Pillars of Eternity 2
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DCB




Posts: 5410

PostPosted: Tue, 5th Sep 2017 16:33    Post subject:
I'll be surprised if it surpasses the blandness of its predecessor with Sawyer still in charge. His German heritage ensures that having fun is verboten.
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shadak




Posts: 1097
Location: Prague
PostPosted: Tue, 5th Sep 2017 16:38    Post subject:
Is that Rose from 2and a half men???

Anyway, I kind of liked POE but kept going back to BG2 for better writing and story (and combat rules)
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vurt




Posts: 13822
Location: Sweden
PostPosted: Tue, 5th Sep 2017 17:43    Post subject:
It will most likely improve when it comes to combat, AI and such, but story/writing/characters could still be bland i guess.. what they need is eager and fresh blood, people who are very inspired and driven (not sure if that producer is new?).. Not people who's doing the "daily chores".
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ixigia
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PostPosted: Wed, 6th Sep 2017 02:37    Post subject:
vurt wrote:
It will most likely improve when it comes to combat, AI and such, but story/writing/characters could still be bland i guess.. what they need is eager and fresh blood, people who are very inspired and driven (not sure if that producer is new?).. Not people who's doing the "daily chores".

As far as I know, the lead narrative designer this time around is Carrie Patel (who worked on the first Pillars and expansions), since the previous lead (Fenstermaker) is temporarily on a hiatus. There are some freelancers as well, plus Sawyer supervising as per usual and interns hired for the fluff work, let's really hope for the best. Razz
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DCB




Posts: 5410

PostPosted: Wed, 6th Sep 2017 07:06    Post subject:
I kind of consider the whole Pillars setting fairly irredeemable anyway. Hopefully whatever remaining talent Obsidian have went to the Cain/Boyarsky project.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 6th Sep 2017 21:51    Post subject:
If you want something to read:




He’s Getting a Fireball: Josh Sawyer Reflects on Nearly 20 Years Spent Making RPG Classics for Obsidian and Black Isle Studios
Obsidian’s veteran RPG designer talks about getting into the industry, working on some of the best RPGs ever, and what he does to monologuing villains

http://www.usgamer.net/articles/hes-getting-a-fireball-josh-sawyer-reflects-on-nearly-20-years-spent-making-rpg-classics


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_untouchable_
Banned



Posts: 1383

PostPosted: Thu, 7th Sep 2017 20:02    Post subject:
Game Writer Resigns After Social Justice Warriors Crucify Him For Conservative Opinions

A game developer and writer for an upcoming video game was forced to resign Tuesday from his job after feminists and social justice activists on Reddit uncovered politically incorrect statements he had once posted on a gaming forum.

Casey Hollingshead, a writer contracted to produce content for the upcoming role-playing game Pillars of Eternity 2, was outed by members of the social justice community “GamerGhazi” on Reddit who managed to track down his posts to a forum called RPG Codex. They catalogued his posts, much of which they considered offensive in content.

Posting under the name “sser,” Hollingshead remarked that feminist game critic Anita Sarkeesian was a “huckster,” and accused her of feigning interest in video games to push her progressive ideology. He also called Zoe Quinn, the game developer whose undisclosed relationships with game journalists served as the catalyst for “GamerGate,” a “sociopath.”

Hollingshead was highly critical of social justice warriors in the video game industry, lambasting their efforts to shoehorn progressive storylines and characters into gaming.

http://dailycaller.com/2017/09/06/game-writer-resigns-after-social-justice-warriors-crucify-him-for-conservative-opinions/
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AmpegV4




Posts: 6248

PostPosted: Fri, 8th Sep 2017 01:26    Post subject:
So this guy's been asked to leave because an irrational minority made some garbage posts. Obsidian should be ashamed of themselves.
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Bob Barnsen




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Location: Germoney
PostPosted: Wed, 20th Sep 2017 19:51    Post subject:


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JBeckman
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PostPosted: Wed, 20th Sep 2017 21:42    Post subject:
Must be thumbnail but that guy in the pink shirt has breasts...or perhaps just a shirt that's a bit too tight fitting, eh let's call it Youtube compression like every other fault or flaw people occasionally nitpick on for these videos. Razz

EDIT: Well it wasn't just the thumbnail, someone's been doing extreme pec training or how it's called.
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Bob Barnsen




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Location: Germoney
PostPosted: Wed, 20th Sep 2017 21:51    Post subject:


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Nodrim




Posts: 9586
Location: Romania
PostPosted: Wed, 20th Sep 2017 22:43    Post subject:
Bob Barnsen wrote:
https://www.youtube.com/watch?v=dk0wIKSWIWY


I found this quite funny, but of course, I'm not one of those people who dislike Josh Sawyer. There must be a good atmosphere on this project if they make stuff like this, that's good.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 21st Sep 2017 21:05    Post subject:
Pillars of Eternity 2: Deadfire signs publisher Versus Evil
Quote:
Crowdfunded sequel Pillars of Eternity 2: Deadfire has a publisher. It isn't Paradox, which published Pillars 1, but Versus Evil, publisher of The Banner Saga series.

There's no concrete release date to go with the announcement but an "early 2018" window for PC, Linux and Mac.

"We are thrilled to be working with the team at Versus Evil on Pillars of Eternity 2: Deadfire, the first sequel we've ever made into one of our own IPs," said Feargus Urquhart, co-owner and CEO of the game's developer, Obsidian Entertainment.

http://www.eurogamer.net/articles/2017-09-21-pillars-of-eternity-2-deadfire-signs-publisher-versus-evil


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lolozaur




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PostPosted: Wed, 18th Oct 2017 12:07    Post subject:
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lolozaur




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PostPosted: Fri, 10th Nov 2017 11:25    Post subject:
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DCB




Posts: 5410

PostPosted: Fri, 10th Nov 2017 11:28    Post subject:
Was just reading that. Some interesting results, particularly the indication that DLC is shit and expansions are what people really want, although I'm not sure if it is likely to change anything.
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7thunders




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PostPosted: Mon, 13th Nov 2017 19:08    Post subject:
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prudislav
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PostPosted: Tue, 14th Nov 2017 22:38    Post subject:


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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Sauronich




Posts: 2062

PostPosted: Tue, 14th Nov 2017 23:32    Post subject:
I feel like we've seen most of that footage already.


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lolozaur




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PostPosted: Wed, 15th Nov 2017 08:52    Post subject:
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locke89




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Location: Poland
PostPosted: Wed, 15th Nov 2017 12:37    Post subject:
Imagine how good this game could be with turn based combat Sad
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DCB




Posts: 5410

PostPosted: Wed, 15th Nov 2017 12:45    Post subject:
TB combat might improve it somewhat, but that is just one element. Slapping TB combat into POE1 wouldn't have fixed the terrible narrative. I'm not holding my breath that POE2 will significantly diverge from the dour and joyless experience of the first game, given that it is still under the control of Obersturmführer Sawyer.
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Aquma




Posts: 2805

PostPosted: Tue, 21st Nov 2017 15:13    Post subject:
Backer beta started a few days ago. A lot of info on multiclassing:
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lolozaur




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PostPosted: Mon, 18th Dec 2017 16:23    Post subject:
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Yuri




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PostPosted: Mon, 18th Dec 2017 18:09    Post subject:
I wish Tyranny had the bigger scope PoE had. It was certainly more interesting when it came to story, setting, lore and characters.



1 and 2 are still amazing.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 22nd Dec 2017 11:18    Post subject:


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Immunity




Posts: 5626

PostPosted: Fri, 22nd Dec 2017 21:01    Post subject:
Three points -

1. She's cute.
2. Sucks that they're still going with that meh UI and combat system.
3. It's great that they're finally adding the ability to customize character AI exactly how I want it so I don't have to pause the game to handhold every 4 seconds (assuming it works).


I can never be free, because the shackles I wear can't be touched or be seen.
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Nodrim




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Location: Romania
PostPosted: Fri, 22nd Dec 2017 21:34    Post subject:
Why would they change the combat system?
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 22nd Dec 2017 21:35    Post subject:
@Immunity
I agree on 1. and the GUI.
But why is the combat system meh? I think it's okay for this kind of game that they go with the classic combat system ala Baldurs Gate or other D&D games.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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DCB




Posts: 5410

PostPosted: Sat, 23rd Dec 2017 08:04    Post subject:
I assume it was not about being RTwP but rather Sawyer's shitty mechanics. They should have just gone with OGL d20.
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