Fallout 4
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lolozaur




Posts: 26310

PostPosted: Wed, 19th Oct 2016 09:06    Post subject:
Drowning_witch wrote:


yeah lol, base game 15 bucks, season pass 20 bucks.

its cheaper in EU than IN
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harry_theone




Posts: 11228
Location: The Land of Thread Reports
PostPosted: Wed, 19th Oct 2016 10:06    Post subject:
@Drowning_witch All DLCs are out so far.
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DaLexy




Posts: 3042
Location: Germany
PostPosted: Wed, 19th Oct 2016 10:39    Post subject:
lolozaur wrote:
Drowning_witch wrote:


yeah lol, base game 15 bucks, season pass 20 bucks.

its cheaper in EU than IN


Dunno where you see those prices ?

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harry_theone




Posts: 11228
Location: The Land of Thread Reports
PostPosted: Wed, 19th Oct 2016 10:44    Post subject:
@DaLexy They have raised the price in India since ages, lolo is being a derp because he mentions this 4 months later (probably even older).
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Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Wed, 19th Oct 2016 17:50    Post subject:
harry_theone wrote:
@Drowning_witch All DLCs are out so far.


Yep, that's why I'm eyeing the sales or hopin Interinactive watches a sad movie where puppies die and decides to do good in the world


edit: and looking at my steam chat history, the kangaroo humper delivers again

I need to start making kids soon if I wanna have a chance at naming 4 of them Phill Laughing

Btw, does the classic bethesda legit base game + yarr dlc's still work like in the past?



DaLexy wrote:
lolozaur wrote:
Drowning_witch wrote:


yeah lol, base game 15 bucks, season pass 20 bucks.

its cheaper in EU than IN


Dunno where you see those prices ?



steam igor has the prices I mentioned. 999 rubles for the base game, 1200 rubles for the season pass.
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evilmonkey




Posts: 2402

PostPosted: Wed, 19th Oct 2016 18:54    Post subject:
So finally got round to trying nuka World, first couple of missions were interesting, the story started to unfold. I went to the main marketplace, a doctor gave me a mission to wipe out the gang leaders I took it, everyone turned hostile and now everyone's dead and there's nothing to do. Dissapointing.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 19th Oct 2016 18:58    Post subject:
harry_theone wrote:
@DaLexy They have raised the price in India since ages, lolo is being a derp because he mentions this 4 months later (probably even older).

Pretty much.

All Beth games are high prices across all regions now too.

__________________

evilmonkey wrote:
So finally got round to trying nuka World, first couple of missions were interesting, the story started to unfold. I went to the main marketplace, a doctor gave me a mission to wipe out the gang leaders I took it, everyone turned hostile and now everyone's dead and there's nothing to do. Dissapointing.

Laughing
There is supposed to be another quest popping up though?
Where you have to repair the powerplant.
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Interinactive
VIP Member



Posts: 29462

PostPosted: Thu, 20th Oct 2016 06:17    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 10:24; edited 1 time in total
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harry_theone




Posts: 11228
Location: The Land of Thread Reports
PostPosted: Thu, 20th Oct 2016 09:22    Post subject:
@evilmonkey Be a double agent like me and play through the questline until the Power plant, then wipe them out. You get most of the story and still manage to keep control.

@Bob Barnsen Only after everyone was wiped out.
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Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Thu, 20th Oct 2016 17:18    Post subject:
ok fangirls, anyone got some mod to praise to heavens?

so I can slowly prepare for the upcoming journey through the wasteland, courtesy of kangaroo snake Very Happy

The more hardcore the mod gameplay wise, the better. PC Master Race


steam: Drowning witch
uplay: Haxeety
game completion log:
http://pastebin.com/g6MgD5DV
rig: http://www.userbenchmark.com/UserRun/2090866
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Interinactive
VIP Member



Posts: 29462

PostPosted: Thu, 20th Oct 2016 17:25    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 10:24; edited 1 time in total
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harry_theone




Posts: 11228
Location: The Land of Thread Reports
PostPosted: Thu, 20th Oct 2016 17:37    Post subject:
@Interinactive If you mean me, then I have no idea where you take this from. At least I know how to run 255 Mods and still keep the game stable Cool Face

@Drowning_witch Have a gander at the lists that have been posted in here (search: nexus), there's everything from hardcore mods to simply enhancing some small part in the game.

If you start on Hardcore difficulty, mods like the subway system and such provide a really immersive way to travel, given that you want it to work that way.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 20th Oct 2016 18:48    Post subject:
harry_theone wrote:
@evilmonkey Be a double agent like me and play through the questline until the Power plant, then wipe them out. You get most of the story and still manage to keep control.

@Bob Barnsen Only after everyone was wiped out.

But he wrote that he killed everyone?


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Interinactive
VIP Member



Posts: 29462

PostPosted: Thu, 20th Oct 2016 23:45    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 10:24; edited 1 time in total
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Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Thu, 20th Oct 2016 23:52    Post subject:


steam: Drowning witch
uplay: Haxeety
game completion log:
http://pastebin.com/g6MgD5DV
rig: http://www.userbenchmark.com/UserRun/2090866
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harry_theone




Posts: 11228
Location: The Land of Thread Reports
PostPosted: Fri, 21st Oct 2016 00:22    Post subject:
Laughing

Phew, got lucky there Mr. Green
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tonizito
VIP Member



Posts: 51423
Location: Portugal, the shithole of Europe.
PostPosted: Fri, 21st Oct 2016 00:28    Post subject:
Eh?
Mostly using the ones some knobhead posted a while back, check it:
Interinactive wrote:
Some other decent mods that weren't mentioned:


  • FO4 loot overhaul (what I already mentioned)
  • Snap n build
  • Realistic ragdoll force
  • Super mutant redux
  • Modular AK - in production well before the bombs dropped so it makes sense to have in a way
  • Backpacks - allows you to hold more and is still realistic
  • Where did I put that labels - label containers
  • Piles of corpses - don't remove dead bodies
  • No more cash register sound when XP gain
  • DEF_UI - you can open a flash file and customise what to show and hide, this is easily one of the best mods out there.
  • Valdacil's Item Sorting
  • Leveled spawns - Much better than the 'war of the commonwealth' mod, much simpler, less issues
  • Craftable elevators - Now NPCs can no longer get to rooms you don't want them to as the elevators have no navmesh
  • Place everywhere - No more annoying restrictions when building
  • Increased Build Limit Enhanced 4K - increase building limit
  • Shell rain - lots of bullet casings that don't disappear
  • Arbitration (just a couple of the modules) - somewhat fixes the shitty AI and stealth, plus it enables AI to fight eachother more
  • Pip boy Flashlight - the green glow is next to useless
  • Lowered weapons
  • Longer power lines
  • Interiors enhanced
  • Long range bullet holess
  • Basement living - great for settlements when a rad storm approaches
  • Improved map with visible roads
  • Full dialogue overhaul, obviously



Using the ones in bold plus (picked up from some folks here on the thread):

http://www.nexusmods.com/fallout4/mods/19120/?
http://www.nexusmods.com/fallout4/mods/10317/?
http://www.nexusmods.com/fallout4/mods/1355/?
http://www.nexusmods.com/fallout4/mods/18639/?
http://www.nexusmods.com/fallout4/mods/15552/?
http://www.nexusmods.com/fallout4/mods/4612/?
http://www.nexusmods.com/fallout4/mods/2066/?
http://www.nexusmods.com/fallout4/mods/10283/?
http://www.nexusmods.com/fallout4/mods/13833/?
http://www.nexusmods.com/fallout4/mods/3757/?
http://www.nexusmods.com/fallout4/mods/657/?
http://www.nexusmods.com/fallout4/mods/4598/?
http://www.nexusmods.com/fallout4/mods/11149/?
http://www.nexusmods.com/fallout4/mods/8704/?
http://www.nexusmods.com/fallout4/mods/10189/?
http://www.nexusmods.com/fallout4/mods/1204/?
http://www.nexusmods.com/fallout4/mods/4111/?


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Interinactive
VIP Member



Posts: 29462

PostPosted: Thu, 27th Oct 2016 05:03    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 10:23; edited 1 time in total
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Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Thu, 27th Oct 2016 11:31    Post subject:
did you test it? sounds like it might be a cpu hog mod?


steam: Drowning witch
uplay: Haxeety
game completion log:
http://pastebin.com/g6MgD5DV
rig: http://www.userbenchmark.com/UserRun/2090866
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blackeyedboy




Posts: 10126
Location: Transylvania
PostPosted: Thu, 27th Oct 2016 12:26    Post subject:
Hmm:

Congratulations, you've now received over 1,000 unique downloads for your files on the Nexus. As a result you've been added to a secondary group on our forums, the mod author group.

Didn't expect that. Smile


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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JBeckman
VIP Member



Posts: 34995
Location: Sweden
PostPosted: Thu, 27th Oct 2016 13:23    Post subject:
Neither did I when I decided to share a mod on the Witcher nexus, naked Geralt...
(Ciri, Triss, Yennifer and even that other lady whom ultimately decided to ride on Raddovid's pole had already been done. Very Happy )

(Same exact method worked in Witcher 2 though but I didn't make that mod, simply re-attempted it in the sequel and it worked. )
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blackeyedboy




Posts: 10126
Location: Transylvania
PostPosted: Thu, 27th Oct 2016 15:07    Post subject:
JB, so women were already undressed, and you decided to turn to men... Very Happy


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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StrEagle




Posts: 14059
Location: Balkans
PostPosted: Thu, 27th Oct 2016 15:41    Post subject:


Lutzifer wrote:
and yes, mine is only average
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Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Thu, 27th Oct 2016 16:33    Post subject:
blackeyedboy wrote:
Hmm:

Congratulations, you've now received over 1,000 unique downloads for your files on the Nexus. As a result you've been added to a secondary group on our forums, the mod author group.

Didn't expect that. Smile


congrats. link us to your golden child so we can boost up the dl count even more Very Happy
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blackeyedboy




Posts: 10126
Location: Transylvania
PostPosted: Thu, 27th Oct 2016 17:01    Post subject:
Not a mod created by me, just an updated version, to make it compatible with newer versions of the game (with new/modified game scripts, mainly):

Disable SoftLock Targeting

Works with game versions 1.22 and up. Razz


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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inz




Posts: 11914

PostPosted: Thu, 27th Oct 2016 17:12    Post subject:
blackeyedboy wrote:
JB, so women were already undressed, and you decided to turn to men... Very Happy


At least he didn't make a nude mod for Elihal.




Although, that might've been even more popular.
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JBeckman
VIP Member



Posts: 34995
Location: Sweden
PostPosted: Thu, 27th Oct 2016 17:41    Post subject:
It was mostly for fun and I dislikes the grandma underpants even if those are probably fairly realistic.
(Could be worse though, Oblivion used adult diapers as underwear going by how they look...)

Also as for support for other NPC I believe Geralt might be the only man in the game with a fully nude model (Without towel.) and it's specific to him.
(The body Ciri uses is also specific to her, - more athletic appearance and muscular textures.- also has a fully nude variant although you never see it in the base game but modding changed that pretty quickly.)

Other women all share one of three I think it is types of bodies which can further be adjusted by textures (Such as the wrinkly one for the older women in the game.) Triss and Yenn do have unique underwear however but they do use this generic body instead of unique ones.

Keira also has a unique texture for her body type but it's a alternate one for her encounter with Raddovid.

Also the only one with non-removed genitalia details although you can't actually see this in the game as the final model is I believe fully clothed even though it probably wouldn't be in reality in that situation but CD Project probably toned things down just a little.
(Witcher 2 had a couple of different body types and textures too and the only one without genitalia there was Geralt as CD Project decided to save on the polygon and cpu physics budget by not giving him a third sword, this one meant for laying and not slaying...)

(Witcher 2 does have a oddly detailed ass for Geralt though even if you first see it in Witcher 3...though it might actually be the same model only updated a bit seeing how close they are to one another in both 3D model appearance and texturing.)



EDIT: As for Fallout 4 and going back to that kinda surprised Bethesda didn't make the vault suit the default underwear, although I guess being able to upgrade that and stack it with actual clothes (With ballistic weave.) such as the military fatigues and then armor on top might have been a bit over-powered.
(Though power armor even when not upgraded offer superior defense still.)

Also at least Bethesda is slowly learning human anatomy even if some NPC's are still a bit uncanny valley or how it's called.
(And this game also allows for altering body size even if it has no effect, guess they listed to everyone complaining about Skyrim one body for everyone meaning muscular elderly mage builds unless you're Khajiit and Argonian and that's only because the scale and fur texturing hides most of it.)
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tonizito
VIP Member



Posts: 51423
Location: Portugal, the shithole of Europe.
PostPosted: Thu, 27th Oct 2016 19:51    Post subject:
JBeckman wrote:
It was mostly for fun and I dislikes the grandma underpants even if those are probably fairly realistic.
h-hey! Leave the grandma underpants alone! Sad


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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blackeyedboy




Posts: 10126
Location: Transylvania
PostPosted: Sat, 29th Oct 2016 18:46    Post subject:
C'mon... I mean, I really like this game! I think it's the best survival action with RPG elements game I've ever played... But when framerate drops into the 40s with 60% GPU and 70% CPU usage (!!!)... I mean... what the fuck, man! Neutral


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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JBeckman
VIP Member



Posts: 34995
Location: Sweden
PostPosted: Sat, 29th Oct 2016 19:14    Post subject:
The Boston city itself has some odd bottlenecks, particularly with shadows due to well I guess it's because the game engine and it having been updated a bit here and there since Morrowind or so.

There's mods for automatically managing shadow distance I think it was which should still work with the game while improving framerate in many such bottleneck areas.
(Which in particular is in the center of the actual city ruins far as I remember but there's other locations too though not quite as badly affected.)
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