Played yesterday since ages and I was doing hostage in cafe dorvjhehgtskjy. I was in that room behind the hostage at the bar.
So my whole team gets killed and it's 1v5. I manage to kill every one of them. But the funny thing is according to everyone I was hacking because I was shooting through the barricade when it wasn't broken. But on my screen there were holes in it. And I was shooting through it so I got kicked.
Great experience again after not playing for a long time because of crap like this.
It’s Time to Accept that ‘Rainbow Six Siege’ Is the Best Multiplayer Shooter, Ever
Quote:
I've been playing Rainbow Six Siege nearly every day since its release in December 2015. I've seen overpowered operators rise and fall, a series of usability fixes and map tweaks to keep the community happy, and countless free additions to the game.
So, I can tell you with all the authority I need that it's the best multiplayer shooter of this generation. Perhaps of all time. And you need to be okay with this.
Even with all it's problems and challenges it is definitely one of the best shooters in recent years. There are tons of different factors which might affect the final result. Sadly many players miss the point of the whole game by not communicating, learning the maps and operators and not thinking enough about opponent's possible plans.
Siege's main idea is pretty much like chess where you are one chessman. Lose your concentration for a second and you're gone.
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The launch and integration of the first BETA iteration of BattlEye set forth in motion a dramatic change in the way we approach cheaters in Rainbow Six Siege that is more preventative. With this first wave of bans from BattlEye, we are establishing a firm stance to protect the game and the community for the long run. While it has already had a big impact, some of you may be wondering how well BattlEye has performed so far.
We are excited to announce that in BattlEye’s first week of full integration, we banned over 3800 cheaters in the first wave.
In the future, BattlEye will be banning much more quickly, sometimes in real-time. Ban waves with longer delays can still happen, but usually bans for detected cheaters should take a few days maximum.
We sat down with the R6 Technical Architect who had this to say: “We are continuously working with BattlEye through frequent updates in order to improve the detection of cheats. This will make a big difference in the long run.”
The Dev team is dedicated to improving systems to prevent cheaters, and with the addition of BattlEye on top of FairFight we expect a more comfortable experience for our dedicated players. This is one of the key aspects of Season 3’s Health Program initiative, which you can read more about in this blog.
Moving forward, we will be taking many actions to prevent cheaters (some you’ll see, some you won’t) in order for you to fully enjoy the intensity and competitive nature of the game while being confident your game is fair.
For more information on BattlEye, how it works and troubleshooting in case of a potential wrong ban, please check our detailed blog and FAQ.
Getting over my "writer's block" with a review about Siege:
The Game Slashers wrote:
I'm not going to lie, Siege is not exactly a Rainbow Six game, but in all fairness what was the last real Rainbow Six game? For the old timers the name might seem nothing more than a marketing scheme, yet I believe that Siege is the best interpretation of what a competitive Rainbow Six game could be and whether you accept that or not is up to you. It's the first AAA online shooters in years that goes outside of the known pattern and tries something different and for all the taken risks the game succeeds in its task to be something else. It might not be a huge financial success like CS: GO or Battlefield, but it does extremely well considering its closeness to a niche gameplay and it makes me wonder if maybe the gamers had enough.
The high launch price and the multitude of problems managed to overshadow the game’s greatness for quite some time and it’s a shame. But things have been getting on the right track and for all the exercise in frustration that this game has been for me this whole time, I really love it for its innovative and tactically engaging gameplay, in spite of its many problems. This might categorize me as a masochist or maybe the core game is so good that it is worth the pain.
For the longest time Rainbow Six Siege wasn’t a rough diamond around the ages, but one hidden inside a crust of impurities. The crust is starting to crack open.
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