Casus, man. Sometimes you make absolutely ZERO sense.
You say the death in GoT does nothing to the story? It's actually the very oppisite - death is the main story point of the show. Almost every character who dies stirs up the plot somehow: the execusion of the scout for desertion in the first episode eventually leads to Ned Stark's own execusion (because he follows his own honor code), Ned's deaths messes up everything, Daenery's brother's deaths makes her free etc etc.
And then you say the death of Tyrion will screw up the whole story? So actually characters' deaths DO something for the story or plot?
I am not even some fan of GoT and rarely watch any series, I also find it little too predictable and trying hard with political bullshits, but I admit the deaths are what make it interesting.
So, you agree that the deaths are the point of the story? That means we agree.
Where we disagree is for how long it can carry it.
Yes, the joke is that Tyrion has to stay alive - meaning these "realistic" deaths apparently can't happen to the most important characters. Though I'm sure he'll die eventually, near the end - just to prove how "realistic" it is.
I thought Ned's death in book one was handled superbly - and it was truly shocking, in a very good way.
But the Red Wedding was just a joke, really. It was such an obvious way to try and overdo this gimmick. Even worse in the show.
Don't get me started on the torture sequences of Theon and all that crap.
All in all, it comes down to personal preferences.
You think it's a fantastic concept - and I think it's a tiresome gimmick. It didn't have to be, but that's what it has become.
Martin made himself a hack.
I don't know what happened to TV shows. It seemed to start with Walking Dead - and then Game of Thrones.
This whole "kill everyone in as gruesome a way as possible" became cool, and I was sick of it immediately.
It's bullshit and the stories themselves are awful.
I see where you're coming from, Casus. Though, while I disagree overall, I do think I understand why you feel the way you do. In order for a character's death to be tragic or heartfelt, you have to truly care about the character. The impact of a gruesome death for gore/shock value is diminished greatly if one does not care about the character.
We can argue the merits of whether or not the characters in GoT are worth caring for. Some surely will disagree with you greatly, as you have already seen. And that's ok. Because that's where the crux of your feelings about GoT seem to originate. The characters and their engagement in the story (whether portrayed differently from the books or not) just do not capture you, leaving their deaths empty, meaningless, and seemingly of pure shock/gore value.
I do see that point. I'd say it's up to the storyteller to get the audience engaged (be they directors, actors, writers, costume, set design, etc). If you didn't begin to care for the characters, then someone didn't do their job well enough. It's just the way it is. Not everyone can be sold. To each their own. (I personally put GoT in a far-different column than that of TWD... TWD is all about survival; death is expected and always imminent... whereas GoT is more political intrigue (side-side-note: I'd put GoT more in line with House of Cards or the like)).
Back on topic with Witcher, I'm not sure who said it, but I agree GREATLY with the statement wishing CDPR was involved in the storytelling.
It's "gimmicky" that Tyrion never seems to die (yet) and it's gimmicky that some other people die? Well, with that kind of view you could never be satisfied.
They've found a decent middle ground i think, to keep it interesting. It would be be gimmicky if these deaths were super common, but they're not. The few that exists are memorable and sometimes overly dramatic gruesome perhaps, but that's the whole tone of the series so no, i don't find it gimmicky.
I wonder how many years Casus plans to hold this tirade.
Probably around the time when everyone involved in the debate agree it's time. Open your eyes and notice I'm not speaking to a vacuum. That's kinda what exchanging is. It's not rocket science.
But I think it has run its course now. It's already getting cyclical
Last edited by Casus on Fri, 19th May 2017 08:47; edited 2 times in total
It's "gimmicky" that Tyrion never seems to die (yet) and it's gimmicky that some other people die? Well, with that kind of view you could never be satisfied.
~ <Offtopic discussion> ~
Spoiler:
No, it's not gimmicky that Tyrion never seems to die - it's actively working against the one gimmick the show has - which nullifies it almost entirely.
I mean, it might have worked if he was cautious and never took a chance. But if you take care to note what he's doing - and what he's saying to what kind of people - he should have been killed a hundred times over. But no, I guess not.
~ </Offtopic discussion> ~
Anyway, enough of this.
~ Yeah, enough of this. Oh wait, ixi already asked for this just two posts above. I guess it's over when you declare it's over though? - PA ~
The Witcher 3 Sold Better In Q1 2017 Than Same Period Last Year Sales of the role-playing game rose year-over-year
Quote:
Polish game developer CD Projekt Red today announced financial results for the first quarter of 2017, showing an increase of 17 percent in total revenue to 99.3 million PLN.
Notably, CD Projekt Red's gaming division grew by 10 percent despite the fact that it didn't launch a new game. Additionally, the company's GOG division saw revenue jump by 63 percent.
The good times extended to profit as well, as the company made 45.3 million in net profit for the period, up by a healthy 40 percent compared to last year.
Helping the company is continued sales of The Witcher 3: Wild Hunt. Notably, the game sold more copies in Q1 2017 than it did during the same period last year, CFO Piotr Nielubowicz said. Not only that but revenue from the game and its expansions rose year-over-year, despite price drops. Also boosting CD Projekt Red's bottom line during the period was Gwent, the free-to-play card game. According to the developer, it generated "tangible revenue." The game is now available on PC, Xbox One, and PS4 through an open beta.
CD Projekt Red also noted today that it invested 16 million PLN in Q1 2017 for the production of new titles, including Cyberpunk 2077 and Gwent.
Interesting that their revenue and profit is up so much. I have seen TW3 on sale a bunch in the last quarter, so it must really be moving big numbers. RPGs typically have a long tail, but sharp increases in sales/revenue a few years after release is pretty impressive, , especially factoring in heavy retail discounts.
There were several nice sales for the ps4 version on psn. Creating good expansions also pays off, since it keeps the game fresh and present in the press. Still an impressive result, though.
I don't think there can be anything else on it, assuming those are genuine LP's that's something like a waxy platter with some grooves on it for that needle thing on the player?
(Well I guess the "grooves" on modern discs are a bit similar in concept heh well different system though. And lasers. )
EDIT: I'm no expert obviously, dad had a older LP player years ago but it broke down though they've slowly made a re-appearance and gotten more popular again.
(So when will the gramophone and it's cylindrical thing - whatever it was called. - make a return? )
EDIT: Well they could have bundled some other stuff with this release I suppose but yeah, games soundtrack in LP form and that's about it.
LP's were never unpopular among DJ's though. In Belgium it wasn't hard to get the gear or vinyl at all.
Anywho...
There used to be a thing called a 'floppy rom' though, code in audio format that had to be transferred to cassette or something. Don't think it was used much nor do I know about anything else like that.
Thanks for the link lola, think I'll try a few, especially that Wiedzmin Lighting Mod since STLM apparently still has some consistency issues between areas.
boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
toni, I recommend a camera mod. It will completely change the way you play and immerse yourself into the world.
You can chance the camera position for each 'stance': exploration / exploration witcher senses / interiors / swimming... etc. (you get the idea). If you're an especially intelligent gamer (like me) and absolutely foresaw back in the days the huge potential and the quality of the Witcher 1 and 2 games, and want to experience a part of that past again, this will help.
Immersive Cam (from that list - link here for quicker access) is probably the safer route. I personally am using RGB Camera (Absolute Camera), but I hold on to an older build that doesn't have issues; the latest release doesn't seem 100% bug free.
Spoiler:
There might be a silly note in this post. Not sure, though.
When i'm older and have my own house, i might probably buy something like a gramaphone and several vinyls too.
And then listening to them while relaxing on an armchair in front my fireplace.
Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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