Neon Chrome (cyberpunk rogue-like)
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 28th Apr 2016 23:38    Post subject: Neon Chrome (cyberpunk rogue-like)

Release: 28 Apr, 2016
Genre: Cyberpunk, Top-Down Shooter, Rogue-like
http://store.steampowered.com/app/428750/
Quote:
Neon Chrome is a ruthless top-down cyberpunk shooter with rogue-like elements. The game takes place inside an arcology - a massive sci-fi mega structure.

Blast your way through walls with guns and cybernetic abilities and try alternate approaches with different roles like the Hacker or the Cyber Psycho. Upgrade your character stats, discover new cybernetic enhancements and build up strength to finally stop the Overseer. Every death is a new beginning - the path to stopping the Overseer is never the same.

Neon Chrome was created by 10tons - the company behind the cult hit game Crimsonland.




Trailer


Gameplay


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Those cyberpunk rogue-like games really keep sprouting out of nowhere recently.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 28th Apr 2016 23:40    Post subject:
Game looks fantastic and I've had my eye on it for a while Very Happy It's upon SG, once I've finished DLing I'll rip out the crap and upload on Rin Wink
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WiCKed666




Posts: 1068

PostPosted: Fri, 29th Apr 2016 09:52    Post subject:
Is it something like Crimsonland?


CPU : Intel i7 6900K | GC : Inno3D GTX 1080 FE | RAM : 128 GB DDR4 Corsair Vengeance LPX 3200 | Case : Cooler Master COSMOS II | Mobo : Asus X99-DELUXE II | Cooler : Corsair H115i | PSU : Corsair HX1000i | Optical Drive : Asus BW-16D1HT | System Drive : Samsung 950 PRO M.2 PCIe 512Gb | HDD's : 7x ~ 28 Tb | OS : Win 10 Pro x64 | Monitor : Dell U2713HM
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 29th Apr 2016 15:28    Post subject:
I played for several hours last night, it's *kind* of like Crimsonland.. if you want to stretch the definition. Twin-stick shooter, perks/upgrades that improve your character, new weapons, etc, though each upgrade is permanent (think roguelike) and not temporary like in Crimsonland. However, gameplay wise, it's less wave-based combat and more mission-based. Definitely worth checking out, it's deliciously fun to play -- though I suspect the uber grind is going to kill the game near the end.
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zellar




Posts: 1553

PostPosted: Fri, 29th Apr 2016 15:50    Post subject:
Thank you so much for upping on cs.rin.ru!! You Da Man


Gigabyte Z590 UD AC Motherboard - Intel i5-11600k 3.90 GHZ - 32 GB DDR 4 Corsair Vengeance LPX 3600MHz- GIGABYTE RTX 4070 Windforce OC 12GB (Driver 566.03) Corsair GOLD 80 Plus RM750x PSU Gigabyte QS32Q 32" flat screen Gaming Monitor
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 29th Apr 2016 15:51    Post subject:
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 23rd Jun 2016 15:22    Post subject:
Modding, Level Editor, Improved Purchases & Balancing Available Now!
Quote:
- Purchase multiple enhancements from Overseer 2.0 onwards
- Purchase a weapon with level 5-25.
- Level editor & preliminary mod support
- The first levels before the Spiderbot are a bit easier (no more borrowing enemies from higher levels)
- The game spawns a bit more upgrades when starting from a higher elevator
- The game should now sync offline achievements to Steam
- Some minor bugs fixed
- Enemy balancing: Some enemies were a bit too unforgiving compared to their power level. Elite soldier got dodgeable bullets and Model 184 was also made a bit less deadly.
- Boss balancing: We tweaked the bosses after reading a lot of user and press review feedback. They should be a bit more forgiving now with some added health kits and tweaked parameters.

http://steamcommunity.com/games/neonchrome/announcements/detail/826788655071293593
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