Warhammer 40k: Inquisitor - Martyr
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Guyver




Posts: 2221
Location: Bunga-Bun... err Italy.
PostPosted: Thu, 24th Mar 2016 20:45    Post subject:
DCB wrote:
You don't profit on shovelware by doing expensive stuff like making a new game.

sad but true.


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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Tue, 3rd May 2016 00:01    Post subject:



Destruction feature looks nice.
Too bad the gameplay itself still looks rather boring.
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prudislav
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Location: The land of beer and porn
PostPosted: Thu, 16th Jun 2016 11:54    Post subject:
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VonMisk




Posts: 9462
Location: Hatredland
PostPosted: Thu, 16th Jun 2016 12:00    Post subject:
Cheesus. That sloooow gameplay...


sar·​casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
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randir14




Posts: 4950

PostPosted: Thu, 16th Jun 2016 12:04    Post subject:
It looks so boring.
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konkol84




Posts: 3670
Location: Po(o)land
PostPosted: Thu, 16th Jun 2016 12:04    Post subject:
might end up being good but right now it's weird, slow and kind of meh... fighting that hellbrute (some sort of a corrupted dreadnought) looks silly as hell, literally no power behind it. A single marine/inquisitor vs a dreadnought - I would expect the first to run around and cover instead of going head on.
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Aquma




Posts: 2805

PostPosted: Thu, 16th Jun 2016 12:17    Post subject:
I like the destructible environments and I like that the destruction looks different depending on the weapon used (like when he shot the pillar with a laser beam). But... the pace... is... *yawn*... so damn... slooo..... w.....
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 16th Jun 2016 12:26    Post subject:
Looks to me like the game runs at sub-30 fps, hence the gameplay seems so slow.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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h0rnyfavn
Serial Humper



Posts: 13878

PostPosted: Thu, 16th Jun 2016 13:49    Post subject:
Reskinned VH Laughing no thanx.


1) Lenovo Legion 7 (AMD Ryzen 7 5800H, RTX 3080 16Gb, 32Gb DDR4, SSD 1TB +2TB

2) SFFPC (streaming via Moonlight+ Sunshine)
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sabin1981
Mostly Cursed



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PostPosted: Thu, 16th Jun 2016 14:09    Post subject:
It does look really slow, which is a shame because design and gameplay wise it looks like it could be great Sad
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Nodrim




Posts: 9534
Location: Romania
PostPosted: Thu, 16th Jun 2016 14:44    Post subject:
It looks good to me, more tactical, maybe a little too slow paced, but I can deal with that.
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Breezer_




Posts: 10782
Location: Finland
PostPosted: Thu, 16th Jun 2016 14:49    Post subject:
Looks horrible, dat sub 30fps + slow motion kills it.
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h0rnyfavn
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Posts: 13878

PostPosted: Wed, 10th Aug 2016 23:41    Post subject:


1) Lenovo Legion 7 (AMD Ryzen 7 5800H, RTX 3080 16Gb, 32Gb DDR4, SSD 1TB +2TB

2) SFFPC (streaming via Moonlight+ Sunshine)
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Arukardo




Posts: 4462

PostPosted: Thu, 11th Aug 2016 00:54    Post subject:
VATS? Very Happy
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r3dshift




Posts: 2791

PostPosted: Thu, 11th Aug 2016 13:02    Post subject:
This is cringeworthy.


Frant wrote:
Shitass games are ruining piracy.
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randir14




Posts: 4950

PostPosted: Thu, 11th Aug 2016 13:12    Post subject:
I think it looks noticeably better than the older videos, but everything is still too slow.
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prudislav
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PostPosted: Tue, 13th Dec 2016 15:59    Post subject:
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Breezer_




Posts: 10782
Location: Finland
PostPosted: Tue, 13th Dec 2016 16:24    Post subject:
Now if they can actually fix those slow ass animations and give some punch to feedback of hits it will be fucking awesome (Gief Diablo III style combat animations and feedback).
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LuckyStrike




Posts: 1753
Location: Somewhere in the Portuguese Colonial Empire
PostPosted: Tue, 13th Dec 2016 19:25    Post subject:
WTF, this is multiplayer with a singleplayer campaign in an abandoned monastery only? The rest is all random generated, random glued assets? Sad Mind Is Full Of Fuck


Epsilon wrote:
Meanwhile the people of that generation will call those guys relics, and not move with the times when everything is auto fucking.

EyePatchLives wrote:
Press X to tame beasts. YOU ARE DA BEASTMASTER!!!
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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Thu, 15th Dec 2016 12:46    Post subject:
aaand interest gone for good

Quote:
There will be a separated single player campaign. But you will need internet connection for Single Player, and of course for co-op.

https://www.reddit.com/r/40kinquisitor/comments/5i3iyz/w40k_inquisitor_martyr_open_world_trailer/
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VonMisk




Posts: 9462
Location: Hatredland
PostPosted: Thu, 15th Dec 2016 13:28    Post subject:
No ISO Demo for me than Challenge Accepted

Will buy it when it will be on sale, for 5€, six months after release!
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 15th Dec 2016 18:14    Post subject:
Good, saves me the isodemo download of this slow and boring looking game.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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VonMisk




Posts: 9462
Location: Hatredland
PostPosted: Thu, 15th Dec 2016 19:24    Post subject:
They should have done it more like top down shooter with WSAD + mouse controls. But they used that shitty VH engine they've scrubbed together without really changing any mechanic and adding that limb damage which make it even slower when you have to target it and not die doing it
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ixigia
[Moderator] Consigliere



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PostPosted: Thu, 15th Dec 2016 19:45    Post subject:
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lolozaur




Posts: 26310

PostPosted: Tue, 7th Feb 2017 13:26    Post subject:
http://www.allgamesdelta.net/2017/02/warhammer-40000-inquisitor-martyr.html

NeocoreGames is proud to announce that Warhammer 40,000: Inquisitor – Martyr's public alpha, called The Founding will be available on February 10.
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Breezer_




Posts: 10782
Location: Finland
PostPosted: Tue, 7th Feb 2017 14:03    Post subject:
Can somebody explain what is the problem of game needing internet connection?, its 2017, internet is available even in Africa.
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djaoni




Posts: 8061

PostPosted: Tue, 7th Feb 2017 14:11    Post subject:
Breezer_ wrote:
Can somebody explain what is the problem of game needing internet connection?, its 2017, internet is available even in Africa.


First you should explain what benefit a customer gets from single player being online only.
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foukas




Posts: 6

PostPosted: Tue, 7th Feb 2017 17:06    Post subject:
djaoni wrote:
Breezer_ wrote:
Can somebody explain what is the problem of game needing internet connection?, its 2017, internet is available even in Africa.


First you should explain what benefit a customer gets from single player being online only.


If you exclusively play single player, then there is no point requiring internet connection. The only good argument for always online is avoiding offline cheating. No one would play online if everyone was using hacks and exploits to superboost their character.

Diablo III was bashed for this, however there are no cheats or hacks or similar shenanigans there (except bots which are regularly banned).
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Sin317
Banned



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Location: Geneva
PostPosted: Tue, 7th Feb 2017 17:08    Post subject:
Well, there is no point in cheating in D3, either Smile
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Tue, 7th Feb 2017 17:37    Post subject:
Warhammer 40,000: Inquisitor – Martyr public alpha goes live on February 10th
Quote:
NeocoreGames announced today that Warhammer 40,000: Inquisitor – Martyr’s public alpha, called The Founding, will be available on February 10th.

According to the press release, The Founding is a very special Founders’ Campaign designed for players who would like to follow and influence the development of this game and help NeocoreGames form the very first Action-RPG in the Warhammer 40,000 universe.

The Founding packages will become available on the official site on February 10.

http://www.dsogaming.com/news/warhammer-40000-inquisitor-martyr-public-alpha-goes-live-on-february-10th/
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