Call of Duty - WW2
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Sin317
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Posts: 24322
Location: Geneva
PostPosted: Sat, 4th Nov 2017 18:56    Post subject: Call of Duty - WW2












Last edited by Sin317 on Sun, 5th Nov 2017 14:05; edited 4 times in total
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JBeckman
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Posts: 34747
Location: Sweden
PostPosted: Sat, 4th Nov 2017 22:15    Post subject:
Should be entertaining to watch, game was a bit longer than I had thought even if the individual missions were fairly short.

AI well the player is the main target so everything will be gunning for you and the AI isn't too helpful and having to manage health kits now instead of waiting for the damage to heal makes cover a bit more important.

Bit more story to the game as well although with the previous installments to compare with that doesn't say much (Black Ops 3 worked but the story did not unless you looked it up separately ha ha.) and well not to spoil things but the games does vary things up a bit in later missions for both good and bad. Smile

Nice variety of weapons too even if a ton of old WW1 guns and eastern-front weapons made it in though apparently the use of Russian arms was an actual thing but probably not quite as common as the game display it. Very Happy

The double barreled shotgun is quite a thing too but then again it's the only gun that can actually kill (And take a head clean off too.) without requiring 5+ bullets to the head. (You'd think a 5.56 round or the .45 could do it but nope. To say nothing of a .30-30 or other bolt action rifles or the silliness that happens when you rip a MG42 and hip fire it...)


Personal preference for something that actually worked was a assault weapon (StG44 or FN-42 when available.) and a rifle for long range. (Scope helps, sway is hell though and breath holding is pretty limited due to short duration.) Though depending on what's available restocking can be tricky and the game has a habit of cleaning up bodies and extra guns both so scouring the fields and such for ammo isn't always a option.

But your team mates now have perks fueled by the blood of the enemies which drives them to conjure up medkits, grenades and spare ammo from said blood magic. Razz
(Seriously you power your allies abilities by killing enemies, extra for doing those heroic things such as saving struggling allies but it's not needed.)


Not too much else I can say, these early missions are fairly straightforward (First vehicle section with the jeep mixes things up a bit even if it's a bit chaotic too.) but it gets a bit more varied in the later levels and the different environments are pretty neat too although it's mostly A - > B progression with more open areas for battle and more narrow for plot and story progression such as party banter or a cutscene.
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