Songbringer [September 1]
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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Mon, 16th Jan 2017 09:59    Post subject: Songbringer [September 1]

http://store.steampowered.com/app/367080
Release Date: 2017 (currently in beta aka 0.9)
Was on KS: https://www.kickstarter.com/projects/natweiss/songbringer (funded by $15,063 back in May 2015)
Quote:
Darkness sleeps just beneath the cracks on the ever-changing planet. The curious will uncover powerful artifacts and forge them anew. The strong will take the nanosword and crush galactic giants.

Songbringer is a 3/4­ perspective, pixel art, sci-­fi, action RPG with a Zelda-inspired, procedurally-generated overworld and ten dungeons. The game is single player or two player local co­-op. Players enter a six-­letter world seed when starting a new adventure. The seed is used to generate the world dynamically and is deterministic. Entering the same seed will always generate the same world. Over 308 million worlds are possible. Progress in the game is made by discovering new items which enhance the player's abilities and grant access to new areas. Some items can even be combined, for example the fire cube crafted with the tophat becomes a flaming top hat. Combat in the game is action­-packed, including many kinds of weapons such as the nanosword, the boomerang­-like top hat, the ghost sword projectile, bombs and the blink orb teleportation / dodge skill. The player encounters various kinds of enemies, crowded mobs, and gigantic bosses. Puzzles keep the gameplay fresh and varied. In some dungeons, the player loses the sword and must solve the dungeon's puzzles before being able to get back to the overworld. A deep and immersive story underpins the Songbringer universe. The story is told from the perspective of two friends: a human named Roq and a robot named Jib.

Features
  • Single-player action RPG
  • AI or human-controlled second player
  • Local co-operative two player mode
  • Full gamepad support, including rumble
  • Realtime combat
  • 7 kinds of weapons including the nanosword, boomerang-like tophat, bombs, blink orb, ghost sword projectile, lighter and kilobombs
  • Hundreds of unique items and powerups
  • Some items can be combined, for example: ghost sword + lightning cube = lightning sword
  • Hidden items, secret entrances, secret pathways, bomb-able walls
  • Over 30 different achievements
  • Dynamic shadows
  • Full day / night cycle
  • Reflective surfaces
  • Original soundtrack
  • Online leaderboards highlight the top players based on completion time, percentage of map uncovered and percentage of items found
  • Roguelike-inspired permadeath option which gives a higher score on the leaderboard and allows for faster runs
  • A science fiction narrative featuring a spacecutter named Songbringer, its crew, an ancient evil army, and a planet named Ekzerra
  • Multiple NPCs, some of which are rare finds
  • Approximately 6-12 hours of gameplay per adventure, depending on thoroughness
  • Procedurally generated overworld and dungeons
  • A world contains: 1 overworld, 10 dungeons and 13 primary bosses
  • Worlds are based on a six-letter seed; enter the same seed to play the same world on any platform, or enter a new seed to play something different
  • World generator is hand-crafted, creating worlds based on human-designed rules, blending the best of both procedural and bespoke game design
  • Support for multiple languages




Last edited by prudislav on Mon, 20th Feb 2017 12:45; edited 2 times in total
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deadpoetic




Posts: 2686
Location: Canada
PostPosted: Mon, 16th Jan 2017 14:56    Post subject:
What songs can I bring?
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sTo0z
[Moderator] Babysitter



Posts: 7449
Location: USA
PostPosted: Mon, 16th Jan 2017 15:15    Post subject:
I don't think they understand what single player is when there is 2 player... Embarassed


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4treyu




Posts: 23125

PostPosted: Mon, 16th Jan 2017 15:21    Post subject:
Laughing
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 16th Feb 2017 18:07    Post subject:



Looks great. Very Happy


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Mon, 20th Feb 2017 12:47    Post subject:
https://www.kickstarter.com/projects/natweiss/songbringer/posts/1809292
Quote:
The console versions will be launched simultaneously with the Steam version for PC, Mac and Linux. The release date will be this summer, 2017.

Team at Double Eleven will help the dev with publishing.
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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Wed, 26th Jul 2017 20:13    Post subject:


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Mon, 14th Aug 2017 15:08    Post subject:

Quote:
SONGBRINGER coming to Xbox One, Windows 10 and Steam on 1st September and PS4 on 5th September.


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Wed, 30th Aug 2017 17:08    Post subject:
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h0rnyfavn
Serial Humper



Posts: 13880

PostPosted: Wed, 30th Aug 2017 18:08    Post subject:
No.just no.. too much pixelated.. My eyes are hurting just watching this video above.... If it was dead cells level of pixelation now that would be fine.


1) Lenovo Legion 7 (AMD Ryzen 7 5800H, RTX 3080 16Gb, 32Gb DDR4, SSD 1TB +2TB

2) SFFPC (streaming via Moonlight+ Sunshine)
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