HITMAN
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Nui
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Posts: 5720
Location: in a place with fluffy towels
PostPosted: Sat, 14th May 2016 01:00    Post subject:
So you will have new randomized every now and then?!

I dont really get it. Sure this could make a mission much more dramatic and special.

But wouldn't this randomized target greatly enhance replayability? Maybe they refrained from that before Neon never stops playing the first level Cool Face
And you are now also kind of depended on the developers schedule (although a 2 day span may not be too short to find a window).

Basically I find this very questionable game design. Like a nice feature, that is turned into a weird gimmick Neutral

Its like fifa telling you to play your games against the AI on a calendar schedule...

thanks for the link. will read it Smile
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Nui
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Posts: 5720
Location: in a place with fluffy towels
PostPosted: Sat, 14th May 2016 01:05    Post subject:
Nui wrote:
Sure this could make a mission much more dramatic and special.

Okay, after reading the link, this seems to be the point. Although they add that this may make for the most hitman-esque experience achieved to date and I can see why.

Since they also elaborated more in detail, as to why this is dramatic and all that, I could see why one would like that. Interesting.
Still I think I'd rather also see perhaps more generic "elusive" like targets, as a game mode. But what do I know considering I dont have the game at all Laughing
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demde




Posts: 6526
Location: Lake Karachay
PostPosted: Sat, 14th May 2016 07:29    Post subject:
Fuck.... here goes the all challenges dream...
Completed but the target saw me while i subdue his guard and then i killed him right away no one else saw hid bodies but in end no spotted failed. IMO in this case is should get it because only person that saw me was the target itself and i killed him. If anyone else saw me i can't kill because will fail kill only target condition...
Suddenly my hype went 50% down for the new content.
Also they added 3 new global challenges all have no info at all .redacted. God knows what they might be.


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4treyu




Posts: 23058

PostPosted: Sat, 14th May 2016 08:00    Post subject:
That's why I never give a shit about all the completionist stuff, I enjoy games a lot more without that artificial pressure Smile
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garus
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Posts: 34200

PostPosted: Sat, 14th May 2016 11:11    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:36; edited 1 time in total
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DimasL




Posts: 1766
Location: Spain
PostPosted: Sat, 14th May 2016 12:18    Post subject:
garus wrote:
Woah it started so nice with great performance in the tutorial. All that goes to hell and getting ~30fps in Paris on R9 390 & i5 2500k with shadows set to medium and FXAA only.


I was thinking on getting the game, but now... with my 2500k and a 7970... Dont know what to do Confused


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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sat, 14th May 2016 12:21    Post subject:
Wait for GTX 1080 and upgrade. Cool Face


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sat, 14th May 2016 13:35    Post subject:
Killed him too, but meh score.
Thanks to some fuckup, that i of course had to get: In the beginning i distracted a guard by throwing an object far away, so i could dump a body in a nearby container. Well, for some reason that guard had eyes in his back and saw me. Laughing Was forced to kill him and three others then. Sad

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flipp




Posts: 1972

PostPosted: Sat, 14th May 2016 22:31    Post subject:
Bob Barnsen wrote:
Killed him too, but meh score.
Thanks to some fuckup, that i of course had to get: In the beginning i distracted a guard by throwing an object far away, so i could dump a body in a nearby container. Well, for some reason that guard had eyes in his back and saw me. Laughing Was forced to kill him and three others then. Sad



ESC -> restart level
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sat, 14th May 2016 23:12    Post subject:
Was that possible?

I thought once you are in the mission, there is no restarting allowed or it would fail too?


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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demde




Posts: 6526
Location: Lake Karachay
PostPosted: Sun, 15th May 2016 05:37    Post subject:
Don't listen to him you will fail it. No restarts ot whatever once you start if you don't kill target by any reason you fail.


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margus27




Posts: 435

PostPosted: Sun, 15th May 2016 09:16    Post subject:
You actually can restart the level, but the rule is it's over if he dies or you die or he escapes. You can restart/replan as long as none of those things have happened


"If it's a choice between eternal hell and good tunes and eternal heaven and new kids on the fucking block … I'm gonna be surfing on the lake of fire, rocking out, high-fiveing Satan every time I pass the motherfucking shore." – Bill Hicks
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demde




Posts: 6526
Location: Lake Karachay
PostPosted: Sun, 15th May 2016 09:19    Post subject:
Fuck me twice then i could've restarted when the fucker (target) saw me before i kill him Mad
That's kinda stupid in a way. If you fuck up and about to die before you kill you can go to menu and restart.


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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sun, 15th May 2016 11:29    Post subject:
Oh well, at next Target then. Very Happy


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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IamAWESOME




Posts: 8028
Location: TARDIS
PostPosted: Sun, 15th May 2016 14:14    Post subject:
@margus27 Didn't know that. Thanks. Very Happy


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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flipp




Posts: 1972

PostPosted: Sun, 15th May 2016 15:53    Post subject:
demde wrote:
Don't listen to him you will fail it. No restarts ot whatever once you start if you don't kill target by any reason you fail.

I restarted the level and didn't fail.
edit: good morning Razz already answered
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 20th May 2016 10:48    Post subject:


grinhurt


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konkol84




Posts: 3670
Location: Po(o)land
PostPosted: Fri, 20th May 2016 11:38    Post subject:
Surprised
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Neon
VIP Member



Posts: 18924
Location: Poland
PostPosted: Fri, 20th May 2016 15:58    Post subject:
Second Elusive Target comes out on the 27th:



https://hitman.com/news/elusive-target-may-27
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demde




Posts: 6526
Location: Lake Karachay
PostPosted: Fri, 20th May 2016 17:12    Post subject:
So no new mission this month Sad


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Yondaime
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Posts: 11741

PostPosted: Fri, 20th May 2016 17:18    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 15:34; edited 1 time in total
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flipp




Posts: 1972

PostPosted: Fri, 20th May 2016 17:25    Post subject:
Mostly funny clips, although "open-world"-games tend to have some bugs.
I've played 10 hours so far and the only "game-breaking" bug i've encountered is the following
(random video, first I found):
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Neon
VIP Member



Posts: 18924
Location: Poland
PostPosted: Fri, 20th May 2016 17:44    Post subject:
Yeah, the subdue bug is still not fixed. You can circumvent it though by using melee objects to KO people and avoid subduing in tight spots.
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chocorange
Banned



Posts: 46
Location: Moscow
PostPosted: Fri, 20th May 2016 19:26    Post subject:
Yup, happened to me. Would've got Silent Assassin rating on the elusive guy but the subdue bug got me when I went to "simply" choke out his bodyguard in the ante room. I was like WTF?! NOO!! Not happy, but hey it is what it is lol Smile
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sat, 21st May 2016 11:02    Post subject:

Quote:
For this week, a new Escalation Contract has already been added to the game on all three platforms. The Scorpio Directive includes five stages and will task you with eliminating two targets. 'Edmondo Giordano' is the first and the second is 'Jack Please'. The added complications will add laser tripwires to Sapienza for the first time, so you’ll need to know a way to navigate around them – or find and equip the disarm device to bypass them. Good luck.

Quote:
Episode Three: Marrakesh will be playable at our booth and we’ll reveal more about it well before E3. In fact, next week we will tell you the exact release date.

https://hitman.com/en-gb/news/this-week-in-hitman-19-5-16#
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Neon
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Posts: 18924
Location: Poland
PostPosted: Sat, 21st May 2016 17:30    Post subject:


Laughing
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escalibur




Posts: 12123

PostPosted: Sat, 21st May 2016 19:07    Post subject:


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morgan2468




Posts: 91
Location: Northumberland
PostPosted: Sat, 21st May 2016 19:29    Post subject:
Very Happy


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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Sat, 21st May 2016 19:45    Post subject:
I've not really followed this game, so I'm interested to see the positive posts in these last few pages.

Is this game worth-a-buy??


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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sat, 21st May 2016 19:47    Post subject:
I would wait till all episodes are out, and get the full package in a sale.

Personally i don't like to "waste" so many hours on the same episode. So i play throug an episode in ~2-3h. After that i do another run (mostly just going amok).
There are currently two episodes out. Next will come next month.
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