagle




Posts: 14059
Location: Balkans
PostPosted: Thu, 9th Nov 2017 13:40    Post subject:
@Pumpy
yeah it's probably total sales, not just PC, that's why I modified the title


Lutzifer wrote:
and yes, mine is only average
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Areius




Posts: 14858

PostPosted: Thu, 9th Nov 2017 14:42    Post subject: *****
*****


Last edited by Areius on Fri, 19th Sep 2025 16:23; edited 1 time in total
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speedgear




Posts: 2697
Location: portugal
PostPosted: Fri, 10th Nov 2017 12:08    Post subject:
too small campaign Sad


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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sat, 11th Nov 2017 14:53    Post subject:
How long does the campaign take ~?

Might quickly play through it so i can delete it again.


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IamAWESOME




Posts: 8028
Location: TARDIS
PostPosted: Sat, 11th Nov 2017 15:01    Post subject:
6-8 hours max. Been playing it. Not so bad so far. Smile


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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sat, 11th Nov 2017 15:12    Post subject:

Sounds good.


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DaLexy




Posts: 3042
Location: Germany
PostPosted: Sat, 11th Nov 2017 19:17    Post subject:


My SysProfile

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tonizito
VIP Member



Posts: 51426
Location: Portugal, the shithole of Europe.
PostPosted: Sat, 11th Nov 2017 20:05    Post subject:
Dat intro Laughing


EDIT: And 18.22... huehuehueBRBRBR


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then


Last edited by tonizito on Sat, 11th Nov 2017 20:59; edited 1 time in total
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trollpower




Posts: 2314

PostPosted: Sat, 11th Nov 2017 20:09    Post subject:
just unistalled SP campaing... and that fucking steam wiped out whole folder ... so I need to redownloand multiplayer...


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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sat, 11th Nov 2017 21:55    Post subject:
And finished after like 6h.

Nothing special really.
The map details and the environments were beautiful though.

6.2/10


Oh and WTF is going on with this games VRAM hunger:


Had to close Firefox because it kept crashing. Laughing


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twhyman




Posts: 208

PostPosted: Sun, 12th Nov 2017 12:47    Post subject:
I liked the SP campaign, well optimized graphics, The series should stay at the WWII era.
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IamAWESOME




Posts: 8028
Location: TARDIS
PostPosted: Mon, 13th Nov 2017 01:12    Post subject:


Kinda agree after playing the game. It was indeed nothing special. Same old stuff except with more boring story and characters. The visuals alone were good; rest everything was meh.


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Mon, 13th Nov 2017 07:55    Post subject:
They could release another Cod in 2 years, and use the exact same game engine, graphics etc, and just change the title , swap a few weapons over, create a new 5 hour campaign and still sell it at $£50 - and it would still sell.


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