The Elder Scrolls V: Skyrim
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Nodrim




Posts: 9598
Location: Romania
PostPosted: Thu, 3rd Nov 2016 22:10    Post subject:
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paxsali
Banned



Posts: 18352

PostPosted: Thu, 3rd Nov 2016 23:47    Post subject:
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Amadeus




Posts: 2355
Location: Yes
PostPosted: Fri, 4th Nov 2016 00:24    Post subject:
That's some creepy pasta right there.
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Interinactive
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Posts: 29461

PostPosted: Fri, 4th Nov 2016 00:28    Post subject:
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paxsali
Banned



Posts: 18352

PostPosted: Fri, 4th Nov 2016 00:40    Post subject:
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Interinactive
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Posts: 29461

PostPosted: Fri, 4th Nov 2016 00:42    Post subject:
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paxsali
Banned



Posts: 18352

PostPosted: Fri, 4th Nov 2016 01:21    Post subject:
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KillaSeven




Posts: 1015
Location: Germany
PostPosted: Fri, 4th Nov 2016 06:02    Post subject:
So.. I have Skyrim without any dlcs. Can I just buy a DLC pack key for 9€ from a key site and have the legendary edition? Or am I too late for the party?


System: i7-8700k @ 4,4ghz | AORUS 2080ti XTREME | 16gb RAM | 500gb SSD | 1TB SSD | Windows 10 |
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Interinactive
VIP Member



Posts: 29461

PostPosted: Fri, 4th Nov 2016 06:11    Post subject:
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Last edited by Interinactive on Mon, 4th Oct 2021 10:20; edited 1 time in total
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dodger2020




Posts: 3537

PostPosted: Fri, 4th Nov 2016 06:55    Post subject:
Interinactive wrote:
Zu spät!


Goddamn, now I'm going to have this song stuck in my head. Smile
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tet666




Posts: 5090

PostPosted: Fri, 4th Nov 2016 09:33    Post subject:
paxsali wrote:
It must be it, because I started the quest already, making Farkas go to that place already, leaving him waiting for me at the meeting point until I arrive.

I'm 99% sure it's that, if not, then it must be a bug. In that case I'm also ready:

set playerfollowercount to 0

Sauce:
http://gaming.stackexchange.com/questions/44880/how-do-i-get-skyrim-to-recognize-i-dont-have-a-follower-anymore


Did you get the unofficial patch?
If you plan on using followers anyway definitely get:
www.nexusmods.com/skyrimspecialedition/mods/1927/?
it also ups the follower limit you can have a small army with this.
I use the old version Amazing Follower Tweaks SSE,the new one Immersive Amazing Follower Tweaks just removes a lot of the options and adds some stupid rp dialog it's also a bit more buggy.
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lolozaur




Posts: 26310

PostPosted: Fri, 4th Nov 2016 10:27    Post subject:
tet666 wrote:
the new one Immersive Amazing Follower Tweaks just removes a lot of the options and adds some stupid rp dialog it's also a bit more buggy.

thought so...i was reading the ingame book about it, sounded so awesome with camp, gear and so on, and then couldnt find anything like that Laughing
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tet666




Posts: 5090

PostPosted: Fri, 4th Nov 2016 12:16    Post subject:
Beta update is out: http://steamcommunity.com/games/489830/announcements/detail/501417075674586674
It will likely break some mods and there are also reports of crashes, fps drops and other bugs.
Skyrim - Sounds.bsa is now 1,42 GB was 500mb bevore that seems to be the uncompressed ps4 quality audio cause vanilla was only 900mb.
It's likely best to just grab the updated sounds,bsa and revert the patch.
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briangw




Posts: 1754
Location: Warren, MN
PostPosted: Fri, 4th Nov 2016 15:39    Post subject:
so, I have about 77 mods installed on a good higher-end system I just build 2 months ago where most of the ones suggested by IamAWESOME on the previous page were installed (minus any that were mentioned to conflict with ones I preferred over that list).

Found a problem on my game last night where I was around a Warzone (http://www.nexusmods.com/skyrim/mods/9494/?) between Whiterun and Rorikstad where some Stormcloaks and animals were standing in the air of the battlefield. I am not sure if it's that mod or one of the texture mods I have installed. Now, I did check Loot but I didn't see a default Skyrim SE Loot option included in my copy, so I took the existing Skyrim one and pointed it to the Skyrim SE directory and it sorted fine for me, showing no errors/warnings.

Anyone experience this or have an idea which mod could be causing it? I am sorry that I don't have the list of mods I installed but I can grab that and post it tonight. Just wondering if anyone has any initial ideas for now.
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mtj




Posts: 2315
Location: Austria / Finland
PostPosted: Fri, 4th Nov 2016 15:47    Post subject:
briangw wrote:
so, I have about 77 mods installed on a good higher-end system I just build 2 months ago where most of the ones suggested by IamAWESOME on the previous page were installed (minus any that were mentioned to conflict with ones I preferred over that list).

Found a problem on my game last night where I was around a Warzone (http://www.nexusmods.com/skyrim/mods/9494/?) between Whiterun and Rorikstad where some Stormcloaks and animals were standing in the air of the battlefield. I am not sure if it's that mod or one of the texture mods I have installed. Now, I did check Loot but I didn't see a default Skyrim SE Loot option included in my copy, so I took the existing Skyrim one and pointed it to the Skyrim SE directory and it sorted fine for me, showing no errors/warnings.

Anyone experience this or have an idea which mod could be causing it? I am sorry that I don't have the list of mods I installed but I can grab that and post it tonight. Just wondering if anyone has any initial ideas for now.


For me SMIM caused similar issues (items floating in the air (not just a tree offset from ground by few pixels, but a bucket in the mid air at head level Razz etc.)
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briangw




Posts: 1754
Location: Warren, MN
PostPosted: Fri, 4th Nov 2016 16:47    Post subject:
well, I don't have that one installed. but these guys look like they are standing up on a hill. Wondering if some sort of hill is failing to be rendered. Was going to try to disable a texture mod and wander out there from a house I'm in when I saved and exited last night and see if it's happening still.

I also noticed in the cell I was in for the Alternate Life start, when I looked out the cell door, I could see the hallways in the distance but there was empty space between the door and them.
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tet666




Posts: 5090

PostPosted: Fri, 4th Nov 2016 17:22    Post subject:
Made a pack to improve on the WICO character overhaul : http://www.nexusmods.com/skyrimspecialedition/mods/2136/? while males generally look fine to me i don't really like what he did with females at all. (honestly this is subjective and just my personal preference) this includes some fixes as well and better Argonian/Khajiit body textures,UNP body and clothes/armor and some other stuff, no nude option until he makes some new normals for the UNP body unfortunately.
I can't really release this anywhere since the textures are based on the work of others and i don't really feel like contacting them but i thought maybe i could share it here.
comparison:
http://imgur.com/a/nHFJO


Pictures use a reshade preset so it may look different for you.


Last edited by tet666 on Sat, 5th Nov 2016 19:29; edited 1 time in total
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inz




Posts: 11914

PostPosted: Fri, 4th Nov 2016 17:25    Post subject:
That's with no lighting/weather mods or ENB etc? The original looks terrible.
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tet666




Posts: 5090

PostPosted: Fri, 4th Nov 2016 17:29    Post subject:
inz wrote:
That's with no lighting/weather mods or ENB etc? The original looks terrible.


Nope only reshade, and yes it looked terrible to me as well that's why i changed it.
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IamAWESOME




Posts: 8028
Location: TARDIS
PostPosted: Fri, 4th Nov 2016 18:10    Post subject:
I found Vampire sight actually improved the lighting/brightness and general visual quite well. Also, doesn't have any impact on performance. Smile

Original:



Vampire sight:



Some screens:








The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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tet666




Posts: 5090

PostPosted: Fri, 4th Nov 2016 20:04    Post subject:
Removed some unnecessary textures,upped the body/face textures to 2k/4k and retouched the males a little as well mainly to remove the red rings around the eyes.
http://imgur.com/a/QGprW
As i said this is an addon for WICO so you need that as well.


Last edited by tet666 on Sat, 5th Nov 2016 19:29; edited 1 time in total
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A-A




Posts: 3156
Location: New york
PostPosted: Sat, 5th Nov 2016 01:50    Post subject:
tet666 wrote:
V2 of my pack: https://mega.nz/#!7lcmgQ7I!B9JC-k2kATVESoaK1_4G1XABYKF_HWqOZKJNTzVYz7o
Removed some unnecessary textures,upped the body/face textures to 2k/4k and retouched the males a little as well mainly to remove the red rings around the eyes.
http://imgur.com/a/QGprW
As i said this is an addon for WICO so you need that as well.


Nude?
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briangw




Posts: 1754
Location: Warren, MN
PostPosted: Sat, 5th Nov 2016 06:49    Post subject:
So had my first crash tonight. Trying to figure out what might be causing it. Since it's happening near a Warzone (between Rorikstad and Whiterun), it may be the Warzone mod. But it didn't crash last night when I was playing so not sure what's going on.

I changed the uGrids from 9 to 7 and I only added the SMIM mod today so the author is adamant that crashing is not related to his mod. I did have to create a new game when I added the mod and resumed from inside a house as it crashed. But creating a new games was fine by me because I wasn't that far along.

PC is fairly new; built it several months ago.

Core i7-6700
32 GBs RAM
GeForce 970



    0 0 Skyrim.esm
    1 1 Update.esm
    Dawnguard.esm
    HearthFires.esm
    Dragonborn.esm
    Lanterns Of Skyrim - All In One - Main.esm
    Campfire.esm
    Unofficial Skyrim Special Edition Patch.esp
    Cutting Room Floor.esp
    20 More Perk Points.esp
    AnotherSortingMod_SSE-2016.esp
    Castle Volkihar Rebuilt.esp
    Immersive Citizens - AI Overhaul.esp
    WARZONES - SSE - Civil Unrest.esp
    MoreBanditCamps(SSE-Edition).esp
    Forgotten DungeonsSSE.esp
    Thunderchild - Epic Shout Package.esp
    Populated Lands Roads Paths Legendary.esp
    AKSkyrimUnderground.esp
    BetterQuestObjectives.esp
    AmazingFollowerTweaks.esp
    Holidays.esp
    DragonsKeep.esp
    Point The Way.esp
    RealisticWaterTwo.esp
    HammetDungeons.esp
    SMIM-SE-Merged-All.esp
    Vivid WeathersSE.esp
    Populated Forts Towers Places Legendary.esp
    WeightLessAll.esp
    Immersive Wenches.esp
    Populated Cities Towns Villages Legendary.esp
    Immersive Patrols II.esp
    Phenderix's Magic Evolved.esp
    SofiaFollower.esp
    Immersive Followers.esp
    ScopedBows.esp
    forgottencity.esp
    ExpandedCarriageService.esp
    HoldBorderBanners.esp
    Sneak Tools.esp
    Cheating Chest.esp
    Apocalypse - Magic of Skyrim.esp
    Phenderix Twin Souls Expanded Levels.esp
    ScopedBows_EagleEyeTweak.esp
    Ordinator - Perks of Skyrim.esp
    Apocalypse - Ordinator Compatibility Patch.esp
    MrBs-UniqueLoot-SE.esp
    Ars Metallica.esp
    BarenziahQuestMarkers.esp
    beltfastenedquivers.esp
    BetterQuestObjectives-DBForevertoMisc.esp
    Daedric Dawnbreaker.esp
    Daedric Stealth Suit.esp
    Immersive Sounds - Compendium.esp
    dD - Enhanced Blood Main.esp
    dD - Realistic Ragdoll Force - Realistic.esp
    DiverseDragonsCollectionSE.esp
    Dr_Bandolier.esp
    ElementalArrows.esp
    FasterSkillLeveling2017.esp
    Glowing Arrows V3 SSE - The Remaster Edition.esp
    Map Markers Solstheim.esp
    Move it Dammit.esp
    No Vampire Attacks In Towns.esp
    Phenderix Dead Thrall Overhaul.esp
    Phenderix Magic Sounds Improved.esp
    Phenderix The Archmage Artifacts.esp
    Phenderix The Demigod Artifacts.esp
    Phenderix The Dragonborn Artifacts.esp
    Phenderix The One Ring.esp
    RichMerchantsSkyrim_x5.esp
    ScoiataelBows.esp
    SimplyFasterArrows.esp
    ScopedBows_ArrowTweaks.esp
    Sneak Tools Vanilla Hoods.esp
    Sneak Tools Vanilla Masks.esp
    True Master Trainers.esp
    Dawnguard Delayed - Level 30.esp
    Alternate Start - Live Another Life.esp
    BetterQuestObjectives-AlternateStartPatch.esp



And yes, that's a lot of mods. I am a firm believer of this mantra:

 Spoiler:
 
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guvna




Posts: 814

PostPosted: Sat, 5th Nov 2016 07:36    Post subject:
@briangw Changing ugrids is not a good idea. Even if it doesn't crash it causes a bunch of other problems. At least that's how it was in old skyrim.
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Interinactive
VIP Member



Posts: 29461

PostPosted: Sat, 5th Nov 2016 08:13    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 10:20; edited 1 time in total
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tet666




Posts: 5090

PostPosted: Sat, 5th Nov 2016 09:33    Post subject:
A-A wrote:
tet666 wrote:
V2 of my pack: https://mega.nz/#!7lcmgQ7I!B9JC-k2kATVESoaK1_4G1XABYKF_HWqOZKJNTzVYz7o
Removed some unnecessary textures,upped the body/face textures to 2k/4k and retouched the males a little as well mainly to remove the red rings around the eyes.
http://imgur.com/a/QGprW
As i said this is an addon for WICO so you need that as well.


Nude?


Here:
(removed see next page for a better version)
Only females though too much work to get males to work without basically changing everything.


Last edited by tet666 on Sat, 5th Nov 2016 19:30; edited 3 times in total
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LMLM




Posts: 825
Location: Meta Cortechs
PostPosted: Sat, 5th Nov 2016 10:00    Post subject:
You can't lower ugrids on your savegame without going through a very specific process. Also a higher ugrids can allegedly cause problems with quests because NPC's activate farther away. The game engine has serious issues.
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tonizito
VIP Member



Posts: 51420
Location: Portugal, the shithole of Europe.
PostPosted: Sat, 5th Nov 2016 10:56    Post subject:
LMLM wrote:
You can't lower ugrids on your savegame without going through a very specific process. Also a higher ugrids can allegedly cause problems with quests because NPC's activate farther away. The game engine has serious issues.
I remember a mod for this on FONV, maybe there's a skyrim version too?


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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YuckFou




Posts: 302

PostPosted: Sat, 5th Nov 2016 11:32    Post subject:
According to http://www.nexusmods.com/skyrimspecialedition/mods/1988/?
SOS - Schlongs of Skyrim is now supported in SE. Didn't test to confirm.


r3dshift wrote:
Who needs a sig?
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sat, 5th Nov 2016 12:13    Post subject:
YuckFou wrote:
According to http://www.nexusmods.com/skyrimspecialedition/mods/1988/?
SOS - Schlongs of Skyrim is now supported in SE. Didn't test to confirm.


Thanks, just what i needed.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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