I enjoyed FlatOut 2 mainly for those stunts. Those were so fun to play. It even had co-op.
The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
MONTREAL – Feb. 15, 2017 – Gamers will soon peel out of starting line as Strategy First proudly reveals FlatOut 4®: Total Insanity for Steam in development by Kylotonn Games. Fans of the legendary FlatOut racing series will experience demolition derby-style racing at its best with the Steam version enhanced to take advantage of the platform’s special features. FlatOut 4®: Total Insanity is set to release worldwide on Steam in April 2017.
In the Steam version of the game, fans will smash, burn and cause mayhem competitively in both online and offline races. The game’s illustrious nitro boosts let players dominate the race course, while violently ramming into rival racers at breakneck speeds in a wide variety of tracks, arenas and game modes. Player will experience an explosive blend of wild race circuits, outrageous stunts and epic collisions. FlatOut 4®: Total Insanity also includes powerful muscle cars, slick racing cars, intimidating trucks and even the Myko Gusto Rocket Sorbet van.
FlatOut 4®: Total Insanity also features:
• Customizable Cars: Gamers unlock 27 cars to customize and race, including tributes to fan favorites and new additions to the garage;
• Dynamic Tracks: FlatOut 4: Total Insanity features 20 tracks including traditional derby racing, time trials, arenas, assault levels, carnage levels and much more;
• Destructible Environments: Vehicular havoc and destruction return to the world of racing with high speed collisions and wild destructible environments;
• The Legendary Stunt Mode: Six new stunts and six re-imagined classic stunt mini-games await fans in search of epic collisions and death-defying maneuvers;
• Arena Mode: Three gameplay styles including Death Match, Capture the Flag and Survivor;
• New Assault Mode: An arsenal of deadly weapons at your disposal to slow or destroy opponents;
• Multiplayer Mayhem: Competitive local and online modes allow up to eight players to master destruction arenas, race courses and set traps.
• Thumping Indie Soundtrack: FlatOut features a global range of amazing indie music tracks
• Optimized for Steam Platform: Gamers can play the game in Steam’s Big Picture Mode, unlock countless Steam achievements and collect Steam Trading Cards to use for game badges and tradable Steam community items.
I liked Flatout 1 and 2 but the horrid rubber banding AI really pissed me off. The AI would go out of their way to target the player car and ignore others
This game is not by bugbear, and is medicore at best. You have mobile games at this quality now. There is just NOTHING special about it. Its kinda like the last games, just without any soul and barely better gfx. Might remember wrong, but I actually think the two last flaout games had better physics than this one. Won a derby cup, and its easy being in front... but not any fun. You would think crashing into the other cars was fun, but its not, they seem to team up against you and have 2T heavier cars than you.
The game is better than the abysmal "Flatout" 3 (then again that was one of the worst racing games ever created so it isn't exactly a big achievement), but it's still noticeably inferior to the classic Flatouts in terms of...pretty much everything, while also sharing the same problems (AI).
It tries to be somewhere in-between a ghetto Burnout and Gas Guzzlers, minus all the fun, the graphics are simply awful with muddy/brownish palette and physics/collisions are massively gimped offering inferior technology to the first Flatout, a game released in 2004: another display of our "next gen" era in all its downgrade-based splendor. (@Deelix: indeed, it's not just your impression, the physics are definitely reduced simplistic almost visual-only effects).
After the flabby WRC games, the Kylotonn men have missed the mark once again, and with Bugbear stuck with their early access labyrint, we're all fucking then when it comes to the sub-genre. There's the upcoming Gravel as well, but..it's Milestone so hopes aren't exactly high.
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