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Posted: Thu, 30th Jun 2016 15:10 Post subject: |
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where did you register for the alpha, Or you had to pre-order to be eligible?
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Posted: Thu, 30th Jun 2016 15:12 Post subject: |
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gemiko
Posts: 464
Location: Proland
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Posted: Thu, 30th Jun 2016 15:18 Post subject: |
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Last edited by Interinactive on Mon, 4th Oct 2021 23:09; edited 1 time in total
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Posted: Thu, 30th Jun 2016 15:21 Post subject: |
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deadpoetic wrote: | is the alpha under NDA ? |
yes
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gemiko
Posts: 464
Location: Proland
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Posted: Thu, 30th Jun 2016 15:24 Post subject: |
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leaked alpha screens from www.vg247.com
Spoiler: | |
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Posted: Thu, 30th Jun 2016 15:35 Post subject: |
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Seems Dice are fixing a whole lot of problems that were in their previous titles. Big thumbs up for in game browser. Can anyone tell me how the roles work ? If you spawn as a tank crew are you able to spawn as an infantry if you die ? Or are you stuck as a tank crew for the rest of the match ?
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gemiko
Posts: 464
Location: Proland
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Posted: Thu, 30th Jun 2016 15:37 Post subject: |
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Tumitishdu wrote: | Seems Dice are fixing a whole lot of problems that were in their previous titles. Big thumbs up for in game browser. Can anyone tell me how the roles work ? If you spawn as a tank crew are you able to spawn as an infantry if you die ? Or are you stuck as a tank crew for the rest of the match ? |
Until you die. But im not sure if tank crew has its own weapons preset.
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Posted: Thu, 30th Jun 2016 18:46 Post subject: |
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Posted: Sun, 3rd Jul 2016 20:39 Post subject: |
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Last edited by paxsali on Thu, 4th Jul 2024 21:28; edited 1 time in total
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Posted: Sun, 3rd Jul 2016 21:01 Post subject: |
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Posted: Sun, 3rd Jul 2016 21:47 Post subject: |
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Last edited by paxsali on Thu, 4th Jul 2024 21:28; edited 1 time in total
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Posted: Mon, 4th Jul 2016 12:21 Post subject: |
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Posted: Mon, 4th Jul 2016 14:41 Post subject: |
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Much leaked infos from the closed beta about the game content:
e.g.
Quote: | Episode 0 : Prologue
Chapitre 1 : Prologue
Episode 1 : Friends in High Places
Chapitre 1 : Flight School
Chapitre 2 : Total War
Chapitre 3 : Carry Your Friend
Chapitre 4 : Blitz
Episode 2 : Nothing is Written
Chapitre 1 : Hidden in Plain Sight
Chapitre 2 : Young Mens Works
Chapitre 3 : Hear The Desert
Episode 3 : Through Mud and Blood
Chapitre 1 : Tank Assault
Chapitre 2 : Fog of War
Chapitre 3 : Out of Gas
Chapitre 4 : Steel on Steel
Episode 4 : Avanti Savoia!
Chapitre 1 : ?
Chapitre 2 : ?
Episode 5 : The Runner
Chapitre 1 : ?
Chapitre 2 : ?
Chapitre 3 : ?
Episode 6 : Epilogue
Chapitre 1 : Gallipoli
Chapitre 2 : The Runaround
Chapitre 3 : Saving a Life |
Quote: | MP_Amiens
MP_Chateau
MP_Desert
MP_FaoFortress
MP_Forest
MP_Argonne
MP_ItalianCoast
MP_MountainFort
MP_Scar
MP_Suez |
https://www.reddit.com/r/battlefield_one/comments/4qu1pm/maxi_leak_by_the_big_lobix300/
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Posted: Mon, 4th Jul 2016 16:22 Post subject: |
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Last edited by Yondaime on Mon, 2nd Dec 2024 15:34; edited 1 time in total
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Posted: Mon, 4th Jul 2016 16:26 Post subject: |
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Yondaime wrote: | Has anything been said about destruction yet? If so, will it be the same as in BF3/4 or will they do more destruction? I always felt that this is the one thing I want them to do better, I was more environment deformation, more destruction on buildings and such. | it seems pretty clear since the first gameplay that you can level almost the entire map
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Posted: Mon, 4th Jul 2016 16:27 Post subject: |
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afaik people from the e3 said: destruction and the dynamic weather change the game a lot. you should be able to fuck up the complete map iirc
edit: ninja'd
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Posted: Mon, 4th Jul 2016 17:18 Post subject: |
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Last edited by Yondaime on Mon, 2nd Dec 2024 15:34; edited 1 time in total
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Ankh
Posts: 23342
Location: Trelleborg
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Posted: Mon, 4th Jul 2016 17:24 Post subject: |
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Posted: Mon, 4th Jul 2016 19:04 Post subject: |
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makes sence as there are no skypscrapers in ww1 era just concrete bunkers should not be desstructable easily
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garus
VIP Member
Posts: 34200
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Posted: Mon, 4th Jul 2016 22:42 Post subject: |
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snip
Last edited by garus on Tue, 27th Aug 2024 21:36; edited 1 time in total
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Posted: Mon, 4th Jul 2016 23:04 Post subject: |
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They have actually said in advance that they scaled it down a bit with BF3 and BF4. Perhaps in not those exact words, but they did make it clear that they wanted enough of the structures to remain standing and put more focus on "micro" destruction.
I don't think they made any official public statements in that regard for BF1, but supposedly they assured people that got the early looks at the game that destruction is back in full force. Could sill depend on the map though. BF4 had a village that could be leveled almost entirely on Golmud Railway, for example.
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