Tom Calancy’s "Ghost Recon" Wildlands
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Danyutz




Posts: 4418
Location: Redplanet
PostPosted: Sat, 4th Feb 2017 08:52    Post subject:
So i've been doing some digging, seems that even people with 1080 experience heavy stuttering and drops, some even stated that the game keeps their CPU at 99%.

Besides the stuttering, I also got pop-ins, textures failed to load for a few seconds here and there.
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Sele1209




Posts: 95

PostPosted: Sat, 4th Feb 2017 08:58    Post subject:
guys,i have the beta but can play,i can make a new account on uplay but i stil need a new invite then?who can help me?realy want to test it Sad
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StrEagle




Posts: 14059
Location: Balkans
PostPosted: Sat, 4th Feb 2017 09:21    Post subject:
I play with 980Ti on 1080p, full max details and aliasing - 40-70fps
I enjoy the game, thinking of ordering


Lutzifer wrote:
and yes, mine is only average
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tolanri




Posts: 3589

PostPosted: Sat, 4th Feb 2017 10:09    Post subject:
StrEagle wrote:
I play with 980Ti on 1080p, full max details and aliasing - 40-70fps
I enjoy the game, thinking of ordering


Same here. Not a game I'd pay full price for, but hardly anything these days is. If I can get it for cheap or ideally free, I'll definitely get it Smile


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EternalBlueScreen




Posts: 4314

PostPosted: Sat, 4th Feb 2017 10:34    Post subject:
Beta Review:

The game sucks ass. Don't buy it. Vivendi needs to buy Ubisoft and then shut Ubisoft down for good. It is a terrible game in the same mold of useless, bland, inept Ubisoft attempts at making an open world experience. Everything about it is complete ass from characters, voice acting, the environment, the weapons, the sfx audio, the animations, the combat AI, the AI in general, the vehicle mechanics, the cutscenes, the missions - everything is utterly shit-stained and stinks of piss and garbage. Optimization is also terrible, but turning down graphics a bit helped that situation.

Very disappointing. It doesn't deserve your money. There will be more games to waste money on.

Everything about this game is so fucking lifeless and shitty. Definitely a quantity over quality type of deal. I don't care about the stupid civilian AI, the stupid animals and whatever, the game makes those non-factors. The enemies are stupid inbred clones and the game reeks of being yet another Watchdogs type franchise. Tries so hard to be cool but faceplants immediately.


Last edited by EternalBlueScreen on Sat, 4th Feb 2017 10:44; edited 1 time in total
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ClaudeFTW




Posts: 5074
Location: Bucharest, Romania
PostPosted: Sat, 4th Feb 2017 10:43    Post subject:
This game scratches a very particular itch. However, the AI and some of the controls are pretty bad. I'm gonna hold of off a purchase, The Division ALSO scratched that particular itch for a TPS tactical thriller and look how that turned out.




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EternalBlueScreen




Posts: 4314

PostPosted: Sat, 4th Feb 2017 10:46    Post subject:
ClaudeFTW wrote:
This game scratches a very particular itch. However, the AI and some of the controls are pretty bad. I'm gonna hold of off a purchase, The Division ALSO scratched that particular itch for a TPS tactical thriller and look how that turned out.


I think Ubisoft should abandon the Open World/Big City style games. They just can't do it. They should focus their efforts on other types of games; or just close down permanently.

Oh, and the repetitive 'tagging' of generic resources grind to get points is TERRIBLE.
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ClaudeFTW




Posts: 5074
Location: Bucharest, Romania
PostPosted: Sat, 4th Feb 2017 10:56    Post subject:
Well, I think their first games that used this particular recipe were great. I'm a big fan of AC2 and AC Brotherhood, but after that point it was pretty much a given that Ubisoft's open world titles would be grind fests. This seems to stray a bit from the idea mainly because you have the secondary missions which grant a much bigger pool of resources so tagging resources could be skipped altogether, imho, but I get your point. Exploring should reward with lore and more important stuff, rather than ways to grind up your skills.

LE: A proper open world game would be The Witcher 3, but that's a whole 'nother story altogether. And maybe STALKER? In any case, buying GRW because of an hour or two where I could have fun does not mean the full game will be as "fun", if you scroll back on the map all the way there are a whole lot of faces there. I'd hate grinding 6 missions to get to each and every one of them.




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StEFaN7




Posts: 5862
Location: them swamps
PostPosted: Sat, 4th Feb 2017 11:02    Post subject:
its pretty much mafia 3 style of progression as soon as i saw the intro video then the map confirmed it

still dont close down ubisoft studios, i still want a new prince of persia game


I can see your soul at the edges of your eyes..
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ClaudeFTW




Posts: 5074
Location: Bucharest, Romania
PostPosted: Sat, 4th Feb 2017 11:04    Post subject:
StEFaN7 wrote:
i still want a new prince of persia game


Hundreds of dank memers in Bucharest still need a job, you mean.




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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Sat, 4th Feb 2017 11:10    Post subject:
damn it would have been fun if it included some proper squad commands Sad I guess squad commands wre afterthought ... they are even worse than in future soldier Sad
Wildlands is just Far Cry with 3 derps tailing you (not even tacticool ) cry: ......... i guess i need to reinstall Hidden and Dangerous 2 Cool


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Danyutz




Posts: 4418
Location: Redplanet
PostPosted: Sat, 4th Feb 2017 13:33    Post subject:
@ClaudeFTW and @StEFaN7 We're still getting on it later on, eh?
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mco2vie




Posts: 108
Location: video game
PostPosted: Sat, 4th Feb 2017 14:39    Post subject:
for people who ask
the uplay invitation systeme worlk like this
http://imgur.com/bLcBYgm

edit:no invitation left


Last edited by mco2vie on Sat, 4th Feb 2017 14:55; edited 1 time in total
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Pizda2




Posts: 3028

PostPosted: Sat, 4th Feb 2017 14:48    Post subject:
mco2vie wrote:
for people who ask
the uplay invitation systeme worlk like this
http://imgur.com/bLcBYgm


btw i've added you, vox maverick.


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Morphineus
VIP Member



Posts: 24883
Location: Sweden
PostPosted: Sat, 4th Feb 2017 14:55    Post subject:
Ah, thanks for that mco2vie. Checked back on it and I have 2 invites left now (guess some didn't want to play this shit, don't blame em )

So if anyone wants it. Just hit me up with your Uplay through PM. First two get it, I don't care about post history or whatever for this.

Edit: Invites gone, going to Garus and andrewyou

Edit again: Figured I had to make it more readable that they are gone. Razz




Last edited by Morphineus on Sun, 5th Feb 2017 13:41; edited 2 times in total
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DimasL




Posts: 1766
Location: Spain
PostPosted: Sat, 4th Feb 2017 15:17    Post subject:
Such disappointment with this game... Okay


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harry_theone




Posts: 11210
Location: The Land of Thread Reports
PostPosted: Sat, 4th Feb 2017 15:48    Post subject:
Indeed. Unpolished to the point it feels like an Alpha, too.
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Meridius55




Posts: 166

PostPosted: Sat, 4th Feb 2017 15:49    Post subject:
feels like Just Cause to me... and not in the good way
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Amadeus




Posts: 2347
Location: Yes
PostPosted: Sat, 4th Feb 2017 16:06    Post subject:
Meridius55 wrote:
feels like Just Cause to me... and not in the good way


Yea like a really really bad Just Cause with co-op, but one that doesn't look as good and runs/feels bad.
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bryndza




Posts: 412

PostPosted: Sat, 4th Feb 2017 16:13    Post subject:
It is sad to see what happened to this game... Sad

Enemy AI is still stupid, civilian NPCs are just walking around doing nothing, or they just randomly run away...I mean come on, the AI in this game was probably done by a team of idiots.

Another thing, the vehicle physics and controls, how the fuck could that get through QA?

It seems to me like they stopped halfway in the development and just said: "Okay guys, the game is good enough now, we can release it and go on a well deserved vacation".

Game with a huge potential, but fucked up once again by Ubi. Mad
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Sat, 4th Feb 2017 16:18    Post subject:
Meridius55 wrote:
feels like Just Cause to me... and not in the good way

well at least it runs better than JC3 Wink
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Morphineus
VIP Member



Posts: 24883
Location: Sweden
PostPosted: Sat, 4th Feb 2017 16:20    Post subject:
Meridius55 wrote:
feels like Just Cause to me... and not in the good way


Had the thought yesterday: This could have used a Just Cause approach. Embracing the daftness completely. It just does neither: nothing serious and nothing over the top fun.

It's like bryndza says, everything put in seems in a way where they just stopped caring halfway. There was not one thing to me that felt like it was properly done, everything was just mediocre, uninspired and lifeless vaseline crap making the total experience a total shit game.

prudislav wrote:
Meridius55 wrote:
feels like Just Cause to me... and not in the good way

well at least it runs better than JC3 Wink


Not at all on my rig, JC3 ran great (for mysterious reasons, but I admit that is a fluke seeing how many had problems with it ) while this one not looking that great runs pretty mediocre, flip flopping between 40 and 60 fps constantly even with settings turned down.


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ClaudeFTW




Posts: 5074
Location: Bucharest, Romania
PostPosted: Sat, 4th Feb 2017 17:10    Post subject:
Danyutz wrote:
@ClaudeFTW and @StEFaN7 We're still getting on it later on, eh?


I'm gonna be protesting buddy, sorry!

Tomorrow morning?




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Nodrim




Posts: 9586
Location: Romania
PostPosted: Sat, 4th Feb 2017 17:38    Post subject:
ClaudeFTW wrote:
Danyutz wrote:
@ClaudeFTW and @StEFaN7 We're still getting on it later on, eh?


I'm gonna be protesting buddy, sorry!


Very Happy
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ixigia
[Moderator] Consigliere



Posts: 65078
Location: Italy
PostPosted: Sat, 4th Feb 2017 19:21    Post subject:
Holy authentic brofist jesus.
I don't know how they did it, but they combined the worst possible aspects of modern gaming and merged them into one single pear-shaped entity that sums up what's wrong with the industry. It's brilliant in its own twisted way. Mind Is Full Of Fuck

I had already set my expectations to below zero, it looked very underwhelming from the videos and was 100% prepared to face utter mediocrity, yet the game still managed to surprise me. What an absolute, utter load of triple-A Ubi-grade popamole junk. Crying or Very sad Laughing

The game even tries to be taken seriously, whilst presenting an uber arcadey structure that one would expect from a brainless action game, with the pea shooting reminiscent of Call of Duty (little recoil, no realism whatsoever), bloodyscreensoreal regen, the frankly shocking AI reactions, patterns and companions, robotic speeded up animations, no physics engine (with the driving being simply ridiculous), a gigantic uninspired map filled with coloured copy-pasta activities to get XP, skill(z), unlock more arcady superpowers, the dialogues which I can't even.

On Ghost (well "Ghost") and with most of the HUD elements disabled I've always been able to take down crucial enemies without problems, headshotting all the remaining ones without even needing my other AI teammates. Why even use the nextgen Mark and Execute, when it's actually easier to kill everyone without the fear to get spotted. The enemy AI is so slow/blind that the player has always the upper hand.
Then there's the fact that it runs like garbage while not providing any worthwhile effects/eyecandy whatsoever, but compared to all the rest it's almost a negligible problem, go figure xD

This is already the embarrassment of the year as far as I'm concerned, it's a shitshow that wouldn't be acceptable under normal circumstances, let alone under the 'Ghost Recon' name...for me it's simply insulting.



Random creations of an insane mind / Screens from Bulgaria [Early Access]


Last edited by ixigia on Sat, 4th Feb 2017 21:34; edited 2 times in total
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Famou




Posts: 713
Location: Amsterdam
PostPosted: Sat, 4th Feb 2017 20:08    Post subject:
4 years of development. 4 years. 4, I can't believe it. He even says it at the start it took us 4 years please like this game in an unskippable intro for a beta. 4 years of creating a turd.

I played no more than 10 mins and knew enough. I am not going to put effort to like something. It feels to me like the employees just worked on it instead of putting passion into it.

Not one of them saw that it wasn't FUN to play? Even something simple as the iron sight felt like crap.
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EternalBlueScreen




Posts: 4314

PostPosted: Sat, 4th Feb 2017 20:14    Post subject:
I've seen quite a few big streamers' streams of the game and none of them were impressed. It was like 'ok, so, if there's nothing else to play the week Wildlands comes out I might play it on-stream'. Very neutral reception as a result of the beta.

There's little reason to believe the game will be different on release, simply because we know Ubisoft's track record.

Ubisoft is VERY hit or miss. You can perhaps give them Rainbow Six: Siege, but geez, even that was massively downgraded from the E3 gameplay.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sat, 4th Feb 2017 20:50    Post subject:
Famou wrote:
4 years of development. 4 years. 4, I can't believe it. He even says it at the start it took us 4 years please like this game in an unskippable intro for a beta. 4 years of creating a turd.

I also find it funny that in that very first screen you also got a button to Preorder (next to the Agree to NDA), before actually seeing anything from the game at all.
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Danyutz




Posts: 4418
Location: Redplanet
PostPosted: Sat, 4th Feb 2017 20:55    Post subject:
And uninstalled, did what the beta gave us to do. It's ok, I can buy if they fix the performance. Out of nowhere drops = unacceptable.

4 years for what? for the view distance of the hills?
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Silent_Lurker




Posts: 7510
Location: France
PostPosted: Sun, 5th Feb 2017 09:55    Post subject:
Played the Beta yesterday ... all day long.
Enjoyed it a lot ! (thanks again Morphineus for the invite)

IMHO,

Pros:
- Dat "sync shot" feature is just marvelous
- AI team mates are finally usefull (and not simply an annoyance for a change)
- Huuuuge open world with still a background story
- Weapon smith / RPG, resources elements
- Looks very nice
- Bolivia atmosphere

Cons:
- Weird vehicules controls
- Crappy helicopters controls
- and WTF style planes controls

Hopefully fixed cons in final game:
- performance needs optimisations
- some blurred road textures when moving (tex stream too slow? )

I play on 4K and had too lower some settings (detail distance, shadows, ...) to maintain fps in the safe "above 40fps G-Sync zone". (GPU usage 100%)
Hopefully nVidia's gameready drivers will allow at least 50fps with max setting @4K Mr. Green
(For reference with max setting @ 4K gave me some drop to 32fps and 42fps average)

So all popular streamers rapidly switched back to Conan Exile, Overwatch ?
I think this is mainly because this game has only SINGLE PLAYER and 4pl COOP mode, and nowadays the mass streaming audience don't give a single fucking shit about not MMO, MOBA games...

Well I think this is my type of games, you know, when I am launching ARMA3 I always end up messing with the editor trying stuff and trying to reproduce a dynamic open world.
This is just what GR:WL is about and I think it does it exactly how I wanted it for so long.
I also like my AI team mates here, they are deadly, not so stupid, and feel alive.
And they are certainly smarter than huge amount of public servers human players for sure Very Happy

So I definitely put this game on my wishlist and as it is a UBI game, I will buy it next year when fully fixed and on sale Laughing


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