More fun with hump indeed. Ranks come like bullets from snipers, but given that you need ranks to get war bonds, seems ok. Still one night of playing to rank 18, seems fast.
Assaults default gun is way too accurate, needs loads more recoil or way more bullet drop. Now there is no chance against it with any other gun, except default sniper rifle that's even more OP. Everyone seems to one shot kill with it from anywhere, 1 to 1000meters. Didn't even try, but based on videos there is zero bullet drop, so just stick cross-hair on enemy and insta kills.
Medic class seems pretty useless on beta (except rush). At least Assault can't heal it self anymore, but making them Engineer just named Assault seems weird. I'd rather have assault-engineer-support-medic and no recon
Great menu music, game runs and looks like a dream, stellar sound as usual but I haven't the same patience to keep hacking at that learning curve anymore. 3-4 deaths and I start to get frustrated, feeling that I'm going nowhere and in such a way that I start immediately to wonder "Why am I wasting my time with this? I'm not getting anything out of it but unnecessary stress" and quit out of the game. Playing with friends is even worse because it adds the feeling that I'm bringing them down with me
Guess I'll check the cracled campaign... or not
boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
Thats no GAWD DAMN excuse! They need to fix that facking stupid bug - it makes no sense as DX12 is supposed to be vastly superior to DX11!!! Bloody embarrassing they haven't released DX12 drivers that fix all games with this option. What da hell!??!?!?
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Runs and looks fantastic. Have to agree with some others that it doesn't really feel like battlefield. The guns feel almost like they did in battlefront.
The lack of any inclination for teamwork and strategy from ppl is pretty funny. I was in a 64 player server and there was only one squad with players in it and they all sat on the outskirts as snipers
Runs and looks fantastic. Have to agree with some others that it doesn't really feel like battlefield. The guns feel almost like they did in battlefront.
The lack of any inclination for teamwork and strategy from ppl is pretty funny. I was in a 64 player server and there was only one squad with players in it and they all sat on the outskirts as snipers
No buy for me.
Yeah far too many snipers for Day 1. Not sure if it's bad hit detection or lag issues but I was standing right behind an enemy as a Support and unloading into him with the machine gun for a bit only to have him turn around and one shot me with a pistol with still like 30 health left from the kill cam. I will get my rank 15 and my logins for the freebies and maybe pick it up down the road but nothing screams buy me now.
Great menu music, game runs and looks like a dream, stellar sound as usual but I haven't the same patience to keep hacking at that learning curve anymore. 3-4 deaths and I start to get frustrated, feeling that I'm going nowhere and in such a way that I start immediately to wonder "Why am I wasting my time with this? I'm not getting anything out of it but unnecessary stress" and quit out of the game. Playing with friends is even worse because it adds the feeling that I'm bringing them down with me
Guess I'll check the cracled campaign... or not
That's the same for me in most multiplayer shooters these days i start playing.
After playing for a few hours and getting familar (again) with the gameplay helps quite a bit.
Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
Alright, what the fuck Google? How are the suggested videos got anything related to Battlefield 1 judging by the thumbnails?
http://i.imgur.com/xmyc1q8.png
I'll join you guys somewhere this week!
The game for me feels like a fresh breath. Finally no more future pew pew.
Rush can be hard though, in all the matches I played so far the attackers always won.
Apparently it was too hard for some players to stay alive in the previous games, so a soldier life isn't a ticket anymore. Basically, dying doesn't affect the score directly anymore and with the release button after dying, nobody waits for a resurrect, which makes medic's syringe quite useless. I think I've run to like 20 bodies and only managed to resurrect one.
Apparently it was too hard for some players to stay alive in the previous games, so a soldier life isn't a ticket anymore. Basically, dying doesn't affect the score directly anymore and with the release button after dying, nobody waits for a resurrect, which makes medic's syringe quite useless. I think I've run to like 20 bodies and only managed to resurrect one.
Medic seems to be for lone wolfing it to heal yourself mostly now. I tried running it in DX11 and for me it seemed to run worse or maybe the servers were having issues as there were times it was slowly chugging in the low teens with my 1070 where earlier using DX 12 I was always close to 100+.
Apparently it was too hard for some players to stay alive in the previous games, so a soldier life isn't a ticket anymore. Basically, dying doesn't affect the score directly anymore and with the release button after dying, nobody waits for a resurrect, which makes medic's syringe quite useless. I think I've run to like 20 bodies and only managed to resurrect one.
Medic seems to be for lone wolfing it to heal yourself mostly now.
I thought the same. There is hardly any teamwork, everyone runs like a headless chicken. It's even more action oriented than Battlefield 4. I get a serious vibe of Battlefront and that's not because we are on a desert map.
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