Inferno Climber (ArcSys)
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prudislav
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PostPosted: Tue, 29th Mar 2016 16:57    Post subject: Inferno Climber (ArcSys)

http://www.arcsystemworks.jp/InfernoClimber/steam/en/
Quote:
Arc System Works has re-revealed Inferno Climber, its Tokyo Game Show 2014-announced survival action RPG once due out for PlayStation 4 in 2015, as a PC-only title due out via Steam in spring 2016.

In Inferno Climber, the player signs a contract with the “God of Death” and obtains “transient life.” In order to fulfill the contract and escape the dreadful world of Inferno where no one is your ally, players must explore and obtain all five “Purgatory Stones.”

http://gematsu.com/2016/03/arc-system-works-re-reveals-survival-action-rpg-inferno-climber-pc

Öld offsxreen gameplay footage from the time it was PS4 game
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 8th Jul 2016 12:13    Post subject:
On Steam now:
Quote:
Forge through hell in this survival action RPG!
Defeat powerful bosses to collect all 5 Purgatory Stones in hell.
Slashing, magic casting, arrow shooting, bombs throwing, exploring, eating, cooking, blacksmithing.

Game Features:
- Survival 3D action RPG
- Hack & Slash
- Level up system
- Platforming action
- Puzzles and traps in the dangerous dungeon
- Resource management
- Over 40 hours of playtime

Other Features:
- 8 unique playable characters
- Raise your character's strength freely
- Over 400 unique items
- More than 20 stages
- Master new skills and magic spells
- Over 90 different enemies
- Each stage is guarded by a boss character
- Stealth operations
- Reveal hidden treasures and secret paths by breaking walls with bombs



http://store.steampowered.com/app/433450

_________________


It looks great! Very Happy
Like Zelda + a bit of Dark Souls.
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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Fri, 8th Jul 2016 12:29    Post subject:
nice and only 2-3 months in EA


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http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 8th Jul 2016 12:32    Post subject:
prudislav wrote:
nice and only 2-3 months in EA

Where did you read that?

I had a quick look at the forums, and it sees rather rough in controls and gameplay so far.

Not sure if the devs will fix all the things in this time.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Fri, 8th Jul 2016 12:36    Post subject:
Bob Barnsen wrote:
Not sure if the devs will fix all the things in this time.

on the steampage in the EA box Very Happy

Quote:
Approximately how long will this game be in Early Access?
    “We have initial plans for this to last probably 2 to 3 months, but depending on the feedback we may change the schedule.”

How is the full version planned to differ from the Early Access version?
    “Game balance tuning and bug fixes are definitely on the list, but more importantly we want to listen to the feedback from the community, and derive additional contents from there.

    The full release version shall also have the following:
      - Additional areas to explore.
      - More items/Magic/Equipments introduced.
      - More enemy types.”

What is the current state of the Early Access version?
    “The game is actually pretty much in the final stages of development.
    However, we will be limiting the game contents for the 1st Early Access version, and will consider unlocking the contents as development goes.
    Also, we will be collecting various data from the players, such as how many enemies of each type have been defeated in total, and where do the players die most often, etc.

    For the first Early Access version, the contents included are expected to last from 8 to 10 hours of gameplay. Generally it consists of 3 main areas, plus a tutorial area, for players to explore.

    For comparison purpose, the full version is expected to last a gametime of 40 to 50 hours for the first game clear.”
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 8th Jul 2016 12:38    Post subject:
Ah. Very Happy

Well, if they even want to add that much more content during that time, i'm not sure if that short timeline will be enough really.

But let's see.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Vryder




Posts: 846

PostPosted: Fri, 9th Sep 2016 05:35    Post subject:
The game is officially released (out of Early Access).
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7thunders




Posts: 1480

PostPosted: Fri, 9th Sep 2016 15:26    Post subject:
INFERNO.CLIMBER-PLAZA
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