Fallout 4
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Mon, 29th Aug 2016 18:24    Post subject:
prudislav wrote:

Can't wait to very soon play through all the DLCs.
So Much Win
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Interinactive
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Posts: 29461

PostPosted: Tue, 30th Aug 2016 04:22    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 23:00; edited 1 time in total
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JBeckman
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Posts: 34994
Location: Sweden
PostPosted: Tue, 30th Aug 2016 06:20    Post subject:
No changes since the second beta version was released, means various bugs haven't been touched upon though a new version could be released later on with more fixes of course. Smile
(Also conflicts a bit with various existing mods and can be a bit sensitive in general so yeah save often, as usual. Razz )
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lolozaur




Posts: 26310

PostPosted: Tue, 30th Aug 2016 16:44    Post subject:
Laughing Laughing
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topeira




Posts: 49

PostPosted: Wed, 31st Aug 2016 08:11    Post subject:
So i guess this DLC isnt cracked yet?....
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Kanint




Posts: 2356

PostPosted: Wed, 31st Aug 2016 08:36    Post subject:
topeira wrote:
So i guess this DLC isnt cracked yet?....

It has no protection on it, so it doesn't need a crack. You can find copies of it online to use it. The beta version and the release version.
You can add it to your pirated or legit game, up to you. You just copy/paste the file in your Fallout 4/Data folder, like a mod.
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guvna




Posts: 814

PostPosted: Wed, 31st Aug 2016 08:40    Post subject:
topeira wrote:
So i guess this DLC isnt cracked yet?....

It's bethesda dlc you just copy and paste it to data folder and that's it. Pirates have been playing it for a few weeks already Razz
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harry_theone




Posts: 11227
Location: The Land of Thread Reports
PostPosted: Wed, 31st Aug 2016 13:20    Post subject:
Laughing
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JBeckman
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Posts: 34994
Location: Sweden
PostPosted: Wed, 31st Aug 2016 17:05    Post subject:
http://www.geforce.com/whats-new/articles/nvidia-reveals-vault-1080-fallout-4-mod-packed-with-next-gen-gameworks-tech

Vault 1080, a Nvidia Fallout 4 mod will be released September 2nd.
(That's a first I guess?)

EDIT: Release date it seems was only added to the announcement blog post, not the article itself.
http://www.geforce.com/
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 31st Aug 2016 19:19    Post subject:
JBeckman wrote:
http://www.geforce.com/whats-new/articles/nvidia-reveals-vault-1080-fallout-4-mod-packed-with-next-gen-gameworks-tech

Vault 1080, a Nvidia Fallout 4 mod will be released September 2nd.
(That's a first I guess?)

EDIT: Release date it seems was only added to the announcement blog post, not the article itself.
http://www.geforce.com/

Quote:
Vault 1080 is an official NVIDIA mod, and as such packs a serious technological punch. Volumetric lighting features extensively – in ways not seen in the standard game – while shadows are more realistic and velvety than ever.

Reaction
Prepare your anus for max 30 fps, if you don't have a GTX 1080.
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blackeyedboy




Posts: 10125
Location: Transylvania
PostPosted: Wed, 31st Aug 2016 21:14    Post subject:
And 40 FPS if you have a 1080...


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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StrEagle




Posts: 14059
Location: Balkans
PostPosted: Wed, 31st Aug 2016 22:27    Post subject:
I have a problem - can't read terminal displays and pipboy display - they are dusty and can't be read Confused


Lutzifer wrote:
and yes, mine is only average
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mangaKat




Posts: 288

PostPosted: Wed, 31st Aug 2016 22:59    Post subject:
StrEagle wrote:
I have a problem - can't read terminal displays and pipboy display - they are dusty and can't be read Confused


Get the latest or an earlier driver or change to HBAO+ ambient occlusion or turn it off.

I'm assuming you're on the 372.54 nvidia driver here Smile
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tonizito
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Posts: 51421
Location: Portugal, the shithole of Europe.
PostPosted: Thu, 1st Sep 2016 18:18    Post subject:
Was reading some reviews and... you can only go the raider way on this latest DLC? Are the quests all related to being an evul raider and killing/enslaving settlements? Or did I get the wrong impression? Confused


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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harry_theone




Posts: 11227
Location: The Land of Thread Reports
PostPosted: Thu, 1st Sep 2016 20:30    Post subject:
@tonizito There's a good option on the marketplace, but it'll make the game really short. I went for the idea of going with the raiders for a short time, setting up those 3 settlements and once you need to get power going, I played them.
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tonizito
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Posts: 51421
Location: Portugal, the shithole of Europe.
PostPosted: Fri, 2nd Sep 2016 01:59    Post subject:
njeh Sad
So not as "open" as Far Harbour seems to be then?


I'm progressing on the main and BoS quests at a fair pace, already uncovered pretty much every location on the base map, now I'm only missing a two shot plasma rifle (found a Mighty variant today) to make me even more OP (already have shotgun, combat rifle and assault rifle variants)


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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inz




Posts: 11914

PostPosted: Fri, 2nd Sep 2016 03:03    Post subject:
It's good to be bad toni, don't be such a pansy. Razz
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Interinactive
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Posts: 29461

PostPosted: Fri, 2nd Sep 2016 03:10    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 23:00; edited 2 times in total
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tonizito
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Posts: 51421
Location: Portugal, the shithole of Europe.
PostPosted: Fri, 2nd Sep 2016 03:15    Post subject:
inz wrote:
It's good to be bad toni, don't be such a pansy. Razz
NO! Choices, bitch Mad


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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JBeckman
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Posts: 34994
Location: Sweden
PostPosted: Fri, 2nd Sep 2016 06:39    Post subject:
Interinactive wrote:
How do you trigger being able to fight alongside raiders? Through visiting Nuka world, or can you somehow start quickly in a new game?


Do the quest that pops up and you'll visit Nuka World after traveling to the transit area.

Once there you'll be a bit railroaded through a gauntlet eventually leading to you taking control of the raiders (Mostly in name only.) and from that point on you'll do various quests for them.
("Do everything boss." <- Funny how common that situation is in games.)

Or you can do as mentioned above and side with the slaves but that basically from my understanding means you shoot all the raiders and then the park is kinda empty and devoid of further content afterwards.

EDIT: I am pretty sure your eventual leadership after doing X amount of quests and capturing settlements and whatnot also only extends to the three separate raider groups in Nuka World itself, Gunners and Psychos or whatever the mixed raider groups in the Commonwealth could be called will probably be forever hostile.
(Along with the rust devil raiders from the Robot Workshop DLC.)
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Interinactive
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Posts: 29461

PostPosted: Fri, 2nd Sep 2016 06:43    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 22:59; edited 1 time in total
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JBeckman
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Posts: 34994
Location: Sweden
PostPosted: Fri, 2nd Sep 2016 06:53    Post subject:
From my understanding of this particular mechanic it's part of one of those radiant/repetitive quests, evil-Preston essentially. Very Happy
(As one Steam user review points out Bethesda "knew" people loved Preston and his quests...)

You need to capture settlements in the commonwealth for your new raider group (Or "convert" settlements already under your control via the minutemen.) I think you need something like three for the overall storyline to continue where you set up a basic line of supplies back to Nuka World. Smile
(You can capture all of them though, I think you'll continue to get quests about settlements until you do much like with Preston himself and yes Commonwealth raiders can attack your raider settlements too.)
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sun, 4th Sep 2016 18:05    Post subject:
Just started my playthrough of all the DLCs.
Sadly i must have forgotten to backup the savegames when i reinstalled my OS, and the cloud saves are just after leaving the Vault. Embarassed

Well, had a look at the first pages of the top mods on the Nexus, and decided for these:
Quote:
Armor and Weapons Keyword Community Resource (AWKCR
Armorsmith Extended - Armorsmith Automatron DLC v3.1
Armorsmith Extended - Armorsmith Extended v3.12
Armorsmith Extended - Armorsmith Far Harbor v3.12
Armorsmith Extended - Armorsmith Nuka World v3.1
Armorsmith Extended - Armorsmith Vault-Tec DLC v3.1
DEF_HUD Update for Nuka-World
DEF_UI
Homemaker - Expanded Settlements
True Storms - Wasteland Edition (Thunder-Rain-Weather Redone) - Nuka World Add-On (with TS Far Harbor Compatibility)
True Storms: Wasteland Edition v1.4
Valdacil's Item Sorting
Vivid Fallout - Landscapes
Vivid Fallout - Trees - Vivid Fallout - Trees - Best Choice

Any other useful mods?
I miss something that skips the confirmation popup when you scrap settlements down, but found no mod.

I'm also quite surprised that there aren't really that many more good new mods since when the base game came out. O_O
Also considering since the CK is out since a while.
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harry_theone




Posts: 11227
Location: The Land of Thread Reports
PostPosted: Sun, 4th Sep 2016 18:39    Post subject:
@Bob Barnsen I have over 200 Mods now, "useful" is a broad term, that are literally 1000s of useful things, Scrap Everything included (probably not updated though). From big changes to little enhancements. The confirmation of scrap is a life saver, start building more and you'll know why. Especially with Mods that make everything scrappable.

Define "good new mods" in your vision? Brony mods aren't really considered "top Mods" IMO.

http://www.nexusmods.com/fallout4/mods/13695/?
http://www.nexusmods.com/fallout4/mods/16242/?
http://www.nexusmods.com/fallout4/mods/17491/?
http://www.nexusmods.com/fallout4/mods/9424/? - Place Everywhere, super useful
http://www.nexusmods.com/fallout4/mods/12275/? - If you use many objects in settlements, this is a must have
http://www.nexusmods.com/fallout4/mods/16939/?
http://www.nexusmods.com/fallout4/mods/9476/?
http://www.nexusmods.com/fallout4/mods/837/?
http://www.nexusmods.com/fallout4/mods/11306/?
http://www.nexusmods.com/fallout4/mods/17312/?
http://www.nexusmods.com/fallout4/mods/14532/?
http://www.nexusmods.com/fallout4/mods/15108/?
http://www.nexusmods.com/fallout4/mods/10737/? - Only useful if you use particular gun mods
http://www.nexusmods.com/fallout4/mods/17836/?
http://www.nexusmods.com/fallout4/mods/16822/?
http://www.nexusmods.com/fallout4/mods/11448/?
http://www.nexusmods.com/fallout4/mods/16944/?
http://www.nexusmods.com/fallout4/mods/13762/?
http://www.nexusmods.com/fallout4/mods/16387/?
http://www.nexusmods.com/fallout4/mods/16186/?
http://www.nexusmods.com/fallout4/mods/16229/?
http://www.nexusmods.com/fallout4/mods/10669/?
http://www.nexusmods.com/fallout4/mods/15972/?
http://www.nexusmods.com/fallout4/mods/9103/?
http://www.nexusmods.com/fallout4/mods/14402/?
http://www.nexusmods.com/fallout4/mods/12395/?
http://www.nexusmods.com/fallout4/mods/15342/?
http://www.nexusmods.com/fallout4/mods/13490/?
http://www.nexusmods.com/fallout4/mods/15504/?
http://www.nexusmods.com/fallout4/mods/12511/?
http://www.nexusmods.com/fallout4/mods/9417/?
http://www.nexusmods.com/fallout4/mods/7393/?
http://www.nexusmods.com/fallout4/mods/15000/?
http://www.nexusmods.com/fallout4/mods/12411/?
http://www.nexusmods.com/fallout4/mods/7841/?
http://www.nexusmods.com/fallout4/mods/7362/?
http://www.nexusmods.com/fallout4/mods/12685/?
http://www.nexusmods.com/fallout4/mods/17299/?
http://www.nexusmods.com/fallout4/mods/15909/?

Can't give you more without knowing what you're looking for, unless you want to look in every category yourself and sort them after "top files", going through every page on your own.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sun, 4th Sep 2016 19:17    Post subject:
@harry_theone
Thanks, will take a look through your posted list.


TBH i don't know what kind of mods i want. Very Happy
Just not really any more settlement-related mods, as i don't plan do build that much this time.

And i also don't want too many mods. As knowing my luck, they will break something, and i don't have the time or mood to look for the culprit when that happens.

For example even simple texture mods like "Enhanced Blood Textures" seem to break the game for several people in the comments:
http://www.nexusmods.com/fallout4/mods/212/
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harry_theone




Posts: 11227
Location: The Land of Thread Reports
PostPosted: Sun, 4th Sep 2016 19:43    Post subject:
That'll make searching through 13k Mods pretty difficult Don't have my Fallout on the HDD right now, but I'll take a look there too. But most of them are custom armours or guns, so half of them probably wouldn't make much of a difference. Hopefully you'll find something to your liking, might also post a screencap of my tracked mods pages, maybe something is in there, too.

You can be glad, Fallout 4 is less crashy than it's predecessors Very Happy
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canadus




Posts: 19

PostPosted: Sun, 4th Sep 2016 22:06    Post subject:
harry_theone wrote:
That'll make searching through 13k Mods pretty difficult Don't have my Fallout on the HDD right now, but I'll take a look there too. But most of them are custom armours or guns, so half of them probably wouldn't make much of a difference. Hopefully you'll find something to your liking, might also post a screencap of my tracked mods pages, maybe something is in there, too.

You can be glad, Fallout 4 is less crashy than it's predecessors Very Happy



is there somekind of guide to a god mod list like SKyrim ?

cheers
Canadus
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harry_theone




Posts: 11227
Location: The Land of Thread Reports
PostPosted: Sun, 4th Sep 2016 22:22    Post subject:
@canadus Unless you mean users that just post their mod list, no. At least not like GEMS.
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guvna




Posts: 814

PostPosted: Mon, 5th Sep 2016 05:22    Post subject:
Doom weapons merged
See through scopes
Super mutant redux
Raider overhaul
Grab the damn mag
Valdacil item sorting
Atmoic radio + tales from the commonwealth

For me these are a must. Gives you some variety in enemy types and weapons. Something vanilla needed badly. There's a synth overhaul too but I haven't tried it as I don't mind the idea of copy pasted synths coming at ya Smile
Got a bunch more in my loadlist but it's mostly small utility mods or the odd weapon/power armor. I'll post it in a spoiler when I have time.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Mon, 5th Sep 2016 06:48    Post subject:
@guvna
Thanks for your recommendations!


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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