Doubt Ubisoft has dropped their support for it, I don't know though but it's there for all their other recent games such as South Park so I'm all but expecting it to be used here too.
more like 40gb... copy paste: sand, rock, palm tree.
Quote:
MINIMUM:
OS: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
Processor: Intel Core i5-2400s @ 2.5 GHz or AMD FX-6350 @ 3.9 GHz or equivalent
Memory: 6 GB RAM
Graphics: NVIDIA GeForce GTX 660 or AMD R9 270 (2048 MB VRAM with Shader Model 5.0 or better)
DirectX: Version 11
Storage: 42 GB available space
Additional Notes: Video Preset: Lowest (720p)
Rooting around a bit in the shaders with SpecialK and it appears to be caused by this particular one related to MSAA transparency from a compute shader.
Runs surprisingly good too, uses surprising little VRAM as well. Should be a entertaining little romp through ancient Egypt, stabbing the shit out of the everything.
EDIT: There's a purchasable unicorn mount? Really?
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