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Posted: Mon, 29th Aug 2016 09:16 Post subject: |
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You can unlock more slots for active abilities as you go on, later on you'll have enough slots for all the ones you really like.
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Posted: Mon, 29th Aug 2016 10:24 Post subject: |
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The_Leaf wrote: | Finally started playing this game last weekend, and like with the second one, I'm already addicted. No one other than CDPR can master that "hand crafted, lived in" look for every single location, no matter how vast the game is.
Only thing that is really annoying me is the fact you can only "activate" a few of your abilities at a time, makes me less inclined to invest in new stuff, I just keep upgrading the ones that I can currently equip. But I suppose that, with the fact that the game is open world now, they needed a way to avoid making Geralt too op during the course of the entire game. It just annoys me having to keep swapping them in and out. |
That pissed me off too. Where's the logic that Geralt can only "remember" certain special abilities at a time? For example, the reflecting arrows one is very handy when up against human foes, but against monsters its useless but having to swap every time you encounter an enemy is beyond tedious.
Do like I did: install the mod that enables a bunch of ability slots (you can decide how many you have). I play the game on max difficulty to compensate but to be honest, most abilities aren't that powerful and you gain points slow enough for me to wonder whether it makes a big difference anyway.
http://www.nexusmods.com/witcher3/mods/496/?
The other two big annoyances I fixed with mods too:
- camera far too close to Geralt due to low FOV. Mod increases the FOV both in-door and outdoor which prevents me feeling dizzy
- the inventory space is too limited and because a lot of stuff you pick up has its use (for crafting, alchemy, etc.) I felt very reluctant to sell it off or dismantle it (which costs money).
Speaking of which, I also installed a mod that makes dismantling stuff free. It felt weird having to pay for reducing an item to its raw materials.
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Posted: Mon, 29th Aug 2016 10:36 Post subject: |
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You felt weird paying gold for asking someone to work, spend their time and provide services for you?!
Are you from Romania, mate? 
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Posted: Mon, 29th Aug 2016 11:08 Post subject: |
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You cheapskate!
I rarely had to scrap items, as I always had plenty of everything. But the prices I had to pay for scrapping - in my case - were merely symbolic (I almost always had tens of thousands of gold on me, so those scrapping prices really meant nothing).
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Posted: Mon, 29th Aug 2016 11:31 Post subject: |
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Posted: Mon, 29th Aug 2016 11:44 Post subject: |
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Usually I don't like balance-altering mods, so I'll keep it "vanilla" for now, but thanks for the suggestions, will check them out if I get really annoyed.
I'm playing on high difficulty too (not the "insane" one tho). Feels very well balanced for now, but it did in TW2 as well and then by act two I was OP as fuck. Hope it doesn't happen here too.
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Posted: Mon, 29th Aug 2016 12:24 Post subject: |
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You become op around level 6-7 anyway. I'm considering upping the difficulty level. The only thing keeping me is that I know the enemies won't be smarter, only more "bullet"-spongy.
Regardless, as I worte earlier, this is a superb game -- despite its flaws.
Frant wrote: | Shitass games are ruining piracy. |
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Posted: Mon, 29th Aug 2016 15:44 Post subject: |
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You really don't need to salvage stuff, you can just sell it most of the time. You'll be swimming in cash and materials in no time.
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Mbi2009
Posts: 142
Location: Russia
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Posted: Mon, 29th Aug 2016 16:01 Post subject: |
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Posted: Mon, 29th Aug 2016 17:28 Post subject: |
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Posted: Mon, 29th Aug 2016 18:29 Post subject: |
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Very nice trailer.
Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Danyutz
Posts: 4414
Location: Redplanet
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Mbi2009
Posts: 142
Location: Russia
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vurt
Posts: 13652
Location: Sweden
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Posted: Mon, 29th Aug 2016 19:13 Post subject: |
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"Available tomorrow with all expansions and additional content!" from their facebook. But i guess the "additonal content" means those free DLC's that they released.
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JBeckman
VIP Member
Posts: 34869
Location: Sweden
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Posted: Mon, 29th Aug 2016 19:39 Post subject: |
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Shaved dwarf?
Quote: |
Patch 1.30 Changelog
Characters
Vimme Vivaldi is now sporting a fresh look.
Gameplay
Fixes issue whereby oil descriptions were not removed from swords.
Fixes issue whereby it was not possible to obtain certain dye recipes.
Fixes issue whereby it was possible to skip the entire second phase of the Eredin fight.
Fixes issue whereby a silver sword was needed to craft the Mastercrafted Legendary Griffin Steel Sword.
Fixes issue whereby two NPCs from the "Without a Trace" quest were impossible to defeat.
The Rabid Rock Trolls near the Dun Tynne crossroads are slightly less rabid on the "Just the Story" difficulty level.
Fixes issue that allowed users to switch bolts underwater, resulting in lower damage dealt during said submersion.
Corrects the value of the Adrenaline Rush buff during the fight against a group of bandits in the "Capture the Castle" quest.
Introduces tweaks to the loot randomization system.
Dealing a killing blow now generates the correct amount of Adrenaline.
Fixes issue whereby Roach's tail could vanish.
For those affected by this issue, swapping saddles, saving the game and then loading that save is recommended.
Adjusts the maximum level for items, quests and NPCs to address level requirement discrepancies if player started NG+ on a very high level. Item and quest maximum level is now 100. NPCs maximum level is 105.
Corrects the statistics of the Hen Gaidth and Tesham Mutna sets in New Game + mode.
Fixes issue whereby the Toussaint Knight's Steel Sword Diagram was not added to the crafting page after looting it.
Fixes issue whereby the Second Life mutation could, under certain circumstances, grant Geralt infinite health regeneration.
Fixes issue whereby the Wicked Witch in the "Beyond Hill and Dale..." quest could occasionally prove invincible.
Fixes issue whereby the Euphoria buff was not applied correctly following the imbibing of a decoction.
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GUI
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Fixes issue whereby it was possible to place a skill in a mutation slot of a different color.
Fixes Steam controller issues.
Adds PlayStation controller prompt icons.
Fixes issue whereby craftable items in New Game + mode could have incorrect level requirements.
Fixes issues affecting the dismantling of mutagens in bulk in the alchemy lab.
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Quests
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Fixes issue whereby it was not possible to interact with loot chests in the "Scavenger Hunt: Wolf School Gear" quest.
Fixes issue whereby Geralt's entry would disappear from the Glossary once he decided to join the tourney under his true name.
Fixes issue whereby two bandits outside the Nowhere Inn could prove impossible to kill during the "Following the Thread" quest.
Fixes issue whereby players could occasionally become blocked during the "Contract: Bovine Blues" quest due to a dracolizard's overly friendly attitude.
Fixes issue whereby Reginald's statue could not be placed in Corvo Bianco's front yard.
Fixes issue whereby it was not possible to kill Morkvarg in New Game + mode during the "In Wolf's Clothing quest".
Fixes issue whereby it was occasionally not possible to use the Alchemy Table at Corvo Bianco.
Fixes issue whereby the progression of the "Equine Phantoms" quest could occasionally be blocked.
Fixes issue whereby the objective to wear attire befitting the occasion could be displayed indefinitely after the player fulfilled it in the "The Man from Cintra" quest.
Fixes issue whereby the quest "Contract: Bovine Blues" could not be completed if the "Big Feet to Fill" point of interest had not been completed.
Fixes issue whereby Vivienne could despawn in the "The Warble of a Smitten Knight" quest.
Fixes issue whereby the progression of the "Feet Cold As Ice" quest could occasionally be blocked.
Fixes issue whereby it was possible to inadvertently reactivate the objective of the "Feet Cold As Ice" quest.
Fixes additional instances of an issue whereby the borders meant to exist only during the "Night of Long Fangs" quest would sometimes become enabled outside the duration of the quest, preventing users from exploring Toussaint.
Hughes is now spawned correctly following the "One more day" choice in the "Goodness, Gracious, Great Balls of Granite!" quest.
It is no longer possible to get trapped inside The Pheasantry during the progression of the "Gwent: Never Fear, Skellige's Here" quest.
Fixes issue whereby the progression of the "Big Feet to Fill" quest could occasionally be blocked.
Fixes issue whereby the statues in the "Extreme Cosplay" quest occasionally would not spawn.
Fixes issue whereby the bruxa in the "The Beast of Toussaint" quest would display pacifist tendencies, whereas the progression of the story needed her to turn hostile.
Fixes issue whereby it was not possible to interact with the footsteps during the crime scene investigation in the "The Beast of Toussaint" quest.
Fixes issue whereby it could be impossible to talk to the quest giver in the quest titled "Knight for Hire."
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EDIT: Ah I missed this earlier post.
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Posted: Mon, 29th Aug 2016 23:20 Post subject: |
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I only own the base game. I suppose depending on price of the GOTY, it might just be cheaper to buy the season pass to get the rest of the content now?
couleur wrote: | Everything I don't understand is a mental disorder.  |
couleur wrote: | If the illegals are drowning its their fault for attempting to cross the river in the first place. Especially the children. /s |
russ80 wrote: | Who cares about gameplay. It's one of the few next-gen looking titles out there so BRING IT ON. |
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Posted: Tue, 30th Aug 2016 10:57 Post subject: |
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Was the game updated to 1.30 on Steam? Nothing on GOG so far.
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Mbi2009
Posts: 142
Location: Russia
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Posted: Tue, 30th Aug 2016 11:05 Post subject: |
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blackeyedboy wrote: | Was the game updated to 1.30 on Steam? Nothing on GOG so far. |
Still nope
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vurt
Posts: 13652
Location: Sweden
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Posted: Tue, 30th Aug 2016 19:18 Post subject: |
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Posted: Tue, 30th Aug 2016 19:35 Post subject: |
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It's five euros cheaper on GoG, plus you get that nice warm feeling that you are not supporting the American company which gets their cut, going into their tax system, funding Hillary and Trump.
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Mythril
Posts: 700
Location: Playing Hunt: Showdown
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konkol84
Posts: 3668
Location: Po(o)land
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