Tyranny (Obsidian's new RPG)
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Nodrim




Posts: 9598
Location: Romania
PostPosted: Tue, 15th Nov 2016 14:23    Post subject:
It's graphics quality bad? It seems quite good to me. Sure, it's not nicely animated like TToEE was, but I think the artistic direction and the 2D graphics match the setting perfectly.
Tyranny does give a feeling of a game between projects. It's not a big budget title anyway and neither was Pillars, 3-4 millions can get you so much, especially in USA. But I'm hoping Paradox brings the big bucks for World of Darkness.
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sanchin




Posts: 764
Location: Poland
PostPosted: Tue, 15th Nov 2016 14:28    Post subject:
Yeah, I was about to ditch it, but it does get a bit better after the prologue. I still have thought of how much the game loses by being that technologically backwards - how better would it be with something more akin to DA:O in terms of the combat mechanics, full VO, "cinematic camera" during conversations etc.

Games like DA, ME or the Witcher spoiled me in that way of more entertaining conversations (not talking about the choices, but how they play), I grew too lazy to read walls of text on a computer screen.

What completely pisses me off - the character / enemy attributes window that pops up from the bottom of the screen when you hover over somebody. Yeah, try fighting near the bottom of a location with that...And one more thing - am I blind / dumb, or there's no way to know the HP of an enemy, only those "slightly injured" etc.?
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LuckyStrike




Posts: 1753
Location: Somewhere in the Portuguese Colonial Empire
PostPosted: Tue, 15th Nov 2016 22:32    Post subject:
well im enjoying it. Got to the spire owner point and liked the way the game gives you the choice to opt for your own way, instead of enforcing it on you. Besides i like the art style and the combat mechanichs so far.. its like oldschool and feels fresh at the same time.. But would like the party to take 5 chars and not only 4. Laughing

Till now, recommended without doubt (but hey, only to the ppl who experienced previous rpgs like fallout or baldurs gate in a certain age, to the ppl who started playing rpgs with Dragon Age, and live for eye candy-no substance..well.. they wouldnt understand)


Epsilon wrote:
Meanwhile the people of that generation will call those guys relics, and not move with the times when everything is auto fucking.

EyePatchLives wrote:
Press X to tame beasts. YOU ARE DA BEASTMASTER!!!
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ZezoS




Posts: 1937

PostPosted: Tue, 15th Nov 2016 23:43    Post subject:
weird, i couldn't get into PoE but im enjoying this one a lot. It's like a more "casual" (ok, dumbed-down) PoE i think. And the fact you're playing as an overlord minion is a nice change of pace.
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Mister_s




Posts: 19863

PostPosted: Tue, 15th Nov 2016 23:47    Post subject:
LuckyStrike wrote:
Till now, recommended without doubt (but hey, only to the ppl who experienced previous rpgs like fallout or baldurs gate in a certain age, to the ppl who started playing rpgs with Dragon Age, and live for eye candy-no substance..well.. they wouldnt understand)

Comparing this to the likes of Fallout and BG completely nullifies the point you're trying to make. The first DA:O pisses all over this one, but it's understandable comparing budgets and teams.
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Aquma




Posts: 2805

PostPosted: Wed, 16th Nov 2016 00:54    Post subject:
The premise is fantastic, the writing delivers and everything works - but, while I'm enjoying the game for what it is - I can't shake the feeling such a fantastic idea is just wasted on a game of this scale. Everything Tyranny does could - and should - be done with areas 5 or 10 times the size with adequate amounts of additional content. And it would be glorious then. As it is, however, it's just a fun little game to pass the time. I'm really digging the choices, world and your role in it, but it's hard to get invested in something so superficial on so many levels. The amount and quality level of the lore is completely disproportionate to the size of the actual game, sadly.
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ZezoS




Posts: 1937

PostPosted: Wed, 16th Nov 2016 07:09    Post subject:
Aquma wrote:
The premise is fantastic, the writing delivers and everything works - but, while I'm enjoying the game for what it is - I can't shake the feeling such a fantastic idea is just wasted on a game of this scale. Everything Tyranny does could - and should - be done with areas 5 or 10 times the size with adequate amounts of additional content. And it would be glorious then. As it is, however, it's just a fun little game to pass the time. I'm really digging the choices, world and your role in it, but it's hard to get invested in something so superficial on so many levels. The amount and quality level of the lore is completely disproportionate to the size of the actual game, sadly.

This. The game have the markings of an epic game, but it falls short just for sheer lack of content. It's like a demo of a great game.
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LuckyStrike




Posts: 1753
Location: Somewhere in the Portuguese Colonial Empire
PostPosted: Wed, 16th Nov 2016 23:49    Post subject:
Mister_s wrote:
LuckyStrike wrote:
Till now, recommended without doubt (but hey, only to the ppl who experienced previous rpgs like fallout or baldurs gate in a certain age, to the ppl who started playing rpgs with Dragon Age, and live for eye candy-no substance..well.. they wouldnt understand)

Comparing this to the likes of Fallout and BG completely nullifies the point you're trying to make. The first DA:O pisses all over this one, but it's understandable comparing budgets and teams.


Looks like you didnt quite understand. Cool Face


Epsilon wrote:
Meanwhile the people of that generation will call those guys relics, and not move with the times when everything is auto fucking.

EyePatchLives wrote:
Press X to tame beasts. YOU ARE DA BEASTMASTER!!!
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Mister_s




Posts: 19863

PostPosted: Thu, 17th Nov 2016 13:42    Post subject:
Just when I start to really enjoy it I get a game breaking bug. I'm stuck at Duskwatch while all enemies are dead, the character doesn't acknowledge it. Apparently it's a known issue so I'll have to wait for a future patch. Damn you Obsidian and your shitty QA, I probably had a game breaking bug in all of their games. I don;t mind bugs and glitches, but having to stop a game due to a bug pisses me off.

The game does get better with time though. I'd give it an 8/10. Asking 45 bucks for it though? That's ridiculous.
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EternalBlueScreen




Posts: 4314

PostPosted: Thu, 17th Nov 2016 14:10    Post subject:
Obsidian
Quote:
... For now, unfortunately, the only thing I can suggest is to reload the most recent save you have (hopefully not too far back) and go through the battle again


Quote:
We're working on this particular issue and should have a fix in the future.
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Mister_s




Posts: 19863

PostPosted: Thu, 17th Nov 2016 14:17    Post subject:
Yes I saw that reply.
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EternalBlueScreen




Posts: 4314

PostPosted: Thu, 17th Nov 2016 14:19    Post subject:
Ok, I couldn't find a better solution. Its not an excuse of course, the game should be held to higher standards, but that's modern gaming...
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Casus




Posts: 4429

PostPosted: Thu, 17th Nov 2016 14:48    Post subject:
For the most part, people are unusually forgiving when it's Obsidian. For whatever reason, creating buggy and unwieldy games is ok - as long as you're Obsidian.
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Aquma




Posts: 2805

PostPosted: Thu, 17th Nov 2016 15:45    Post subject:
The reason is pretty simple: people tend to be more forgiving when they like someone/something. Bethsoft gets a pass for the same thing for the same reason, just as Blizzard's often atrocious pricing and/or 10-15 year production cycles do. I'm not saying it's a good thing stuff like that gets overlooked by people, but it is what it is.
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Nodrim




Posts: 9598
Location: Romania
PostPosted: Thu, 17th Nov 2016 15:50    Post subject:
No studios get a pass like Bethesda and Blizzard. Laughing
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Casus




Posts: 4429

PostPosted: Thu, 17th Nov 2016 18:25    Post subject:
I find it amazing that people on here can claim Bethesda and Blizzard get a pass, considering the absolute loathing lavished upon everything they do - over and over.

Obsidian, however, represent the underdog and that's always a popular position.

The only problem, though, is that their games just aren't very good. Their intentions seem good, but the games really aren't.

Now, Troika games were great. Certain Black Isle games were great.

Obsidian games were never great - people just pretend they are. They're somewhere between crap and decent - depending on your point of view.
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djaoni




Posts: 8061

PostPosted: Thu, 17th Nov 2016 18:35    Post subject:
Opinion do not exist.
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Aquma




Posts: 2805

PostPosted: Thu, 17th Nov 2016 18:38    Post subject:
Obsidian also gets criticized, it really depends on the place and people.

The rest is, sorry, complete bullshit, so there really is no point arguing about it. Like what you want, it's your taste, but don't project it on other people and judge what they're pretending and what they aren't.
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Casus




Posts: 4429

PostPosted: Thu, 17th Nov 2016 18:40    Post subject:
Aquma wrote:
Obsidian also gets criticized, it really depends on the place and people.

The rest is, sorry, complete bullshit, so there really is no point arguing about it. Like what you want, it's your taste, but don't project it on other people and judge what they're pretending and what they aren't.


It's not about what I like, it's about what I observe.

My opinion is that their games are between crap and decent - depending on point of view.

I'm not saying that my opinion is fact, but I can't pretend it's not my opinion.

It also happens to be backed up by experience, where people can claim - on the one hand - that they absolutely adore Obsdian games, but at the same time they completely acknowledge all the severe flaws. They just seem to put them aside, as if they're not even there.

Is that because the games are really that great - or because people are emotional and they tend to exaggerate based on bias? I don't know.


Last edited by Casus on Thu, 17th Nov 2016 18:45; edited 2 times in total
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h0rnyfavn
Serial Humper



Posts: 13880

PostPosted: Thu, 17th Nov 2016 18:40    Post subject:
@Casus
Quote:
Obsidian games were never great. They're somewhere between crap and decent


Neverwinter Nights 2: Mask of the Betrayer

Star Wars: Knights of the Old Republic II – The Sith Lords

Fallout: New Vegas

Alpha Protocol


And stop pretending you know what other people think. Laughing


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2) SFFPC (streaming via Moonlight+ Sunshine)
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Casus




Posts: 4429

PostPosted: Thu, 17th Nov 2016 18:42    Post subject:
h0rnyfavn wrote:
@Casus
Quote:
Obsidian games were never great. They're somewhere between crap and decent


Neverwinter Nights 2: Mask of the Betrayer

Star Wars: Knights of the Old Republic II – The Sith Lords

Fallout: New Vegas

Alpha Protocol


And stop pretending you know what other people think. Laughing


I'm not pretending to know anything except what I observe and what I, personally, think.

New Vegas and AP are crap.

Sith Lords was completely unfinished and incredibly buggy.

MotB was an expansion with decent writing - but an infuriatingly bad "soul eater" mechanic.

I can apprecate that people hated FO3 so much that they had to pretend NV was fantastic, but it most certainly wasn't. One of the most overrated RPGs in modern times, really.
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Yuri




Posts: 11000

PostPosted: Thu, 17th Nov 2016 18:46    Post subject:
Spoilers/thoughts upto the end of Act 1:
 Spoiler:
 

Laughing



1 and 2 are still amazing.
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dannofdawn




Posts: 2227

PostPosted: Thu, 17th Nov 2016 18:46    Post subject:
"No one" likes Blizzard on this forum, at least that's the impression I got.

Bethesda just fucking deserves all the hate they got for what they did over the last few years. The only thing I ever let Bethesda get away with is getting credit for mods. NOT stealing credits, but given credit for still releasing tools for modding, and kept their engines mod-able. But that's it.

Obsidian I've always said make decent games with great story and choices. People only defend them because they are the only one still making CRPGs, or just proper role playing games.
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Casus




Posts: 4429

PostPosted: Thu, 17th Nov 2016 18:48    Post subject:
As I said, Obsidian gets a pass and the others don't Wink

Even so, I'd say the average Blizzard or Bethesda game is MILES ahead of the average Obsidian game in nearly every way except the writing.

But people are busy falling over themselves in the mob-hatred of big companies.

Note that I'm not a big Blizzard fan myself, but at least I don't pretend they don't make quality games, because they do.
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h0rnyfavn
Serial Humper



Posts: 13880

PostPosted: Thu, 17th Nov 2016 18:58    Post subject:
@Casus

Quote:
I'm not pretending to know anything



Quote:
Obsidian games were never great - people just pretend they are. They're somewhere between crap and decent



Quote:
they had to pretend NV was fantastic


You know there are not only "crap, decent" and "fantastic" games but "good, very good, great"?


@Casus
Quote:
Obsidian gets a pass and the others don't


They don't get a pass.

For instance, PoE was mediocre and uninspired with a terrible combat.

Tyranny is clearly unfinished and suffers from a mediocre combat, small areas and lack of content.

Does this sound like "fantastic" to you? Laughing


1) Lenovo Legion 7 (AMD Ryzen 7 5800H, RTX 3080 16Gb, 32Gb DDR4, SSD 1TB +2TB

2) SFFPC (streaming via Moonlight+ Sunshine)


Last edited by h0rnyfavn on Thu, 17th Nov 2016 19:01; edited 1 time in total
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Casus




Posts: 4429

PostPosted: Thu, 17th Nov 2016 19:00    Post subject:
h0rnyfavn wrote:
@Casus

Quote:
I'm not pretending to know anything



Quote:
Obsidian games were never great - people just pretend they are. They're somewhere between crap and decent



Quote:
they had to pretend NV was fantastic


You know there are not only "crap, decent" and "fantastic" games but "good, very good, great"?


Sure, but that's not really relevant when the scale goes from crap to decent Smile

If you insist, we can say good instead of decent, though.

Just as long as we can agree that everything above good doesn't really apply to Obsidian Wink
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pillermann




Posts: 2577

PostPosted: Thu, 17th Nov 2016 19:11    Post subject:
Casus wrote:
infuriatingly bad "soul eater" mechanic.

Do elaborate. I thought it was an awesome idea tbh but could just as well be easily ignored if you couldn't be bothered.

Furthermore, calling the writing merely "decent" when it features some of the most memorable characters ad concepts in any RPG to date is somewhat of an understatement.

Thing with Obsidian is they don't deliver consistent quality, their games are all over the place in terms of writing and mechanics.
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Nodrim




Posts: 9598
Location: Romania
PostPosted: Thu, 17th Nov 2016 19:17    Post subject:
Mask of the Betrayer is one the best RPGs of all times and one of the best games of all times. From all the RPGs I've played MotB is the most balanced in every aspect. The writing is brilliant, the characters memorable, the story and choices are an example for RPGs and it features DnD combat in all its glory with a proper itemization and great characters progression. Need I say that even the graphics were good for that time?
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Casus




Posts: 4429

PostPosted: Thu, 17th Nov 2016 19:18    Post subject:
pillermann wrote:
Casus wrote:
infuriatingly bad "soul eater" mechanic.

Do elaborate. I thought it was an awesome idea tbh but could just as well be easily ignored if you couldn't be bothered.

Furthermore, calling the writing merely "decent" when it features some of the most memorable characters ad concepts in any RPG to date is somewhat of an understatement.

Thing with Obsidian is they don't deliver consistent quality, their games are all over the place in terms of writing and mechanics.


That's when things become highly subjective. I think Obsidian writing tends to be pretentious and more about style than substance. I did enjoy the writing in MotB, though, but it didn't stand out as anything beyond decent.

That said, I'm much more into low-key and to-the-point writing - where the writer is focused on telling the story, rather than making an impression. But that's me.

As for the Soul Eater mechanic, you absolutely couldn't ignore it - as it had serious consequences if you did. It was one of those things where the designers chose to ignore the player - and forced an elaborate mechanic upon him.

I hated it, but it was obviously not a problem if you liked it.
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Casus




Posts: 4429

PostPosted: Thu, 17th Nov 2016 19:19    Post subject:
Nodrim wrote:
Mask of the Betrayer is one the best RPGs of all times and one of the best games of all times. From all the RPGs I've played MotB is the most balanced in every aspect. The writing is brilliant, the characters memorable, the story and choices are an example for RPGs and it features DnD combat in all its glory with a proper itemization and great characters progression. Need I say that even the graphics were good for that time?


I love 3.5 D&D as well - but I wouldn't credit Obsidian with that, as they had nothing to do with it.

But as I said, the writing was decent.


Last edited by Casus on Thu, 17th Nov 2016 19:20; edited 1 time in total
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