The Witcher 3: Wild Hunt
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tonizito
VIP Member



Posts: 51437
Location: Portugal, the shithole of Europe.
PostPosted: Wed, 17th Aug 2016 23:44    Post subject:
blackeyedboy wrote:
Have you tried this "fix": https://steamcommunity.com/app/292030/discussions/0/523890046867666032/ ?
Yeah, the 59fps + unlimited + nderpia vsync fix works really good


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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inz




Posts: 11914

PostPosted: Thu, 18th Aug 2016 06:19    Post subject:
Ansel has some bugs it seems - if you take a shot during a decapitation, the body miraculously grows back its head so you'll have one severed head flying through the air along with a normal body. Very Happy

Also this, apparently: https://www.reddit.com/r/witcher/comments/4y0kzr/ansel_is_using_tiledshots_and_they_make_the_game/

I've yet to go to Toussaint but the screenshots I've taken in Velen and Skellige look alright, maybe CDPR used those missing effects more heavily in B&W.

Hope Ansel gains some proper traction and support in games; Bethesda titles have always been nice for screenshots because of how easy it is to use the command console. Ansel in some respects is even better than that.
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r3dshift




Posts: 2819

PostPosted: Thu, 18th Aug 2016 13:39    Post subject:
Started playing this 2 days ago, great game so far. Some of the controls are a bit wonky and I don't really like the MMO-like mobs, plus the world doesn't seem that "alive" (too many scripted and thus "rigid" events, no proper AI schedules and random occurrences like in Beth games), but the atmosphere and the "directing/acting" is excellent.


Frant wrote:
Shitass games are ruining piracy.
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vurt




Posts: 13866
Location: Sweden
PostPosted: Thu, 18th Aug 2016 14:03    Post subject:
r3dshift wrote:
Started playing this 2 days ago, great game so far. Some of the controls are a bit wonky and I don't really like the MMO-like mobs, plus the world doesn't seem that "alive" (too many scripted and thus "rigid" events, no proper AI schedules and random occurrences like in Beth games), but the atmosphere and the "directing/acting" is excellent.


Yeah the mobs are very MMO'ish. It looks a bit stupid which is too bad since there's a lot of effort put into other details that instead makes the game look/feel realistic, so that really distracts from the experience imo.

Some of the NPC's has AI schedules, though they arent as advanced as in Beth's or Gothic 1-2 games it seems. Many of the NPC's stands in one place day/night too. The wild life is a bit boring, the wolves do seem to catch prey though and im pretty sure the wolves and some of the bandits are randomly generated.

The game has some really fantastic quests i have to say and the design (clothes and whatnot) surpasses any game i've seen.
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r3dshift




Posts: 2819

PostPosted: Thu, 18th Aug 2016 14:17    Post subject:
Agree with you absolutely.

One incident where it was really a shame to see the NPCs beign static is when bandits were collecting "protection money" from a tiny village. I wanted to wait for them outside the village, kill them and loot their cart, but they didn't budge from the village center.

Of course, I could have slaughtered them there, but I'm trying to roleplay here and didn't want to bring the wrath of the rest of the bandit gang on the villagers' heads. I know it wouldn't have happened in-game, but still: RP.

-----------
As for clothes, some of the costumes dubbed as light armour make Geralt look like a clown. :-\ I know there will be proper Witcher armour sets later on in the game, but right now it's either the (inferior) base armour or the better, but not-so-great-looking clothes.

Agree though that from an aesthetic perspective, everything's marvellous. And I don't even dare adjust all settings to "high".


Frant wrote:
Shitass games are ruining piracy.
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inz




Posts: 11914

PostPosted: Thu, 18th Aug 2016 14:27    Post subject:
Don't you have the recipe to upgrade your starting armor? I thought that was included in your starting recipes.
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r3dshift




Posts: 2819

PostPosted: Thu, 18th Aug 2016 16:36    Post subject:
I never checked that. Will do so tonight.


Frant wrote:
Shitass games are ruining piracy.
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r3dshift




Posts: 2819

PostPosted: Sun, 21st Aug 2016 19:35    Post subject:
This game is so much fun. Not necessarily the game per se, but the things that happen while playing it. I love the dialgoues.

For example, when trying to enter the quarantined city of Oxenfurt, the guard asks for my pass. I hand it iover, given to me by the Bloody Baron, ofc. Having checked it, he proclaims: "It's missing a seal. The red one."

Geralt: "That's impossible."

:DDDDDDDDDDD


Frant wrote:
Shitass games are ruining piracy.
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LaBamba
Banned



Posts: 10

PostPosted: Sun, 21st Aug 2016 21:14    Post subject:
Supermax2004 wrote:
I want the fucking game to be good looking to be atmospheric I want lots of ass and a charismatic big dick witcher. Can they deliver? The polish wonderbra developers.

They certainly delivered the good polish bears!
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madness




Posts: 13320

PostPosted: Sun, 21st Aug 2016 21:34    Post subject:
Laughing
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sun, 28th Aug 2016 10:09    Post subject:
The Witcher 3 is one of the best war games there's ever been
World of war craft
Quote:
The thing that The Witcher 3 does best, better than most other games, is war. This doesn't sound remarkable until you consider the huge number of games that are specifically about war - that make you do war and be in it - and that war itself never appears in The Witcher, at least not directly. We see battlefields and garrisons, occupations and barricades, but never open conflict. War is in a constant state of passing through, enormous and unseen, always at some distant proximity, but written into the land of The Witcher 3 and the people on it, in magic and misery.

[...]

Actually it's misleading to call it a story - The Witcher 3 is more like a collection of stories, a chorus of fables and morality plays. So much of the character of the game resides in the weary, accumulated wisdom of the side quests and incidental plotlines that Geralt stumbles into. Here decisive ethical strokes are invariably parried, while a combination of duty, hunger, fear and idealism asserts over and over again the impossibility of neat and total fixes. One of the game's first quests, Missing In Action, has Geralt searching through corpses on a fresh battlefield looking for the brother of a nervous villager. He finds the man nearby, hiding with a deserter from the enemy army - the two wounded soldiers had helped each other from the field, and now the found brother would shelter his unlikely friend. It falls to Geralt to make the imperfect choice - to murder the Nilfgaardian, or convince a man to put his family at risk for a stranger.

The pattern is repeated over and over. In White Orchard Geralt helps a dwarven blacksmith whose forge has been burnt in retaliation for helping the invading Nilfgaardians. Track down the culprit and refuse his bribe - the "good" choice, we unswervable detectives think - and the dwarf summons the Nilfgaardians to hang the drunk and desperate peasant while Geralt looks on, uneasily. Sure - the guy was sort of racist and definitely an arsonist, but, man, that dwarf is a dick. Perhaps most telling of all, a little later, Geralt meets a Nilfgaardian captain demonstrating his everyman qualities to a trembling farmer by showing off the calluses on his hands, addressing him "peasant to peasant" as he negotiates a requisition of grain. The next time we see the captain he's ordering the farmer to be flogged, because the grain was rotten. "What would you do in my stead?" he asks Geralt, who gets to reply, truthfully and unfairly, "Wouldn't ever be in your stead."

Geralt stands apart from the world and everyone in it, freed from impossible choices. He's a brilliant creation, the perfect body in which to tour the no-man's murk of Velen and beyond - a powerful, neutral force, like a wandering ronin. In fact bits of Geralt - his tied hair and long swords, his spinning fighting style and that wolfish look - are so reminiscent of Toshiro Mifune, the star of Akira Kurosawa's samurai films, that you get the feeling Mifune must have been in CD Projekt's minds as they built their version of Geralt.

[...]

While its monsters are often inseparable from the landscape, haunting it, living in and under it in nests and caves, the land of The Witcher 3 is wonderfully indifferent to conflict and politics. It is a disruptively good-looking place to exist, inviting constant stopping, framing and admiring. It's time consuming and also timeless - literally, in relation to the game's narrative track, which I would escape for pointless and irresistible rides over hills and towards sunsets, the events of Geralt's hunt for Ciri, the end of the world and everything, paused for however long I chose to sail and gallop and sightsee.

More: http://www.eurogamer.net/articles/2016-08-28-the-witcher-3-is-one-of-the-best-war-games-theres-ever-been
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sun, 28th Aug 2016 11:59    Post subject:
CD Projekt posts quarterly financial results, company now worth over $1 billion
Quote:
CD Projekt has posted its quarterly results for Q2 2016. They have exceeded analysts prognosis by 32%. As a result, their share price has jumped, making the company worth more than $1 billion.

Revenue in Q2 2016: 319 million PLN ($82 million)
Net profit in Q2 2016: 134,7 million PLN ($34.7 million)

According to the company's strategy, their aim is to generate a net profit of 618.4 million PLN between 2016-2019, 855,5 mln PLN between 2016-2020, or 1.09 billion PLN between 2016-2021.

Since the beginning of the year, CD Projekt's share price has increased by 67%.

http://www.neogaf.com/forum/showthread.php?p=215250074
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blackeyedboy




Posts: 10135
Location: Transylvania
PostPosted: Sun, 28th Aug 2016 12:00    Post subject:
All thanks to Denuvo.


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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tonizito
VIP Member



Posts: 51437
Location: Portugal, the shithole of Europe.
PostPosted: Sun, 28th Aug 2016 14:25    Post subject:
Don't fuck it up


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Clevesa




Posts: 3694

PostPosted: Sun, 28th Aug 2016 16:05    Post subject:
Bob Barnsen wrote:
CD Projekt posts quarterly financial results, company now worth over $1 billion
Quote:
CD Projekt has posted its quarterly results for Q2 2016. They have exceeded analysts prognosis by 32%. As a result, their share price has jumped, making the company worth more than $1 billion.

Revenue in Q2 2016: 319 million PLN ($82 million)
Net profit in Q2 2016: 134,7 million PLN ($34.7 million)

According to the company's strategy, their aim is to generate a net profit of 618.4 million PLN between 2016-2019, 855,5 mln PLN between 2016-2020, or 1.09 billion PLN between 2016-2021.

Since the beginning of the year, CD Projekt's share price has increased by 67%.

http://www.neogaf.com/forum/showthread.php?p=215250074


Wow, so fucking happy for them! They totally deserve it, giving so much effort to make their games the best experience for players. I just hope Cyberpunk would not disappoint.
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farne




Posts: 3736

PostPosted: Sun, 28th Aug 2016 16:16    Post subject:
Hopefully they'll invest some of this wealth into developing good gameplay in their games.
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The_Zeel




Posts: 14922

PostPosted: Sun, 28th Aug 2016 16:47    Post subject:
Congrats guys, now pool all your resources into Cyberpunk, and see you in 2018 or 2019, looking forward to playing the next best RPG of all time.
Geralt will be sorely missed.
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inz




Posts: 11914

PostPosted: Sun, 28th Aug 2016 16:49    Post subject:
The_Zeel wrote:
Congrats guys, now pool all your resources into Cyberpunk, and see you in 2018 or 2019, looking forward to playing the next best RPG of all time.
Geralt will be sorely missed.


You mean sell out to EA and let them pump out Witcher sequels ad nauseam? Cool Face
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Neon
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Location: Poland
PostPosted: Sun, 28th Aug 2016 17:08    Post subject:
CDP should do a hostile takeover of Ubisoft Cool Face
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vaifan1986




Posts: 4640
Location: Birthplace of the necktie.
PostPosted: Sun, 28th Aug 2016 17:28    Post subject:
Neon wrote:
CDP should do a hostile takeover of Ubisoft Cool Face

And snatch the Star Wars licence from EA while they're at it.


Micek:
i7 4790K @ 4.6GHz- Gigabyte Z97X-Gaming 3 - 980 WF3 \o/ - 16GB Corsair - WD 4TB - Mountain of SSDs - Dell UltraSharp U2414H 24''
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fable2




Posts: 6054

PostPosted: Sun, 28th Aug 2016 17:55    Post subject:
oh yes, a star wars RPG from cdpr is like a dream come true............Darth Geralt!
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Adebisi




Posts: 1810

PostPosted: Sun, 28th Aug 2016 18:52    Post subject:
Done playing it last week with a total of about 230 hours, very close to my most played game: New Vegas with 235 hours. Also best DLCs i ever played... Again with NV DLCs.
Unforgettable game.. I love Geralt character so much and hope some day we get to play him again.
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vaifan1986




Posts: 4640
Location: Birthplace of the necktie.
PostPosted: Sun, 28th Aug 2016 20:47    Post subject:
fable2 wrote:
oh yes, a star wars RPG from cdpr is like a dream come true............Darth Geralt!

The alternative being Bioware of late: *TRIGGERING* DID YOU JUST ASSUME MY FORCE ALLEGIANCE? *TRIGGERING*


Micek:
i7 4790K @ 4.6GHz- Gigabyte Z97X-Gaming 3 - 980 WF3 \o/ - 16GB Corsair - WD 4TB - Mountain of SSDs - Dell UltraSharp U2414H 24''
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raven_g20




Posts: 1282
Location: Greece
PostPosted: Sun, 28th Aug 2016 22:29    Post subject:
They deserve it all. They stick to what made their games masterpiece and they don't change anything for any reason.

Hopefully now they can concetrate, finally, on Cyberpunk 2077 which I have little doubt it will be a gem!!


Rig: i7-5820k, MSI X99 Plus, Corsair 16GB DDR4:3000, Inno3d GTX 1080, Samsung 850 Pro 512GB, Corsair 850i PSU, AOC G2460PG.
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tonizito
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Posts: 51437
Location: Portugal, the shithole of Europe.
PostPosted: Sun, 28th Aug 2016 23:09    Post subject:
vaifan1986 wrote:
fable2 wrote:
oh yes, a star wars RPG from cdpr is like a dream come true............Darth Geralt!

The alternative being Bioware of late: *TRIGGERING* DID YOU JUST ASSUME MY FORCE ALLEGIANCE? *TRIGGERING*
Spot on Laughing


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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The_Zeel




Posts: 14922

PostPosted: Sun, 28th Aug 2016 23:18    Post subject:
Neon wrote:
CDP should do a hostile takeover of Ubisoft Cool Face


Please no, they could get the ubivirus from one of their franchises.
That company should be quarantined, or better yet, incinerated, to be on the safe side.
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ixigia
[Moderator] Consigliere



Posts: 65093
Location: Italy
PostPosted: Mon, 29th Aug 2016 00:49    Post subject:
The_Zeel wrote:
Neon wrote:
CDP should do a hostile takeover of Ubisoft Cool Face


Please no, they could get the ubivirus from one of their franchises.
That company should be quarantined, or better yet, incinerated, to be on the safe side.

Geralt tried to save them, but it was too late Sad
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The_Zeel




Posts: 14922

PostPosted: Mon, 29th Aug 2016 01:04    Post subject:
I forgot that one Laughing
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Casus




Posts: 4429

PostPosted: Mon, 29th Aug 2016 08:54    Post subject:
The praise for this accomplished conversation simulator is a bit over the top. People are literally telling CDPR that, yes, we want huge sprawling RPGs to be 80% cutscene-driven dialogues with middling combat, boring progression and crappy crafting.

Also, about Ubisoft, I'd say the open world PoI design of W3 has a lot more in common with Ubi games than anything else.

Are we really certain there's no better way to handle it? Yes, the story part is great, but we're playing a game, not an interactive novel, right?
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The_Leaf




Posts: 1542
Location: Italy
PostPosted: Mon, 29th Aug 2016 09:11    Post subject:
Finally started playing this game last weekend, and like with the second one, I'm already addicted. No one other than CDPR can master that "hand crafted, lived in" look for every single location, no matter how vast the game is.

Only thing that is really annoying me is the fact you can only "activate" a few of your abilities at a time, makes me less inclined to invest in new stuff, I just keep upgrading the ones that I can currently equip. But I suppose that, with the fact that the game is open world now, they needed a way to avoid making Geralt too op during the course of the entire game. It just annoys me having to keep swapping them in and out.
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