Regalia is a new kind of JRPG straight from the heart of Europe. Tactical, turn-based battles mixed with rich story, social links, 4X elements, pleasant hand-drawn visuals and a fantastic soundtrack.
Do you like epic stories about saving the world? Stopping destructive meteors heading for the planet? Fighting against madmen, clowns and madmen clowns? Travelling back through time? Obviously evil party members who turn on you as the plot comes to a bombastic conclusion? Amnesiac, grumpy protagonists winning against impossible odds?
Well, that's a shame. Because you will find none of these in Regalia.
Instead, you will get a compact and light-hearted slice-of-life story of a young man who was (un)fortunate enough to become a ruler. As he arrives to live out a personal fairy tale, it quickly becomes apparent that there won't be a Happily Ever After - his domain lies in ruins, his forebears have left behind a massive debt, and nobody's left behind to even acknowledge his claim.
A Disgaea meets Persona formula with a western twist on the classic strategy JRPG genre.
A robust turn-based combat system with the right balance between complexity and fluidity.
An attractive look and feel, with hand-drawn 2D backgrounds and a soundtrack produced by Game Audio Factory (Endless Legend, Endless Space).
Light 4X elements - build your own village, conduct diplomacy, send your companions on expeditions for resources and treasures.
A huge cast of characters to meet, recruit and befriend through Social Links.
Lots of replayability with procedurally generated content, New Game+ and Ironman modes.
No microtransactions, no Steam Early Access , no DRM.
Very nice.
Also only just now i noticed that the gameplay features make it sound like Suikoden (like recruiting of many characters and your main base building).
There still is no fixed date yet, or?
Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
Truth be told, we very well could release our game on April 27th, as promised, but for us that would not be good enough. You can release your game only once and we want our launch to be perfect. We weren’t certain we could deliver the level of quality we strive for by the end of April. These additional 3 weeks give us enough time to ensure we’ll get everything done before launch day.
Last edited by prudislav on Fri, 7th Apr 2017 12:40; edited 1 time in total
I bought it 2 days in my local shop. Nice BOX version for 60 PLN, it is like ~15 euro.
Great, funny game. Graphic is ok, music is very nice. But dialogues They are so funny! I always look forward for next chat with other chars
Battles... well... could be better. It takes so time to get used to the fact that there is no normal attack, just skills. Some have longer reuse than other so it requires some tactic.
Cheap and I have a blast with it.
harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
I bought it 2 days in my local shop. Nice BOX version for 60 PLN, it is like ~15 euro.
Great, funny game. Graphic is ok, music is very nice. But dialogues They are so funny! I always look forward for next chat with other chars
Battles... well... could be better. It takes so time to get used to the fact that there is no normal attack, just skills. Some have longer reuse than other so it requires some tactic.
Cheap and I have a blast with it.
It's one of those rough gems that everyone ignores.
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