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Morphineus
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Posts: 24883
Location: Sweden
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Posted: Sat, 10th Jun 2017 20:26 Post subject: |
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Nodrim
Posts: 9578
Location: Romania
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Posted: Sun, 11th Jun 2017 23:29 Post subject: |
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Yay, Assassin's Creed has drones now! It was the one "iconic" mechanic that was missing.
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ixigia
[Moderator] Consigliere
Posts: 65074
Location: Italy
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Posted: Mon, 12th Jun 2017 01:07 Post subject: |
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And to think that for a moment I even thought 'maybe, maybe after taking a hiatus they could come up with something a bit different this time around', how silly of me.
That E3 footage was just jarring. Next gen markers everywhere, drone eaglecopter, invasive UI and x-ray visions, completely blindeaf AI, approximative animations, cinematic slow-mos a-la Mordor, for Osiris' sake Ubi.
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prudislav
VIP Member
Posts: 29148
Location: The land of beer and porn
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Posted: Mon, 12th Jun 2017 01:33 Post subject: |
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demde
Posts: 6533
Location: Lake Karachay
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Posted: Mon, 12th Jun 2017 08:00 Post subject: |
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I don't think it was that bad. I'm sure because it was a presentation some things were on purpose lame - like the blind as fuck AI or the stupid homing arrows - but overall it did have a fresh look. Dunno, maybe it's too early to judge.
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Posted: Mon, 12th Jun 2017 08:47 Post subject: |
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Sounds like Far Cry + AssCreed + Witcher 3 + a tiny bit of Soul's combat. I don't mind any of these except the leveled and randomized loot. I think Souls with leveling but no leveled yet upgrade-able loot is a better approach than enemies having levels, and you need to keep yourself and gear up to level to do enough damage. The gear with stats is not necessary bad, Nioh combined that with Soul's combat quite well. But that game is also designed for replaying missions over and over again. AssCreed's structure don't seem right for that.
What I would have liked is loot being fixed level but can be upgrade like Souls, in addition you can craft special bonuses like "health on kill" into it. But having to do inventory management because I keep picking up randomly generated trash loot is not exactly fun. If I find a legendary weapon, why would I care about blue drops anymore when I can just upgrade my legendary's level? What dismantle for mats or sell? That's meaningless loot management in a game that is not Diablo.
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StEFaN7
Posts: 5853
Location: them swamps
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Posted: Mon, 12th Jun 2017 09:10 Post subject: |
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seconds before the gameplay it look very good, think it was some pre rendered cinematic scenes, but then the gameplay starts and i was shocked at how bad it looked, mediocre at best, just looks the same and what caught my attention was the stupid UI again, and the main character seems like its another black guy from that black flags dlc who was very boring.
i thought this was gonna be totaly fresh from all the leaked shit, still gonna yaar it but expectations are very low now.
I can see your soul at the edges of your eyes..
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AnarchoS
Posts: 2142
Location: An Archos
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StEFaN7
Posts: 5853
Location: them swamps
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Posted: Mon, 12th Jun 2017 13:18 Post subject: |
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i meant that i was expecting more like witcher 3 compared to witcher 2, or bf1 to bf4, ac2 to ac1, far cry 3 to far cry 2, batman ak to 2 or 2 to 1, gta 5 to gta 4 etc. not only graphics but gameplay changes. what i saw was just another black flags, unity or sindicate. far cry 4 or primal, every cod game in the past years etc. with all the criticism they got and with having more time i thought it was going to be a more leap forwards and forget some of the idiot mechanics like that stupid eagle drone and all of the hud pointers.
I can see your soul at the edges of your eyes..
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Nodrim
Posts: 9578
Location: Romania
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StEFaN7
Posts: 5853
Location: them swamps
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Posted: Mon, 12th Jun 2017 14:00 Post subject: |
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were many big changes which have been said many times already, but thats why every far cry game tries to be like 3 and not 2.
I can see your soul at the edges of your eyes..
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Nodrim
Posts: 9578
Location: Romania
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Posted: Mon, 12th Jun 2017 14:27 Post subject: |
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Every Far Cry game tries to be like Far Cry 3 in terms of storytelling/villain. The gameplay is pretty much the same Ubisoft formula since AC1 with a bit of FC2 and slight improvements.
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StarSpeak
Posts: 423
Location: Fascism's Paradise
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Posted: Mon, 12th Jun 2017 18:40 Post subject: |
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to save resources, ubi games are now becoming increasingly the same. May as well name them Assassin's Cry: Ghost Dogs
piracy isn't a hobby, it's a way of life
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Neon
VIP Member
Posts: 18934
Location: Poland
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Posted: Mon, 12th Jun 2017 19:03 Post subject: |
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It looks amazingly bad, damn. Ubisoft have outdone themselves this time.
R5 5600X - 3070FE - 16GB DDR4 3600 - Asus B550 TUF Gaming Plus - BeQuiet Straight Power 11 750W - Pure Base 500DX
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Posted: Mon, 12th Jun 2017 23:39 Post subject: |
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Unity looked awesome but ran like shit, so now they make it look like shit to make it run great?
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Posted: Mon, 12th Jun 2017 23:43 Post subject: |
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PredOborG wrote: | RiP another good franchise.  |
Good? 
1) Lenovo Legion 7 (AMD Ryzen 7 5800H, RTX 3080 16Gb, 32Gb DDR4, SSD 1TB +2TB
2) SFFPC (streaming via Moonlight+ Sunshine)
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Posted: Tue, 13th Jun 2017 08:04 Post subject: |
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I thought a bit about what these new games do wrong while playing Breath of the Wild, which felt fresh and exciting and always left me with the feeling of mystery and wonder of what might be hidden behind the next hill or in the next ravine...
and I'm pretty sure it's just that all these new games push their systems so in your face. Hundrets of markers on your map, progress bars with their rewards already visible to show you what you are working for... Breath of the Wild would be just like Assassins Creed with towers to climb that reveal parts of the map and loot chests to open, but they did not give you a single map marker, and no visible progress bars, and it felt fresh and exciting.
If you think about the much loved Gothic 1&2 games, the world felt in part so real and alive because you just didn't have a easy map with map markers. For the first third of the game or so you had to ask around for the guy you were looking for, then you kinda remembered where the different factions were, and finally for quite a hefty sum you could buy a map which you still had to open manually and still didn't show any quest markers.
Whelp, I still enjoy every Assassins Creed for it's world building and it's very nice city-feeling simulation of differend epochs, I'll play through this one as well.
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Posted: Tue, 13th Jun 2017 08:50 Post subject: |
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