The Emulation Thread
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Kanint




Posts: 2356

PostPosted: Mon, 6th Mar 2017 04:59    Post subject:
JackQ wrote:
Becuase wiiu is pretty much dead console at this point I somewhat hope they could add Switch emulation to cemu as it could boost cemu popularity even further but I doubt this could happen..

The difference between the Switch and Wii U is bigger than Wii U and Wii. It'll make more sense to create a new emulator.
Since the Switch is based on pre-existing hardware (Nvidia Shield Android TV / a modified Tegra X1 as far as we know) it might still be *relatively* easy to emulate it. Easy compared to some of the other consoles out there. I just wouldn't expect Cemu to be used for it.
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The_Zeel




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PostPosted: Mon, 6th Mar 2017 11:27    Post subject:
Kanint wrote:
JackQ wrote:
Becuase wiiu is pretty much dead console at this point I somewhat hope they could add Switch emulation to cemu as it could boost cemu popularity even further but I doubt this could happen..

The difference between the Switch and Wii U is bigger than Wii U and Wii. It'll make more sense to create a new emulator.
Since the Switch is based on pre-existing hardware (Nvidia Shield Android TV / a modified Tegra X1 as far as we know) it might still be *relatively* easy to emulate it. Easy compared to some of the other consoles out there. I just wouldn't expect Cemu to be used for it.


Not really, the Wii U was a generational leap from Wii, comparable to the difference between PS2 and PS3, Switch is just a more juiced up Wii U that is fully portable.
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Janz




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PostPosted: Mon, 6th Mar 2017 13:31    Post subject:
the Switch has nothing to do with the wii u. the switch is basicly an arm tablet, and that could be emulated easily maybe and the gpu of the tegra x1 is based on maxwell. nvidia even offers a linux dev kit for the tegra chip, dont know if the open source linux drivers are available yet, but those can be very helpful for the task of "emulating" the switch
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The_Leaf




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Location: Italy
PostPosted: Mon, 6th Mar 2017 14:32    Post subject:
Yeah, I think the Switch will be emulated relatively quickly. It's far less "custom" than the Wii/WiiU

Only thing: it needs to be hacked first. Which usually doesn't take much time on Nintendo consoles to be fair Very Happy
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Civ01




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PostPosted: Mon, 6th Mar 2017 15:21    Post subject:
So, next release of Cemu we can possibly play new Zelda?
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TheZor
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PostPosted: Mon, 6th Mar 2017 15:32    Post subject:
You'll be able to play the tutorial, but don't expect to be playing the whole game:
Quote:
Lots of bugs that make the game unplayable. Physic glitches, rune abilities that require object selection don't work, no water collision, etc. Essentially it's impossible to leave the tutorial area without using a save.


( Exzap is one of the two developers : https://www.reddit.com/r/cemu/comments/5xpis9/cemu_173_preview_botw/ )


Last edited by TheZor on Mon, 6th Mar 2017 15:33; edited 1 time in total
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sTo0z
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PostPosted: Mon, 6th Mar 2017 15:33    Post subject:
All this modern emulation is so boring. Sad I want old systems and arcade systems that I can't play otherwise.


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Nui
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PostPosted: Mon, 6th Mar 2017 15:45    Post subject:
Im actually excited about this one, because of the new zelda. I definitely don't want to use an actual console even if it was free. Smile
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VGAdeadcafe




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PostPosted: Mon, 6th Mar 2017 16:31    Post subject:
sTo0z wrote:
All this modern emulation is so boring. Sad I want old systems and arcade systems that I can't play otherwise.

What system are you missing?
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sTo0z
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PostPosted: Mon, 6th Mar 2017 16:54    Post subject:
VGAdeadcafe wrote:
sTo0z wrote:
All this modern emulation is so boring. Sad I want old systems and arcade systems that I can't play otherwise.

What system are you missing?

Mostly arcade hardware I guess. Pretty much own every home console + flash carts, so not worried about those as much. Just the stuff that I can't play.

Some older titles like Code One Dispatch.

I know there's some effort into the Sega Model 3 system, but it's fairly slow and far off from being totally awesome.

Would love to play Virtua Cop 3 (I know this sort of works on certain modded Xboxs).

And there's a bunch of newer-ish Shining Force action-rpg co-op games I would love to play (although I understand these have difficult/impossible obstacles).

Also if the Mario Kart Arcade games were emulated properly, especially the newest, with working multiplayer and cameras, etc.

Stuff like that that we'll probably never see. Sad


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Kanint




Posts: 2356

PostPosted: Mon, 6th Mar 2017 19:50    Post subject:
The_Zeel wrote:
Not really, the Wii U was a generational leap from Wii, comparable to the difference between PS2 and PS3, Switch is just a more juiced up Wii U that is fully portable.

In term of raw power, that's correct. But I was talking more about how the hardware works, than power.

The most obvious difference is that both the Wii and Wii U were "typical" home consoles, and both were made with IBM cpus and AMD gpus. The Switch on the other hand is a tablet, closer to a "System on a Chip", using an ARM architecture made entirely by Nvidia, based on their Tegra X1.

Emulation developers who worked on the Wii saw similar patterns when working on emulating the Wii U, but I don't think they'll see similar patterns anymore when working on emulating the Switch. With that said, I'm still hopeful emulating the Switch won't be TOO hard, since it's a custom version of hardware we've seen before (the Tegra X1).
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Morphineus
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PostPosted: Mon, 6th Mar 2017 20:10    Post subject:
Would be fun to see the Switch software running on a Shield Razz


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Janz




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PostPosted: Mon, 6th Mar 2017 20:23    Post subject:
the shield using the k1, not the x1 Razz but that would boost nvidias sales ^^
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Interinactive
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PostPosted: Fri, 10th Mar 2017 06:00    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 10:01; edited 1 time in total
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tet666




Posts: 5092

PostPosted: Fri, 10th Mar 2017 09:23    Post subject:
yeah someone posted a leaked build on the cemu reddit.

massive progress in Botw:


can't post the build here obviously so be quick.
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JBeckman
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PostPosted: Fri, 10th Mar 2017 09:47    Post subject:
<EDIT>

It's in the comments but that specific post is bound to be deleted shortly what with everyone reporting it.

Personally eh I don't think it matters too much since 1.7.3 will be released to the public anyway in a week or so and the Patreon users who are actively supporting the project are on a monthly payment subscription so I don't think they'll lose much from a single build leaking early though whoever leaked it is probably getting kick out since the key is embedded in the software or how that all works so they easily track it via that.

That aside though waiting might be beneficial by allowing for further fixes in CEMU such as say 1.7.3b or whatever when the public version is released. Smile
(Though going by the above comments - it's actually a video showcase but a early comment embedded a Mega link. - it's going to be deleted shortly.)


EDIT: Far as emulators and legality go I have no idea how that works in actuality, here it's a bit of a gray area but I don't think that excuse of owing the game would hold up even in the rare case someone actually does own it, probably even less so if you didn't buy the actual console hardware which is usually the costly part of console gaming.
(EULA isn't strictly legally binding far as I'm aware at least but that might not matter.)

Not really sure if they're reverse-engineering the Wii / WiiU hardware (Or other consoles for those emulators either.) which is probably not OK but I doubt it'd be worth taking it to court over although now with Patreon allowing for direct monetary gains and benefits it might give companies like just Nintendo a bit more incentive to try and police it.
(Though Nintendo in particular is pretty aggressive from what I've heard, flagging Youtube videos showing the Switch because of copyrighted sound effects and what not.)

Doubt it's worth the time and effort to go after individual "pirates" though but I do wonder what their thoughts are (Or well the higher up suits I suppose.) on groups behind the actual emulator software even if it likely also drives up popularity for the console or it's games in question.
(Even if many will just download a dump of the game rather than purchase said game and dump it themselves or however that was meant to work.)



EDIT: But perhaps out of respect of the work involved in this I should remove the URL, I mean it's right there on their Reddit in one of the first topics for Breath of the Wild but it'll be gone in a few hours at most though a public release will then follow in a few days.


Last edited by JBeckman on Fri, 10th Mar 2017 10:08; edited 5 times in total
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Kanint




Posts: 2356

PostPosted: Fri, 10th Mar 2017 09:57    Post subject:
Download the new build for Zelda isn't worth it, since it goes in-game but remains unplayable. Downloading the new build can be worth it for people interested in emulating other games (or the other Zelda games on the Wii U, I imagine). Still cool to see someone sharing the build early!
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JackQ
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PostPosted: Fri, 10th Mar 2017 11:02    Post subject:
tet666 wrote:
yeah someone posted a leaked build on the cemu reddit.

massive progress in Botw:
 Spoiler:
 


can't post the build here obviously so be quick.


Also seems to have massive progress in other games:

 Spoiler:
 

Not asking for links, but is there leaked newest build going around? Smile


"Fuck Denuvo"

Your personal opinions != the rest of the forum
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TheZor
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PostPosted: Fri, 10th Mar 2017 11:05    Post subject:
JackQ wrote:
 Spoiler:
 

Not asking for links, but is there leaked newest build going around? Smile


Yes, there is.

JBeckman wrote:
https://www.reddit.com/r/cemu/comments/5ykji3/cemu_173_zelda_breath_of_the_wild_gameplay/

It's in the comments but that specific post is bound to be deleted shortly what with everyone reporting it.

Personally eh I don't think it matters too much since 1.7.3 will be released to the public anyway in a week or so and the Patreon users who are actively supporting the project are on a monthly payment subscription so I don't think they'll lost much from a single build leaking early though whoever leaked it is probably getting kick out since the key is embedded in the software or how that all works so they easily track it via that.

That aside though waiting might be beneficial by allowing for further fixes in CEMU such as say 1.7.3b or whatever when the public version is released. Smile
(Though going by the above comments - it's actually a video showcase but a early comment embedded a Mega link. - it's going to be deleted shortly.)


EDIT: Far as emulators and legality go I have no idea how that works in actuality, here it's a bit of a gray area but I don't think that excuse of owing the game would hold up even in the rare case someone actually does own it, probably even less so if you didn't buy the actual console hardware which is usually the costly part of console gaming.

Not really sure if they're reverse-engineering the Wii / WiiU hardware (Or other consoles for those emulators either.) which is probably not OK but I doubt it'd be worth taking it to court over although now with Patreon allowing for direct monetary gains and benefits it might give companies like just Nintendo a bit more incentive to try and police it.
(Though Nintendo in particular is pretty aggressive from what I've heard, flagging Youtube videos showing the Switch because of copyrighted sound effects and what not.)


Yeah, it's just waiting another week in order to play BotW's tutorial area at half framerate with buggy physics really, but one can go grow impatient Razz

Reverse engineering a console is legal since Sony lost to bleem! ( PS Emulator ) back in the day, reverse-engineering the system's bios was considered as "fair use".
Ultimately, it drew bleem! out of business due to the sheer costs of the lawsuit, but the point stands today thanks to them.
https://www.law.cornell.edu/copyright/cases/Sony_v_Bleem.htm

For Dolphin, I read that the only piece of Nintendo software is some kind of audio dump sometime ago ( might be slightly mistaken there ), but since that dump came from a dev who owned the console himself, it also falls under fair use.

All in all, these guys aren't risking much as long as they don't promote game piracy in itself !
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IamAWESOME




Posts: 8028
Location: TARDIS
PostPosted: Fri, 10th Mar 2017 11:29    Post subject:
That's the new Zelda game? Why does it look...empty?


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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TheZor
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PostPosted: Fri, 10th Mar 2017 11:37    Post subject:
IamAWESOME wrote:
That's the new Zelda game? Why does it look...empty?


Tutorial area, WiiU means less shadows than Switch, grass isn't rendered at all - and probably some effects as well !
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tet666




Posts: 5092

PostPosted: Fri, 10th Mar 2017 11:41    Post subject:
JackQ wrote:
tet666 wrote:
yeah someone posted a leaked build on the cemu reddit.

massive progress in Botw:
 Spoiler:
 


can't post the build here obviously so be quick.


Also seems to have massive progress in other games:

 Spoiler:
 

Not asking for links, but is there leaked newest build going around? Smile


nice


Last edited by tet666 on Fri, 10th Mar 2017 12:11; edited 1 time in total
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Mister_s




Posts: 19863

PostPosted: Fri, 10th Mar 2017 11:52    Post subject:
Frap Frap Guy
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Kanint




Posts: 2356

PostPosted: Fri, 10th Mar 2017 12:14    Post subject:
IamAWESOME wrote:
That's the new Zelda game? Why does it look...empty?

If you mean in term of graphical assets: as a result of the lower power of the Wii U, the game has gone for a very clean and stripped down look. Large strokes of brush, few details. It basically built on the artstyle of Wind Waker and Skyward Sword, while going for a slightly more realistic approach than those games (not much, just a bit).
The style does work in regard to hiding the flaw of lacking a ton of assets on screen, but would have looked better with more details.

If you mean in term of actual content, those areas will partly look empty because it's the tutorial zone, and partly because some of the content isn't readily apparent when we first look at some scenes (such as hidden puzzles).
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JBeckman
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PostPosted: Fri, 10th Mar 2017 12:39    Post subject:
Going by the recent Zero Punctuation "review" the game only has a few required dungeons as well and is otherwise completely open world allowing you to go anywhere though there's several smaller dungeons to explore.

You can apparently even go to the final boss area almost from the beginning if I understood correctly and getting the master sword is merely about how much health you have so no finding three amulets or three whatever this time.

Guess the comparison with Wind Waker is pretty apt. Smile


EDIT: Visually I guess neither the WiiU or Swi(i)tch is all that powerful so going by screenshots the game world is a bit flat and empty with short draw distance and bloggy shadows but the game does have some shader effects, lens flares for example heh.

http://www.neogaf.com/forum/showpost.php?p=231809326&postcount=1556
(Still a upgrade compared to the Wii though though it had some interesting games and Dolphin fixes the resolution problem with the actual console hardware running at 640x480 something or lower.)
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red_avatar




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PostPosted: Fri, 10th Mar 2017 14:28    Post subject:
It's funny, it reminds me of Oblivion without mods on low texture and effects.
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vurt




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PostPosted: Fri, 10th Mar 2017 14:49    Post subject:
TheZor wrote:
IamAWESOME wrote:
That's the new Zelda game? Why does it look...empty?


Tutorial area, WiiU means less shadows than Switch, grass isn't rendered at all - and probably some effects as well !


Grass is there, effects are 100% the same.. only difference is resolution. There are several comparison videos.

The game does not look empty btw, it also has some of the best lightning i've seen in a game + the best artwork i've seen for a game probably.. Some places are more empty than others (plains etc) and it does not have the detail of a Bethesda game when it comes to clutter.. its much more varied than Witcher 3 or Skyrim, when it comes to, well, everything (gameplay, landscape etc).

Some cool things that i've never seen before; heavy rain makes it easier to sneak, if you wear metal during a thunderstorm you can get hit by lightning, trees gets hits by lightning and falls down, it's really difficult to climb when its raining (things get slippery).. There are many small details like that, which are pretty unique.
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Nui
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PostPosted: Fri, 10th Mar 2017 15:14    Post subject:
Damn you have to be a bit careful with comparisons between wii u and switch. Some scenes actually look like grass and other things look different, but those may actually be due to different time of day in the scene? Laughing
Early examples look slightly different, later examples are absolutely the same at different resolution in this video
 Spoiler:
 


So no reason to wait for Switch emulation? Are there performance differences between the two on actual hardware?
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TheZor
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PostPosted: Fri, 10th Mar 2017 15:25    Post subject:
vurt wrote:
TheZor wrote:
IamAWESOME wrote:
That's the new Zelda game? Why does it look...empty?


Tutorial area, WiiU means less shadows than Switch, grass isn't rendered at all - and probably some effects as well !


Grass is there, effects are 100% the same.. only difference is resolution. There are several comparison videos.


I only meant that the grass and some of the GFX effects aren't rendered in Cemu yet Wink Razz
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vurt




Posts: 13864
Location: Sweden
PostPosted: Fri, 10th Mar 2017 17:07    Post subject:
Nui wrote:
Damn you have to be a bit careful with comparisons between wii u and switch. Some scenes actually look like grass and other things look different, but those may actually be due to different time of day in the scene? Laughing
Early examples look slightly different, later examples are absolutely the same at different resolution in this video
 Spoiler:
 


So no reason to wait for Switch emulation? Are there performance differences between the two on actual hardware?


It looks the same (apart from resolution), performs about the same. Actually the best performance you can get is to use the Switch in downclocked mode (as a handheld instead of docked), for some reason.

I would really like to see a good PC emulation, to be able to use higher resolution and AA, perhaps even 3D Vision + possibly some texture fixes as well hehe (would love to play around with that).
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