Game isn't really a skill based game even though it does require skill to master characters, it relies much more on teamplay which is the reason I enjoy it so much (and also hate it at times when you got certain kind of "team" mates).
Actually it should be separated on two skill sets: First - pure aim, fast reactions skills etc. and Second ability to play as a team. And the ability to play as a team is much more important in this game.
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Deathmatch, which is now available on the PTR, brings with it a new map and two new modes, including "Free-For-All," which features 1v7 matches where players compete with the goal of being the first to get 20 kills. The other is "Team Deathmatch," which pits two teams of six against each other, with goal of being the first team to rack up 30 kills. In this mode, Mercy resurrections will subtract kills from the other team's kill count.
While several of Overwatch's existing maps have been modified for Deathmatch, Blizzard is also adding a new map called Château Guillard that is designed specifically for two aforementioned new modes. Additionally, Deathmatch features a new scoreboard to keep track of your kills.
The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
I tried going back to this after leaving with 300 hours of retarded needs and buffs, haven't touched it since the Roadhog nerf, Jesus Christ this game for autistic. Was installed for two days, what the hell did they do to the poor game.
I tried going back to this after leaving with 300 hours of retarded needs and buffs, haven't touched it since the Roadhog nerf, Jesus Christ this game for autistic. Was installed for two days, what the hell did they do to the poor game.
What you mean?
I haven't played myself for several months too.
Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
I tried going back to this after leaving with 300 hours of retarded needs and buffs, haven't touched it since the Roadhog nerf, Jesus Christ this game for autistic. Was installed for two days, what the hell did they do to the poor game.
I tried going back to this after leaving with 300 hours of retarded needs and buffs, haven't touched it since the Roadhog nerf, Jesus Christ this game for autistic. Was installed for two days, what the hell did they do to the poor game.
What you mean?
I haven't played myself for several months too.
They're trying harder to make it better for the casual players.
Roadhog - People were crying because they were too retarded to count out the timer on his hook and would get pulled in and one shot if you were a squishy character. They also cried because the flak shotty could one shot squishys, you know, something that required practice and some skill to pull off to get the distance right. So they nerfed his shotgun damage down to I think 60% of what it was but added an extra round to his magazine. He's fucking useless now, but they thought adding in being able to move while using his healing was going to fix that.
Meanwhile, they literally introduce a character who's skill is based on one shotting heroes. Also, Hanzo's stupid scatter arrow at people's feet that can one shot Rein still remains untouched.
Junkrat - The buffed his bullshit ult. Now when his tire climbs walls the timer is disabled. He also is able to carry 2 mines at once before timer instead of 1.
Widow - Has her ult ability tied to her venom mines now too. If someone trips the mine she can them through walls like her ult is activated.
Reaper - The biggest bullshit one of them all. They removed his healing orbs and instead added a constant passive heal that gives him health with every shot of his gun. Meaning he's almost unstoppable against tanks when bunny hopping around them.
They're changing everything that no one is asking for. Instead of fixing the issues that make the game fucking retarded.
Well this is what Blizzard does. Makes a good game and then ruins it slowly but surely. It was the same with HS. Really good game and now its a complete joke.
I was able to quit HS completely for good.
Overwatch its still fun in casual/arcade mode for few hours per week. But its pretty much dead for serious playing for sure.
AMD Ryzen 7 7800X3D / MSI Gaming X Slim GeForce RTX 4080 SUPER / ASRock B650 PRO RS / Arctic Liquid Freezer III 360 / G.Skill Trident Z5 Neo 2x16GB DDR5-6000 CL30 / Samsung 980 Pro 2 TB / SeaSonic VERTEX GX-850 850W Gold / Lian Li LANCOOL 216
Oh, i didn't know the characters were changed so much already.
Especially Junkrat, Widowmaker and Reaper. All of them were already very strong, when played by somewhat better player.
As i never really played Roadhog, those onehit kills annoyed the fuck out of me at times though.
Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
Just wait till the Mercy reworks hits live servers. No more 5 man rez after that.
as much as i thought it was an extremely dumb mechanic for a healer character to hide and let her team die to get an anti-wipe out, i still think it's funny how blizzard seems to think it's okay for the greater part of the character cast to be able to wipe the whole opposing team with one ult - but if there's a hero that can undo it, everyone suddenly loses their minds.
Oh, i didn't know the characters were changed so much already.
Especially Junkrat, Widowmaker and Reaper. All of them were already very strong, when played by somewhat better player.
As i never really played Roadhog, those onehit kills annoyed the fuck out of me at times though.
Ya Reaper is almost an always a pick now because there' no reason to even play a tank anymore. No tank has the DPS to kill him faster than he can heal and with how fast he reloads, it's near impossible to not get melted by him as a tank.
Zarya had a secret nerf and they didn't even include hers in the notes last I saw. They nerfed her beam because people were too retarded to not shoot the red bubbles making her damage go up ( I think I heard they shortened it too). Also, her shields no longer provide anti-knockback. So if you're trying to protect someone from an ulting Winston, they're going to get knocked back no matter what.
Well Blizzard "balance" is well known for years. Nerf to the ground current OP thing and in the same time make new OP thing or buff something old. No balance just change the OP hero. New 3v3 mode is almost ruined already. One of the rounds is 90% pharah-mercy. And after mercy change it will be a combo one of the rounds every single time.
AMD Ryzen 7 7800X3D / MSI Gaming X Slim GeForce RTX 4080 SUPER / ASRock B650 PRO RS / Arctic Liquid Freezer III 360 / G.Skill Trident Z5 Neo 2x16GB DDR5-6000 CL30 / Samsung 980 Pro 2 TB / SeaSonic VERTEX GX-850 850W Gold / Lian Li LANCOOL 216
The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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