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wildwing
Banned



Posts: 639

PostPosted: Wed, 11th Jan 2006 17:59    Post subject:
mickeyinthahouse25 wrote:
Duke_Nukem_3Dfx wrote:
mickeyinthahouse25
Kreed was the best? yeah, best of shitty games!
ну Тупой! ничего личного!


Eip будет хорошим русским, потому что он выучил нас как понять starforce длиннее время тому назад Smile

ты сам понял что напИсал?
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mickeyinthahouse25




Posts: 10

PostPosted: Wed, 11th Jan 2006 18:25    Post subject:
wildwing wrote:
mickeyinthahouse25 wrote:
Duke_Nukem_3Dfx wrote:
mickeyinthahouse25
Kreed was the best? yeah, best of shitty games!
ну Тупой! ничего личного!


Eip будет хорошим русским, потому что он выучил нас как понять starforce длиннее время тому назад Smile

ты сам понял что напИсал?


Yeh i did, did u ? I said Eip was/is the best russian 'cos he learned us the principles of Starforce.


Last edited by mickeyinthahouse25 on Wed, 11th Jan 2006 18:32; edited 1 time in total
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skidrow
Moderator



Posts: 8691

PostPosted: Wed, 11th Jan 2006 18:28    Post subject:
english plz.


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vortex66




Posts: 629
Location: Døñ't løøk ßåçk
PostPosted: Wed, 11th Jan 2006 19:10    Post subject:



really looking forward to this game, havn't played any leaked version of this game not even a demo (if there is one)
i just want to see if it will be as good as i think it is


HOODLUM - Definite Supremacy
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Mortibus




Posts: 18053
Location: .NL
PostPosted: Wed, 11th Jan 2006 19:16    Post subject:
alarm!!!
russen komen!!! Razz
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mickeyinthahouse25




Posts: 10

PostPosted: Wed, 11th Jan 2006 20:15    Post subject:
wildwing wrote:
mickeyinthahouse25 wrote:
wildwing wrote:

ты сам понял что напИсал?


Yeh i did, did u ? I said Eip was/is the best russian 'cos he learned us the principles of Starforce.

иди учи Русский язык


Why should I, it's so useless to learn it if I understand it, it's enough, I'm pretty sure u didn't even understand what I said in English lol but now let's stay ontopic again, I'm pretty sure it'll be released within a couple of years Smile
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Clevesa




Posts: 3694

PostPosted: Wed, 11th Jan 2006 20:40    Post subject:
For some reason I think all this hype will turn into a disaster. I mean, there was a preview in PC gamer not so long ago, and they said that even though the game is almost finished it's still buggy. And in such an ambitious project, many bugs may occur that will spoil the game...only think about Xenus, or even Bloodlines. I think that a good beta testing is the only thing that can save a game that sounds good, to really been good...IMO!
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skidrow
Moderator



Posts: 8691

PostPosted: Wed, 11th Jan 2006 20:46    Post subject:
removed some russian.

english dammit.


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deelix
PDIP Member



Posts: 32062
Location: Norway
PostPosted: Wed, 11th Jan 2006 20:51    Post subject:
Bah.. russian sucks =(
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Mutantius
VIP Member



Posts: 18594
Location: In Elektro looking for beans
PostPosted: Wed, 11th Jan 2006 20:57    Post subject:
No it doesnt...

Anyway @ Clevesa:

Bloodlines turned out to be the best RPG last year (I was overwhelmed by it) even though it had so much bugs and freezes.

I highly doubt Stalker will be in the same position.. This is indeed one the years most anticipated game, and with a strong community and a good publisher in the back then this is condemned to be a succes.


"Why don't you zip it, Zipfero?" - fraich3
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deelix
PDIP Member



Posts: 32062
Location: Norway
PostPosted: Wed, 11th Jan 2006 21:00    Post subject:
[quote="Mutantius"]No it doesnt...

quote]
well, its not great tho
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Clevesa




Posts: 3694

PostPosted: Wed, 11th Jan 2006 21:10    Post subject:
Yeah,Mutantius, Bloodlines was a good game, but in terms of gameplay... If you think about it's performance it was really bad. In a game like STALKER, perfromance is an important part if the game is slow like shit, then it's going to ruin the whole experience. I do hope that your right, and that the publisher won't rush the devs, and they will create a solid game.
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Mutantius
VIP Member



Posts: 18594
Location: In Elektro looking for beans
PostPosted: Wed, 11th Jan 2006 21:38    Post subject:
Well as it looks they arent particular "rushing" it all Wink


"Why don't you zip it, Zipfero?" - fraich3
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Predator_Soul




Posts: 680

PostPosted: Wed, 11th Jan 2006 22:18    Post subject:
JiGSaW wrote:
Mutantius wrote:
ELIZ wrote:

same as HL2 overhyped & full of buggs after 5 years of development Rolling Eyes


Funny... I didnt encounter any bugs in my singleplayer experience in HL2, maybe it was the quick patching and tweaking from the master steam server who did the task in like 2 minutes?


He played the buggy Emporio release Very Happy

Look at the SIN video preview from gamespot and you'll know what he means. Very Happy
They weren't able to fix the game engine even now.(Same guy going throw the door as in HL2 when it was first released...ah...the good old days)+ what the fuck do you think were the multiple updates for(and I don't mean those released by Emporio,Deviance or any other group but those dl on steam) .
Anyway back on topic...Stalker would have been a very good game if they released it a while back...but well who knows...maybe it will be better maybe worse.
And people stop thinking about the protection for Gods name...at least wait until a release date.
I played the multiplayer alpha leak and it seamed interesting(at least some ballistic efects...like the bullets rickocketing from the walls made by some materials) but it seamed far from being finished.
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Mortibus




Posts: 18053
Location: .NL
PostPosted: Wed, 11th Jan 2006 23:33    Post subject:
Predator_Soul wrote:
JiGSaW wrote:
Mutantius wrote:


Funny... I didnt encounter any bugs in my singleplayer experience in HL2, maybe it was the quick patching and tweaking from the master steam server who did the task in like 2 minutes?


He played the buggy Emporio release Very Happy

Look at the SIN video preview from gamespot and you'll know what he means. Very Happy
They weren't able to fix the game engine even now.(Same guy going throw the door as in HL2 when it was first released...ah...the good old days)+ what the fuck do you think were the multiple updates for(and I don't mean those released by Emporio,Deviance or any other group but those dl on steam)


finaly someone got brains & don't forget ppl that God hates fanboys Wink
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Tucniak




Posts: 106

PostPosted: Thu, 12th Jan 2006 00:21    Post subject:
well people think they are cool when they use some internet translator Rolling Eyes
http://www.worldlingo.com/en/products_services/worldlingo_translator.html
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[sYn]
[Moderator] Elitist



Posts: 8374

PostPosted: Thu, 12th Jan 2006 00:32    Post subject:
ELIZ wrote:
finaly someone got brains & don't forget ppl that God hates fanboys Wink


SPEAK THE TRUTH BRUVA! Laughing

On Topic (I think.. the russain got me a little lost) ::

I was a big fan of Half Life 2, in my opinion it was certainly one of the better games released in 2005, if not the best (well.. maybe not..).. The engine wasnt *that* bad either, as for bugs, sure I saw a few, but they didnt stop the gameplay with some other games I've played in the past. I do think SIN was made with the correct engine..

As for STALKER, its been in development so long it better be bloody stable by now, but I wont be holding my breathe, I'm sure that even with the major amounts of development, this will no doubt dissapoint on many levels.. I guess we will see when its released.
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White_Knight




Posts: 132

PostPosted: Thu, 12th Jan 2006 01:25    Post subject:
Lutzifer wrote:
Could someone translate puleeeze? Very Happy


Lucifer u ugly fuck....nobody wants to see your mugs all over the screen...remove that signature shit Rolling Eyes
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D_A_Kuja
Banned



Posts: 1903

PostPosted: Thu, 12th Jan 2006 01:57    Post subject:
i didnt see this much of cyrillic characters since my 1st grade, memories...


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Mutantius
VIP Member



Posts: 18594
Location: In Elektro looking for beans
PostPosted: Thu, 12th Jan 2006 07:49    Post subject:
ELIZ wrote:
Predator_Soul wrote:
JiGSaW wrote:


He played the buggy Emporio release Very Happy

Look at the SIN video preview from gamespot and you'll know what he means. Very Happy
They weren't able to fix the game engine even now.(Same guy going throw the door as in HL2 when it was first released...ah...the good old days)+ what the fuck do you think were the multiple updates for(and I don't mean those released by Emporio,Deviance or any other group but those dl on steam)


finaly someone got brains & don't forget ppl that God hates fanboys Wink


It got fixed pretty fast here? Since I couldnt (still) encounter any bugs on my HL2 campaign? And if the updates was automatically downloaded and fixed the probs whats the situation anyway? If you wanna talk about a unfinished game then take Bloodlines.


"Why don't you zip it, Zipfero?" - fraich3
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Mortibus




Posts: 18053
Location: .NL
PostPosted: Thu, 12th Jan 2006 11:20    Post subject:
Mutantius wrote:
ELIZ wrote:
Predator_Soul wrote:

Look at the SIN video preview from gamespot and you'll know what he means. Very Happy
They weren't able to fix the game engine even now.(Same guy going throw the door as in HL2 when it was first released...ah...the good old days)+ what the fuck do you think were the multiple updates for(and I don't mean those released by Emporio,Deviance or any other group but those dl on steam)


finaly someone got brains & don't forget ppl that God hates fanboys Wink


It got fixed pretty fast here? Since I couldnt (still) encounter any bugs on my HL2 campaign? And if the updates was automatically downloaded and fixed the probs whats the situation anyway? If you wanna talk about a unfinished game then take Bloodlines.


omg don't even start about VB it was uber unfinished like pre-alfa stage,i couldn't go on playing it cause of all engine glitches & slowdowns,about hl2 they actualy could optimize this game better for 5 years of development do they?
don't forget VB=>Source engine<=HL2
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Mutantius
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Posts: 18594
Location: In Elektro looking for beans
PostPosted: Thu, 12th Jan 2006 11:21    Post subject:
Dunno, it ran on medium with my 5900XT :S and it ran with a steady FPS all the way.


"Why don't you zip it, Zipfero?" - fraich3
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Clevesa




Posts: 3694

PostPosted: Thu, 12th Jan 2006 11:28    Post subject:
I agree with Mutantius there... I think HL2 was running on a good engine, and it was well optimized. Actually, even in the biggest fire fights I didn't have any slowdowns at all.
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poullou




Posts: 1746
Location: Internet Express
PostPosted: Thu, 12th Jan 2006 11:48    Post subject:
I think single player games run fine on source engine. Multiplayer games on the other hand- HL2: DM, CS:S, DOD:S,etc have problems or at least valve screws them up whenever it updates them. I see this every day on steam forums. One small update and a big mess might occur. The most recent one was the steam 64bit support update. People complain about huge fps dropps since this update for no reason.

At least for CS:S I've seen so many problems in this 1.5 year. Valve made the big step to build its own engine and it faces now the problems of learning how to fix them and at the same time adding new features like HDR, film grain, motion blair, etc. I love their games(at least most of them) but it will take a while until they make source a stable bug free engine.


Ἢ τὰν ἢ ἐπὶ τᾶς - Μολὼν λαβέ
Today is a gift. That's why it's called the present.
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vurt




Posts: 13826
Location: Sweden
PostPosted: Thu, 12th Jan 2006 14:04    Post subject:
The biggest problem with source is that it can only handle very small areas, all the frequent loading totaly destroyed the immersion in both HL2 and VBL imo, which was too bad, both are excellent games otherwise. I really hope STALKER will not have this problem and will be better optimized for large areas (which i think it is)..

VBL was less optimized because they used an unfinished version of the engine, this according to the developers.. And they didnt get any good support from Valve either. Perhaps just a bad excuse, but that's what they've said in interviews..
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kosmiq




Posts: 2304
Location: Somewhere
PostPosted: Thu, 12th Jan 2006 14:41    Post subject:
Stalker will be like morrowind in terms of loading and so. Whenever you transit between "areas" it will be a loading time, otherwise it will be streamed in the background. And if I am not mistaken every "area" will be about 2 square km.

The Source engine is IMHO very good if you consider all the details and the physics added. Compare that with the Doom3 engine (that some people still will fanboy until death) that doesn't have real physics, sucks very bad at out door rendering. If it were up to me I would say that the total impression of the Source beats the one from Doom3.

VBL was kinda badly optimized yes. But remember that Troika games never have created a game with good optimization... Razz
I think they didi the correct choice with using Source but they should've put more time into learning how to use it properly. If it weren't because they got bankrupt a few more patched could've solved some problems.



Behold his GLORY! Bow for the technical master!
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Mortibus




Posts: 18053
Location: .NL
PostPosted: Thu, 12th Jan 2006 15:07    Post subject:
vurt wrote:
The biggest problem with source is that it can only handle very small areas, all the frequent loading totaly destroyed the immersion in both HL2 and VBL imo, which was too bad, both are excellent games otherwise. I really hope STALKER will not have this problem and will be better optimized for large areas (which i think it is)..

VBL was less optimized because they used an unfinished version of the engine, this according to the developers.. And they didnt get any good support from Valve either. Perhaps just a bad excuse, but that's what they've said in interviews..

thats what i hated in hl2 ,loading every 5 minutes or less,totaly ruined game
take Tribes Vengance big ass levels without loading especialy opened areas
Unreal engine is best fps engine imho,hope U3 engine will be as good as previuos ones Smile
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Mutantius
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Posts: 18594
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PostPosted: Thu, 12th Jan 2006 15:23    Post subject:
For you it ruined the game...


"Why don't you zip it, Zipfero?" - fraich3
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deelix
PDIP Member



Posts: 32062
Location: Norway
PostPosted: Thu, 12th Jan 2006 16:08    Post subject:
Mutantius wrote:
For you it ruined the game...

Well he have a point, but hl2 is still a great game Very Happy
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Yondaime
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Posts: 11741

PostPosted: Thu, 12th Jan 2006 16:29    Post subject:
⁢⁢


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